Difference between revisions of "Shadowbuns"

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== Session History ==
== Session History ==
<ul>
<ul>
<li>Session 1 - [[Welcome to the Sprawl]]</li>
<li>[[Welcome to the Sprawl | Session 1]] - Deadman and MRV hit the Sprawl and rustle up a job bugging a Corp facility.</li>
<li>Session 2 - [[Private Party]]</li>
<li>[[Private Party | Session 2]] - Deadman, MRV, Killy, and Mirror accept a job from Orphan to retrieve an engineer from an Ares gala event.</li>
<li>Session 3 - [[Enter The Void (flashback)]]</li>
<li>[[Enter The Void (flashback) | Session 3 (flashback)]] - MRV, Killy, and Mirror rob a club on its last night, and make quite the mess.</li>
<li>Session 4 - Private Party Part 2</li>
<li>[[Private Party | Session 4]] - The gang reaches the security room, and successfully extracts their target.</li>
<li>Session 5 - Private Party Part 3</li>
<li>[[Private Party | Session 5]] - With the job done, the escape plan is 'go' and the team manages to make it out with only a few gunfights. </li>
<li>Session 6 - [[Making Friends and Kidnapping People]]</li>
<li>[[Making Friends and Kidnapping People | Session 6]] - The team meets a new contact, the smuggler Amina, and accepts a job from her.</li>
<li>Session 7 - [[Mr. 2 Million Dollars]]</li>
<li>[[Mr. 2 Million Dollars | Session 7]] - The gang accepts a mission from a corporate Johnson to recover a hard drive.</li>
<li>Session 8 - Mr. 2 Million Dollars Part 2</li>
<li>[[Mr. 2 Million Dollars | Session 8]] - Sleuthing around on Golden Street.</li>
<li>Session 9 - Mr. 2 Million Dollars Part 3</li>
<li>[[Mr. 2 Million Dollars | Session 9]] - Diving into the barrens; Mirror dies at the hands of The Cutters.</li>
<li>Session 10 - Mr. 2 Million Dollars Part 4</li>
<li>[[Mr. 2 Million Dollars | Session 10]] - The team meets Doc and escapes the barrens. A meet with the Johnson goes bad.</li>
<li>Session 11</li>
</ul>
</ul>



Revision as of 02:54, 30 July 2017

Setting and Background

Campaign Relevant Maps

Session History

  • Session 1 - Deadman and MRV hit the Sprawl and rustle up a job bugging a Corp facility.
  • Session 2 - Deadman, MRV, Killy, and Mirror accept a job from Orphan to retrieve an engineer from an Ares gala event.
  • Session 3 (flashback) - MRV, Killy, and Mirror rob a club on its last night, and make quite the mess.
  • Session 4 - The gang reaches the security room, and successfully extracts their target.
  • Session 5 - With the job done, the escape plan is 'go' and the team manages to make it out with only a few gunfights.
  • Session 6 - The team meets a new contact, the smuggler Amina, and accepts a job from her.
  • Session 7 - The gang accepts a mission from a corporate Johnson to recover a hard drive.
  • Session 8 - Sleuthing around on Golden Street.
  • Session 9 - Diving into the barrens; Mirror dies at the hands of The Cutters.
  • Session 10 - The team meets Doc and escapes the barrens. A meet with the Johnson goes bad.
  • Session 11

The Player Characters

Contacts and Notable NPCs

Frequently Used Contacts

Other Shadowrunners

Independants

Figures in Organized Crime

Corporate Agents

Celebrities

Relevant Corporations and Criminal Organizations

Places of Interest

  • The Old City Bazaar
    • The remnants of an old failed subway station reclaimed by the surrounding neighborhood and used as a marketplace.
  • The Chopping Block
    • A upscale chophouse owned by former shadowrunner 'Wing'.
  • The Treasure Trove
    • Talismonger shop that sells magic curiosities. Located in the Old City Bazaar.
  • Dim Summit
    • Dumpling house on the rooftop of a former office building.
  • The Lucky Seven
    • Bar and restaurant on Golden Street.
  • Cafe T.M.
    • Cafe with matrix access, owned by Dylan Foster. Connected to the Slicers.