Difference between revisions of "Tuesday Game"

From D&D Wiki
Line 1: Line 1:
== Background ==
== Background ==
Long ago, magic was so prevalent that anyone could use it. It allowed civilization to prosper anywhere. However, it also caused conflicts that lead to immeasurable damage. One such war caused The Rending. A spell so powerful that it sundered the Ley Lines and drained much of the world's magic and split one of the continents in half. 1500 years have passed since then and civilization has adapted and gotten used to this limited magic where one in every 30 people might be able to control the arcane.
Long ago, magic was so prevalent that anyone could use it. It allowed civilization to prosper anywhere. However, it also caused conflicts that lead to immeasurable damage. One such war caused The Rending. A spell so powerful that it sundered the Ley Lines and drained much of the world's magic and split one of the continents in half. 1500 years have passed since then and civilization has adapted and gotten used to this limited magic where one in every thirty people might be able to control the arcane.


The party being their adventure as things begin to change. Magic seems to be returning to the world, to some degree. Strange occurrences and shadowy organizations are appeared across the world. Whether they had planned on it or not, they will all be crucial to the fate of this world and how it develops in these new times.
The party being their adventure as things begin to change. Magic seems to be returning to the world, to some degree. Strange occurrences and shadowy organizations are appeared across the world. Whether they had planned on it or not, they will all be crucial to the fate of this world and how it develops in these new times.

Revision as of 01:27, 28 April 2017

Background

Long ago, magic was so prevalent that anyone could use it. It allowed civilization to prosper anywhere. However, it also caused conflicts that lead to immeasurable damage. One such war caused The Rending. A spell so powerful that it sundered the Ley Lines and drained much of the world's magic and split one of the continents in half. 1500 years have passed since then and civilization has adapted and gotten used to this limited magic where one in every thirty people might be able to control the arcane.

The party being their adventure as things begin to change. Magic seems to be returning to the world, to some degree. Strange occurrences and shadowy organizations are appeared across the world. Whether they had planned on it or not, they will all be crucial to the fate of this world and how it develops in these new times.

Session Information

This game is played using the official Dungeons and Dragons 5th edition tabletop system as well as the official Wizards of the Coast Unearthed Arcana releases. During play, everyone gathers at the dungeon master's house. For battles, a battle mat is used or for simpler encounters, simple narrative known colloquially as the "imagisphere".

The characters

Play Sessions

The adventure so far (I wasn't doing recaps before that point)

Date Summary
March 25th 2017 The gang figured out how to exist in fire, water, and earth. Also sweet sweet vengeance.

This game takes place in the world of the Normal Tuesday Game