Difference between revisions of "Tuesday Game"

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The party consist of:
== Background ==
Long ago, magic was so prevalent that anyone could use it. It allowed civilization to prosper anywhere. However, it also caused conflicts that lead to immeasurable damage. One such war caused The Rending. A spell so powerful that it sundered the Ley Lines and drained much of the world's magic and split one of the continents in half. 1500 years have passed since then and civilization has adapted and gotten used to this limited magic where one in every thirty people might be able to control the arcane.
 
The party being their adventure as things begin to change. Magic seems to be returning to the world, to some degree. Strange occurrences and shadowy organizations are appeared across the world. Whether they had planned on it or not, they will all be crucial to the fate of this world and how it develops in these new times.
 
== Session Information ==
This game is played using the official Dungeons and Dragons 5th edition tabletop system as well as the official Wizards of the Coast Unearthed Arcana releases. During play, everyone gathers at the dungeon master's house. For battles, a battle mat is used or for simpler encounters, simple narrative known colloquially as the "imagisphere".
 
== The characters ==
*[[Umi]]
*[[Umi]]
*[[Rorgak]]
*[[Rorgak]]
*[[Illistair]]
*<span style="text-decoration:line-through">[[Illistair]]</span>
*[[Nimble]]
*<span style="text-decoration:line-through">[[Nimble]]</span>
*<span style="text-decoration:line-through">[[Balasar Myastan]]</span>
*<span style="text-decoration:line-through">[[Balasar Myastan]]</span>
*[[Witney Bimble]]
*[[Lyle Fellowbottom]]
*Morthis?


The adventure began with the party in the employ of a shipping company. They were tasked with delivering goods brought from over seas to their various inland destinations. At one of these towns, they helped a blacksmith find and save his kidnapped daughter from a band of Goblins. The next town had some strange troubles that seemed to center around a mysterious and very old temple to a long dead god. During the night, before the party could investigate, they were abducted by the townsfolk and brought to the temple's prison.
== Play Sessions ==
 
After breaking free, they began exploring the temple and quickly found the central chamber where a strange teenaged boy with crystal shards stuck through his chest and right wrist was conducting some dark ritual. They interrupted the ritual, causing catastrophic results and had to fight off the awful thing that was spawned by it. After the fight, they were approached by a mysterious man who offered them a job, but first wanted to look around the temple. As he lit a torch to ward off the darkness, it ignited a huge pocket of natural gas and caused a colossal explosion that send the party falling into the Underdark.
 
After several grueling days, they managed to escape the murky depths and return to the surface. They found that the landscape had been changed drastically by the explosion and that Drow were now waging an all out war on the surface. They were attacked by a band of drow, but managed to take shelter in a derelict fortress built into the side of a mountain. After fending off the assault, they decided to make this fort their home base.
 
Rorgak's adoptive father drew them to their next encounter with the strange teenage boy whose name, they learned, was Nir. After thwarting his plans once again, he vowed vengeance against the party, threatening Balasar's home village. After a hasty trip across the untamed wilds of the southern lands, they found his village. Although all seemed normal at first, it had been taken over by a Naga, sent by Nir. The party dispatched the beast and continued on their way.


After traveling far across the land and doing many things that the DM cannot quite remember at this time, they eventually found themselves in the captial city of Zekarna.
[[The adventure so far (I wasn't doing recaps before that point)]]
 
== Play Sessions ==


{| class="wikitable"
{| class="wikitable"
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! scope="col" | Summary
! scope="col" | Summary
|-
|-
| [[The Tuesday Game|March 25th 2017]] || The gang figured out how to exist in fire, water, and earth. Also sweet sweet vengeance.
| [[The Tuesday Game|April 25th 2017]] || The gang figured out how to exist in fire, water, and earth. Also sweet sweet vengeance.
|-
| [[The Tuesday Game 2|May 2nd 2017]] || One plane down, three to go! But what's with all the commotion about in Zakarna?
|-
| [[The Tuesday Game 3|May 9th 2017]] || The death of a stinky hero, plans for more sweet sweet vengeance, and strange family ties.
|-
| [[The Tuesday Game 4|May 16th 2017]] || Illistair gives the Mind Flayers a major headache, and the past comes to the present.
|}
|}


This game takes place in the world of the [[GR_Local_Game|Normal Tuesday Game]]
This game takes place in the world of the [[GR_Local_Game|Normal Tuesday Game]]

Latest revision as of 12:57, 23 May 2017

Background

Long ago, magic was so prevalent that anyone could use it. It allowed civilization to prosper anywhere. However, it also caused conflicts that lead to immeasurable damage. One such war caused The Rending. A spell so powerful that it sundered the Ley Lines and drained much of the world's magic and split one of the continents in half. 1500 years have passed since then and civilization has adapted and gotten used to this limited magic where one in every thirty people might be able to control the arcane.

The party being their adventure as things begin to change. Magic seems to be returning to the world, to some degree. Strange occurrences and shadowy organizations are appeared across the world. Whether they had planned on it or not, they will all be crucial to the fate of this world and how it develops in these new times.

Session Information

This game is played using the official Dungeons and Dragons 5th edition tabletop system as well as the official Wizards of the Coast Unearthed Arcana releases. During play, everyone gathers at the dungeon master's house. For battles, a battle mat is used or for simpler encounters, simple narrative known colloquially as the "imagisphere".

The characters

Play Sessions

The adventure so far (I wasn't doing recaps before that point)

Date Summary
April 25th 2017 The gang figured out how to exist in fire, water, and earth. Also sweet sweet vengeance.
May 2nd 2017 One plane down, three to go! But what's with all the commotion about in Zakarna?
May 9th 2017 The death of a stinky hero, plans for more sweet sweet vengeance, and strange family ties.
May 16th 2017 Illistair gives the Mind Flayers a major headache, and the past comes to the present.

This game takes place in the world of the Normal Tuesday Game