Difference between revisions of "SKM-19"
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== Notes == | == Notes == | ||
=== 11/28/2021 === | |||
* WE'RE FIGHTING THE GOD HOST | |||
* FUCKIN HELL, WE SURVIVED IT | |||
* BUN KILLED THE GOD HOST. PRAISE HAILAX!!! | |||
* Najeeri tells us: | |||
** Swarm die within a 1 mile radius | |||
** Swarm are staggered, dying, falling, exploding with SDF destroying them | |||
* We go back to SDF High Command | |||
** Speeches, medals... all the fun business | |||
* We're heavily decorated, folks want to make action figures and movies about us | |||
* Our names will go down in history | |||
* What will we do next? | |||
** Crash goes on to become a pro video game streamer | |||
** Pepper goes off to see her hundreds of family members | |||
*** Funny enough, Crash is there (A distant 4th cousin??) | |||
** Bun goes to help rebuild the Hailaxian temple with Xelanon, but goes to find his next adventure | |||
*** He gets his own ship to travel | |||
** Scout goes back to Suskillon, but decides it's not his thing... he wants to find who created him. | |||
'''THE END''' | |||
=== 11/14/2021 === | |||
* We head out into the foothills into the mountains in our cool ship | |||
* We see some swarm fuckers and they toss boulders at our car | |||
* Scout doesn't drive well enough and our car spins out, but we all bail | |||
* We fight some big bugs, but it was a total easy thing | |||
* We come to an SDF encampment, someone has done a job cleaning the SDF flag | |||
* We meet a woman out front, Altahaset, she's older than she appears -- maybe "well preserved" is a good descriptor | |||
* She seems confused that they haven't seen any Swarm outside of the Hylax temple | |||
** The temple is in the distance and is surrounded by a large orange resin or something | |||
* The military forces here have been trying to bust up this orange stuff but to no avail | |||
* They've been waiting for us before they make the final push towards the santuary | |||
* There are weird tubes that jut out from the resin... | |||
* We try to sneak a drone in, Scout gets hit with a disintegration beam but is fine | |||
* We beat some dumb little dudes | |||
* Then we head into the temple of Hylax... some of the resin around the giant dome in the ceiling falls off and we feel a sense of piece | |||
* We discover that we can pray to Hylax and receive a ONE TIME USE boon... | |||
** Scout takes: | |||
*** The PC regains 3 Resolve Points (up to their maximum). | |||
* We also get a +2 Morale bonus for saves against Swarm creatures | |||
* DM NOTE: These will last until our next long rest | |||
* We move into the old room of Xelanon and see there's a giant amber, resin tunnel | |||
* We fight some psychic/sorcerer bugs real quick | |||
* The tunnel is full of this sticky resin stuff, there's tables with a few bowls of swarm blood/acid/water mix | |||
** Pepper surmises they wanted to turn this into a holy water of sorts... yuck | |||
* We walk and walk and walk.... | |||
* AND THE FUCKING GOD HOST IS HERE. WE'RE GONNA FIGHT. WE'RE GONNA DIE. | |||
* END. SESSION. | |||
==== Orders placed ==== | |||
{| class="wikitable" | |||
|+ Sales | |||
|- | |||
| '''CREDITS''' || || || || 111614 | |||
|- | |||
| '''SELL''' || Armor || Hardlight series, squad || + || 3075 | |||
|- | |||
| '''SELL''' || Weapon || Plasma ribbon, professional || + || 1360 | |||
|- | |||
| '''SELL''' || Weapon || Battle Ribbon, Traditional || + || 27 | |||
|- | |||
| '''BUY''' || Weapon || Battle ribbon, zero-edge || - || 35200 | |||
|- | |||
| '''BUY''' || Armor || Freebooter Armor IV || - || 60600 | |||
|- | |||
| '''BUY''' || Biotech || DRAGON GLAND, Standard (Cold) || - || 19125 | |||
|- | |||
| '''FINAL TOTAL''' || || || || 1150 | |||
|} | |||
=== 10/31/2021 === | |||
* We head to save the dumbest man in the SDF | |||
* We are immediately bombarded by two snipers | |||
* and we kick their butts | |||
* One dude we DON'T kill and Scout intimidates him | |||
** He gives us some info about his boss inside, Vavex | |||
* We send the guy off to SDF to sign up... | |||
* Bunn thinks we should organize before we go into this building where Vavex is | |||
* We let Crash use his GHOST effect to sneak in | |||
* We fight some dudes, we talk to Vavex | |||
** He wants a way out and his life... he has a big bug at his disposal and is asking 8mil credits for it | |||
* We make a deal... and then go see the bug which was a BIG mistake | |||
* We decide to leave, we free our dumb buddy, and everyone gets out okay. | |||
* Nejeeri gives us 75k credits | |||
* WE HAVE A BIG PURCHASE TO MAKE, IT'S GONNA BE OUR LAST! | |||
==== SELLING THINGS ==== | |||
* We sold every dang thing we could and ended up with 106,938 credits to share | |||
** 26,734 each!!! | |||
* '''SCOUT'S FINAL TOTAL''': 111,614 credits | |||
=== 10/17/2021 === | |||
* We continue to fight | |||
* Scout gets mutated | |||
** Overburdened for 1 minute | |||
** Permanently Encumbered | |||
* Scout is Sickened due to his new mutation | |||
* Scout kills the baddie PHEW | |||
* We use the 2 Nanite Hypopens (grey) on Scout and Bun | |||
* Crash manages to roll 2 natural 20s curing the mutations | |||
* But Bun still is missing a leg | |||
* PHEW | |||
* We go rest at the star port to rest up, we get our radiation cleaned up | |||
** Unfortunately, no one can heal Scout to full | |||
* We go to the DAM | |||
* We meet an 11ft tall dude name's Lt. Kahore. He's fucking HUGE. | |||
* We see some dredgers in the water, but modified for the water | |||
* We see the remains of some earth elementals | |||
* We head into the computer room and Crash works on the computers | |||
* Suddenly two electricity elementals jump out of the computer | |||
* We make them disappear | |||
* And now the computers work! | |||
* We supply the remaining 5k UPBs to fix the computers | |||
* The Lt. hands us a Flash Shield Generator | |||
* We get a mighty thanks from the Lt. | |||
* WE LEVEL UP | |||
** Scout took '''Stalwart (Ex)''' exploit | |||
=== 10/3/2021 === | |||
* We get to the reactor and immediately get in a fight with a mutated wizard monster thing | |||
* Bunn and Pepper get confused and start shooting each other | |||
* There's a dead dude in the area and it doesn't look like he was killed by the Swarm | |||
** Likely radiation poison | |||
** His chest has been burst open... | |||
* Bunn and Pepper get over their spat | |||
* We move into a side room and we find some working computers and another woman who has also died | |||
* We find a keycard, woohoo! | |||
* We find some radiation stuff (badges, armor units) | |||
** We also discover that the folks here summoned and UNSUCCESSFULLY bound a radiation demon to this place | |||
** UGHHH | |||
* We get into an observation room where we see some camera feeds inside the reactor where SDF forces are moving in | |||
* We get a message about what the resistances and monstress shit whatever the SDF are facing in the reactor | |||
* We know that whatever the fuck this thing is (Pluprex demon) intelligent | |||
* We gotta go in... but everyone fucking died. | |||
** This is gonna SUUUCK | |||
* We go to head out and guess what? The fucking DEMON IS HERE | |||
* Scout gets STUNNED right out of the gate | |||
* Bunn gets fucking MUTATED / CURSED???? | |||
** AND THEN HE GETS CRIT WITH A SEVERE WOUND FUUUUCK | |||
* We end with Scouts last round of being stunned | |||
* Scout's shield is down 4 rounds | |||
=== 9/19/2021 === | |||
* Scout uses a Mk3 healing serum | |||
* We head to the stadium and find some bugs in the parking garage | |||
* We beat the bugs and find a sick new gun | |||
* Then we rummage through some of the fancy cars | |||
* We find | |||
** 45k credits | |||
** Carter's baton | |||
** Plus a bunch of other unusable stuff | |||
** Two unused dual cybernetic arms | |||
* We fight some slimes | |||
* We head upstairs and fight some mean bugs | |||
* We come across an SDF bag... full of explosives. | |||
* Crash ACES an engineering check and we cave the whole damn stadium in, destroying all of the eggs there | |||
* Hell yeah. | |||
* We drive away, everyone gets a short rest EXCEPT Scout as he's the driver | |||
* Next stop: The Arwill Reactor | |||
* END OF SESSION | |||
==== Buying ==== | |||
* Start credits: 44280 (remaining + new credits) | |||
* Remaining credits: 9880 | |||
'''Sold''' | |||
* Vesk brigandine IV - 23500 = 2350 | |||
'''Bought''': | |||
* Hardlight series, squad - 30750 credits | |||
* Backup Generator, Armor upgrade - 2100 credits | |||
* Mk3 Serum of Healing - 1950 each | |||
=== 9/5/2021 === | |||
* We warp back to the Hylax temple, back to the real world | |||
* Our Mindbuxx become UPBs | |||
* Our items stay with us | |||
* Tuva asks us to find any other swarm in the temple and squash 'em | |||
* The temple is a wreck | |||
* We search for a bit... but there are no bugs... | |||
* We heard out to the asteroid's surface in our suits | |||
* Swarm corpses are everywhere | |||
* Suddenly, a ship approaches... OUR ship!! | |||
** Out steps Cinneka | |||
** Holy shit!!! | |||
* Cinneka asks us for a ride | |||
* The Swarm is VERY much not defeated | |||
* They're clustered around Suskallon. Son of a bitch. | |||
* Tuva asks for us all to go back in and they give us 125k Credits | |||
* The SDF Comms start up | |||
** It's the boss! Commander Nejerri | |||
* END OF BOOK FIVE | |||
* We head to Utraneous | |||
* An SDF Dreadnaught is out where we docked last time we landed, we dock with it | |||
** It's a warship retrofitted from a giant mining ship | |||
** It's called the "Titan's Shield" | |||
** Nejeeri's new HQ | |||
* We meet up with Nejeeri and Xelenon is there | |||
* We check out a map of Brinnoa Heights, "We were chased out of here, so we're going to enter here" | |||
* And we're gonna play some RTS | |||
* We set up troops and do some shopping (retroactive for next session) | |||
* We fly over the planet, the invasion is still rampant, scarring on the planet is massive | |||
* We meet up with Nejeeri | |||
* The ships that we're taking to the surface are not combat worthy, so we gotta get in quick | |||
** Dropship time, [https://www.youtube.com/watch?v=40JmEj0_aVM "Fortunate Son"] begins to play | |||
* We head down into the shit | |||
* We fight some dudes, free some SDF guys | |||
* We investigate the customs building | |||
* Scout almost dies... | |||
* We get a call from Nejeeri but it's interrupted by Zantos Loachwurt... the fucker | |||
* Turns out some mercs hired by the SDF turned on the SDF | |||
* A Sgt. Jule Shavesko, 2nd in command to take out the nest | |||
** Their Lt. was killed immediately, and there's more swarm than anticipated | |||
** The Psychovoxes are sending out distress calls | |||
* TLDR; Shit is going bad | |||
* We're doing to the dome next. Gotta kill them bug babies | |||
'''NEXT SESSION''': SHOPPING (everyone gets 31864 credits to spend from the pot) AND WE LEVEL UP | |||
==== Level Up ==== | |||
* Gained '''Terrain Attack (Ex)''' from Operative level 11 | |||
* Took the '''Laugh at Danger''' feat | |||
=== 8/22/2021 === | |||
* Scout goes to fetch his Plasma Ribbon and we're ambushed by two huge stone monsters | |||
* The crown wants to go to the pillar | |||
** The pillar looks like it's made of the sand of the mindscape | |||
* We look out to the moving pieces of land | |||
* Crash notices there's one piece that we can ride from the stepps to the pillar | |||
* We make it to pillar | |||
* A huge fucking spiral of bugs stes down next to the pillar... and forms a "humanoid" giant | |||
** ~20ft tall, HUGE | |||
* Scout knows he needs to get the crown on this monster's head | |||
* IT'S FIGHT TIME | |||
* We sweep the summoned monsters | |||
* Scout casts ONE of the THREE uses of Mind Thrusts on the big guy | |||
* Scout hands the crown off to Bunn who flies and tries to put the crown on the guy | |||
** ... he crit fails | |||
** "I'm blessed by Hylax, I can't die here." - Bunn (Zander) | |||
* We beat the big guy... | |||
* He turns into a smaller dude and Bunn puts the crown on him | |||
** This guy is called "The Connection" | |||
* The dude feels bad... | |||
** "Perhaps it is time... to let go of the hate..." | |||
* The being fades away and the storm fades away | |||
* Above us, the comet of Hylax burns bright | |||
* AND ALL OF OUR SACRIFICES GO AWAY!!!!!! | |||
* End session | |||
=== 8/8/2021 === | |||
* We get right to business: Two purple bug dudes that seem "more solid" than anything else we've fought recently | |||
* We make quick business of them | |||
* We heal Crash's exhaustion with one of the cool drug pens Cinneka gave us | |||
* We go outside after a large bang into the storm | |||
* Sand forms of various insectoid people form up and charge into the fight ahead | |||
* The temple begins to glow and we feel warm and Independence calls out to us, telling us about how we've done all she hoped for. We're champions of independence. | |||
* Suddenly, we feel a comforting hand on our shoulder | |||
* We get a new power: | |||
** Instant Recouperation | |||
** Surge of Power | |||
* We fight a big bug boy, real easy | |||
* Cinneka joins us and tells us that Independence put a location in her mind on where to go next: '''The Connection''' | |||
* We make our way through the storm, fighting non stop | |||
* We come out of the other side to a warmed landscape, pieces of biomes jutting from the ground | |||
* Two HUGE swarms of Vorfoma come out of the mists | |||
* The fight goes over well, but Scout fucking THROWS HIS BATTLE RIBBON 10 SQUARES AWAY (marked on the map) | |||
* Session ends with Scout going to run and get his weapon........................ we hope it goes okay | |||
* END OF SESSION | |||
'''Buying''' | |||
'''Starting Credits''': 12,416 | |||
* Resistant Hide, Mk3 - DR 6, Acid (5,890) | |||
'''Ending Credits''': 6,526 | |||
=== 07/25/2021 === | |||
* Cinneka congratulates us on a job well done and gives us a cool necklace | |||
** 4 plasmabeards - http://thehiddentruth.info/player/equipment/items/magic?page=Plasmabeadsmk2 | |||
** Aka a necklace of Fireball | |||
* We make our way to the Oasis, but we need to stop the barge early and head in on foot | |||
* We come across a PSYCHIC VIPER but Scout manages to find the trap plate to hide it | |||
* We discover that the Green water of the oasis will boost ya but will give you visions of a dead culture | |||
* We find a tree that can make into armor | |||
** So we do that and Crash gets some solid armor | |||
** https://thehiddentruth.info/player/equipment/armor/light?page=Preserver%E2%80%99smantleIII | |||
* We to make our sacrifice... as we submerge ourselves in the oasis | |||
** -6 to INT checks and we remember our favorite memories | |||
** Scout remembers killing his first bug and feeling accepted for the first time | |||
* We come out of the water losing our memories... | |||
** Scout forgets his sense of belonging | |||
** OUCH | |||
* We get an empowerment on the crown | |||
** We can now use it to cast ''Lesser Battlemind Link'' | |||
* Bunn gives Scout the Crown of Hylax, he dons it | |||
* We get 10k mind BUX | |||
* We decide to head back to Cinneka | |||
* We need to head to the CRATOR | |||
* We arrive and get sucked into the ENDLESS VOID | |||
* Lots of cool saves later, we fall and see visions of the swarm taking over solar systems and planets... | |||
* We see a crystal... it kind of looks like a Sheeran | |||
* Then we need to make a Will saves | |||
** Scout fails... and there's a sense of wanting to lash out at the world | |||
*** -2 to everything for a bit........ YUCK | |||
** It feels like the swarm being angry that the Sheeran have been freed from this influence | |||
* Suddenly... we see the GOD HOST -- the same beast we saw as we left Suskilon | |||
** FUUUUCK | |||
* We see more visions... but we get a choice Watch or Not | |||
** Watching = Sacrifice | |||
* We watch as the 5th Battalion is destroyed by the Swarm | |||
** We take -3 Will Saves | |||
* We get pulled up to the void, away from the fight -- all we can see if the purple glow of the godhost subcolony | |||
* It's eyes swivel towards us... and we know that it sees us | |||
* The Eye of Hylax shines around us | |||
* We make away with another 10k MIND BUX | |||
* And we take a full rest on the Barge (WHEW) | |||
* And we head to the DUST HELL | |||
* We walk in... and get KNOCKED BACK (-15 to max Stamina) | |||
* Scout realizes he can cast a 3rd level MIND THRUST | |||
** 3 times a day | |||
** HELL YEAH | |||
* We pick ourselves up and get a psychic message from Independence | |||
** We need to return | |||
* We make our way back to the Hylaxian Refuge | |||
* We tell Independence our stories of out on the LAND | |||
** They're VERY interested in the crown | |||
** "The Connection is surely aware of this relic" | |||
* They suggest that we prepare for an attack | |||
* The last thing we need to do is connect the crown to the Mindscape | |||
* We head back to the gift exchange (no worm this time, PHEW) | |||
* Scout hands the crown off to Independence (after a Sense Motive check) | |||
** The comet's light is in the room, and it begins to concentrate | |||
** There's an overwhelming sense of peace | |||
** Independence has sacrificed a large part of themselves for this and they return the crown to Scout | |||
*** "It's ready for you to take it to the connection" | |||
** We must find The Connection -- a being we must place the crown upon | |||
* Suddenly Cinneka comes in "WE HAVE '''GOT''' SO MUCH COMPANY" | |||
'''Buying''' | |||
* Force field, white (20,000) | |||
* Took AutoCPR Unit from Bunn | |||
* Gave Bunn 183 Credits | |||
=== 7/11/2021 === | === 7/11/2021 === | ||
* We set out to The Oasis | * We set out to The Oasis |
Latest revision as of 02:55, 29 November 2021
SKM is a human-looking android with tan skin, and dark grey hair. Some would say he looks like a natural born human if it wasn’t for all the circuits. But he has given up trying to look human. He understands he’s different and therefore does not try to hide the obvious circuitry that lines his skin (unlike other androids).
His eyes are a dark brown, speckled with yellow motes of color—dots of the nanites that live in his system and keep his biological body synced with his machinery.
His getup is plain and simple. Standard tactical gear, boots, basic armor, gloves, etc. His armor shows its wear: dents, scrapes, and acid burns from previous incursions with the swarm. He carries a high-powered sniper on his back and a simple slug-pistol in his arm’s weapon compartment.
Potential Future Upgrades
TBD
Notes
11/28/2021
- WE'RE FIGHTING THE GOD HOST
- FUCKIN HELL, WE SURVIVED IT
- BUN KILLED THE GOD HOST. PRAISE HAILAX!!!
- Najeeri tells us:
- Swarm die within a 1 mile radius
- Swarm are staggered, dying, falling, exploding with SDF destroying them
- We go back to SDF High Command
- Speeches, medals... all the fun business
- We're heavily decorated, folks want to make action figures and movies about us
- Our names will go down in history
- What will we do next?
- Crash goes on to become a pro video game streamer
- Pepper goes off to see her hundreds of family members
- Funny enough, Crash is there (A distant 4th cousin??)
- Bun goes to help rebuild the Hailaxian temple with Xelanon, but goes to find his next adventure
- He gets his own ship to travel
- Scout goes back to Suskillon, but decides it's not his thing... he wants to find who created him.
THE END
11/14/2021
- We head out into the foothills into the mountains in our cool ship
- We see some swarm fuckers and they toss boulders at our car
- Scout doesn't drive well enough and our car spins out, but we all bail
- We fight some big bugs, but it was a total easy thing
- We come to an SDF encampment, someone has done a job cleaning the SDF flag
- We meet a woman out front, Altahaset, she's older than she appears -- maybe "well preserved" is a good descriptor
- She seems confused that they haven't seen any Swarm outside of the Hylax temple
- The temple is in the distance and is surrounded by a large orange resin or something
- The military forces here have been trying to bust up this orange stuff but to no avail
- They've been waiting for us before they make the final push towards the santuary
- There are weird tubes that jut out from the resin...
- We try to sneak a drone in, Scout gets hit with a disintegration beam but is fine
- We beat some dumb little dudes
- Then we head into the temple of Hylax... some of the resin around the giant dome in the ceiling falls off and we feel a sense of piece
- We discover that we can pray to Hylax and receive a ONE TIME USE boon...
- Scout takes:
- The PC regains 3 Resolve Points (up to their maximum).
- Scout takes:
- We also get a +2 Morale bonus for saves against Swarm creatures
- DM NOTE: These will last until our next long rest
- We move into the old room of Xelanon and see there's a giant amber, resin tunnel
- We fight some psychic/sorcerer bugs real quick
- The tunnel is full of this sticky resin stuff, there's tables with a few bowls of swarm blood/acid/water mix
- Pepper surmises they wanted to turn this into a holy water of sorts... yuck
- We walk and walk and walk....
- AND THE FUCKING GOD HOST IS HERE. WE'RE GONNA FIGHT. WE'RE GONNA DIE.
- END. SESSION.
Orders placed
CREDITS | 111614 | |||
SELL | Armor | Hardlight series, squad | + | 3075 |
SELL | Weapon | Plasma ribbon, professional | + | 1360 |
SELL | Weapon | Battle Ribbon, Traditional | + | 27 |
BUY | Weapon | Battle ribbon, zero-edge | - | 35200 |
BUY | Armor | Freebooter Armor IV | - | 60600 |
BUY | Biotech | DRAGON GLAND, Standard (Cold) | - | 19125 |
FINAL TOTAL | 1150 |
10/31/2021
- We head to save the dumbest man in the SDF
- We are immediately bombarded by two snipers
- and we kick their butts
- One dude we DON'T kill and Scout intimidates him
- He gives us some info about his boss inside, Vavex
- We send the guy off to SDF to sign up...
- Bunn thinks we should organize before we go into this building where Vavex is
- We let Crash use his GHOST effect to sneak in
- We fight some dudes, we talk to Vavex
- He wants a way out and his life... he has a big bug at his disposal and is asking 8mil credits for it
- We make a deal... and then go see the bug which was a BIG mistake
- We decide to leave, we free our dumb buddy, and everyone gets out okay.
- Nejeeri gives us 75k credits
- WE HAVE A BIG PURCHASE TO MAKE, IT'S GONNA BE OUR LAST!
SELLING THINGS
- We sold every dang thing we could and ended up with 106,938 credits to share
- 26,734 each!!!
- SCOUT'S FINAL TOTAL: 111,614 credits
10/17/2021
- We continue to fight
- Scout gets mutated
- Overburdened for 1 minute
- Permanently Encumbered
- Scout is Sickened due to his new mutation
- Scout kills the baddie PHEW
- We use the 2 Nanite Hypopens (grey) on Scout and Bun
- Crash manages to roll 2 natural 20s curing the mutations
- But Bun still is missing a leg
- PHEW
- We go rest at the star port to rest up, we get our radiation cleaned up
- Unfortunately, no one can heal Scout to full
- We go to the DAM
- We meet an 11ft tall dude name's Lt. Kahore. He's fucking HUGE.
- We see some dredgers in the water, but modified for the water
- We see the remains of some earth elementals
- We head into the computer room and Crash works on the computers
- Suddenly two electricity elementals jump out of the computer
- We make them disappear
- And now the computers work!
- We supply the remaining 5k UPBs to fix the computers
- The Lt. hands us a Flash Shield Generator
- We get a mighty thanks from the Lt.
- WE LEVEL UP
- Scout took Stalwart (Ex) exploit
10/3/2021
- We get to the reactor and immediately get in a fight with a mutated wizard monster thing
- Bunn and Pepper get confused and start shooting each other
- There's a dead dude in the area and it doesn't look like he was killed by the Swarm
- Likely radiation poison
- His chest has been burst open...
- Bunn and Pepper get over their spat
- We move into a side room and we find some working computers and another woman who has also died
- We find a keycard, woohoo!
- We find some radiation stuff (badges, armor units)
- We also discover that the folks here summoned and UNSUCCESSFULLY bound a radiation demon to this place
- UGHHH
- We get into an observation room where we see some camera feeds inside the reactor where SDF forces are moving in
- We get a message about what the resistances and monstress shit whatever the SDF are facing in the reactor
- We know that whatever the fuck this thing is (Pluprex demon) intelligent
- We gotta go in... but everyone fucking died.
- This is gonna SUUUCK
- We go to head out and guess what? The fucking DEMON IS HERE
- Scout gets STUNNED right out of the gate
- Bunn gets fucking MUTATED / CURSED????
- AND THEN HE GETS CRIT WITH A SEVERE WOUND FUUUUCK
- We end with Scouts last round of being stunned
- Scout's shield is down 4 rounds
9/19/2021
- Scout uses a Mk3 healing serum
- We head to the stadium and find some bugs in the parking garage
- We beat the bugs and find a sick new gun
- Then we rummage through some of the fancy cars
- We find
- 45k credits
- Carter's baton
- Plus a bunch of other unusable stuff
- Two unused dual cybernetic arms
- We fight some slimes
- We head upstairs and fight some mean bugs
- We come across an SDF bag... full of explosives.
- Crash ACES an engineering check and we cave the whole damn stadium in, destroying all of the eggs there
- Hell yeah.
- We drive away, everyone gets a short rest EXCEPT Scout as he's the driver
- Next stop: The Arwill Reactor
- END OF SESSION
Buying
- Start credits: 44280 (remaining + new credits)
- Remaining credits: 9880
Sold
- Vesk brigandine IV - 23500 = 2350
Bought:
- Hardlight series, squad - 30750 credits
- Backup Generator, Armor upgrade - 2100 credits
- Mk3 Serum of Healing - 1950 each
9/5/2021
- We warp back to the Hylax temple, back to the real world
- Our Mindbuxx become UPBs
- Our items stay with us
- Tuva asks us to find any other swarm in the temple and squash 'em
- The temple is a wreck
- We search for a bit... but there are no bugs...
- We heard out to the asteroid's surface in our suits
- Swarm corpses are everywhere
- Suddenly, a ship approaches... OUR ship!!
- Out steps Cinneka
- Holy shit!!!
- Cinneka asks us for a ride
- The Swarm is VERY much not defeated
- They're clustered around Suskallon. Son of a bitch.
- Tuva asks for us all to go back in and they give us 125k Credits
- The SDF Comms start up
- It's the boss! Commander Nejerri
- END OF BOOK FIVE
- We head to Utraneous
- An SDF Dreadnaught is out where we docked last time we landed, we dock with it
- It's a warship retrofitted from a giant mining ship
- It's called the "Titan's Shield"
- Nejeeri's new HQ
- We meet up with Nejeeri and Xelenon is there
- We check out a map of Brinnoa Heights, "We were chased out of here, so we're going to enter here"
- And we're gonna play some RTS
- We set up troops and do some shopping (retroactive for next session)
- We fly over the planet, the invasion is still rampant, scarring on the planet is massive
- We meet up with Nejeeri
- The ships that we're taking to the surface are not combat worthy, so we gotta get in quick
- Dropship time, "Fortunate Son" begins to play
- We head down into the shit
- We fight some dudes, free some SDF guys
- We investigate the customs building
- Scout almost dies...
- We get a call from Nejeeri but it's interrupted by Zantos Loachwurt... the fucker
- Turns out some mercs hired by the SDF turned on the SDF
- A Sgt. Jule Shavesko, 2nd in command to take out the nest
- Their Lt. was killed immediately, and there's more swarm than anticipated
- The Psychovoxes are sending out distress calls
- TLDR; Shit is going bad
- We're doing to the dome next. Gotta kill them bug babies
NEXT SESSION: SHOPPING (everyone gets 31864 credits to spend from the pot) AND WE LEVEL UP
Level Up
- Gained Terrain Attack (Ex) from Operative level 11
- Took the Laugh at Danger feat
8/22/2021
- Scout goes to fetch his Plasma Ribbon and we're ambushed by two huge stone monsters
- The crown wants to go to the pillar
- The pillar looks like it's made of the sand of the mindscape
- We look out to the moving pieces of land
- Crash notices there's one piece that we can ride from the stepps to the pillar
- We make it to pillar
- A huge fucking spiral of bugs stes down next to the pillar... and forms a "humanoid" giant
- ~20ft tall, HUGE
- Scout knows he needs to get the crown on this monster's head
- IT'S FIGHT TIME
- We sweep the summoned monsters
- Scout casts ONE of the THREE uses of Mind Thrusts on the big guy
- Scout hands the crown off to Bunn who flies and tries to put the crown on the guy
- ... he crit fails
- "I'm blessed by Hylax, I can't die here." - Bunn (Zander)
- We beat the big guy...
- He turns into a smaller dude and Bunn puts the crown on him
- This guy is called "The Connection"
- The dude feels bad...
- "Perhaps it is time... to let go of the hate..."
- The being fades away and the storm fades away
- Above us, the comet of Hylax burns bright
- AND ALL OF OUR SACRIFICES GO AWAY!!!!!!
- End session
8/8/2021
- We get right to business: Two purple bug dudes that seem "more solid" than anything else we've fought recently
- We make quick business of them
- We heal Crash's exhaustion with one of the cool drug pens Cinneka gave us
- We go outside after a large bang into the storm
- Sand forms of various insectoid people form up and charge into the fight ahead
- The temple begins to glow and we feel warm and Independence calls out to us, telling us about how we've done all she hoped for. We're champions of independence.
- Suddenly, we feel a comforting hand on our shoulder
- We get a new power:
- Instant Recouperation
- Surge of Power
- We fight a big bug boy, real easy
- Cinneka joins us and tells us that Independence put a location in her mind on where to go next: The Connection
- We make our way through the storm, fighting non stop
- We come out of the other side to a warmed landscape, pieces of biomes jutting from the ground
- Two HUGE swarms of Vorfoma come out of the mists
- The fight goes over well, but Scout fucking THROWS HIS BATTLE RIBBON 10 SQUARES AWAY (marked on the map)
- Session ends with Scout going to run and get his weapon........................ we hope it goes okay
- END OF SESSION
Buying Starting Credits: 12,416
- Resistant Hide, Mk3 - DR 6, Acid (5,890)
Ending Credits: 6,526
07/25/2021
- Cinneka congratulates us on a job well done and gives us a cool necklace
- 4 plasmabeards - http://thehiddentruth.info/player/equipment/items/magic?page=Plasmabeadsmk2
- Aka a necklace of Fireball
- We make our way to the Oasis, but we need to stop the barge early and head in on foot
- We come across a PSYCHIC VIPER but Scout manages to find the trap plate to hide it
- We discover that the Green water of the oasis will boost ya but will give you visions of a dead culture
- We find a tree that can make into armor
- So we do that and Crash gets some solid armor
- https://thehiddentruth.info/player/equipment/armor/light?page=Preserver%E2%80%99smantleIII
- We to make our sacrifice... as we submerge ourselves in the oasis
- -6 to INT checks and we remember our favorite memories
- Scout remembers killing his first bug and feeling accepted for the first time
- We come out of the water losing our memories...
- Scout forgets his sense of belonging
- OUCH
- We get an empowerment on the crown
- We can now use it to cast Lesser Battlemind Link
- Bunn gives Scout the Crown of Hylax, he dons it
- We get 10k mind BUX
- We decide to head back to Cinneka
- We need to head to the CRATOR
- We arrive and get sucked into the ENDLESS VOID
- Lots of cool saves later, we fall and see visions of the swarm taking over solar systems and planets...
- We see a crystal... it kind of looks like a Sheeran
- Then we need to make a Will saves
- Scout fails... and there's a sense of wanting to lash out at the world
- -2 to everything for a bit........ YUCK
- It feels like the swarm being angry that the Sheeran have been freed from this influence
- Scout fails... and there's a sense of wanting to lash out at the world
- Suddenly... we see the GOD HOST -- the same beast we saw as we left Suskilon
- FUUUUCK
- We see more visions... but we get a choice Watch or Not
- Watching = Sacrifice
- We watch as the 5th Battalion is destroyed by the Swarm
- We take -3 Will Saves
- We get pulled up to the void, away from the fight -- all we can see if the purple glow of the godhost subcolony
- It's eyes swivel towards us... and we know that it sees us
- The Eye of Hylax shines around us
- We make away with another 10k MIND BUX
- And we take a full rest on the Barge (WHEW)
- And we head to the DUST HELL
- We walk in... and get KNOCKED BACK (-15 to max Stamina)
- Scout realizes he can cast a 3rd level MIND THRUST
- 3 times a day
- HELL YEAH
- We pick ourselves up and get a psychic message from Independence
- We need to return
- We make our way back to the Hylaxian Refuge
- We tell Independence our stories of out on the LAND
- They're VERY interested in the crown
- "The Connection is surely aware of this relic"
- They suggest that we prepare for an attack
- The last thing we need to do is connect the crown to the Mindscape
- We head back to the gift exchange (no worm this time, PHEW)
- Scout hands the crown off to Independence (after a Sense Motive check)
- The comet's light is in the room, and it begins to concentrate
- There's an overwhelming sense of peace
- Independence has sacrificed a large part of themselves for this and they return the crown to Scout
- "It's ready for you to take it to the connection"
- We must find The Connection -- a being we must place the crown upon
- Suddenly Cinneka comes in "WE HAVE GOT SO MUCH COMPANY"
Buying
- Force field, white (20,000)
- Took AutoCPR Unit from Bunn
- Gave Bunn 183 Credits
7/11/2021
- We set out to The Oasis
- It's going to be a 2 hour journey
- Scout lends Bunn 400 credits to get some extra damage on his weapon
- We cruise for a bit, Cinneka is a litle lost, "The desert shifts from time to time."
- After a while, we come to a city... full of various different buildings and material types
- Cenneka thinks there's a connection to the Forever Queen in the city that we use to juice up the crown
- It looks like a war has come through this city
- This is maybe where the Swarm "practices"
- Oh no
- Crash notices some of the buildings look like they belong in different places: Absolam station, etc.
- We walk into the city and we start to hear a fight ahead on the road!
- We turn a corner and we see some screecher bugs made of stone and plastic
- They're fighting a crude SDF soldier
- We jump in and just fucking annihilate these fake bugs
- Just absolutely wreck them
- And... their dust begins to grow into a pile... into a featureless humanoid figure
- It has horns on its head as if it's wearing a crown
- Pepper surmises that we need to touch the crown to the figure but it will need a sacrifice of martial strength
- We all get a -2 penalty to attack and damage rolls
- We do a bit of searching around we found some coooool stuff
- AND 10k MIND BUX
- And Bunn pays Scout back. Nice.
- We get back to Cenneka's boat, and she notes that we kinda look like shit (WE DID A SACRIFICE)
- She hands us some concoctions - Nanite Hypopens (see inventory)
- We start to head toward the oasis... and a storm comes
- Crash and Pepper are affected
- Out of the tail of the storm, 4 Swarm Escachides show up.
- OKAY FUCKERS
- We manage to knock them all down. PHEW.
- AND WE HIT LEVEL 10!!!
- Took Improved Uncanny Mobility (Ex) as Operative Exploit
- Added 1 point to DEX, 2 Points to CON, 2 points to STR, 2 points to WIS
- Updated skill points
CURRENT STATUS: 1 step down the wisdom/poison track - 2 will save, -2 wisdom based skills/checks
6/27/2021
- We do some shopping, get some cool shit
- We go to leave and are immediately jumped by some ghost bugs
- We breathe, then head to the Gift room and A FUCKIN WORM COMES OUT OF SOME DIRT
- But we survive and we take a full rest
- We go to speak to Independence when we're interrupted by Cinneka
- Scout questions her but she says she randomly appeared here BACK WHEN THE PACT WORLDS WERE FIRST INVADED
- Phew
- We talk to Cinneka and they ask about the Crown of Hylax
- It's not a weapon so much as a thing we can sacrifice to to be used to pacify the Swarm???
- She asks us about visions (Bun had some)
- Then she invites us out to her Barge
- OH HELL YEAH
- She built this thing. It's called THE SILVER SURFER
- It's real close quarters
- There's a bunch of tallow candles burning, and we come to a wall of Swarm heads mounted on walls
- Cinneka shows us their 3d map and we're headed for an OASIS BABY
- END SESSION
6/13/2021
- We speak with Independence, a "Ch'charn construct"
- They're an independent being
- Suddenly the ofog crashes in around us
- We can't see anything but this swirling maelstrom
- It's a SURVIVAL CHALLENGE
- We make it
- And then we're transported INTO THE MINDS OF FUCKING THRESHERS AND WE WRECK SHIT
- Back to the mindscape
- We follow Independence's guidance and come to a building of some kind
- Suddenly, two GIANT statues come to life and we fight 'em!
- Cool shared HP pool thing, twas fun
- They were named "Doubt" and "Hesitation"
- We enter the building. It looks like a Hylaxian council room
- Independence shows up
- They explain that we're in a market of idea
- There's also a gift shop and Market
- Looks like we've earned 11250 Psychic-Buck$
- We head down towards the market
- We see paintings of insectoid-humanoids praising Hylax
- As we continue down the hall, we see paintings of them "thinking with one mind"
- Continuing, they become twisted into swarm forms
- The images... begin to move
- And we get fucked up by a trap
- We come across a small shrine, amateurish
- We find a Mk3 Ring of Resistance, Pepper takes it, gives her +2 ring to Crash, and Crash leaves her +1 ring with the shrine
- We get to the Market, it's all ghosts... like force ghosts
- And Joldamarik is there!!
- Shopping between sessions! Max Item level 12! Woohoo!
5/31/2021
- We fight Olo who was about to attack Tuva, who was at the dias chanting
- We BARELY survive
- Tuva stops chanting
- The crown of Hylax is now glowing white. The ritual she was performing is complete.
- We're off to the swarm mindscape next.
- She pulls out three spell ampules
- Healing spells - Mystic Cure (3rd level) - 5d8 + 5 HP
- We all touch this crown, it's made of stone
- We are now the champions of Hylax
- "Go forth and spread her light."
- We see visions of each other infused with swarm imagery
- Suddenly we're in a world of swirling white fog
- After a few minutes, there's swarm monsters
- We defeat the monsters and eventually come across a mind-bending building... we resist the mental traps and the building collapses
- As we walk, we've all started to hear muted whispering in our native tongue
- We walk more, some of the gang hearing whispers that become words (Scout can't really hear it)
- We follow their rough guidance and make it to a place where the fog clears a bit
- Above us is a silvery comet and we understand THIS is the Forever Reliquary
- The sand begins to part and a figure forms in bluish light, kind of like a shirren... but it reminds us of the Swarm
- END OF SESSION
5/16/2021
- We wake up and are brought to the meeting room
- Tuva shows us The Crown of Hylax
- They want us to take this crown to destroy the GOD HOST
- They think this can be our salvation from the Swarm
- We need to go to a pyshic REALM???
- If we can do this, we might be able to take back Suskilon
- OH SHIIIIT
- We get some goodies for doing our trials
- And we need to blow up these some tunnels to stop the swarm from taking over the Forever Reliquary
- SCOUT HITS BUNN REAL BAD IN A FIGHT. SORRY BUNN
- HOLY HELL BUNN ROCKS THIS GIANT BUG DUDE LIKE IT'S NO BIG DEA
- Some of the months heal us up after the fights
- Dudes GIVE Scout some of their HP??? Holy shit
- Scout feels... very strange about this
- We head to the big council room per instruction from the monks
- Something has crushed all a bunch of bodies... We see a medium sized creature
- IT'S FUCKING OLO!!!!!!!!!!!???????????????
5/2/2021
- We step through a portal into a picturesque world
- Our goal is to meet with a new sentient species...
- We're going forward in Hylax's way and invite them to join the rest of the galaxy
- We hang out with some blob dudes and successfully make friends with them
- They give us some medicine candy!
- We get to name them: Flubbers
- THIS IS ALL PEPPER'S FAULT lol
- We play some cards with some dudes, Scout wins 25 credits
- We wake up for our next trial... negotiate peace between the Ghoran and the Nuar on a planet
- Both are colonist groups
- We head to the planet
- We do some negotiations
- We do pretty okay
- The Ghoran and the Nuar give us some dope gifts
- Sellable clippings and seeds from the Ghoran
- Plasma Mazecore from the Nuar
- Scout asks Allycyn for her number before they leave, she says look it up next time you're in town
- Spoiler: We have no idea where that planet was
- We head back to the asteroid
- A day of rest later, we head to our third quest
- We may have to fight these dudes...
- We need to save some folks from an exploding volcano, escort them across a land bridge to safety
- Super armored, Thyreophorans
- We done scared em and get them to safety!
- We get back to the portal
- We get doted on by the lady on the rock
- LEVEL UP TO LEVEL 8 BAYBEEEE
4/18/2021
- We left a carbon staff in the offering table
- We notice a pattern in the ground
- We use our spy drone to fly up and the pattern says in Shirren: "UNDERGROUND"
- We decide we gotta find this temple. Let's do some survival checks'.
- IT'S A DC 50 to start!!!!!
- We have a few fights, avoid some bees, then we find another temple
- Three Shirren are inside:
- Kiarth, Nuritch, and Yachern
- They welcome us in after Bun manages to chat with them
- We meet a big lady named Tuvah
- She's a Trox... she beeeeg
- She's been watching us traverse across the surface of the asteroid
- This place is a monestary
- But she needs to present us to the "sacred assembly"
- "I'm sure you'll do fine... be on your best behavior."
- We get to the assembly... HUGE place. Lots of pews, lots of insectile folks
- 5 seats hold: (left to right)
- 2 Shirren
- 1 Formian
- A trox
- We take a seat in the front row as Tuvah takes her seat
- Tuvah can see into the future?
- She says the swarm is bound to take over all things
- But supposedly we're the saviors
- Cool.
- Bun and Scout head up to the dais to speak as to why we've come to the Forever Reliquary
- Tuvah casts a Zone of Truth around us
- Bun delivers our story
- Tuvah admits that they guard a massive secret to the Forever Queen
- She wants to put us through a set of trials
- OH hell yes
- Scout asks about who all lives on this asteroid
- Seems like it's a VERY few people, only the most dedicated to Hylax
- Looks like these trials will be of "diplomacy"
- SURE
- We get taken to guest quarters
- But we're left alone to explore as we wish
- We come across a dude named Rakorant, he seems a bit uneasy about Tuvah's interpretations
- Hylax is usually a bit vague, so Tuvah seeing things accurately is a bit strange
- We walk into a library
- We see Harrisskor, one of the FIVE, a Shirren
- She nods... slowly
- This room looks like it's supposed to be cleaner than most
- Harrisskor shows us how to clean our shit before we walk through the library
- We get cleaned up
- We look up info on how the people here worship Hylax
- No difference
- We look up info on the swarm and don't find much, but we DO find a name of the peoples who came before the Shirren and Swarm broke apart: Kucharn
- There's no records of the previous trials
- The assembly council members have participated in the trials
- We ask Harrisskor about what her trial was like... actual boring diplomacy shit
- We continue down through the other wings of this place
- We find Ithavine, a host Shirren
- Pepper gives Ithavine the Dermal Stapler from our null chamber and they telepathically thank us
- This dude doesn't think we have it in us to get through the trials
- The swarm is too powerful...
- Bun asks about their trials
- They worked with Meershmar on a planet where the Swarm was invading
- Their trials all centered around alleviating pain, helping evacuate, healing, etc.
- Despite their trial, the Swarm completely dominated the planet. They couldn't rescue anyone they helped.
- We head to the south wing, where it looks like most people live
- including our chambers
- There's some dang kids here
- We head to the West Wing
- Cue bad jokes
- This is the mechanical wing
- We find an engineering workshop
- We find Merrshmar (a Formian) working at a desk
- We give him 1000UPBs to helped
- Crash and Pepper help him with computer stuff
- He tells us the same story Ithavine told us
- After some convincing, Pepper and Crash give him the nickname of Skip and he likes it.
- Ultimately, we get the idea that these trials were varying but none had to do with fighting
- OKAY. I BELIEVE YOU.
- We go grab some food with Tuvah and folks
- They tell us more about their trials
- And we're told to rest up... the trials BEGIN TOMORROW
- We wake up and are met by Kearth, one of the guards
- Tuvah is prepping the chamber
- We're taken to the portal room
- It kind of looks like someone home media room
- They have a view tube to see all sorts of stuff in the universe
- We have 12 hours to get in and get out for our first trial
- Tuvah chants, the asteroid feels like it's rumbling and moving...
- Suddenly there is silence.
- Then a sudden feeling of dread as the halo screen illuminates revealing a place of colorful foliage and blue skies...
- "Praise Hylax, a location has been found"
- And we step through the portal to a lush, pastoral landscape
4/4/2021
- Well, there's this ship. Looks like it's been here a few months
- What's it doing here?
- Suddenly, there are sheerin zombies?????
- WE FIGHT EM
- Why were they here?
- We do some searching of the bodies, find a few things
- We get some info from the ship
- We, uh, win starship combat
- And then we find our way to the Forever Reliquary
- WE LAND
- We enter a temple, a huge statue of Hylax is at the end of the temple
- And some wild dude named Candle-Rhyme shows up and decides he wants to fight us because we don't want his water???
- We fight him. He diiiiiies
- We get some Uncut Gems
3/21/2021
- We manage to kill the giant Bug mid-fight
- Scout digs out Huskamu
- Etchiax shoots some bug ships out of the sky
- Etchiax says her people are on their way with vehicles inbound
- WE NEED TO GET THE HECK OUT OF HERE
- Queue (the android) shows up with a transport and we hop on
- We make our way off planet and meet with Najeeri
- We hand off the info we found
- We get promoted to CAPTAIN
- WOOHOOOO
- We sell off some stuff
- Shirren-eye rifle, tactical - 75 credits
- Pulse Caster Pistol - 25 credits
- Basic Med Kit - 10 credits
- Shobhad harness, veteran (level 4) - 185 credits
- High Capacity Battery - 33 credits
- 1 x Medium Capacity Battery - 6 credits
- Long Arm Bullets (50) - 14
- Total Credits for Scout (incl previous): 1049
- Scout gets a Bio upgrade for his DEX (spending 1000 of his own credits)
- 2 DEX BAYBEEEEEE
- We hit level 7
- Najeeri gives us a NEW SHIP!
- Two folks join us on the ships
- Janxer and Gorham
- Two folks join us on the ships
- The coordinates we recieved from Galchek were... only partially right
- Pepper does a trace to find the location, but we're 6 days away.......
- 4 days later, we find that we need to pass through a meteor swarm
- AKA STARSHIP COMBAT
- We manage to get beat up, but okay
- We leave the asteroid field to see a large nebulae
- There's a Shirren star ship in the nebulae, occasionally getting struck by lightning
- The ship looks like it's older, but not ancient
- 30-40 years old
- We make our way towards the new ship
3/7/2021
- We turn the power back on and get into the server room
- We find our 5th fire extinguisher
- BUNN IS ENCUMBERED
- We find the server room, grab the datapad
- We also find some really cool weapons
- We come back upstairs and the FUCKING FIRE MONSTER IS UNLEASHED
- We fight, find a cool solerian crystal, and one more fire extinguisher
- We make our way back to base
- We get healed up by the local medics
- Then we dig in on the data we found
- Galchek notes that the Shirren begin to speak less terrifyingly about the Swarm after 4AG (~300 years ago)
- The Forever Reliquary seems to have some sort of relic that benefitted the Shirren
- Scout recognizes some data about a comet with a semi-predictable route - The Prodigal Stone
- Galchek notes: Could this be the Forever Reliquary?
- Scout says: "Well, if this bug was trying to dig info out of Galchek's brain, maybe this is what they were looking for. We should get the hell out of here and find that Comet."
- BUT TONIGHT WE PARTY
- We SELL AND SELL AND CRAFT AND SELL
- Scout buys 2 mk1 healings and 1 mk2 potions with the group's UPBs
- We wake up and the base is being bombed, we run out and get into a fight
- Scout gets MESSED UP and uses his mk2 serum
- We kill two minions, but then a THRESHER PRINCE SHOWS UP IN THE FIGHT
- F U C K
2/21/2021
- We go through Galchek's office and find some stuff (everything was organized by size)
- A ring, a ring of sustenance
- In a display case we find a chunk of chiten (kiten?)
- It's a weapon???
- "Blade of the Sixth Molt"
- Functionally: A warrior talon with the axiomatic
- Adabar Travel Armor, Silver (CRB 197)
- Scout takes it
- We figure out Galchek was dead long before the swarm Mindreaper tried to read his mind
- We explore a few more offices
- inside one we find 4 Mindshield Circlet
- These circlets were modified to change frequencies
- On a datapad, we see notes about how they were modified to protect against Formeans
- In general, they were trying to figure out how to split something from a hivemind
- On the crate we find these circlets in, it notes B2 (basement 2)
- inside one we find 4 Mindshield Circlet
- We fight a ghost, get some killer armor for Bun
- We head into the basement and fight some zombie anta
- Then we move on to a new room and kick some new Swarm bugs
2/7/2021
- We fight and fight and deal with this goddamn monster of a bug's innards.
- Bunn almost dies.... twice.
- We fight off the brain and the thing deflates
- WE LEVEL UP! (Level 6) HELL YES
- We blast out of the bug and jump into a transport.
- Etchiax blows a tunnel we drive through to block off the swarm.
- We make it back to HQ!
- We get fully healed!
- We meet a kid who pulled pranks at the university?
- THere are these things called Gelugon (Fire Extinguishers) that can be used for pranks?
- This kid says he can make some grenades or something out of them if we find some.
- When we get to the university, we're looking for a rectangular building, likely 3 floors (left) plus a basement level
- We fight some weak buggers when we get there... we're monsters at level 6
- We find some info on where Galchek's office is (1026)
- We find some goodies
- including a fire extinguisher
- We fight a dude in Galchek's room, Crash goes down
- But we win the fight
1/24/2021
- We follow Etchiax to their base
- We follow for a while, we see all sorts of wreckage from the Swarm fracking the whole damn planet
- Etchiax tells us about their leader, Hescamu -- another Bolida
- We get to a camp, there's a lot of Shirren and Bolitas. Some Formian and Haans (spidery but bipedal)
- None of the other races of people survived, only insectoid folks
- Scout asks about what their long term plan is... and Hescamu shows up
- We tell Hescamu that we're looking for Galchak
- They doesn't know where Galchak is, but he'll ask around
- Hescamu gives us a map of the area.
- There's been a lot of planetary fuckery lately... lava plumes and such
- There's a giant fucking tick monster outside of Uutz, and Hescamu thinks that we can fix some of the local planetary shit if we destroy the tick.
- aka an Imahgo
- Hescamu thinks we can get INSIDE the tick and destroy it.
- We get a little healing then head out to the big fat beast
- Immediately, we get into a fight. YIKE
- We kill the buggers real fast
- then we move into another room
- And we all almost fucking die
- Jesus hugbugging christ
- Everyone has tried to heal everyone with the advanced med kit... next time let's see how we survived
- Sigh...
1/10/2021
- We get called into Najeeri's office
- Xelanon is there, he speaks to us about The Forever Reliquary
- We're looking for a professor (Galchak) in the Chuuva system, on the planet Ilemchuiuva
- He wrote some stuff about The Forever Reliquary (fringe writing)
- He worked at Zessh University
- Apparently the swarm hit this planet before Suskilon
- Najeeri pulls up some holos of the planet, it looks nice...
- Then we see the wasteland POST-Swarm.
- "This is the result of six months of the Swarm's Tender love and care"
- Bunn asks about potential bases we could use... it might be possible
- What kind of ship?
- Something more apropriate than the luxury cruiser we had
- We get The Flash Viper
- The Swarm has fucked up the atmosphere, it should probably be breathable, but not nice
- We jump on the ship and plot a SUPER FAST route to Ilemchuiuva, 6 days
- We do some minor bonding in the days of travel (thanks to Bunn)
- Scout trains more with his new Battle Ribbon
- We get close to Chatchamiq, Ilemchuiuva's only moon
- We see some Swarm ships darting around the planet
- The surface of the planet looks MUCH worse than we expected
- Massive fissures and cracks visible from space
- Lava rivers on the dark side of the planet
- Storms moving at incredible speeds
- We capture data in the ship
- We see a huge battleship: a Dreadlancer - a HUGE ship, stardestroyer sized
- The smaller ships darting around are Altipheron ships, about the same size as The Flash Viper
- The Dreadlancer is in orbit around the planet
- Pepper surmises that we can shut down our whole ship save necessities, we can find a way to glide down to the planet
- We'll need to try to predict how the swarm will move
- We make it.... barely
- We make our way into the planet's atmosphere and it looks...... bad.
- A huge chasm separates the city, causing half of the city to be elevated by 200ft
- Crash tries to find somewhere for us to land
- We get hit by a storm on our way in to land, taking 7AC damage that bypasses our shields
- We step out onto Ilemchuiuva
- It is NOT pretty
- We get into a fiiiight
- Scout almost dies.... AGAIN
- Three people approache after the fight
- An Android, Bolida, and a Shirren.
- The Shirren approaches closer, she has some cybernetic augmentation on her head -- an exocortex
- Her name is Etchiax
- She asks us what we're doing here, Bunn explains
- The android knows Galchak
- The android is Queue, the Bolita is Kokan
- They're part of Clade Company
- They have tunnels around the area
- Etchiax offers to let us follow them back, our ship should be safe...
- We take a 10 min rest (to get back SP)
- Scout uses a MK1 serum of healing... he's not doing great
12/27/2020
- We're at Vibreclean, a front to tunnel into caves under the city
- We enter the building, and Pepper "Fonzie's" the employee's only door
- We head back into the building of automated laundry machines
- Bun and Pepper note a loose panel that opens to lead down to a basement, we head down
- We come to a 10x15' cinder block room and Crash spots a loose area that leads to a downward slope...
- We enter the "Caves of Pilgrimage"
- We come across a box with an electronic lock--luckily, we have the keycard. (Phew)
- We move a curtain to reveal a series of holograms and a weird, gross lichen
- The holograms seem to be something that depicts Shirren "culture" and how choices are varying in weight
- Suddenly, a giant fungus monster starts beating our asses (namely Bunn's)
- We drop the fungus then walk through an illusiary wall
- On the hallway walls, Pepper notices carvings in the wall that represent space travel... longer and longer as we go down the hallway
- We find some traps. but it's fine
- We come to some writing/baas reliefs in Shirren that's about "The Dawn of Friendship," a peaceful time and Shirren shaking hands with multiple races of people
- We enter a small shrine area where there is a poem carved into the western wall
- There's a wrapped package and some half-burned incense (not recent)
- There's a list of Shirren names, seems to be lists of crew member
- The Poem is slightly eroded, but the poem is about loss and mourning, grief, growth, and change.
- This must be lists of Shirren ships that were lost
- We come across a flooded room, 4ft deep
- Bunn goes to walk in the water but Scout stops him, "I don't need to breathe, so if I need to swim it's not an issue"
- Scout steps in the water and is IMMEDIATELY attacked by a FUCKING SNAKE-SHARK
- 2 rounds later he is SWALLOWED WHOLE, but not before he crits the beast and knocks its dex down -2
- Everyone is screaming.
- Scout gets knocked unconscious in this monster's body
- The gang kills the monster and BARELY manages to get him out of the stomach in time to save him
- We heal up a little then head across the now cleared water
- We come across a tall amber column that gives off a slight warmth
- There is a shrine with an insectoid head carved in it
- A hologram of a Shirren appears, then turns into motes of light...
- Bunn identifies that the column has deep healing magic
- SUDDENLY THE COLUMN DISENTEGRATES
- AND A GIANT BUG APPEARS
- FUCK
- We barely survive the fight, Bunn delivering the final blow on his final hit point
- We look into one more room after the fight to find a bunch of styff
- We find some keepsakes from another planet, each one is filled with shades of viscious oily fluid
- Essentially snowglobes, Scout takes one
- We find a trunk and Crash figures out how to open it
- Inside we find devotional icons to Hylax
- A set of Ceremonial Robes
- An Antique datapad
- The datapad has full schematics of the caves
- There is a journal about a woman who was aiding the Pilgrims who came to her
- Some musings of The Forever Reliquary... but no idea what it is. She looks forward to seeing it herself.
- A long narrow box that contains a Staff of Mystic Healing
- We find some keepsakes from another planet, each one is filled with shades of viscious oily fluid
- We head back to the SDF
- Xelanon thanks us for bringing back the relics. He gives us some credits (in the doc)
- Nejerri tells us we're on temp leave aka we have a bunch of time to fully heal up
- Time to buy new stuff, sell stuff, buy ammo
- Scout is OUT OF BULLETS for his pistol
- SCOUT NEEDS BETTER GUNS FOR NEXT Time
- AND WE LEVELED UP!!!!
12/13/2020
- WE CONTINUE THE FIGHT
- They surrender and we arrest those who survive
- We take a bunch of stuff from these dudes (see google sheet)
- We get a map of some caves
- When we overlay it with some of the city, we find a cavern under a temple of Hylax
- The temple is the HOUSE OF FRIENDSHIP
- The "Entrance" is under a place called Vibreclean
- So we call on our buddy Xelonan
- He thinks the tunnels are hundreds of years old, maybe an old Shirren settlement?
- He notices a language of his people BEFORE the swarm
- Nejeeri wants us to investigate the caves as emergency shelters if/when the Swarm shows up
- We ask Xelonan about the Reckoners
- He doesn't know about them, but he knows some people who try to find good faith in the swarm to be spared.
- The Swarm can't be reasoned with
- Xelanon looks tired tho
- Pepper asks if he's been sleeping well
- He replies he's been having nightmares
- He sees a presence called the GOD HOST
- Other Shirren seem to have been experiencing this as well
- He describes the feeling like a LARGER THING being out there that he can sense... but not grasp
- He's been having these nightmares since we left Suskilon
- It gets awkward, he leaves....
- We wipe cut to our gang outside of Vibreclean
11/29/2020
- We check out this robot and Crash and Pepper find out that someone tampered with this robot
- They turned off this robot's preventative person killing protocols
- Targeting insignias for police / militia
- SKM guesses that thing was probably tampered with recently
- We flag a local militia and ask about anti-sdf / militia groups
- This guy mentions The Reckoners? They distribute fliers around town?
- We send a message to Commander Nejeeri, she says she doesn't have any further work for us for the day
- So we decide to rest since we're a bit beat up
- The next day Nejeeri sends us out to a comms tower where folks have evacuating for some unknown reason
- We get a car and head into the city
- We investigate the building and run into a woman named Chendwen, she has an "odd" SDF jacket on
- Scout goes down the hall with Chedwen to "investigate" and Chedwen gets the jump on Scout. We fight a bit and she runs off.
- We don't find much else, but Chedwen DID leave her datapad
- There's a weird ascii image and a video
- The video is 10000% Pro-Swarm
- Follow Sister Spark
- This sounds like some reeeeeal Death Cult shit
- Sister spark is an android
- The Reckoners hold reguilar meetings at a place called Reckoner Hall
- We rest a bit, but investigate the Hall at night to see if there was any weird activity
- This place looks like a shopping center after hours
- We manage to convince the guy at the door to let us in, then we knock him the heck out
- Bun and Pepper arrive, we run into the building
- ... they have cameras...
- AND SO A FIGHT BREAKS OUT.
- Crash and Scout get entangled (marked in character sheet)
- Chendwen shows up. Sister Spark shows up.
- WE break at the end of a combat round!
- WHAT WILL HAPPEN NEXT?????
11/15/2020
- there's a water treatment facility we need to go investigate
- "Muotta's - They'll steal the knife off of your belt"
- We drive to this water collection facility in a government issued Sedan
- We walk up to this giant green funnel collecting rainwater
- Before have a good chance to look around, these goddamn birds start attacking us
- One runs off, the other is obliterated by Crash
- Pepper checks out the computer near the collector and a fuckin BOMB goes off
- Bun takes a serious hit
- We manage to rewire the computer
- But we get a new mission: Fire in an apartment complex near by
- We drive over in a few minutes
- We meet with the local militia
- 3 civvies inside, one is a small child
- We book it inside (Bun gets hit with some backdraft before we go in)
- We save the mice, but we find some humans and save them too!
- We come out and a goddamn robot shows up to put out the fire but HE TRIES TO KILL US AND BUN GOES DOWN
- We manage to beat the robot... AND WE LEVEL UP
11/1/2020
- Fuckhead McGee comes down and sees us post-fight
- We tell him to get fucked because there's some radiation down here
- He runs
- It's been a long ass day, we probably should sleep
- We do some basic healing, the knock off
- It's "morning" on Day 2 on the ship (2 days remain until we reach our destination)
- We wake up and the powecore is fucked
- We run down to investigate and see some goddamn gremlins in the ship
- We shoot around and screw up some systems, but we are luckily able to repair them
- We notice a curse on the ship's power core but luckily Xanathos (?) removes it with some religious mumbo jumbo
- And as a group we're able to fix the power core
- We find a ring on one of the gremlins legs
- Mk 1 ring of resistance
- We stop a mutiny. But it's good, we show that dumb shit what's what
- After another day and a half, we arrive to Utraneous
- We see a huge space station built into an astroid, dozens of ships are docking
- Oddrock
- We dock with SDF clearance - nice
- We are greeted as returning heroes, engineers check the ship, medics standing, and we're recharged
- A familiar face: Ltd Gorrum.
- We're supposed to go planet-side
- New Grakka is where we're headed
- We have a year before the bugs get here... hopefully
- We're aken to a military transport to head to New Grakka
- On the way down, we chat with Gorrum, they apparently don't have an evac plan ready. Uh oh
- And we arrive in short order
- We're taken to city hall where the SDF have setup shop
- We relay what we find to The captain
- We get a Radiant Star, Medal of Courage from the SDF
- YOOOOOO!!
- Enchanted to pulse with a bluish glow, a courage medallion is awarded to those who risked their own lives to protect the innocent and their fellow companions. Once per day as a standard action, you can activate the item to summon a fery orb, granting you the benefts of wisp ally until the end of your next turn You draw forth otherworldly energy to create a small, spherical, floating wisp that can distract your enemies in combat. This wisp can move 60 feet per round in any direction, and you can direct it as a move action on your turn. If the wisp occupies the same space as an enemy, the wisp provides your choice of either harrying fire or covering fire (see pages 246–247) against the enemy each round on your turn, and it follows that enemy within range automatically unless you direct it to change targets. The wisp is made of pure light and energy and can’t be damaged in combat, though it can be dispelled as normal. In addition to the function described above, the wisp sheds light in a 20-foot radius in a color of your choice (chosen when you cast the spell).
- We're promoted to lieutenants!!!
- We are now a special squad!!
- and we bought new shiiiiit
10/18/2020
- We're on our way to Utraenous
- BUT BAM, our ship starts messing up!!
- this looks like sabotage... could be one of the passengers onboard
- Someone put the ship off course a little and we corrected it... someone is fucking with our stuff.
- Other passengers:
- Half-Elf (Kenda, female, civilian engineer)
- Formian (Ch'thrak, male, civilain medic)
- Kasatha (Saldri, male, civilian lawyer)
- Other passengers:
- Scout runs down to see Crash serving everyone ice cream
- Pepper checks on the Escape Pods - no tampering
- Scout starts yelling at Xanathos after her questions us saving their lives: MAYBE XANATHOS KNOWS HOW TO SABATOGE THE SHIP, HUH??
- Bun asks him to leave and he heads back up to the cockpit.
- As he approaches, he hears a wild laugh
- Gun out, he enters the cockpit and nothing is there
- Bun suggests we use the buddy system for everyone on the ship
- Pepper comes to check in on Scout and to be his buddy
- She checks the vents, but nothing seems tampered with
- Pepper sees something on the security cam and we run to the cargo bay
- We radio to the group that we saw something
- It's ASSEMBLING BLOBS!!!!!
- WE FIGHT EM
- Crash gets some Radiation Poisoning!
- So does Bun!
- We find some goodies, Scout gets some new armor!
- We take the drugs from the cargo bay and move them to the captain's quarters for safe keeping
- Maybe we can sell these to the SDF
9/20/2020
- We're in SHIP COMBAT
- WE ZIP AND ZAP AND WE KILL EM
- We make our way to Utraneus
- With Scout's WONDERFUL Piloting check, it'll take us 3 days to get to Utraneus
9/7/2020
- We drive a bit, but as we get closer to Reo City, car congestion forces us to abandon our hardtop
- Zelenon gives us some inspiring words... but Scout isn't helped by it
- The radio crackles to life, Commander Neejani(?) tells us to GET OFF PLANET however we can
- The swarm is coming, we need to get to Utraneus
- We head west towards the ship port... everything that direction seems to be on fire
- As we approach, we see ships wrecked beyond repair
- After a bit, we come across a woman (Kilora Gishi) who was on the Reo city, city council
- A group appears, refugees trying to get off planet... but the swarm appeared
- Some of the group are the family we saved at a gas station
- And a male Vesk soldier, Otvash. He looks quite beat up. This guy recognizes Scout. This is a dude who knows him as SCUM
- He has a huge axe and is wearing ceremonial armor that's very beat up
- They haven't had any luck finding a ship
- A small 1 person fighter ship flies over us
- Our comms chirp to life, "Ahh, SDF! Having trouble?" - it's Anasia Render! lol
- She has a lead of a vessel we could find
- She's cheeky about it, but tells us about an underground bunker run by some shady folks. Watch out for security.
- We follow a path to the coordinates and see something has blown out the doors to this hidden base, by conventional munitions
- We make our way in, and are hit by a sonic security measure
- We move into the hangar and are bombarded by a robot
- Then another robot!
- We beat the robots and get two tazers off of them
- We do some perusing, and Scout finds a BOOK on how to fly a specific ship, a camo membrane with some batteries
- A fine webbing that can be altered by small electrical charges - 10 mins to setup - +2 to stealth once charged. One charge per day of a battery.
- We find a box with a Drift Engine in it - it's obviously in disrepair.
- Pepper would need the right resources and a week of time to fix it
- We explore a bit more, find a few goodies (including a scan card)
- We find the ship!!
- In the hangar, we fight an AWFUL FUCKING MOLD MONSTER
- but we survive.
- We load the Drfit Engine into the ship
- Bunn calls down the group, Xenelon heals up HP, we rest and get our SP back
- we find 6000 UPBs in the hangar. woweeeee
- Everyone gets 1500 UPBs
- Before we can take off, some swarm monsters jump us
- Bunn almost dies, but we head the FUCK out
- But next time.... STARSHIP COMBAT!
8/23/2020
- Turns out Reda wasn't bad, just possessed by a slime
- We settle things in town and everyone is packing up to go to Reo City
- We send Susreth Susaro to go with them
- We go into the mountains and we come to the Hylax temple
- It looks like a bug
- We see a ruined tanker with two human bodies with three human bodies around the tanker
- Something tore out the engine of the tanker
- Two bodies lie on the ground, one looks like she was crawling back into the vehicle when she died
- We get the IDENTS of the 3 soldiers, plus their gear
- LOTSA GEAR
- We snipe the shit out of some bugs
- We enter the temple, find some mystical plates, dodge some traps
- We find Xelonan and have some talks with him, convince him to come with us -- even though he wanted to stay
- He explains how the swarm were once part of the greater collective, but "strayed from Hylax's light"
- We get healed... and then a bIG FUCKIN SWARM MONSTER SHOWS UP AND DROPS SOME BABY SWARM.
- It is rough.
- We survive the fight, and rest in the temple overnight.
- We get healed up
- Najeeri crackles in on the radio: "If you haven't reached the evac point by..." and it crackles out
- END OF PART 2
8/6/2020
- We open at a truck stop, killing some buggers
- We save some farmers who came from Lynmari
- Turns out the manager of the food processing plant they come from has been confiscating fuel from vehicles so no one else can leave
- She (the manager, Reda Cooper) claims that the company they work for was going to get them safe passage off the planet
- They ask about our commander (Najeeri)
- We grab a bunch of processed snacks from the truck stop, we throw a bunch in the back of the truck
- We drive and begin to drive next to a frozen river.
- We see black smoke in the distance, about 10 miles from Lynmari
- We see a big sign "The Greater Sahtor Waterworks", big smoke stacks
- we get fired on by a freaked out Lashunta - Susreth Susaro
- Bun and Scout intimidate the guy
- He's hearing something in his head, "Hylax will know."
- (Hylax is the deity of the Shirren)
- Hylax is a deity of peace
- Scout takes this guys gun and knife
- This guy is from the second battalion
- We decide to take him with us, he's a medic and cleans up Bun's wounds
- We get to Lynmari
- There's a big sign that says Longship Agricultural Alliance
- They're a food manufacturer
- We come across a bunch of townsfolks in front of a food processing plant
- A woman is at the head of the crowd, it's Reda Cooper
- We sneak into this big building where Reda went in
- We see Reda on the ground, and there's a slug like thing in the room
- The slime goes into SCOUTS BODY
- We some how fucking manage to beat it.... GOOD GOD
7/26/2020
- We're at Fort Gallant on Suskillon
- Commander Negeeri was getting her leg cut off
- And Pepper and Bun got a good night's rest
- Negeeri says, "It's the end of the world, Midnight Squad." They're evacuating the planet.
- We get into this massive tank-truck, Scout offers to drive/pilot
- We have a 2 hour drive to get to the Sahtor Region to Reos City so everyone can get the fuck out
- Scout finds 2 Mk1 serums of healing in the glove box of the tank-trunk
- suddenly, we see a swarm starship flying through the smoke
- It fires a pulsing green missile, missing us, but the acid of the missile leaves pock marks on the side of the tank-truck
- We survive the chase
- It'll be a few hours before we get to Reos City.
- We've been given orders to abandon vehicles about an hour outside of Reos city
- We get new orders after a commendation from Commander Negeeri
- We are supposed to find Xelonan, a priest at the Temple of Hylax, at a temple and a missing squad (4 soldiers)
- Scout knows that Hylax is a Shirren deity, a deity of diplomacy and peace. They call Hylax the "hug bug" -- not a nice nickname. Worshipped mostly by creatures with hive minds.
- There is historically a link between the Swarm and the Shirren
- Commander of the squadron is Quvenzh (leader of the team)
- 2nd battalion folks, more military
- We're the 5th, previously all wiped so it's less soldiery
- We're heading for a city called Lynmari
- We'll be given a troop transport
- We only have a few days to get there and back
- We rest for the evening, eating RME cubes, sort of chit chatting... getting to know each other a bit
- The LT. tells us to watch out for the "Scorpion" a prison... "Keep your eyes open."
- We drive about 60 miles, coming across some abandoned cars. A farmer runs out to us
- BUT IT WAS A TRICK!
- They run awayyyy