Randir

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Play Notes

11/28/2020

  • From last session: Torbin said, "If people could be brought back, people would hear about it. This kind of thing only happens in stories."
  • We make our way to the plaza which is PACKED--we get there a little late.
  • Ulertu and Theo see the Empress' guards around her far up by the foot of the steps of the risen platform far ahead
  • We see Pallas, the quartermaster from the notherner's ship
  • This dude seems to be confused as to why these boxes were being sent to Blackbriar
  • We explain the situation and he says, "What do we do?"
  • We need to find the northmen... Randir ponders
  • We only have minutes until the speech
  • Pallas recalls that the northmen went off to the sides of the square to get a better view closer to the fountain(?)
  • Just then Ultertu sees a blue scarf in the crowd... Randir pushes him towards the crowd, "Go find it, we will catch up"
  • We follow Ulertu, getting within 50-60ft of the stairs of the stage
  • He loses the blue scarf he was following...
  • He notices some of the guards are missing on the opposite side of the plaza on the roof.
  • Ulertu notices more people on the steps, specifically: Tane Faradon (the ranger from the White Orchard)
  • The horns come up, and the building in the center of the plaza opens it's 30ft tall doors.

11/8/2020

  • We decide to accomplish three things before breakfast by splitting the party:
    • Theo is investigating the houses
    • Randir is investigating the docks
    • Ulertu is visiting Zelias
  • Randir sneaks down into this ship as a rat where Theo was the day before
  • On the way down, he avoids a crewmate going upstairs
  • He heads down one more set of stairs
  • He discovers some boxes covered in cloth, they smell metally, acrid
  • He pops out of wild shape and checks the boxes (they have the sigil)
  • He checks the ledger on the desk
    • Pallas is a new quartermaster as of 2 days ago, the previous one disappeared (According theo)
  • Letter with a sigil of a tree (on the desk)
    • Well educated writing, "Instructions for delivery of lord Blackbriar's belongings"
    • Deliver these boxes to the tavern in the dock district with the blue awnings - they will be collected and distributed to the correct locations
      • Do not open or tamper with
    • In merchant guild markings with contents:
      • 10 crates filled with clothing and personal sundries, books, items from his personal collection, his personal collection of cloaks & capes (which he is known for)
  • only 3 boxes under the cloth
  • He Notices that the tarp was here to cover the boxes and is much larger than the boxes that remain
    • Also, many holes around the cloth to pin them so they didn't get wet.
  • He decides to open the boxes
    • One box has pottery - clay and steel pottery lined with hay
      • In one of the vases jingles
      • All of the vases are filled with small intricate knives
        • All of the knives are demascus steel
    • A collection of smaller boxes, intricately carved, silver fillagry
      • The small boxes are super light, they hold a very flexible wood. As he touches it, it feels alive
        • Randir hasn't encountered this before
        • Randir takes a piece.
    • The lady blackbriar's makeup collection and cloaks
      • one cloak looks REAL nice, maybe elven made (colorful patchwork leaves)
      • Another is black satin
      • The acrid smell is coming from the makeup containers, he opens one up and inside there isn't a liquid but like a very viscous liquid.
      • Randir is certain this is poisonous and wouldn't be something to ingest. It's definitely put on a weapon.
  • Randir takes one knife, one piece of wood, and one portion of poison
  • He pops back into rat form and gets away
  • Then heads off to breakfast to meet Randir, Ulertu, and Theo with Torbin Lockwood
  • He's curious about how we like the city, Randir says you can get arrested and released for defending yourself in this city with no problem
  • He asks us about the Empress
  • Her dad was proven that he was not a god
  • Torbin believes the Empress must be powerful if she's lived for so long
  • He doesn't believe Theo has spoken to his god before... but we tell him it's true.
  • Theo fuckin died. But he's here.
  • He believes us, but he regards us VERY differently after.
    • Wariness and fear.
  • He walks off and Randir follows.
  • He doesn't believe that Theo should be alive.
  • He leaves. FUUUUUUUUUUUUUUUUUUUUCK
  • Randir explains what he found on the ship and pulls the three items he took from the ship
    • They gang checks the stuff out
    • The knife is a +1 dagger
    • The wood has some runes that do transmutation magic to turn it into a bow
    • The Poison is from a creature among the coast (WYRMS) that exerts a venom. They're big ol monsters. Descended from Dragons.
      • Pirates would use this venom when fighting
        • Many have taken the Dragon/Wyvern as their sigil (ORDER OF THE DRAGON)
      • The container holds 2 applications on a blade
  • We surmise that these boxes were moving at the tavern we were at last night
    • How many people are armed now?
    • Should we try to kidnap the empress?
  • We finish breakfast and make our way to the plaza.
  • We need to do something.... but what?
  • END OF SESSION

10/11/2020

  • Randir is taken away by guards
  • Theo and Ulertu see as he is taken away and Theo questions Elena
  • Elena: "You should have never gotten involved."
  • Elena reveals she's been killing folks based on a list.
    • Arya style
  • For the last year, she's been finding them one by one
  • She's avenging her Father (and more?)
  • Elena offers to break randir out of jail, but it's a bad idea. "He'll be fine."
  • She offers to take Ulertu and Theo to investigate where the Empress may be assassinated tomorrow
  • We soar north...
  • A wagon carries Randir in the back
  • 3 guards take Randir into this prison
  • Randir is thrown into his cell, the guards yell, "Just admit it, and we'll hang ya. easy as that."
  • Randir is interrogated "Commander Foss"
  • He asks why we're in Caer Sen - randir gives a half truth.
    • "We're Root-heads" (aka followers of The Cinder Root Trio)
  • The interrogation goes... oddly. Randir pushes back against some of the magic this Inquisitor uses on him
    • The Inquisitor is reading through his memories, but Randir eventually resists
    • "You are so untrained..." the Foss says
  • Randir doesn't given anyone up...
    • "I've said what you wished me to say. That is all." -Randir
  • The Inquisitor tries one more push of magic. It doesn't work.
  • Randir is let go..........
  • He goes invisible as he walks down the long road back to town.
  • Meanwhile in town, Theo and Ulertu are looking into the square where the Empress is appearing
  • They surmise that it's going to be pretty damn hard to pull this off
    • Elena explains how she thinks the presentation is going to go.
    • Lots of people, so it would be easier to blow the whole place up rather than kill one person
    • Someone would need to get EXTREMELY close to the Empress to assassinate her...
  • Randir eventually comes into town and comes across the gang
  • Elena recommends that maybe we need to reach out for help
    • We're supposed to meet A lockwood dude tomorrow for breakfast
    • Elena says that's too late
  • Is there someone else we can speak to?
    • Northerners?
    • Can we figure out who is on the Empress' guard? (Zelias said they might be part of this attempt)
  • We ask around about Northerners. Some folks mention seeing them in the Dock District.
  • Randir and Elena walk hand in hand and Elena explains her whole spiel to him via Message spell
    • She's trying to protect the Crimson Grove
    • Randir knows this is the center of the Cinder Root
    • This is the heart of that forest (where the group originally came from)
    • New ~200-300 years.
    • THey would tell him stories of this place,
    • A god was wounded in this place and brought life to where there was none
    • ^^ This is a rumor
    • IT's called the Cinder root because it burned but survived.
  • She was told that if she completes this list, then the forest will survive
  • "Who were you targeting tonight?"
  • "His name is not important. But he was the only person on the list" She just happened to be seen.
  • "HE is integral to something."
  • Randir tells her she needs to be safe and aware of her surroundings. The Inquisitor is likely watching their every move.
  • We get to the dock ward, and we see this Northerner Ship
  • Theo recognizes it
  • But fuckin Bell and Dove are there. Shiiiiiit.
  • The sailors don't seem to mind them tossing rocks.
  • Dove and Elena leave with some instruments
  • Bell asks about what happened and he's PRETTY drunk
  • Doesn't care for Northerners it seems
  • Theo decides to go up on the ship
    • We decide a signal if things go awry: Yell "AHOY MATEY!"
  • Randir hangs next to Bell, Ulertu nearby -- but Ulertu sends ChukChuk up to the ship as well
  • Theo goes up the gangplank and sees 30-40 sailors playing cards, etc.
  • Theo talks to the 1st mate. He doesn't seem to believe the empress has powers
  • A kid from Theo's past, it turns out, works on the ship
  • Theo explains to this guy what we're doing... but he says that the ship has some unknown crates
  • People have been telling Theo's buddy not to open these crates
  • The crates are marked with a symbol of a diving bird on a blue background
    • THIS IS THE SYMBOL OF HOUSE GREY (they run the shipping guild)
  • It's a LITTLE suspicious that this family is shipping things undocumented
  • So what do we do next?
  • Wake up early, scope out the docks, meet the guy for breakfast...
  • QUICK RECAP:
    • We were told they might be DRESSED Northerners, but Northerners are common in the city
    • They either need to do this assassination very very close or very very big -- either way, very well equipped
      • What that means, we don't knows
    • We've uncovered several shady dealings -- they MIGHT posess things in relation to an assassination attempt
    • We know that the Noble Families involved may be:
      • Lockwood (we know Torbin Lockwood)
      • THe Grey Family (see also: untracked boxes)
      • Blackbriars are also a big family
    • The Senate has the most power in the city...?
    • Zelias The Keeper was vague about what he saw because the future is unwritten
      • Maybe we should check in with him again?
  • Next time:
    • Breakfast With Torbin
    • Investigate the houses more
    • Check out the docks
    • Check in with Zelias

10/3/2020

  • So we shop around a bit so Theo can get some more traditional weapons: Scimitars
  • Before we go see the Cinder Root Trio, we decide to visit the Order of Truth at their big ol Lighthouse
  • As we move towards their lighthouse, the buildings become sparse, then gone as we get further from the city.
  • Out on a cliff, an ivory sandstone stands tall on the cliff.
  • The stone appears immaculate despite being right on the seaside
  • We enter and after asking about questions, we are taken to the office of a Gnome named Zavig Null.
  • Zavig knows of Zelias, he thinks he's pretty cool.
  • The Order here is established to understand WHY people are "here" (this city? this world?)
    • There is much knowledge beyond the walls of The Order or The Library
    • "Stories can be more valuable to establish truth than facts"
    • They're trying to study the history of Caer Sen? The empress and her family?????
  • Some of Ulertu's findings align with the founding of Caer Sen according to Zavig (and he gives Ulertu a journal)
  • Does the royal family actually posess super human abilities?
    • Amon Sur apparently had massive strength and charisma, he gathered some of the first explorers of the frontier
    • Some believe he was a god, but others see that they are simply more adept spellcasters
  • Ulertu asks about the Order of the Dragin and Zavig gets a little clammed up, so we push him a little on it. Politely.
  • He talks to us of "people being moved by something--a guild, a queen, etc."
    • "I believe that the name is a smokescreen for a power that has slept for a long time."
    • So it's a goddamn conspiracy.
  • We end up making our way into the dock district to go see the Cinder Root Trio
    • We approach the tavern and we see people gathering in and outside
    • Bell, Dove, and Elena are chilling outside inconspicuously
    • We (well, Randir) smoke some sugary weed with these guys
      • It looks like a sausage and they call it the "elven word for Sausage" as a slang term
  • We mingle at the concert a bit.
    • Randir hypes the band
    • Theo takes notice of the muscle at the concert
      • He sees some "knights" of the city
      • Theo notices a quiet argument among some of the staff at the concert
  • Randir goes to look into it, and doesn't see much but burly men moving large boxes
  • Theo sees a guy watching the crowd, he looks like a northerner
    • He walks over, tries to convince him he's a northerner too.... but he's suddenly charmed by the man and compelled to go sit down.
  • Randir suggests we talk to this guy outside after the show! HOW DARE HE
  • Suddenly, Bell approaches... he can't find Elena.
  • We agree to help find her, Randir starts pushing through the crowd, Ulertu follows, it's... tough
  • Theo tries asking a town guard to help... he doesn't seem very interested
  • We see some people come up out of this downstairs area, Randir asks what's happening
    • The host ain't really telling the truth about it, Randir pushes past him and heads downstairs
  • We head down into the taproom
  • There's a small private room that has emptied out. The stairs turn again and we arrive at a long room stacked full of beer, liquor, wine, preserved food, etc.
    • In this room, there's a stone floor and it ends in a HUGE door that runs floor to ceiling. This would lead to the docks.
    • Against the door is Elena, standing over the body of a man collapsed on the ground. EIGHT LARGE THUGS LINE THE HALLWAY.
  • The leader fucker is Avudan Mar, he is with the shipping guild - Owned by the Grey family
    • His man was killed in process of delivery
  • We DUN GET IN A FIGHT
  • The big man gets away, Elena kills TWO DUDES
  • Randir goes down, but Elena revives him with a healing word using the ELVEN nickname she gave him
    • WHAT WAS THE NICKNAME???
  • The thugs stick around to fight us
  • There is a STARK reminder that MURDER IS ILLEGAL HERE. Uh oh.
  • Randir frostbite's a guy next to Elena yelling some OTHER elven phrase to her
    • THERE IS SOMETHING HERE BETWEEN THEM - WHAT DID RANDIR SAY
  • The fight ends and Randir convinces Ulertu and Theo to run and let him take the blame.
  • It is a very dramatic cliffhanger.
  • Next time:
    • What elven nickname did Elena give Randir?
    • What secret phrase (or phrases) do Randir and Elena have between them?
      • Does Randir love Elena????? Or something else???

9/12/2020

  • We wake in Caer Sen at the Ivory Inn
  • We have some breakfast
  • Randir watches the street as we eat outside
    • He's fascinated by the frenzy of activity as the city wakes up
  • Theo senses anticipation of something in the area...
  • A town crier comes by, he's a little nervous about something he's announcing
    • "The empress will be making an appearance tomorrow."
  • People are buggin' out
  • He doesn't have a lot of answers beyond the announcement
  • A Goliath near us chimes up that it's odd - she doesn't speak when she appears.
  • Her last appearance resulted in an attempted assassination
  • There's a group of people who believe her claim to godhood is a false one and believe that she should die.
  • This guy is Torbin Lockwood
    • Oh yeah, this dude is from a the very notable family in the city we heard about
  • We ask a bit more about the Empress - why would she make an appearance now?
  • Folks are worried about war breaking out nearby, there are no walls so any action could just roll into the city
  • We decide to meet this Torbin fella tomorrow before the ceremony
  • He gives us directions to the main library in the city
  • Buncha nerds here, reading books
  • The entrance reminds us of the Order of Truth location we came upon in the Ember Valley
  • Going into the library, all the noise of the city fades away
  • Some sort of magical sound dampening
  • Theo looks into old houses in Caer Sen and finds some info, but also finds a book about dragons
    • He finds some info about assassinations
    • Some info about dragons living along side of (or ruling?) the Giants
      • Giants and Dragons seemed to have died off at the same time?
  • Randir is just looking around, meandering as he waits for his friends to find their info
  • He finds a set of wooden stairs, wrapped by a tree that goes upward
  • He gets to the top and can see all around the city
  • There is flower box on the windowsil
    • A hummingbird feeds from the flowers
    • After eating, the bird lands on his finger.... and winks. It leaps off his finger, ponders him, the zips away
  • UM
  • Randir dramatically, frantically runs down the stairs. Either he just met a smart bird or a FUCKIN DRUID JUST SAID HI TO HIM IN THIS BIG CITY
  • He needs to find his friends, ASAP
  • Remember: Randir carries the heart of the forest with him now. So. This is probably relevant here.
  • Ultertu finds a shitload of books about history
  • We leave the library once Randir finds Theo and Ulertu again - he's looking for this hummingbird
    • It was an orange hummingbird with a turquoise band on his wing
  • No luck on the bird (didn't expect there to be)
  • But we're looking for this "Oldest House" in Caer Sen...
  • We do some walking around and get to a beautiful view (like Ibiza, Spain) where many older family homes exist
  • We stop for some pizza at a cafe that looks down the hill
  • Randir catches people's eyes as we eat, he stands out
  • One house in particular has a sigil of a silver bird on a blue and white field
    • This belongs to the "Grey" Family
  • Someone tells us to go speak with the Order of Truth at their location in the south side of the city on the first floor of a Lighthouse
  • Theo asks about the Blackbriar and Lockwood families estates
    • Blackbriar sigil: Thorns
    • Lockwood sigil: A large tree
  • We wander this old neighborhood and come across the Blackbriar estate
    • 3 story manor, super tall roof, overlooks the hill and the ocean/coast
  • The Lockwood manor is very sporadic - lots of new additions and modifications
  • Ulertu tries to open the box he needs to deliver but he becomes sucked into the spell of it before he drops it... def not mean to open it
  • We go to deliver it to the Blackbriar house... but they're not the "oldest" house in the city....
    • So it's probably a physical building
  • We leave, and Randir sees the orange hummingbird
  • He brings to chase it, not doing too well - Randir crashes into some students
  • The trio runs to follow this hummingbird, going deeper into the heart of the city
  • The buildings begin to look older and older
    • Some are run down, some are huts... we enter a slum?
  • We turn a corner onto a plaza and Randir loses sight of the bird
  • Theo sees the bird flash into the hole of a doorway into a small building squashed between two homes
  • This little "building" is more of a wall for an alley with a simple roof
  • The door is a mosaic of color recessed into the "wall"
    • The hole above the door is like an old air circulation system
  • We wait for a moment and Randir looks around. There's a lot of apartments that look into this plaza. People mill about the plaza where a non-working fountain sits. The statue atop the fountain has been removed
  • Randir yells at the door, "I don't know why you revealed yourself to me hummingbird, but I believe it was for a reason! Please explain why you led me and my friends here today!"
  • And the door clicks unlocked.
  • Inside, a 100x100 room reveals a small desk in the middle of the room beneath a large chandelier.
  • A man sits at the desk, dark skin, large poofy hair, a small white goatee.
  • We walk towards the man, "It seems you were destined to be here today."
  • A hummingbird flies by, lighting the desk
  • The man is blind
  • He basically reveals that this is the oldest house in Caer Cen
  • He takes the box from Ulertu
  • His name is Zelias and he is the keeper of the Oldest House
  • His friend Persimmon (the bird) has told him about us
  • "She's not really a bird, she's happy you called her a bird..."
    • UH WHAT
  • Ulertu, it seems, has uncovered something Zelias thought had been lost??????
    • Original Magic????
  • It Zelias has much more to show us
  • We walk into a bright garden
  • He wants us to help figure out "what will be"
  • He wants us to be "agents of change" in the city
  • He wants us to help "ease transition" in the city???
  • Apparently there might be another assassination attempt. He wants us to prevent the assassination.
  • "Who knows, we may meet the empress!"
  • If we're going to get involved, we need to be inconspicuous
  • He takes us through a door in the courtyard
  • We walk out onto a porous metal flooring
  • There is a pedastal, above it, an inverted pyramid
    • Oh shit. Another one?
  • He interacts with the pedestal... it creates an object
  • He pulls it from the table and tosses it to Theo - looks like armor
  • Randir asks: "Well, where do we start trying to prervent this assassination?"
  • He takes us for a walk out to a small fountain. We sit.
  • Zelias believes there is some sort of greater power who is revealing themselves now who's goal is to kill the Empress and replace the center of power in the province
    • Even if she's a figurehead, her existence helps people...
  • We should be looking for agents making the attempt, they're from the north -- styled in garb of the north (colorful clothing, sashes)
  • He believes they'll do this loudly, the more people who see this happen the better
  • The empress' guard weild scimitars and wear large pelts, they're called the "Furusia" - their weapons are usually poisonous or magic.
  • The empress' guard have been told about this assassination attempt -- Zelias worries, they may also be part of the attempt.
  • We move back to the entry room, it has transformed into a long hallway with a red carpet with multiple chandeliers.
  • "I wish you good luck."
  • "Come back and I'll speak to you about something... destiny."
  • We exit to the plaza
  • It's midafternoon when we leave The Oldest House
  • NEXT TIME:
    • We scope out the area where the Empress will speak tomorrow
    • Theo needs to find a sword
    • Ulertu wants to visit the Order of Truth
    • Cinder Root Trio is playing tonight, maybe we go see them to round out the evening?

7/11/2020

  • We're having some breakfast with the Cinder Root Trio
  • We're a week's travel away from Cairsen
  • Bell asks us what we'd like to find out while we're traveling
    • Ulertu wants to find more libraries
    • Theo is looking for more info on the Order of the Dragon
    • Randir wants to........... do more weaving?
  • Someone bursts in, "Have you seen Tane?"
  • They need him to fight something
  • (I missed a lot of the discussion because I was distracted by something at home)
  • Tane steps out to these mercs who showed up and straight up murders a dude
  • So we get into a ding dang fight
  • They try to retreat, but we capture their "knight" captain (Jerrick)
  • Tane tells us to get along before it becomes a problem for us
  • We wake the captain, he was looking for the man Theo threatened who killed himself
  • The captain doesn't know anything about the Order of the Dragon
  • He thinks Theo is lying about his man being involved in the OotD
  • We get in the wagon and head out with the Cinder Root Trio
  • We travel for a week, with a few stops
  • We travel into the Oncala Province
  • On the travel, Randir works with Elena to make some new armor - WEAVING SKILLS
  • After 10 days, Randir has "Woven Armor" aka "Hide Armor"
    • Randir knows he could make this better, with more time and better materials
  • We eventually get to the city
  • At some point in the past Arumon Sur sat on the throne in Cairsen.
  • Arumon Sur believed himself a god
  • Arumon Sur died ~300 years ago, his daughter sits the throne now
  • Only some people believe she is a god
  • Bell tells us about the Lockwood family, very notable family in the city
    • Lumberers, carpenters, and paper makers
    • They tend to stand out
    • Bell says they're good folk
    • They're a family of Halflings / Goliaths, split in height ha. ha. ha.
  • Theo asks about the oldest house
  • We get to Cairsen, Randir is awestruck by the size and lights
  • SO much city. SO MUCH everything
  • Everything looks like it's made to last longer, costs more
  • Everyone is finely dressed, carts are more intricately designed
  • Strange pets, larger beasts of burden
  • We head up a hill to a small place to stay
  • We come to a sign that says, "The Ivory Inn"
  • We come into a big square / courtyard
  • Bell gets us a room, and he pays for it
  • We get an iron key each
  • We part ways with the Cinder Root Trio, but they give us a list of where they're playing over the next few days

6/13/2020

  • When Randir left Pella's Wish, he went to find Fate Tinderpool.
  • She tells him about many Druid Groves around the world.
  • Because he's not bound to a specific grove, he must carry the heart of the forest now
  • Fate passes, but she will live on in her forest
  • She leaves him with a blessing. Something that is drawn to the Amber Blade
    • Mechanically, it is now a +1 scimitar
  • Randir wishes to create some new armor with his new weaving skills that he learned from the Wood Elves
  • WE OPEN ON RANDIR TRAVELLING WITH THE CINDER ROOT TRIO
  • Bell, Dove, and Elena.
  • He's been travelling with this group for about a week
  • Randir feels this compulsion to travel west and so he found this group
  • They're from a forest far to the North. They're travelling back that way eventually.
  • They're on Tour.
  • Randir insinuates that Bell and Dove have some sort of romantic thing between them
  • We pull into White Orchard, a small village.
  • It's been six months and we're coming out of winter
  • We decide to stay the night there
  • Ulertu is meeting a member of the Order of Truth in White Orchard
  • They discuss Ulertu's findings and this person (Cairn) has a task for Ulertu: deliver a box to the oldest house in Caersen
  • Theo has found out about a group called The Order of the Dragon
  • Theo finds someone he's been looking for: Theo has him injured by his sword
  • Theo, "TELL ME WHAT YOU KNOW OF MY FATHER!"
  • The man slits his throat.
  • WE meet! We catch up! Randir is very excited!
  • We talk with Elena and Bell, they know some stuff about the Order of the Dragon
  • They're pretty much terrorists. They've infiltrated the north quite a bit.
  • "When anyone could be a spy for the Order of the Dragon, who can you trust?"
  • They give us some info about Caersen, the Empress there is more of a Figurehead. The senate is more powerful than she is.
    • Used be called "The Land of the Thousand Tribes" by the elves
  • The emperor at the time of founding used to claim he was a god.
  • "He killed too many people to be a unifier of people."
  • The Order of the Dragon usually leaves a sigil behind
  • Bell tells us about a small city called "Cape Verden" where many craftsmen live (or have retired)
  • A half elf storms into the tavern, he argues with the barkeep silently
  • After a while, the half elf sits down and eats begrudgeonly
  • Theo goes to talk to the barkeep, Randir goes off to look for Elena who walked off a moment before
  • Theo ends up talking to the heated half-elf
    • Named Tane Faradon
  • He's a fuckin ranger. But he's not respected.
  • Randir sees Elena, there's an awkward interaction and they come back in wet from the rain.
  • The gang talks into the night as the band plays more music
  • The music goes on and on turning into unplanned strumming and jamming
  • The gang turns in in thr wee hours of the night
  • The next day, the Cinder Root Trio orders breakfast for us
  • We decide that we'll continue to travel with the trio! Woohoo!

Archive

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