Difference between revisions of "Randir"
From D&D Wiki
(Created page with "Randir is a Firbolg == Play Notes == === 6/15/2019 === Category:In the Shadow of Ember Peak") |
|||
Line 4: | Line 4: | ||
=== 6/15/2019 === | === 6/15/2019 === | ||
* The festival is beginning | |||
* We meet a warrior (Human) and a half-elf druid | |||
* Randir warns the half elf about the bad monster (corrupted mountain lion) | |||
** Randir is very freaked out by this corruption of nature | |||
* Before they leave to "go adventure", Randir warns the half-elf that he must heed his warning | |||
* The half-elf gives Randir a pendant of petrified Ironwood, in the shape of a a teardrop | |||
** He senses some kind of power in it, but not FROM the wood. | |||
** He puts it on and senses a presence of home... | |||
* We decide to head out into the mountains towards where we think the clay came from | |||
** We bought some poison cure and a potion of healing | |||
* We travel for the rest of the day and rest | |||
* In the night, Harold the Ranger shows up and let's Randir (who is on watch) that he has been investigating the caves and have marked the ones he cleared / investigated | |||
** He warns them about the mountain being perilous for people who are not prepared to climb | |||
* We push into a cave, and find it worn... | |||
* We discover a few rusted bits, but then... A SNAKE! IT'S CORRUPTED! | |||
* We kill the snake and find some papers! And a DOOR!!!! | |||
==== Side notes === | |||
* Ironwood is a holy tree in the forests for Randir | |||
* The trees are never harvested, but instead are used when branches naturally break or lightning strikes | |||
* Speaking to Ironwood trees is like speaking to an old wizend monk who only speaks in high metaphor | |||
** If you can interpret these trees well, you are something of a holy person in the forest | |||
[[Category:In the Shadow of Ember Peak]] | [[Category:In the Shadow of Ember Peak]] |
Revision as of 03:53, 16 June 2019
Randir is a Firbolg
Play Notes
6/15/2019
- The festival is beginning
- We meet a warrior (Human) and a half-elf druid
- Randir warns the half elf about the bad monster (corrupted mountain lion)
- Randir is very freaked out by this corruption of nature
- Before they leave to "go adventure", Randir warns the half-elf that he must heed his warning
- The half-elf gives Randir a pendant of petrified Ironwood, in the shape of a a teardrop
- He senses some kind of power in it, but not FROM the wood.
- He puts it on and senses a presence of home...
- We decide to head out into the mountains towards where we think the clay came from
- We bought some poison cure and a potion of healing
- We travel for the rest of the day and rest
- In the night, Harold the Ranger shows up and let's Randir (who is on watch) that he has been investigating the caves and have marked the ones he cleared / investigated
- He warns them about the mountain being perilous for people who are not prepared to climb
- We push into a cave, and find it worn...
- We discover a few rusted bits, but then... A SNAKE! IT'S CORRUPTED!
- We kill the snake and find some papers! And a DOOR!!!!
= Side notes
- Ironwood is a holy tree in the forests for Randir
- The trees are never harvested, but instead are used when branches naturally break or lightning strikes
- Speaking to Ironwood trees is like speaking to an old wizend monk who only speaks in high metaphor
- If you can interpret these trees well, you are something of a holy person in the forest