SKM-19 Archive

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Notes Archive

Notes Archive

12/27/2020

  • We're at Vibreclean, a front to tunnel into caves under the city
  • We enter the building, and Pepper "Fonzie's" the employee's only door
  • We head back into the building of automated laundry machines
  • Bun and Pepper note a loose panel that opens to lead down to a basement, we head down
  • We come to a 10x15 cinder block room and Crash spots a loose area that leads to a downward slope...
  • We enter the "Caves of Pilgrimage"
  • We come across a box with an electronic lock--luckily, we have the keycard. (Phew)
  • We move a curtain to reveal a series of holograms and a weird, gross lichen
  • The holograms seem to be something that depicts Shirren "culture" and how choices are varying in weight
  • Suddenly, a giant fungus monster starts beating our asses (namely Bunn's)
  • We drop the fungus then walk through an illusiary wall
  • On the hallway walls, Pepper notices carvings in the wall that represent space travel... longer and longer as we go down the hallway
  • We find some traps. but it's fine
  • We come to some writing/baas reliefs in Shirren that's about "The Dawn of Friendship," a peaceful time and Shirren shaking hands with multiple races of people
  • We enter a small shrine area where there is a poem carved into the western wall
    • There's a wrapped package and some half-burned incense (not recent)
    • There's a list of Shirren names, seems to be lists of crew member
    • The Poem is slightly eroded, but the poem is about loss and mourning, grief, growth, and change.
      • This must be lists of Shirren ships that were lost
  • We come across a flooded room, 4ft deep
  • Bunn goes to walk in the water but Scout stops him, "I don't need to breathe, so if I need to swim it's not an issue"
  • Scout steps in the water and is IMMEDIATELY attacked by a FUCKING SNAKE-SHARK
  • 2 rounds later he is SWALLOWED WHOLE, but not before he crits the beast and knocks its dex down -2
  • Everyone is screaming.
  • Scout gets knocked unconscious in this monster's body
  • The gang kills the monster and BARELY manages to get him out of the stomach in time to save him
  • We heal up a little then head across the now cleared water
  • We come across a tall amber column that gives off a slight warmth
  • There is a shrine with an insectoid head carved in it
  • A hologram of a Shirren appears, then turns into motes of light...
  • Bunn identifies that the column has deep healing magic
    • SUDDENLY THE COLUMN DISENTEGRATES
  • AND A GIANT BUG APPEARS
  • FUCK
  • We barely survive the fight, Bunn delivering the final blow on his final hit point
  • We look into one more room after the fight to find a bunch of styff
    • We find some keepsakes from another planet, each one is filled with shades of viscious oily fluid
      • Essentially snowglobes, Scout takes one
    • We find a trunk and Crash figures out how to open it
      • Inside we find devotional icons to Hylax
      • A set of Ceremonial Robes
      • An Antique datapad
        • The datapad has full schematics of the caves
      • There is a journal about a woman who was aiding the Pilgrims who came to her
        • Some musings of The Forever Reliquary... but no idea what it is. She looks forward to seeing it herself.
      • A long narrow box that contains a Staff of Mystic Healing
  • We head back to the SDF
  • Xelanon thanks us for bringing back the relics. He gives us some credits (in the doc)
  • Nejerri tells us we're on temp leave aka we have a bunch of time to fully heal up
    • Time to buy new stuff, sell stuff, buy ammo
    • Scout is OUT OF BULLETS for his pistol
    • SCOUT NEEDS BETTER GUNS FOR NEXT Time
  • AND WE LEVELED UP!!!!