Difference between revisions of "Randir Archive 2"
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=== 12/12/2020 === | |||
* We go to visit Zelias and he heals us a lil | |||
* He asks us what we know about the gods | |||
* Randir knows of them, but does not have any real thought of them | |||
* Theo doubts the "power" of the gods | |||
* Zelias says thgere are things older than the gods... things in the earth | |||
** Ya know, like the computer we met | |||
* Some say it has bene years since the gods have spoken to the people | |||
** Stories say they come down to the world to influence things and display their power | |||
* Is the Empress of that kind? | |||
** She's thee "grand daughter" of a god... right? | |||
* When Araman Sur bled, it created wonderous areas in the world | |||
** If his blood held that power, imagine what he could do? | |||
* But these "gods" are mortal. They have emotions but they are mortal. | |||
* If we want to know more about her past, Stratus Stormwall is a scholar at the library or at the Order of Truth who knows more about it. | |||
* Randir offers to come have some tea sometime soon, just to hang out | |||
* We head back out into Caer Sen | |||
* We head over to the Order of Truth | |||
* We talk to this bro named Stratus Stormwall, blue skinned duded | |||
* Dude talks to us about magic, the empress didn't use components to make her magic work... right? | |||
* If she knows so much about magic, maybe that's what makes her a god? | |||
* She was educated in the Order of Truth | |||
* This dude seems very interested in Resurrection magic... | |||
* We break for dinner deciding... even with Randir's hesistation, we will help the Empress in her quest | |||
* We rest.... THEN WE LEVEL UP!!!!!! | |||
* The next morning, we head to see the Cinder Root Trio to check if Commander Foss has been around | |||
** No one has been around, they're doing well | |||
* We head out to see the Empress... and a small group of bluecoats seem to look away from us as we notice them | |||
* We walk away... | |||
* Suddenly, a dwarf pops out: [Something] Craghelm | |||
** He welcomes us | |||
* Ulertu and Randir overhear hr advisor saying, "She may NOT leave the palace." | |||
** RUH ROH | |||
** This dude doesn't seem to trust the Empress | |||
* We walk into the throne room | |||
* We accept her quest and she asks us what we want from her? | |||
** KNowledge of The Order of the Dragon -- one person | |||
** Information about the origins of magic | |||
** A boon for our future travels | |||
* She wants to know what is north where the Order Of the Dragon is | |||
** And what does she expect to do with the knowledge? | |||
** She expects we will know what to do when we find it | |||
* She believes Theo and Ulertu will find what they're after in the north | |||
** "Randir, attend to these places. You seek guidance. Seek out the power of this world. Seek out the heart of the forest." | |||
* "Go with my blessing." she says | |||
* Ok. SO we gotta go north. | |||
* Craghelm tells us come see him if/when we need transport | |||
* We don't have a timeframe here... | |||
* Before we leave the city, Randir wants to meet with Torbin. | |||
* So Randir goes to the Lockwood estate | |||
* He meets a halfling man, Osmo Lockwood | |||
** This dude goes and talks to Torbin | |||
** Osmo's Grand dad was "brought back" apparently -- lots of money | |||
** When he came back he wasn't the same person | |||
** If this money can't do what we need, he's not sure what to to make of Theo | |||
* Osmo asks Randir about the greatest magic he's ever witnessed | |||
** Randir tells a tale about a nomadic tribe who pulled all of the light out of the forest for some ritual | |||
** This chilled him to the bone. But it showed him there was something larger than him, his family, and the forest. | |||
* Osmo tells Randir about how the gods used to be more persuasive | |||
** The kind of magic used on Theo hasn't been seen in centuries | |||
** You can heal a wound, but you can't heal a soul | |||
* "If you friend is truly that special, well... we should hook ourselves to that wagon." | |||
* Dude hired an Order of the Truth guy Status Stormwall | |||
* Randir leaves, spreading flowers from his staff as he leaves | |||
* We need to: | |||
** Shop | |||
*** GET A MAP | |||
** Find transport | |||
** Speak to Torbin | |||
=== 11/28/2020 === | |||
* From last session: Torbin said, "If people could be brought back, people would hear about it. This kind of thing only happens in stories." | |||
* We make our way to the plaza which is PACKED--we get there a little late. | |||
* Ulertu and Theo see the Empress' guards around her far up by the foot of the steps of the risen platform far ahead | |||
* We see Pallas, the quartermaster from the notherner's ship | |||
* This dude seems to be confused as to why these boxes were being sent to Blackbriar | |||
* We explain the situation and he says, "What do we do?" | |||
* We need to find the northmen... Randir ponders | |||
* We only have minutes until the speech | |||
* Pallas recalls that the northmen went off to the sides of the square to get a better view closer to the fountain(?) | |||
* Just then Ultertu sees a blue scarf in the crowd... Randir pushes him towards the crowd, "Go find it, we will catch up" | |||
* We follow Ulertu, getting within 50-60ft of the stairs of the stage | |||
* He loses the blue scarf he was following... | |||
* He notices some of the guards are missing on the opposite side of the plaza on the roof. | |||
* Ulertu notices more people on the steps, specifically: Tane Faradon (the ranger from the White Orchard) | |||
* The horns come up, and the building in the center of the plaza opens it's 30ft tall doors. | |||
* The empress is among us. | |||
* The crowd gasps, then applauses massively | |||
* She's wreathed in golden light | |||
* She speaks: | |||
** She apologizes for being gone for so long | |||
** She wants to empower the people for the "Storms to come" | |||
*** SHE LOCKS EYES WITH RANDIR | |||
** She speaks about the battles beyond Caer Sen. (gesturing to Tane and his group) | |||
** Randir notices a shared look between the Senator and the Empress | |||
** She mentions people want her to step down | |||
** "I am the remainder of the gift from the Gods" | |||
*** Some voices shout dissent | |||
**** "YOU'RE A MURDERER!" | |||
**** "MY SENATOR WILL TAKE CARE OF ME!" | |||
*** People in the crowd begin to fight | |||
** The Empress pleads for unity | |||
* Randir sees a man across the plaza on a roof, with a bow drawn | |||
* INITIATIVE | |||
* We get in some fights, the Empress gets stabbed pretty badly, these fuckin assassins have goddamn poison | |||
* We get surrounded by the guards of the Empress | |||
* "You're coming with us!" | |||
* We're brought inside and the guards speak with us | |||
* The big Paladin who was helping the Senator is named Daario (something) | |||
** Dude warns us that we should be careful | |||
* We're allowed to be about a hundred feet away from here but when she speaks, it's as if she's right next to us | |||
** She thanks us | |||
* We tell her we sort of knew this would happen... | |||
* She asks us why we came to Caer Sen | |||
* She asks if we believe in fate | |||
* Randir and Ultertu believe in coincedence, Theo is unsure. His fate has been affected by higher powers in the past... | |||
* She approaches us | |||
* She is Empress Amalia Aramant | |||
* "Surely you feel guided by the hand of another?" | |||
** Theo remarks on this | |||
* The Empress wants to offer us a quest and Randir questions it | |||
** She peers into his mind and it is painful as he resists | |||
** She gazes into his mind and looks through the pages of his life | |||
* She says, "I know who you are..." | |||
* She explains that as she's gotten older, her wants and needs have changed. She no longer wants fame or fortune... | |||
* "All I have left is love for my family, for the city that raised me." | |||
* She says she has few friends and fewer allies | |||
* Randir asks, "but why us?" | |||
** She commands no armies, people who follow her follow her for things she's done | |||
** We would be unattached, we would not be blinded | |||
* Randir speaks for the group: "We would be up for any task." | |||
* We represent much of what this kingdom has lost, or forgotten | |||
* We talk of good and evil and power and... | |||
* The Empress does not want to show her full power to the people, she does not want to rule by fear | |||
* Randir asks what kind of power she could have if the three of them all can weild magic and can attain more | |||
* She asks if we wish to see what her power is | |||
* BOOM we're in a dark cave | |||
** we walk out of the cave over bodies | |||
** We come out to see the ruins of a huge battle | |||
** A single banner flies in the wind on a broken pike | |||
** There is a small crowd of people, a storm rages around | |||
** THe Empress emerges from the crowd, she is unhindered by the battle or the storm | |||
** We move closer to the group to hear a conversation | |||
** The Empress looks down on a man on his knees | |||
** She looks bored | |||
** This battle is against a lord who "broke the peace" | |||
** She waves her hand.... and this dude is unmade... turned to ash in front of the group | |||
** "This is what becomes of those who defy me; who threaten my peace." | |||
** She unmakes the rest of the man's guard | |||
* The scene fades.... and we're back in the Senate Hall | |||
* The Empress looks at us, shameful | |||
* Randir is kind of fucked up after this. He understands why she wouldn't want to use this power that way. | |||
** He can't fathom someone having that much power | |||
** He's disgusted by the inequality and unfairness and overt use of this power | |||
* She wants us to investigate and intervene where she cannot | |||
** She wants us to save the land | |||
* She's going to give us a day to decide if we want to help | |||
* Randir has a very bad hunch about The Empress | |||
** How can you deal with a "devil" like this and not see the other shoe fall? And when it does, how does it play out for us. | |||
* We kind of want to go speak to Zelias? | |||
* Visit the Order of Truth | |||
* And try to fix our relationship with Torbin. | |||
** Def want to know why he was so damn scared of The Gods / Resurrection. | |||
* So we wrap on us getting Lunch and prepping to go se Zelias | |||
=== 11/8/2020 === | |||
* We decide to accomplish three things before breakfast by splitting the party: | |||
** Theo is investigating the houses | |||
** Randir is investigating the docks | |||
** Ulertu is visiting Zelias | |||
* Randir sneaks down into this ship as a rat where Theo was the day before | |||
* On the way down, he avoids a crewmate going upstairs | |||
* He heads down one more set of stairs | |||
* He discovers some boxes covered in cloth, they smell metally, acrid | |||
* He pops out of wild shape and checks the boxes (they have the sigil) | |||
* He checks the ledger on the desk | |||
** Pallas is a new quartermaster as of 2 days ago, the previous one disappeared (According theo) | |||
* Letter with a sigil of a tree (on the desk) | |||
** Well educated writing, "Instructions for delivery of lord Blackbriar's belongings" | |||
** Deliver these boxes to the tavern in the dock district with the blue awnings - they will be collected and distributed to the correct locations | |||
*** Do not open or tamper with | |||
** In merchant guild markings with contents: | |||
*** 10 crates filled with clothing and personal sundries, books, items from his personal collection, his personal collection of cloaks & capes (which he is known for) | |||
* only 3 boxes under the cloth | |||
* He Notices that the tarp was here to cover the boxes and is much larger than the boxes that remain | |||
** Also, many holes around the cloth to pin them so they didn't get wet. | |||
* He decides to open the boxes | |||
** One box has pottery - clay and steel pottery lined with hay | |||
*** In one of the vases jingles | |||
*** All of the vases are filled with small intricate knives | |||
**** All of the knives are demascus steel | |||
** A collection of smaller boxes, intricately carved, silver fillagry | |||
*** The small boxes are super light, they hold a very flexible wood. As he touches it, it feels alive | |||
**** Randir hasn't encountered this before | |||
**** Randir takes a piece. | |||
** The lady blackbriar's makeup collection and cloaks | |||
*** one cloak looks REAL nice, maybe elven made (colorful patchwork leaves) | |||
*** Another is black satin | |||
*** The acrid smell is coming from the makeup containers, he opens one up and inside there isn't a liquid but like a very viscous liquid. | |||
*** Randir is certain this is poisonous and wouldn't be something to ingest. It's definitely put on a weapon. | |||
* Randir takes one knife, one piece of wood, and one portion of poison | |||
* He pops back into rat form and gets away | |||
* Then heads off to breakfast to meet Randir, Ulertu, and Theo with Torbin Lockwood | |||
* He's curious about how we like the city, Randir says you can get arrested and released for defending yourself in this city with no problem | |||
* He asks us about the Empress | |||
* Her dad was proven that he was not a god | |||
* Torbin believes the Empress must be powerful if she's lived for so long | |||
* He doesn't believe Theo has spoken to his god before... but we tell him it's true. | |||
* Theo fuckin died. But he's here. | |||
* He believes us, but he regards us VERY differently after. | |||
** Wariness and fear. | |||
* He walks off and Randir follows. | |||
* He doesn't believe that Theo should be alive. | |||
* He leaves. FUUUUUUUUUUUUUUUUUUUUCK | |||
* Randir explains what he found on the ship and pulls the three items he took from the ship | |||
** They gang checks the stuff out | |||
** The knife is a +1 dagger | |||
** The wood has some runes that do transmutation magic to turn it into a bow | |||
** The Poison is from a creature among the coast (WYRMS) that exerts a venom. They're big ol monsters. Descended from Dragons. | |||
*** Pirates would use this venom when fighting | |||
**** Many have taken the Dragon/Wyvern as their sigil (ORDER OF THE DRAGON) | |||
*** The container holds 2 applications on a blade | |||
* We surmise that these boxes were moving at the tavern we were at last night | |||
** How many people are armed now? | |||
** Should we try to kidnap the empress? | |||
* We finish breakfast and make our way to the plaza. | |||
* We need to do something.... but what? | |||
* END OF SESSION | |||
=== 10/11/2020 === | |||
* Randir is taken away by guards | |||
* Theo and Ulertu see as he is taken away and Theo questions Elena | |||
* Elena: "You should have never gotten involved." | |||
* Elena reveals she's been killing folks based on a list. | |||
** Arya style | |||
* For the last year, she's been finding them one by one | |||
* She's avenging her Father (and more?) | |||
* Elena offers to break randir out of jail, but it's a bad idea. "He'll be fine." | |||
* She offers to take Ulertu and Theo to investigate where the Empress may be assassinated tomorrow | |||
* We soar north... | |||
* A wagon carries Randir in the back | |||
* 3 guards take Randir into this prison | |||
* Randir is thrown into his cell, the guards yell, "Just admit it, and we'll hang ya. easy as that." | |||
* Randir is interrogated "Commander Foss" | |||
* He asks why we're in Caer Sen - randir gives a half truth. | |||
** "We're Root-heads" (aka followers of The Cinder Root Trio) | |||
* The interrogation goes... oddly. Randir pushes back against some of the magic this Inquisitor uses on him | |||
** The Inquisitor is reading through his memories, but Randir eventually resists | |||
** "You are so untrained..." the Foss says | |||
* Randir doesn't given anyone up... | |||
** "I've said what you wished me to say. That is all." -Randir | |||
* The Inquisitor tries one more push of magic. It doesn't work. | |||
* Randir is let go.......... | |||
* He goes invisible as he walks down the long road back to town. | |||
* Meanwhile in town, Theo and Ulertu are looking into the square where the Empress is appearing | |||
* They surmise that it's going to be pretty damn hard to pull this off | |||
** Elena explains how she thinks the presentation is going to go. | |||
** Lots of people, so it would be easier to blow the whole place up rather than kill one person | |||
** Someone would need to get EXTREMELY close to the Empress to assassinate her... | |||
* Randir eventually comes into town and comes across the gang | |||
* Elena recommends that maybe we need to reach out for help | |||
** We're supposed to meet A lockwood dude tomorrow for breakfast | |||
** Elena says that's too late | |||
* Is there someone else we can speak to? | |||
** Northerners? | |||
** Can we figure out who is on the Empress' guard? (Zelias said they might be part of this attempt) | |||
* We ask around about Northerners. Some folks mention seeing them in the Dock District. | |||
* Randir and Elena walk hand in hand and Elena explains her whole spiel to him via Message spell | |||
** She's trying to protect the Crimson Grove | |||
** Randir knows this is the center of the Cinder Root | |||
** This is the heart of that forest (where the group originally came from) | |||
** New ~200-300 years. | |||
** THey would tell him stories of this place, | |||
** A god was wounded in this place and brought life to where there was none | |||
** ^^ This is a rumor | |||
** IT's called the Cinder root because it burned but survived. | |||
* She was told that if she completes this list, then the forest will survive | |||
* "Who were you targeting tonight?" | |||
* "His name is not important. But he was the only person on the list" She just happened to be seen. | |||
* "HE is integral to ''something''." | |||
* Randir tells her she needs to be safe and aware of her surroundings. The Inquisitor is likely watching their every move. | |||
* We get to the dock ward, and we see this Northerner Ship | |||
* Theo recognizes it | |||
* But fuckin Bell and Dove are there. Shiiiiiit. | |||
* The sailors don't seem to mind them tossing rocks. | |||
* Dove and Elena leave with some instruments | |||
* Bell asks about what happened and he's PRETTY drunk | |||
* Doesn't care for Northerners it seems | |||
* Theo decides to go up on the ship | |||
** We decide a signal if things go awry: Yell "AHOY MATEY!" | |||
* Randir hangs next to Bell, Ulertu nearby -- but Ulertu sends ChukChuk up to the ship as well | |||
* Theo goes up the gangplank and sees 30-40 sailors playing cards, etc. | |||
* Theo talks to the 1st mate. He doesn't seem to believe the empress has powers | |||
* A kid from Theo's past, it turns out, works on the ship | |||
* Theo explains to this guy what we're doing... but he says that the ship has some unknown crates | |||
* People have been telling Theo's buddy not to open these crates | |||
* The crates are marked with a symbol of a diving bird on a blue background | |||
** THIS IS THE SYMBOL OF HOUSE GREY (they run the shipping guild) | |||
* It's a LITTLE suspicious that this family is shipping things undocumented | |||
* So what do we do next? | |||
* Wake up early, scope out the docks, meet the guy for breakfast... | |||
* QUICK RECAP: | |||
** We were told they might be DRESSED Northerners, but Northerners are common in the city | |||
** They either need to do this assassination very very close or very very big -- either way, very well equipped | |||
*** What that means, we don't knows | |||
** We've uncovered several shady dealings -- they MIGHT posess things in relation to an assassination attempt | |||
** We know that the Noble Families involved may be: | |||
*** Lockwood (we know Torbin Lockwood) | |||
*** THe Grey Family (see also: untracked boxes) | |||
*** Blackbriars are also a big family | |||
** The Senate has the most power in the city...? | |||
** Zelias The Keeper was vague about what he saw because the future is unwritten | |||
*** Maybe we should check in with him again? | |||
* Next time: | |||
** Breakfast With Torbin | |||
** Investigate the houses more | |||
** Check out the docks | |||
** Check in with Zelias | |||
=== 10/3/2020 === | |||
* So we shop around a bit so Theo can get some more traditional weapons: Scimitars | |||
* Before we go see the Cinder Root Trio, we decide to visit the Order of Truth at their big ol Lighthouse | |||
* As we move towards their lighthouse, the buildings become sparse, then gone as we get further from the city. | |||
* Out on a cliff, an ivory sandstone stands tall on the cliff. | |||
* The stone appears immaculate despite being right on the seaside | |||
* We enter and after asking about questions, we are taken to the office of a Gnome named Zavig Null. | |||
* Zavig knows of Zelias, he thinks he's pretty cool. | |||
* The Order here is established to understand WHY people are "here" (this city? this world?) | |||
** There is much knowledge beyond the walls of The Order or The Library | |||
** "Stories can be more valuable to establish truth than facts" | |||
** They're trying to study the history of Caer Sen? The empress and her family????? | |||
* Some of Ulertu's findings align with the founding of Caer Sen according to Zavig (and he gives Ulertu a journal) | |||
* Does the royal family actually posess super human abilities? | |||
** Amon Sur apparently had massive strength and charisma, he gathered some of the first explorers of the frontier | |||
** Some believe he was a god, but others see that they are simply more adept spellcasters | |||
* Ulertu asks about the Order of the Dragin and Zavig gets a little clammed up, so we push him a little on it. Politely. | |||
* He talks to us of "people being moved by something--a guild, a queen, etc." | |||
** "I believe that the name is a smokescreen for a power that has slept for a long time." | |||
** So it's a goddamn conspiracy. | |||
* We end up making our way into the dock district to go see the Cinder Root Trio | |||
** We approach the tavern and we see people gathering in and outside | |||
** Bell, Dove, and Elena are chilling outside inconspicuously | |||
** We (well, Randir) smoke some sugary weed with these guys | |||
*** It looks like a sausage and they call it the "elven word for Sausage" as a slang term | |||
* We mingle at the concert a bit. | |||
** Randir hypes the band | |||
** Theo takes notice of the muscle at the concert | |||
*** He sees some "knights" of the city | |||
*** Theo notices a quiet argument among some of the staff at the concert | |||
* Randir goes to look into it, and doesn't see much but burly men moving large boxes | |||
* Theo sees a guy watching the crowd, he looks like a northerner | |||
** He walks over, tries to convince him he's a northerner too.... but he's suddenly charmed by the man and compelled to go sit down. | |||
* Randir suggests we talk to this guy outside after the show! HOW DARE HE | |||
* Suddenly, Bell approaches... he can't find Elena. | |||
* We agree to help find her, Randir starts pushing through the crowd, Ulertu follows, it's... tough | |||
* Theo tries asking a town guard to help... he doesn't seem very interested | |||
* We see some people come up out of this downstairs area, Randir asks what's happening | |||
** The host ain't really telling the truth about it, Randir pushes past him and heads downstairs | |||
* We head down into the taproom | |||
* There's a small private room that has emptied out. The stairs turn again and we arrive at a long room stacked full of beer, liquor, wine, preserved food, etc. | |||
** In this room, there's a stone floor and it ends in a HUGE door that runs floor to ceiling. This would lead to the docks. | |||
** Against the door is Elena, standing over the body of a man collapsed on the ground. EIGHT LARGE THUGS LINE THE HALLWAY. | |||
* The leader fucker is Avudan Mar, he is with the shipping guild - Owned by the Grey family | |||
** His man was killed in process of delivery | |||
* We DUN GET IN A FIGHT | |||
* The big man gets away, Elena kills TWO DUDES | |||
* Randir goes down, but Elena revives him with a healing word using the ELVEN nickname she gave him | |||
** WHAT WAS THE NICKNAME??? | |||
* The thugs stick around to fight us | |||
* There is a STARK reminder that MURDER IS ILLEGAL HERE. Uh oh. | |||
* Randir frostbite's a guy next to Elena yelling some OTHER elven phrase to her | |||
** THERE IS SOMETHING HERE BETWEEN THEM - WHAT DID RANDIR SAY | |||
* The fight ends and Randir convinces Ulertu and Theo to run and let him take the blame. | |||
* It is a very dramatic cliffhanger. | |||
* '''Next time''': | |||
** What elven nickname did Elena give Randir? | |||
** What secret phrase (or phrases) do Randir and Elena have between them? | |||
*** Does Randir love Elena????? Or something else??? | |||
=== 9/12/2020 === | |||
* We wake in Caer Sen at the Ivory Inn | |||
* We have some breakfast | |||
* Randir watches the street as we eat outside | |||
** He's fascinated by the frenzy of activity as the city wakes up | |||
* Theo senses anticipation of something in the area... | |||
* A town crier comes by, he's a little nervous about something he's announcing | |||
** "The empress will be making an appearance tomorrow." | |||
* People are buggin' out | |||
* He doesn't have a lot of answers beyond the announcement | |||
* A Goliath near us chimes up that it's odd - she doesn't speak when she appears. | |||
* Her last appearance resulted in an attempted assassination | |||
* There's a group of people who believe her claim to godhood is a false one and believe that she should die. | |||
* This guy is Torbin Lockwood | |||
** Oh yeah, this dude is from a the very notable family in the city we heard about | |||
* We ask a bit more about the Empress - why would she make an appearance now? | |||
* Folks are worried about war breaking out nearby, there are no walls so any action could just roll into the city | |||
* We decide to meet this Torbin fella tomorrow before the ceremony | |||
* He gives us directions to the main library in the city | |||
* Buncha nerds here, reading books | |||
* The entrance reminds us of the Order of Truth location we came upon in the Ember Valley | |||
* Going into the library, all the noise of the city fades away | |||
* Some sort of magical sound dampening | |||
* Theo looks into old houses in Caer Sen and finds some info, but also finds a book about dragons | |||
** He finds some info about assassinations | |||
** Some info about dragons living along side of (or ruling?) the Giants | |||
*** Giants and Dragons seemed to have died off at the same time? | |||
* Randir is just looking around, meandering as he waits for his friends to find their info | |||
* He finds a set of wooden stairs, wrapped by a tree that goes upward | |||
* He gets to the top and can see all around the city | |||
* There is flower box on the windowsil | |||
** A hummingbird feeds from the flowers | |||
** After eating, the bird lands on his finger.... and winks. It leaps off his finger, ponders him, the zips away | |||
* UM | |||
* Randir dramatically, frantically runs down the stairs. Either he just met a smart bird or a FUCKIN DRUID JUST SAID HI TO HIM IN THIS BIG CITY | |||
* He needs to find his friends, ASAP | |||
* '''Remember''': Randir carries the heart of the forest with him now. So. This is ''probably'' relevant here. | |||
* Ultertu finds a shitload of books about history | |||
* We leave the library once Randir finds Theo and Ulertu again - he's looking for this hummingbird | |||
** It was an orange hummingbird with a turquoise band on his wing | |||
* No luck on the bird (didn't expect there to be) | |||
* But we're looking for this "Oldest House" in Caer Sen... | |||
* We do some walking around and get to a beautiful view (like Ibiza, Spain) where many older family homes exist | |||
* We stop for some pizza at a cafe that looks down the hill | |||
* Randir catches people's eyes as we eat, he stands out | |||
* One house in particular has a sigil of a silver bird on a blue and white field | |||
** This belongs to the "Grey" Family | |||
* Someone tells us to go speak with the Order of Truth at their location in the south side of the city on the first floor of a Lighthouse | |||
* Theo asks about the Blackbriar and Lockwood families estates | |||
** Blackbriar sigil: Thorns | |||
** Lockwood sigil: A large tree | |||
* We wander this old neighborhood and come across the Blackbriar estate | |||
** 3 story manor, super tall roof, overlooks the hill and the ocean/coast | |||
* The Lockwood manor is very sporadic - lots of new additions and modifications | |||
* Ulertu tries to open the box he needs to deliver but he becomes sucked into the spell of it before he drops it... def not mean to open it | |||
* We go to deliver it to the Blackbriar house... but they're not the "oldest" house in the city.... | |||
** So it's probably a physical building | |||
* We leave, and Randir sees the orange hummingbird | |||
* He brings to chase it, not doing too well - Randir crashes into some students | |||
* The trio runs to follow this hummingbird, going deeper into the heart of the city | |||
* The buildings begin to look older and older | |||
** Some are run down, some are huts... we enter a slum? | |||
* We turn a corner onto a plaza and Randir loses sight of the bird | |||
* Theo sees the bird flash into the hole of a doorway into a small building squashed between two homes | |||
* This little "building" is more of a wall for an alley with a simple roof | |||
* The door is a mosaic of color recessed into the "wall" | |||
** The hole above the door is like an old air circulation system | |||
* We wait for a moment and Randir looks around. There's a lot of apartments that look into this plaza. People mill about the plaza where a non-working fountain sits. The statue atop the fountain has been removed | |||
* Randir yells at the door, "I don't know why you revealed yourself to me hummingbird, but I believe it was for a reason! Please explain why you led me and my friends here today!" | |||
* And the door clicks unlocked. | |||
* Inside, a 100x100 room reveals a small desk in the middle of the room beneath a large chandelier. | |||
* A man sits at the desk, dark skin, large poofy hair, a small white goatee. | |||
* We walk towards the man, "It seems you were destined to be here today." | |||
* A hummingbird flies by, lighting the desk | |||
* The man is blind | |||
* He basically reveals that ''this'' is the oldest house in Caer Cen | |||
* He takes the box from Ulertu | |||
* His name is Zelias and he is the keeper of the Oldest House | |||
* His friend Persimmon (the bird) has told him about us | |||
* "She's not really a bird, she's happy you called her a bird..." | |||
** UH WHAT | |||
* Ulertu, it seems, has uncovered something Zelias thought had been lost?????? | |||
** Original Magic???? | |||
* It Zelias has much more to show us | |||
* We walk into a bright garden | |||
* He wants us to help figure out "what will be" | |||
* He wants us to be "agents of change" in the city | |||
* He wants us to help "ease transition" in the city??? | |||
* Apparently there might be another assassination attempt. He wants us to prevent the assassination. | |||
* "Who knows, we may meet the empress!" | |||
* If we're going to get involved, we need to be inconspicuous | |||
* He takes us through a door in the courtyard | |||
* We walk out onto a porous metal flooring | |||
* There is a pedastal, above it, an inverted pyramid | |||
** Oh shit. Another one? | |||
* He interacts with the pedestal... it creates an object | |||
* He pulls it from the table and tosses it to Theo - looks like armor | |||
* Randir asks: "Well, where do we start trying to prervent this assassination?" | |||
* He takes us for a walk out to a small fountain. We sit. | |||
* Zelias believes there is some sort of greater power who is revealing themselves now who's goal is to kill the Empress and replace the center of power in the province | |||
** Even if she's a figurehead, her existence helps people... | |||
* We should be looking for agents making the attempt, they're from the north -- styled in garb of the north (colorful clothing, sashes) | |||
* He believes they'll do this loudly, the more people who see this happen the better | |||
* The empress' guard weild scimitars and wear large pelts, they're called the "Furusia" - their weapons are usually poisonous or magic. | |||
* The empress' guard have been told about this assassination attempt -- Zelias worries, they may also be part of the attempt. | |||
* We move back to the entry room, it has transformed into a long hallway with a red carpet with multiple chandeliers. | |||
* "I wish you good luck." | |||
* "Come back and I'll speak to you about something... destiny." | |||
* We exit to the plaza | |||
* It's midafternoon when we leave The Oldest House | |||
* '''NEXT TIME''': | |||
** We scope out the area where the Empress will speak tomorrow | |||
** Theo needs to find a sword | |||
** Ulertu wants to visit the Order of Truth | |||
** Cinder Root Trio is playing tonight, maybe we go see them to round out the evening? | |||
=== 7/11/2020 === | |||
* We're having some breakfast with the Cinder Root Trio | |||
* We're a week's travel away from Cairsen | |||
* Bell asks us what we'd like to find out while we're traveling | |||
** Ulertu wants to find more libraries | |||
** Theo is looking for more info on the Order of the Dragon | |||
** Randir wants to........... do more weaving? | |||
* Someone bursts in, "Have you seen Tane?" | |||
* They need him to fight something | |||
* (I missed a lot of the discussion because I was distracted by something at home) | |||
* Tane steps out to these mercs who showed up and straight up murders a dude | |||
* So we get into a ding dang fight | |||
* They try to retreat, but we capture their "knight" captain (Jerrick) | |||
* Tane tells us to get along before it becomes a problem for us | |||
* We wake the captain, he was looking for the man Theo threatened who killed himself | |||
* The captain doesn't know anything about the Order of the Dragon | |||
* He thinks Theo is lying about his man being involved in the OotD | |||
* We get in the wagon and head out with the Cinder Root Trio | |||
* We travel for a week, with a few stops | |||
* We travel into the Oncala Province | |||
* On the travel, Randir works with Elena to make some new armor - WEAVING SKILLS | |||
* After 10 days, Randir has "Woven Armor" aka "Hide Armor" | |||
** Randir knows he could make this better, with more time and better materials | |||
* We eventually get to the city | |||
* At some point in the past Arumon Sur sat on the throne in Cairsen. | |||
* Arumon Sur believed himself a god | |||
* Arumon Sur died ~300 years ago, his daughter sits the throne now | |||
* Only some people believe she is a god | |||
* Bell tells us about the Lockwood family, very notable family in the city | |||
** Lumberers, carpenters, and paper makers | |||
** They tend to stand out | |||
** Bell says they're good folk | |||
** They're a family of Halflings / Goliaths, split in height ha. ha. ha. | |||
* Theo asks about the oldest house | |||
* We get to Cairsen, Randir is awestruck by the size and lights | |||
* SO much city. SO MUCH everything | |||
* Everything looks like it's made to last longer, costs more | |||
* Everyone is finely dressed, carts are more intricately designed | |||
* Strange pets, larger beasts of burden | |||
* We head up a hill to a small place to stay | |||
* We come to a sign that says, "The Ivory Inn" | |||
* We come into a big square / courtyard | |||
* Bell gets us a room, and he pays for it | |||
* We get an iron key each | |||
* We part ways with the Cinder Root Trio, but they give us a list of where they're playing over the next few days | |||
=== 6/13/2020 === | |||
* When Randir left Pella's Wish, he went to find Fate Tinderpool. | |||
* She tells him about many Druid Groves around the world. | |||
* Because he's not bound to a specific grove, he must carry the heart of the forest now | |||
* Fate passes, but she will live on in her forest | |||
* She leaves him with a blessing. Something that is drawn to the Amber Blade | |||
** Mechanically, it is now a +1 scimitar | |||
* Randir '''wishes''' to create some new armor with his new weaving skills that he learned from the Wood Elves | |||
* WE OPEN ON RANDIR TRAVELLING WITH THE CINDER ROOT TRIO | |||
* Bell, Dove, and Elena. | |||
* He's been travelling with this group for about a week | |||
* Randir feels this compulsion to travel west and so he found this group | |||
* They're from a forest far to the North. They're travelling back that way eventually. | |||
* They're on Tour. | |||
* Randir insinuates that Bell and Dove have some sort of romantic thing between them | |||
* We pull into White Orchard, a small village. | |||
* It's been six months and we're coming out of winter | |||
* We decide to stay the night there | |||
* Ulertu is meeting a member of the Order of Truth in White Orchard | |||
* They discuss Ulertu's findings and this person (Cairn) has a task for Ulertu: deliver a box to the oldest house in Caersen | |||
* Theo has found out about a group called The Order of the Dragon | |||
* Theo finds someone he's been looking for: Theo has him injured by his sword | |||
* Theo, "TELL ME WHAT YOU KNOW OF MY FATHER!" | |||
* The man slits his throat. | |||
* WE meet! We catch up! Randir is very excited! | |||
* We talk with Elena and Bell, they know some stuff about the Order of the Dragon | |||
* They're pretty much terrorists. They've infiltrated the north quite a bit. | |||
* "When anyone could be a spy for the Order of the Dragon, who can you trust?" | |||
* They give us some info about Caersen, the Empress there is more of a Figurehead. The senate is more powerful than she is. | |||
** Used be called "The Land of the Thousand Tribes" by the elves | |||
* The emperor at the time of founding used to claim he was a god. | |||
* "He killed too many people to be a unifier of people." | |||
* The Order of the Dragon usually leaves a sigil behind | |||
* Bell tells us about a small city called "Cape Verden" where many craftsmen live (or have retired) | |||
* A half elf storms into the tavern, he argues with the barkeep silently | |||
* After a while, the half elf sits down and eats begrudgeonly | |||
* Theo goes to talk to the barkeep, Randir goes off to look for Elena who walked off a moment before | |||
* Theo ends up talking to the heated half-elf | |||
** Named Tane Faradon | |||
* He's a fuckin ranger. But he's not respected. | |||
* Randir sees Elena, there's an awkward interaction and they come back in wet from the rain. | |||
* The gang talks into the night as the band plays more music | |||
* The music goes on and on turning into unplanned strumming and jamming | |||
* The gang turns in in thr wee hours of the night | |||
* The next day, the Cinder Root Trio orders breakfast for us | |||
* We decide that we'll continue to travel with the trio! Woohoo! | |||
--------------------- | |||
=== 12/12/2020 === | === 12/12/2020 === | ||
* We go to visit Zelias and he heals us a lil | * We go to visit Zelias and he heals us a lil |
Revision as of 23:44, 6 June 2021
12/12/2020
- We go to visit Zelias and he heals us a lil
- He asks us what we know about the gods
- Randir knows of them, but does not have any real thought of them
- Theo doubts the "power" of the gods
- Zelias says thgere are things older than the gods... things in the earth
- Ya know, like the computer we met
- Some say it has bene years since the gods have spoken to the people
- Stories say they come down to the world to influence things and display their power
- Is the Empress of that kind?
- She's thee "grand daughter" of a god... right?
- When Araman Sur bled, it created wonderous areas in the world
- If his blood held that power, imagine what he could do?
- But these "gods" are mortal. They have emotions but they are mortal.
- If we want to know more about her past, Stratus Stormwall is a scholar at the library or at the Order of Truth who knows more about it.
- Randir offers to come have some tea sometime soon, just to hang out
- We head back out into Caer Sen
- We head over to the Order of Truth
- We talk to this bro named Stratus Stormwall, blue skinned duded
- Dude talks to us about magic, the empress didn't use components to make her magic work... right?
- If she knows so much about magic, maybe that's what makes her a god?
- She was educated in the Order of Truth
- This dude seems very interested in Resurrection magic...
- We break for dinner deciding... even with Randir's hesistation, we will help the Empress in her quest
- We rest.... THEN WE LEVEL UP!!!!!!
- The next morning, we head to see the Cinder Root Trio to check if Commander Foss has been around
- No one has been around, they're doing well
- We head out to see the Empress... and a small group of bluecoats seem to look away from us as we notice them
- We walk away...
- Suddenly, a dwarf pops out: [Something] Craghelm
- He welcomes us
- Ulertu and Randir overhear hr advisor saying, "She may NOT leave the palace."
- RUH ROH
- This dude doesn't seem to trust the Empress
- We walk into the throne room
- We accept her quest and she asks us what we want from her?
- KNowledge of The Order of the Dragon -- one person
- Information about the origins of magic
- A boon for our future travels
- She wants to know what is north where the Order Of the Dragon is
- And what does she expect to do with the knowledge?
- She expects we will know what to do when we find it
- She believes Theo and Ulertu will find what they're after in the north
- "Randir, attend to these places. You seek guidance. Seek out the power of this world. Seek out the heart of the forest."
- "Go with my blessing." she says
- Ok. SO we gotta go north.
- Craghelm tells us come see him if/when we need transport
- We don't have a timeframe here...
- Before we leave the city, Randir wants to meet with Torbin.
- So Randir goes to the Lockwood estate
- He meets a halfling man, Osmo Lockwood
- This dude goes and talks to Torbin
- Osmo's Grand dad was "brought back" apparently -- lots of money
- When he came back he wasn't the same person
- If this money can't do what we need, he's not sure what to to make of Theo
- Osmo asks Randir about the greatest magic he's ever witnessed
- Randir tells a tale about a nomadic tribe who pulled all of the light out of the forest for some ritual
- This chilled him to the bone. But it showed him there was something larger than him, his family, and the forest.
- Osmo tells Randir about how the gods used to be more persuasive
- The kind of magic used on Theo hasn't been seen in centuries
- You can heal a wound, but you can't heal a soul
- "If you friend is truly that special, well... we should hook ourselves to that wagon."
- Dude hired an Order of the Truth guy Status Stormwall
- Randir leaves, spreading flowers from his staff as he leaves
- We need to:
- Shop
- GET A MAP
- Find transport
- Speak to Torbin
- Shop
11/28/2020
- From last session: Torbin said, "If people could be brought back, people would hear about it. This kind of thing only happens in stories."
- We make our way to the plaza which is PACKED--we get there a little late.
- Ulertu and Theo see the Empress' guards around her far up by the foot of the steps of the risen platform far ahead
- We see Pallas, the quartermaster from the notherner's ship
- This dude seems to be confused as to why these boxes were being sent to Blackbriar
- We explain the situation and he says, "What do we do?"
- We need to find the northmen... Randir ponders
- We only have minutes until the speech
- Pallas recalls that the northmen went off to the sides of the square to get a better view closer to the fountain(?)
- Just then Ultertu sees a blue scarf in the crowd... Randir pushes him towards the crowd, "Go find it, we will catch up"
- We follow Ulertu, getting within 50-60ft of the stairs of the stage
- He loses the blue scarf he was following...
- He notices some of the guards are missing on the opposite side of the plaza on the roof.
- Ulertu notices more people on the steps, specifically: Tane Faradon (the ranger from the White Orchard)
- The horns come up, and the building in the center of the plaza opens it's 30ft tall doors.
- The empress is among us.
- The crowd gasps, then applauses massively
- She's wreathed in golden light
- She speaks:
- She apologizes for being gone for so long
- She wants to empower the people for the "Storms to come"
- SHE LOCKS EYES WITH RANDIR
- She speaks about the battles beyond Caer Sen. (gesturing to Tane and his group)
- Randir notices a shared look between the Senator and the Empress
- She mentions people want her to step down
- "I am the remainder of the gift from the Gods"
- Some voices shout dissent
- "YOU'RE A MURDERER!"
- "MY SENATOR WILL TAKE CARE OF ME!"
- People in the crowd begin to fight
- Some voices shout dissent
- The Empress pleads for unity
- Randir sees a man across the plaza on a roof, with a bow drawn
- INITIATIVE
- We get in some fights, the Empress gets stabbed pretty badly, these fuckin assassins have goddamn poison
- We get surrounded by the guards of the Empress
- "You're coming with us!"
- We're brought inside and the guards speak with us
- The big Paladin who was helping the Senator is named Daario (something)
- Dude warns us that we should be careful
- We're allowed to be about a hundred feet away from here but when she speaks, it's as if she's right next to us
- She thanks us
- We tell her we sort of knew this would happen...
- She asks us why we came to Caer Sen
- She asks if we believe in fate
- Randir and Ultertu believe in coincedence, Theo is unsure. His fate has been affected by higher powers in the past...
- She approaches us
- She is Empress Amalia Aramant
- "Surely you feel guided by the hand of another?"
- Theo remarks on this
- The Empress wants to offer us a quest and Randir questions it
- She peers into his mind and it is painful as he resists
- She gazes into his mind and looks through the pages of his life
- She says, "I know who you are..."
- She explains that as she's gotten older, her wants and needs have changed. She no longer wants fame or fortune...
- "All I have left is love for my family, for the city that raised me."
- She says she has few friends and fewer allies
- Randir asks, "but why us?"
- She commands no armies, people who follow her follow her for things she's done
- We would be unattached, we would not be blinded
- Randir speaks for the group: "We would be up for any task."
- We represent much of what this kingdom has lost, or forgotten
- We talk of good and evil and power and...
- The Empress does not want to show her full power to the people, she does not want to rule by fear
- Randir asks what kind of power she could have if the three of them all can weild magic and can attain more
- She asks if we wish to see what her power is
- BOOM we're in a dark cave
- we walk out of the cave over bodies
- We come out to see the ruins of a huge battle
- A single banner flies in the wind on a broken pike
- There is a small crowd of people, a storm rages around
- THe Empress emerges from the crowd, she is unhindered by the battle or the storm
- We move closer to the group to hear a conversation
- The Empress looks down on a man on his knees
- She looks bored
- This battle is against a lord who "broke the peace"
- She waves her hand.... and this dude is unmade... turned to ash in front of the group
- "This is what becomes of those who defy me; who threaten my peace."
- She unmakes the rest of the man's guard
- The scene fades.... and we're back in the Senate Hall
- The Empress looks at us, shameful
- Randir is kind of fucked up after this. He understands why she wouldn't want to use this power that way.
- He can't fathom someone having that much power
- He's disgusted by the inequality and unfairness and overt use of this power
- She wants us to investigate and intervene where she cannot
- She wants us to save the land
- She's going to give us a day to decide if we want to help
- Randir has a very bad hunch about The Empress
- How can you deal with a "devil" like this and not see the other shoe fall? And when it does, how does it play out for us.
- We kind of want to go speak to Zelias?
- Visit the Order of Truth
- And try to fix our relationship with Torbin.
- Def want to know why he was so damn scared of The Gods / Resurrection.
- So we wrap on us getting Lunch and prepping to go se Zelias
11/8/2020
- We decide to accomplish three things before breakfast by splitting the party:
- Theo is investigating the houses
- Randir is investigating the docks
- Ulertu is visiting Zelias
- Randir sneaks down into this ship as a rat where Theo was the day before
- On the way down, he avoids a crewmate going upstairs
- He heads down one more set of stairs
- He discovers some boxes covered in cloth, they smell metally, acrid
- He pops out of wild shape and checks the boxes (they have the sigil)
- He checks the ledger on the desk
- Pallas is a new quartermaster as of 2 days ago, the previous one disappeared (According theo)
- Letter with a sigil of a tree (on the desk)
- Well educated writing, "Instructions for delivery of lord Blackbriar's belongings"
- Deliver these boxes to the tavern in the dock district with the blue awnings - they will be collected and distributed to the correct locations
- Do not open or tamper with
- In merchant guild markings with contents:
- 10 crates filled with clothing and personal sundries, books, items from his personal collection, his personal collection of cloaks & capes (which he is known for)
- only 3 boxes under the cloth
- He Notices that the tarp was here to cover the boxes and is much larger than the boxes that remain
- Also, many holes around the cloth to pin them so they didn't get wet.
- He decides to open the boxes
- One box has pottery - clay and steel pottery lined with hay
- In one of the vases jingles
- All of the vases are filled with small intricate knives
- All of the knives are demascus steel
- A collection of smaller boxes, intricately carved, silver fillagry
- The small boxes are super light, they hold a very flexible wood. As he touches it, it feels alive
- Randir hasn't encountered this before
- Randir takes a piece.
- The small boxes are super light, they hold a very flexible wood. As he touches it, it feels alive
- The lady blackbriar's makeup collection and cloaks
- one cloak looks REAL nice, maybe elven made (colorful patchwork leaves)
- Another is black satin
- The acrid smell is coming from the makeup containers, he opens one up and inside there isn't a liquid but like a very viscous liquid.
- Randir is certain this is poisonous and wouldn't be something to ingest. It's definitely put on a weapon.
- One box has pottery - clay and steel pottery lined with hay
- Randir takes one knife, one piece of wood, and one portion of poison
- He pops back into rat form and gets away
- Then heads off to breakfast to meet Randir, Ulertu, and Theo with Torbin Lockwood
- He's curious about how we like the city, Randir says you can get arrested and released for defending yourself in this city with no problem
- He asks us about the Empress
- Her dad was proven that he was not a god
- Torbin believes the Empress must be powerful if she's lived for so long
- He doesn't believe Theo has spoken to his god before... but we tell him it's true.
- Theo fuckin died. But he's here.
- He believes us, but he regards us VERY differently after.
- Wariness and fear.
- He walks off and Randir follows.
- He doesn't believe that Theo should be alive.
- He leaves. FUUUUUUUUUUUUUUUUUUUUCK
- Randir explains what he found on the ship and pulls the three items he took from the ship
- They gang checks the stuff out
- The knife is a +1 dagger
- The wood has some runes that do transmutation magic to turn it into a bow
- The Poison is from a creature among the coast (WYRMS) that exerts a venom. They're big ol monsters. Descended from Dragons.
- Pirates would use this venom when fighting
- Many have taken the Dragon/Wyvern as their sigil (ORDER OF THE DRAGON)
- The container holds 2 applications on a blade
- Pirates would use this venom when fighting
- We surmise that these boxes were moving at the tavern we were at last night
- How many people are armed now?
- Should we try to kidnap the empress?
- We finish breakfast and make our way to the plaza.
- We need to do something.... but what?
- END OF SESSION
10/11/2020
- Randir is taken away by guards
- Theo and Ulertu see as he is taken away and Theo questions Elena
- Elena: "You should have never gotten involved."
- Elena reveals she's been killing folks based on a list.
- Arya style
- For the last year, she's been finding them one by one
- She's avenging her Father (and more?)
- Elena offers to break randir out of jail, but it's a bad idea. "He'll be fine."
- She offers to take Ulertu and Theo to investigate where the Empress may be assassinated tomorrow
- We soar north...
- A wagon carries Randir in the back
- 3 guards take Randir into this prison
- Randir is thrown into his cell, the guards yell, "Just admit it, and we'll hang ya. easy as that."
- Randir is interrogated "Commander Foss"
- He asks why we're in Caer Sen - randir gives a half truth.
- "We're Root-heads" (aka followers of The Cinder Root Trio)
- The interrogation goes... oddly. Randir pushes back against some of the magic this Inquisitor uses on him
- The Inquisitor is reading through his memories, but Randir eventually resists
- "You are so untrained..." the Foss says
- Randir doesn't given anyone up...
- "I've said what you wished me to say. That is all." -Randir
- The Inquisitor tries one more push of magic. It doesn't work.
- Randir is let go..........
- He goes invisible as he walks down the long road back to town.
- Meanwhile in town, Theo and Ulertu are looking into the square where the Empress is appearing
- They surmise that it's going to be pretty damn hard to pull this off
- Elena explains how she thinks the presentation is going to go.
- Lots of people, so it would be easier to blow the whole place up rather than kill one person
- Someone would need to get EXTREMELY close to the Empress to assassinate her...
- Randir eventually comes into town and comes across the gang
- Elena recommends that maybe we need to reach out for help
- We're supposed to meet A lockwood dude tomorrow for breakfast
- Elena says that's too late
- Is there someone else we can speak to?
- Northerners?
- Can we figure out who is on the Empress' guard? (Zelias said they might be part of this attempt)
- We ask around about Northerners. Some folks mention seeing them in the Dock District.
- Randir and Elena walk hand in hand and Elena explains her whole spiel to him via Message spell
- She's trying to protect the Crimson Grove
- Randir knows this is the center of the Cinder Root
- This is the heart of that forest (where the group originally came from)
- New ~200-300 years.
- THey would tell him stories of this place,
- A god was wounded in this place and brought life to where there was none
- ^^ This is a rumor
- IT's called the Cinder root because it burned but survived.
- She was told that if she completes this list, then the forest will survive
- "Who were you targeting tonight?"
- "His name is not important. But he was the only person on the list" She just happened to be seen.
- "HE is integral to something."
- Randir tells her she needs to be safe and aware of her surroundings. The Inquisitor is likely watching their every move.
- We get to the dock ward, and we see this Northerner Ship
- Theo recognizes it
- But fuckin Bell and Dove are there. Shiiiiiit.
- The sailors don't seem to mind them tossing rocks.
- Dove and Elena leave with some instruments
- Bell asks about what happened and he's PRETTY drunk
- Doesn't care for Northerners it seems
- Theo decides to go up on the ship
- We decide a signal if things go awry: Yell "AHOY MATEY!"
- Randir hangs next to Bell, Ulertu nearby -- but Ulertu sends ChukChuk up to the ship as well
- Theo goes up the gangplank and sees 30-40 sailors playing cards, etc.
- Theo talks to the 1st mate. He doesn't seem to believe the empress has powers
- A kid from Theo's past, it turns out, works on the ship
- Theo explains to this guy what we're doing... but he says that the ship has some unknown crates
- People have been telling Theo's buddy not to open these crates
- The crates are marked with a symbol of a diving bird on a blue background
- THIS IS THE SYMBOL OF HOUSE GREY (they run the shipping guild)
- It's a LITTLE suspicious that this family is shipping things undocumented
- So what do we do next?
- Wake up early, scope out the docks, meet the guy for breakfast...
- QUICK RECAP:
- We were told they might be DRESSED Northerners, but Northerners are common in the city
- They either need to do this assassination very very close or very very big -- either way, very well equipped
- What that means, we don't knows
- We've uncovered several shady dealings -- they MIGHT posess things in relation to an assassination attempt
- We know that the Noble Families involved may be:
- Lockwood (we know Torbin Lockwood)
- THe Grey Family (see also: untracked boxes)
- Blackbriars are also a big family
- The Senate has the most power in the city...?
- Zelias The Keeper was vague about what he saw because the future is unwritten
- Maybe we should check in with him again?
- Next time:
- Breakfast With Torbin
- Investigate the houses more
- Check out the docks
- Check in with Zelias
10/3/2020
- So we shop around a bit so Theo can get some more traditional weapons: Scimitars
- Before we go see the Cinder Root Trio, we decide to visit the Order of Truth at their big ol Lighthouse
- As we move towards their lighthouse, the buildings become sparse, then gone as we get further from the city.
- Out on a cliff, an ivory sandstone stands tall on the cliff.
- The stone appears immaculate despite being right on the seaside
- We enter and after asking about questions, we are taken to the office of a Gnome named Zavig Null.
- Zavig knows of Zelias, he thinks he's pretty cool.
- The Order here is established to understand WHY people are "here" (this city? this world?)
- There is much knowledge beyond the walls of The Order or The Library
- "Stories can be more valuable to establish truth than facts"
- They're trying to study the history of Caer Sen? The empress and her family?????
- Some of Ulertu's findings align with the founding of Caer Sen according to Zavig (and he gives Ulertu a journal)
- Does the royal family actually posess super human abilities?
- Amon Sur apparently had massive strength and charisma, he gathered some of the first explorers of the frontier
- Some believe he was a god, but others see that they are simply more adept spellcasters
- Ulertu asks about the Order of the Dragin and Zavig gets a little clammed up, so we push him a little on it. Politely.
- He talks to us of "people being moved by something--a guild, a queen, etc."
- "I believe that the name is a smokescreen for a power that has slept for a long time."
- So it's a goddamn conspiracy.
- We end up making our way into the dock district to go see the Cinder Root Trio
- We approach the tavern and we see people gathering in and outside
- Bell, Dove, and Elena are chilling outside inconspicuously
- We (well, Randir) smoke some sugary weed with these guys
- It looks like a sausage and they call it the "elven word for Sausage" as a slang term
- We mingle at the concert a bit.
- Randir hypes the band
- Theo takes notice of the muscle at the concert
- He sees some "knights" of the city
- Theo notices a quiet argument among some of the staff at the concert
- Randir goes to look into it, and doesn't see much but burly men moving large boxes
- Theo sees a guy watching the crowd, he looks like a northerner
- He walks over, tries to convince him he's a northerner too.... but he's suddenly charmed by the man and compelled to go sit down.
- Randir suggests we talk to this guy outside after the show! HOW DARE HE
- Suddenly, Bell approaches... he can't find Elena.
- We agree to help find her, Randir starts pushing through the crowd, Ulertu follows, it's... tough
- Theo tries asking a town guard to help... he doesn't seem very interested
- We see some people come up out of this downstairs area, Randir asks what's happening
- The host ain't really telling the truth about it, Randir pushes past him and heads downstairs
- We head down into the taproom
- There's a small private room that has emptied out. The stairs turn again and we arrive at a long room stacked full of beer, liquor, wine, preserved food, etc.
- In this room, there's a stone floor and it ends in a HUGE door that runs floor to ceiling. This would lead to the docks.
- Against the door is Elena, standing over the body of a man collapsed on the ground. EIGHT LARGE THUGS LINE THE HALLWAY.
- The leader fucker is Avudan Mar, he is with the shipping guild - Owned by the Grey family
- His man was killed in process of delivery
- We DUN GET IN A FIGHT
- The big man gets away, Elena kills TWO DUDES
- Randir goes down, but Elena revives him with a healing word using the ELVEN nickname she gave him
- WHAT WAS THE NICKNAME???
- The thugs stick around to fight us
- There is a STARK reminder that MURDER IS ILLEGAL HERE. Uh oh.
- Randir frostbite's a guy next to Elena yelling some OTHER elven phrase to her
- THERE IS SOMETHING HERE BETWEEN THEM - WHAT DID RANDIR SAY
- The fight ends and Randir convinces Ulertu and Theo to run and let him take the blame.
- It is a very dramatic cliffhanger.
- Next time:
- What elven nickname did Elena give Randir?
- What secret phrase (or phrases) do Randir and Elena have between them?
- Does Randir love Elena????? Or something else???
9/12/2020
- We wake in Caer Sen at the Ivory Inn
- We have some breakfast
- Randir watches the street as we eat outside
- He's fascinated by the frenzy of activity as the city wakes up
- Theo senses anticipation of something in the area...
- A town crier comes by, he's a little nervous about something he's announcing
- "The empress will be making an appearance tomorrow."
- People are buggin' out
- He doesn't have a lot of answers beyond the announcement
- A Goliath near us chimes up that it's odd - she doesn't speak when she appears.
- Her last appearance resulted in an attempted assassination
- There's a group of people who believe her claim to godhood is a false one and believe that she should die.
- This guy is Torbin Lockwood
- Oh yeah, this dude is from a the very notable family in the city we heard about
- We ask a bit more about the Empress - why would she make an appearance now?
- Folks are worried about war breaking out nearby, there are no walls so any action could just roll into the city
- We decide to meet this Torbin fella tomorrow before the ceremony
- He gives us directions to the main library in the city
- Buncha nerds here, reading books
- The entrance reminds us of the Order of Truth location we came upon in the Ember Valley
- Going into the library, all the noise of the city fades away
- Some sort of magical sound dampening
- Theo looks into old houses in Caer Sen and finds some info, but also finds a book about dragons
- He finds some info about assassinations
- Some info about dragons living along side of (or ruling?) the Giants
- Giants and Dragons seemed to have died off at the same time?
- Randir is just looking around, meandering as he waits for his friends to find their info
- He finds a set of wooden stairs, wrapped by a tree that goes upward
- He gets to the top and can see all around the city
- There is flower box on the windowsil
- A hummingbird feeds from the flowers
- After eating, the bird lands on his finger.... and winks. It leaps off his finger, ponders him, the zips away
- UM
- Randir dramatically, frantically runs down the stairs. Either he just met a smart bird or a FUCKIN DRUID JUST SAID HI TO HIM IN THIS BIG CITY
- He needs to find his friends, ASAP
- Remember: Randir carries the heart of the forest with him now. So. This is probably relevant here.
- Ultertu finds a shitload of books about history
- We leave the library once Randir finds Theo and Ulertu again - he's looking for this hummingbird
- It was an orange hummingbird with a turquoise band on his wing
- No luck on the bird (didn't expect there to be)
- But we're looking for this "Oldest House" in Caer Sen...
- We do some walking around and get to a beautiful view (like Ibiza, Spain) where many older family homes exist
- We stop for some pizza at a cafe that looks down the hill
- Randir catches people's eyes as we eat, he stands out
- One house in particular has a sigil of a silver bird on a blue and white field
- This belongs to the "Grey" Family
- Someone tells us to go speak with the Order of Truth at their location in the south side of the city on the first floor of a Lighthouse
- Theo asks about the Blackbriar and Lockwood families estates
- Blackbriar sigil: Thorns
- Lockwood sigil: A large tree
- We wander this old neighborhood and come across the Blackbriar estate
- 3 story manor, super tall roof, overlooks the hill and the ocean/coast
- The Lockwood manor is very sporadic - lots of new additions and modifications
- Ulertu tries to open the box he needs to deliver but he becomes sucked into the spell of it before he drops it... def not mean to open it
- We go to deliver it to the Blackbriar house... but they're not the "oldest" house in the city....
- So it's probably a physical building
- We leave, and Randir sees the orange hummingbird
- He brings to chase it, not doing too well - Randir crashes into some students
- The trio runs to follow this hummingbird, going deeper into the heart of the city
- The buildings begin to look older and older
- Some are run down, some are huts... we enter a slum?
- We turn a corner onto a plaza and Randir loses sight of the bird
- Theo sees the bird flash into the hole of a doorway into a small building squashed between two homes
- This little "building" is more of a wall for an alley with a simple roof
- The door is a mosaic of color recessed into the "wall"
- The hole above the door is like an old air circulation system
- We wait for a moment and Randir looks around. There's a lot of apartments that look into this plaza. People mill about the plaza where a non-working fountain sits. The statue atop the fountain has been removed
- Randir yells at the door, "I don't know why you revealed yourself to me hummingbird, but I believe it was for a reason! Please explain why you led me and my friends here today!"
- And the door clicks unlocked.
- Inside, a 100x100 room reveals a small desk in the middle of the room beneath a large chandelier.
- A man sits at the desk, dark skin, large poofy hair, a small white goatee.
- We walk towards the man, "It seems you were destined to be here today."
- A hummingbird flies by, lighting the desk
- The man is blind
- He basically reveals that this is the oldest house in Caer Cen
- He takes the box from Ulertu
- His name is Zelias and he is the keeper of the Oldest House
- His friend Persimmon (the bird) has told him about us
- "She's not really a bird, she's happy you called her a bird..."
- UH WHAT
- Ulertu, it seems, has uncovered something Zelias thought had been lost??????
- Original Magic????
- It Zelias has much more to show us
- We walk into a bright garden
- He wants us to help figure out "what will be"
- He wants us to be "agents of change" in the city
- He wants us to help "ease transition" in the city???
- Apparently there might be another assassination attempt. He wants us to prevent the assassination.
- "Who knows, we may meet the empress!"
- If we're going to get involved, we need to be inconspicuous
- He takes us through a door in the courtyard
- We walk out onto a porous metal flooring
- There is a pedastal, above it, an inverted pyramid
- Oh shit. Another one?
- He interacts with the pedestal... it creates an object
- He pulls it from the table and tosses it to Theo - looks like armor
- Randir asks: "Well, where do we start trying to prervent this assassination?"
- He takes us for a walk out to a small fountain. We sit.
- Zelias believes there is some sort of greater power who is revealing themselves now who's goal is to kill the Empress and replace the center of power in the province
- Even if she's a figurehead, her existence helps people...
- We should be looking for agents making the attempt, they're from the north -- styled in garb of the north (colorful clothing, sashes)
- He believes they'll do this loudly, the more people who see this happen the better
- The empress' guard weild scimitars and wear large pelts, they're called the "Furusia" - their weapons are usually poisonous or magic.
- The empress' guard have been told about this assassination attempt -- Zelias worries, they may also be part of the attempt.
- We move back to the entry room, it has transformed into a long hallway with a red carpet with multiple chandeliers.
- "I wish you good luck."
- "Come back and I'll speak to you about something... destiny."
- We exit to the plaza
- It's midafternoon when we leave The Oldest House
- NEXT TIME:
- We scope out the area where the Empress will speak tomorrow
- Theo needs to find a sword
- Ulertu wants to visit the Order of Truth
- Cinder Root Trio is playing tonight, maybe we go see them to round out the evening?
7/11/2020
- We're having some breakfast with the Cinder Root Trio
- We're a week's travel away from Cairsen
- Bell asks us what we'd like to find out while we're traveling
- Ulertu wants to find more libraries
- Theo is looking for more info on the Order of the Dragon
- Randir wants to........... do more weaving?
- Someone bursts in, "Have you seen Tane?"
- They need him to fight something
- (I missed a lot of the discussion because I was distracted by something at home)
- Tane steps out to these mercs who showed up and straight up murders a dude
- So we get into a ding dang fight
- They try to retreat, but we capture their "knight" captain (Jerrick)
- Tane tells us to get along before it becomes a problem for us
- We wake the captain, he was looking for the man Theo threatened who killed himself
- The captain doesn't know anything about the Order of the Dragon
- He thinks Theo is lying about his man being involved in the OotD
- We get in the wagon and head out with the Cinder Root Trio
- We travel for a week, with a few stops
- We travel into the Oncala Province
- On the travel, Randir works with Elena to make some new armor - WEAVING SKILLS
- After 10 days, Randir has "Woven Armor" aka "Hide Armor"
- Randir knows he could make this better, with more time and better materials
- We eventually get to the city
- At some point in the past Arumon Sur sat on the throne in Cairsen.
- Arumon Sur believed himself a god
- Arumon Sur died ~300 years ago, his daughter sits the throne now
- Only some people believe she is a god
- Bell tells us about the Lockwood family, very notable family in the city
- Lumberers, carpenters, and paper makers
- They tend to stand out
- Bell says they're good folk
- They're a family of Halflings / Goliaths, split in height ha. ha. ha.
- Theo asks about the oldest house
- We get to Cairsen, Randir is awestruck by the size and lights
- SO much city. SO MUCH everything
- Everything looks like it's made to last longer, costs more
- Everyone is finely dressed, carts are more intricately designed
- Strange pets, larger beasts of burden
- We head up a hill to a small place to stay
- We come to a sign that says, "The Ivory Inn"
- We come into a big square / courtyard
- Bell gets us a room, and he pays for it
- We get an iron key each
- We part ways with the Cinder Root Trio, but they give us a list of where they're playing over the next few days
6/13/2020
- When Randir left Pella's Wish, he went to find Fate Tinderpool.
- She tells him about many Druid Groves around the world.
- Because he's not bound to a specific grove, he must carry the heart of the forest now
- Fate passes, but she will live on in her forest
- She leaves him with a blessing. Something that is drawn to the Amber Blade
- Mechanically, it is now a +1 scimitar
- Randir wishes to create some new armor with his new weaving skills that he learned from the Wood Elves
- WE OPEN ON RANDIR TRAVELLING WITH THE CINDER ROOT TRIO
- Bell, Dove, and Elena.
- He's been travelling with this group for about a week
- Randir feels this compulsion to travel west and so he found this group
- They're from a forest far to the North. They're travelling back that way eventually.
- They're on Tour.
- Randir insinuates that Bell and Dove have some sort of romantic thing between them
- We pull into White Orchard, a small village.
- It's been six months and we're coming out of winter
- We decide to stay the night there
- Ulertu is meeting a member of the Order of Truth in White Orchard
- They discuss Ulertu's findings and this person (Cairn) has a task for Ulertu: deliver a box to the oldest house in Caersen
- Theo has found out about a group called The Order of the Dragon
- Theo finds someone he's been looking for: Theo has him injured by his sword
- Theo, "TELL ME WHAT YOU KNOW OF MY FATHER!"
- The man slits his throat.
- WE meet! We catch up! Randir is very excited!
- We talk with Elena and Bell, they know some stuff about the Order of the Dragon
- They're pretty much terrorists. They've infiltrated the north quite a bit.
- "When anyone could be a spy for the Order of the Dragon, who can you trust?"
- They give us some info about Caersen, the Empress there is more of a Figurehead. The senate is more powerful than she is.
- Used be called "The Land of the Thousand Tribes" by the elves
- The emperor at the time of founding used to claim he was a god.
- "He killed too many people to be a unifier of people."
- The Order of the Dragon usually leaves a sigil behind
- Bell tells us about a small city called "Cape Verden" where many craftsmen live (or have retired)
- A half elf storms into the tavern, he argues with the barkeep silently
- After a while, the half elf sits down and eats begrudgeonly
- Theo goes to talk to the barkeep, Randir goes off to look for Elena who walked off a moment before
- Theo ends up talking to the heated half-elf
- Named Tane Faradon
- He's a fuckin ranger. But he's not respected.
- Randir sees Elena, there's an awkward interaction and they come back in wet from the rain.
- The gang talks into the night as the band plays more music
- The music goes on and on turning into unplanned strumming and jamming
- The gang turns in in thr wee hours of the night
- The next day, the Cinder Root Trio orders breakfast for us
- We decide that we'll continue to travel with the trio! Woohoo!
12/12/2020
- We go to visit Zelias and he heals us a lil
- He asks us what we know about the gods
- Randir knows of them, but does not have any real thought of them
- Theo doubts the "power" of the gods
- Zelias says thgere are things older than the gods... things in the earth
- Ya know, like the computer we met
- Some say it has bene years since the gods have spoken to the people
- Stories say they come down to the world to influence things and display their power
- Is the Empress of that kind?
- She's thee "grand daughter" of a god... right?
- When Araman Sur bled, it created wonderous areas in the world
- If his blood held that power, imagine what he could do?
- But these "gods" are mortal. They have emotions but they are mortal.
- If we want to know more about her past, Stratus Stormwall is a scholar at the library or at the Order of Truth who knows more about it.
- Randir offers to come have some tea sometime soon, just to hang out
- We head back out into Caer Sen
- We head over to the Order of Truth
- We talk to this bro named Stratus Stormwall, blue skinned duded
- Dude talks to us about magic, the empress didn't use components to make her magic work... right?
- If she knows so much about magic, maybe that's what makes her a god?
- She was educated in the Order of Truth
- This dude seems very interested in Resurrection magic...
- We break for dinner deciding... even with Randir's hesistation, we will help the Empress in her quest
- We rest.... THEN WE LEVEL UP!!!!!!
- The next morning, we head to see the Cinder Root Trio to check if Commander Foss has been around
- No one has been around, they're doing well
- We head out to see the Empress... and a small group of bluecoats seem to look away from us as we notice them
- We walk away...
- Suddenly, a dwarf pops out: [Something] Craghelm
- He welcomes us
- Ulertu and Randir overhear hr advisor saying, "She may NOT leave the palace."
- RUH ROH
- This dude doesn't seem to trust the Empress
- We walk into the throne room
- We accept her quest and she asks us what we want from her?
- KNowledge of The Order of the Dragon -- one person
- Information about the origins of magic
- A boon for our future travels
- She wants to know what is north where the Order Of the Dragon is
- And what does she expect to do with the knowledge?
- She expects we will know what to do when we find it
- She believes Theo and Ulertu will find what they're after in the north
- "Randir, attend to these places. You seek guidance. Seek out the power of this world. Seek out the heart of the forest."
- "Go with my blessing." she says
- Ok. SO we gotta go north.
- Craghelm tells us come see him if/when we need transport
- We don't have a timeframe here...
- Before we leave the city, Randir wants to meet with Torbin.
- So Randir goes to the Lockwood estate
- He meets a halfling man, Osmo Lockwood
- This dude goes and talks to Torbin
- Osmo's Grand dad was "brought back" apparently -- lots of money
- When he came back he wasn't the same person
- If this money can't do what we need, he's not sure what to to make of Theo
- Osmo asks Randir about the greatest magic he's ever witnessed
- Randir tells a tale about a nomadic tribe who pulled all of the light out of the forest for some ritual
- This chilled him to the bone. But it showed him there was something larger than him, his family, and the forest.
- Osmo tells Randir about how the gods used to be more persuasive
- The kind of magic used on Theo hasn't been seen in centuries
- You can heal a wound, but you can't heal a soul
- "If you friend is truly that special, well... we should hook ourselves to that wagon."
- Dude hired an Order of the Truth guy Status Stormwall
- Randir leaves, spreading flowers from his staff as he leaves
- We need to:
- Shop
- GET A MAP
- Find transport
- Speak to Torbin
- Shop
11/28/2020
- From last session: Torbin said, "If people could be brought back, people would hear about it. This kind of thing only happens in stories."
- We make our way to the plaza which is PACKED--we get there a little late.
- Ulertu and Theo see the Empress' guards around her far up by the foot of the steps of the risen platform far ahead
- We see Pallas, the quartermaster from the notherner's ship
- This dude seems to be confused as to why these boxes were being sent to Blackbriar
- We explain the situation and he says, "What do we do?"
- We need to find the northmen... Randir ponders
- We only have minutes until the speech
- Pallas recalls that the northmen went off to the sides of the square to get a better view closer to the fountain(?)
- Just then Ultertu sees a blue scarf in the crowd... Randir pushes him towards the crowd, "Go find it, we will catch up"
- We follow Ulertu, getting within 50-60ft of the stairs of the stage
- He loses the blue scarf he was following...
- He notices some of the guards are missing on the opposite side of the plaza on the roof.
- Ulertu notices more people on the steps, specifically: Tane Faradon (the ranger from the White Orchard)
- The horns come up, and the building in the center of the plaza opens it's 30ft tall doors.
- The empress is among us.
- The crowd gasps, then applauses massively
- She's wreathed in golden light
- She speaks:
- She apologizes for being gone for so long
- She wants to empower the people for the "Storms to come"
- SHE LOCKS EYES WITH RANDIR
- She speaks about the battles beyond Caer Sen. (gesturing to Tane and his group)
- Randir notices a shared look between the Senator and the Empress
- She mentions people want her to step down
- "I am the remainder of the gift from the Gods"
- Some voices shout dissent
- "YOU'RE A MURDERER!"
- "MY SENATOR WILL TAKE CARE OF ME!"
- People in the crowd begin to fight
- Some voices shout dissent
- The Empress pleads for unity
- Randir sees a man across the plaza on a roof, with a bow drawn
- INITIATIVE
- We get in some fights, the Empress gets stabbed pretty badly, these fuckin assassins have goddamn poison
- We get surrounded by the guards of the Empress
- "You're coming with us!"
- We're brought inside and the guards speak with us
- The big Paladin who was helping the Senator is named Daario (something)
- Dude warns us that we should be careful
- We're allowed to be about a hundred feet away from here but when she speaks, it's as if she's right next to us
- She thanks us
- We tell her we sort of knew this would happen...
- She asks us why we came to Caer Sen
- She asks if we believe in fate
- Randir and Ultertu believe in coincedence, Theo is unsure. His fate has been affected by higher powers in the past...
- She approaches us
- She is Empress Amalia Aramant
- "Surely you feel guided by the hand of another?"
- Theo remarks on this
- The Empress wants to offer us a quest and Randir questions it
- She peers into his mind and it is painful as he resists
- She gazes into his mind and looks through the pages of his life
- She says, "I know who you are..."
- She explains that as she's gotten older, her wants and needs have changed. She no longer wants fame or fortune...
- "All I have left is love for my family, for the city that raised me."
- She says she has few friends and fewer allies
- Randir asks, "but why us?"
- She commands no armies, people who follow her follow her for things she's done
- We would be unattached, we would not be blinded
- Randir speaks for the group: "We would be up for any task."
- We represent much of what this kingdom has lost, or forgotten
- We talk of good and evil and power and...
- The Empress does not want to show her full power to the people, she does not want to rule by fear
- Randir asks what kind of power she could have if the three of them all can weild magic and can attain more
- She asks if we wish to see what her power is
- BOOM we're in a dark cave
- we walk out of the cave over bodies
- We come out to see the ruins of a huge battle
- A single banner flies in the wind on a broken pike
- There is a small crowd of people, a storm rages around
- THe Empress emerges from the crowd, she is unhindered by the battle or the storm
- We move closer to the group to hear a conversation
- The Empress looks down on a man on his knees
- She looks bored
- This battle is against a lord who "broke the peace"
- She waves her hand.... and this dude is unmade... turned to ash in front of the group
- "This is what becomes of those who defy me; who threaten my peace."
- She unmakes the rest of the man's guard
- The scene fades.... and we're back in the Senate Hall
- The Empress looks at us, shameful
- Randir is kind of fucked up after this. He understands why she wouldn't want to use this power that way.
- He can't fathom someone having that much power
- He's disgusted by the inequality and unfairness and overt use of this power
- She wants us to investigate and intervene where she cannot
- She wants us to save the land
- She's going to give us a day to decide if we want to help
- Randir has a very bad hunch about The Empress
- How can you deal with a "devil" like this and not see the other shoe fall? And when it does, how does it play out for us.
- We kind of want to go speak to Zelias?
- Visit the Order of Truth
- And try to fix our relationship with Torbin.
- Def want to know why he was so damn scared of The Gods / Resurrection.
- So we wrap on us getting Lunch and prepping to go se Zelias
11/8/2020
- We decide to accomplish three things before breakfast by splitting the party:
- Theo is investigating the houses
- Randir is investigating the docks
- Ulertu is visiting Zelias
- Randir sneaks down into this ship as a rat where Theo was the day before
- On the way down, he avoids a crewmate going upstairs
- He heads down one more set of stairs
- He discovers some boxes covered in cloth, they smell metally, acrid
- He pops out of wild shape and checks the boxes (they have the sigil)
- He checks the ledger on the desk
- Pallas is a new quartermaster as of 2 days ago, the previous one disappeared (According theo)
- Letter with a sigil of a tree (on the desk)
- Well educated writing, "Instructions for delivery of lord Blackbriar's belongings"
- Deliver these boxes to the tavern in the dock district with the blue awnings - they will be collected and distributed to the correct locations
- Do not open or tamper with
- In merchant guild markings with contents:
- 10 crates filled with clothing and personal sundries, books, items from his personal collection, his personal collection of cloaks & capes (which he is known for)
- only 3 boxes under the cloth
- He Notices that the tarp was here to cover the boxes and is much larger than the boxes that remain
- Also, many holes around the cloth to pin them so they didn't get wet.
- He decides to open the boxes
- One box has pottery - clay and steel pottery lined with hay
- In one of the vases jingles
- All of the vases are filled with small intricate knives
- All of the knives are demascus steel
- A collection of smaller boxes, intricately carved, silver fillagry
- The small boxes are super light, they hold a very flexible wood. As he touches it, it feels alive
- Randir hasn't encountered this before
- Randir takes a piece.
- The small boxes are super light, they hold a very flexible wood. As he touches it, it feels alive
- The lady blackbriar's makeup collection and cloaks
- one cloak looks REAL nice, maybe elven made (colorful patchwork leaves)
- Another is black satin
- The acrid smell is coming from the makeup containers, he opens one up and inside there isn't a liquid but like a very viscous liquid.
- Randir is certain this is poisonous and wouldn't be something to ingest. It's definitely put on a weapon.
- One box has pottery - clay and steel pottery lined with hay
- Randir takes one knife, one piece of wood, and one portion of poison
- He pops back into rat form and gets away
- Then heads off to breakfast to meet Randir, Ulertu, and Theo with Torbin Lockwood
- He's curious about how we like the city, Randir says you can get arrested and released for defending yourself in this city with no problem
- He asks us about the Empress
- Her dad was proven that he was not a god
- Torbin believes the Empress must be powerful if she's lived for so long
- He doesn't believe Theo has spoken to his god before... but we tell him it's true.
- Theo fuckin died. But he's here.
- He believes us, but he regards us VERY differently after.
- Wariness and fear.
- He walks off and Randir follows.
- He doesn't believe that Theo should be alive.
- He leaves. FUUUUUUUUUUUUUUUUUUUUCK
- Randir explains what he found on the ship and pulls the three items he took from the ship
- They gang checks the stuff out
- The knife is a +1 dagger
- The wood has some runes that do transmutation magic to turn it into a bow
- The Poison is from a creature among the coast (WYRMS) that exerts a venom. They're big ol monsters. Descended from Dragons.
- Pirates would use this venom when fighting
- Many have taken the Dragon/Wyvern as their sigil (ORDER OF THE DRAGON)
- The container holds 2 applications on a blade
- Pirates would use this venom when fighting
- We surmise that these boxes were moving at the tavern we were at last night
- How many people are armed now?
- Should we try to kidnap the empress?
- We finish breakfast and make our way to the plaza.
- We need to do something.... but what?
- END OF SESSION
10/11/2020
- Randir is taken away by guards
- Theo and Ulertu see as he is taken away and Theo questions Elena
- Elena: "You should have never gotten involved."
- Elena reveals she's been killing folks based on a list.
- Arya style
- For the last year, she's been finding them one by one
- She's avenging her Father (and more?)
- Elena offers to break randir out of jail, but it's a bad idea. "He'll be fine."
- She offers to take Ulertu and Theo to investigate where the Empress may be assassinated tomorrow
- We soar north...
- A wagon carries Randir in the back
- 3 guards take Randir into this prison
- Randir is thrown into his cell, the guards yell, "Just admit it, and we'll hang ya. easy as that."
- Randir is interrogated "Commander Foss"
- He asks why we're in Caer Sen - randir gives a half truth.
- "We're Root-heads" (aka followers of The Cinder Root Trio)
- The interrogation goes... oddly. Randir pushes back against some of the magic this Inquisitor uses on him
- The Inquisitor is reading through his memories, but Randir eventually resists
- "You are so untrained..." the Foss says
- Randir doesn't given anyone up...
- "I've said what you wished me to say. That is all." -Randir
- The Inquisitor tries one more push of magic. It doesn't work.
- Randir is let go..........
- He goes invisible as he walks down the long road back to town.
- Meanwhile in town, Theo and Ulertu are looking into the square where the Empress is appearing
- They surmise that it's going to be pretty damn hard to pull this off
- Elena explains how she thinks the presentation is going to go.
- Lots of people, so it would be easier to blow the whole place up rather than kill one person
- Someone would need to get EXTREMELY close to the Empress to assassinate her...
- Randir eventually comes into town and comes across the gang
- Elena recommends that maybe we need to reach out for help
- We're supposed to meet A lockwood dude tomorrow for breakfast
- Elena says that's too late
- Is there someone else we can speak to?
- Northerners?
- Can we figure out who is on the Empress' guard? (Zelias said they might be part of this attempt)
- We ask around about Northerners. Some folks mention seeing them in the Dock District.
- Randir and Elena walk hand in hand and Elena explains her whole spiel to him via Message spell
- She's trying to protect the Crimson Grove
- Randir knows this is the center of the Cinder Root
- This is the heart of that forest (where the group originally came from)
- New ~200-300 years.
- THey would tell him stories of this place,
- A god was wounded in this place and brought life to where there was none
- ^^ This is a rumor
- IT's called the Cinder root because it burned but survived.
- She was told that if she completes this list, then the forest will survive
- "Who were you targeting tonight?"
- "His name is not important. But he was the only person on the list" She just happened to be seen.
- "HE is integral to something."
- Randir tells her she needs to be safe and aware of her surroundings. The Inquisitor is likely watching their every move.
- We get to the dock ward, and we see this Northerner Ship
- Theo recognizes it
- But fuckin Bell and Dove are there. Shiiiiiit.
- The sailors don't seem to mind them tossing rocks.
- Dove and Elena leave with some instruments
- Bell asks about what happened and he's PRETTY drunk
- Doesn't care for Northerners it seems
- Theo decides to go up on the ship
- We decide a signal if things go awry: Yell "AHOY MATEY!"
- Randir hangs next to Bell, Ulertu nearby -- but Ulertu sends ChukChuk up to the ship as well
- Theo goes up the gangplank and sees 30-40 sailors playing cards, etc.
- Theo talks to the 1st mate. He doesn't seem to believe the empress has powers
- A kid from Theo's past, it turns out, works on the ship
- Theo explains to this guy what we're doing... but he says that the ship has some unknown crates
- People have been telling Theo's buddy not to open these crates
- The crates are marked with a symbol of a diving bird on a blue background
- THIS IS THE SYMBOL OF HOUSE GREY (they run the shipping guild)
- It's a LITTLE suspicious that this family is shipping things undocumented
- So what do we do next?
- Wake up early, scope out the docks, meet the guy for breakfast...
- QUICK RECAP:
- We were told they might be DRESSED Northerners, but Northerners are common in the city
- They either need to do this assassination very very close or very very big -- either way, very well equipped
- What that means, we don't knows
- We've uncovered several shady dealings -- they MIGHT posess things in relation to an assassination attempt
- We know that the Noble Families involved may be:
- Lockwood (we know Torbin Lockwood)
- THe Grey Family (see also: untracked boxes)
- Blackbriars are also a big family
- The Senate has the most power in the city...?
- Zelias The Keeper was vague about what he saw because the future is unwritten
- Maybe we should check in with him again?
- Next time:
- Breakfast With Torbin
- Investigate the houses more
- Check out the docks
- Check in with Zelias
10/3/2020
- So we shop around a bit so Theo can get some more traditional weapons: Scimitars
- Before we go see the Cinder Root Trio, we decide to visit the Order of Truth at their big ol Lighthouse
- As we move towards their lighthouse, the buildings become sparse, then gone as we get further from the city.
- Out on a cliff, an ivory sandstone stands tall on the cliff.
- The stone appears immaculate despite being right on the seaside
- We enter and after asking about questions, we are taken to the office of a Gnome named Zavig Null.
- Zavig knows of Zelias, he thinks he's pretty cool.
- The Order here is established to understand WHY people are "here" (this city? this world?)
- There is much knowledge beyond the walls of The Order or The Library
- "Stories can be more valuable to establish truth than facts"
- They're trying to study the history of Caer Sen? The empress and her family?????
- Some of Ulertu's findings align with the founding of Caer Sen according to Zavig (and he gives Ulertu a journal)
- Does the royal family actually posess super human abilities?
- Amon Sur apparently had massive strength and charisma, he gathered some of the first explorers of the frontier
- Some believe he was a god, but others see that they are simply more adept spellcasters
- Ulertu asks about the Order of the Dragin and Zavig gets a little clammed up, so we push him a little on it. Politely.
- He talks to us of "people being moved by something--a guild, a queen, etc."
- "I believe that the name is a smokescreen for a power that has slept for a long time."
- So it's a goddamn conspiracy.
- We end up making our way into the dock district to go see the Cinder Root Trio
- We approach the tavern and we see people gathering in and outside
- Bell, Dove, and Elena are chilling outside inconspicuously
- We (well, Randir) smoke some sugary weed with these guys
- It looks like a sausage and they call it the "elven word for Sausage" as a slang term
- We mingle at the concert a bit.
- Randir hypes the band
- Theo takes notice of the muscle at the concert
- He sees some "knights" of the city
- Theo notices a quiet argument among some of the staff at the concert
- Randir goes to look into it, and doesn't see much but burly men moving large boxes
- Theo sees a guy watching the crowd, he looks like a northerner
- He walks over, tries to convince him he's a northerner too.... but he's suddenly charmed by the man and compelled to go sit down.
- Randir suggests we talk to this guy outside after the show! HOW DARE HE
- Suddenly, Bell approaches... he can't find Elena.
- We agree to help find her, Randir starts pushing through the crowd, Ulertu follows, it's... tough
- Theo tries asking a town guard to help... he doesn't seem very interested
- We see some people come up out of this downstairs area, Randir asks what's happening
- The host ain't really telling the truth about it, Randir pushes past him and heads downstairs
- We head down into the taproom
- There's a small private room that has emptied out. The stairs turn again and we arrive at a long room stacked full of beer, liquor, wine, preserved food, etc.
- In this room, there's a stone floor and it ends in a HUGE door that runs floor to ceiling. This would lead to the docks.
- Against the door is Elena, standing over the body of a man collapsed on the ground. EIGHT LARGE THUGS LINE THE HALLWAY.
- The leader fucker is Avudan Mar, he is with the shipping guild - Owned by the Grey family
- His man was killed in process of delivery
- We DUN GET IN A FIGHT
- The big man gets away, Elena kills TWO DUDES
- Randir goes down, but Elena revives him with a healing word using the ELVEN nickname she gave him
- WHAT WAS THE NICKNAME???
- The thugs stick around to fight us
- There is a STARK reminder that MURDER IS ILLEGAL HERE. Uh oh.
- Randir frostbite's a guy next to Elena yelling some OTHER elven phrase to her
- THERE IS SOMETHING HERE BETWEEN THEM - WHAT DID RANDIR SAY
- The fight ends and Randir convinces Ulertu and Theo to run and let him take the blame.
- It is a very dramatic cliffhanger.
- Next time:
- What elven nickname did Elena give Randir?
- What secret phrase (or phrases) do Randir and Elena have between them?
- Does Randir love Elena????? Or something else???
9/12/2020
- We wake in Caer Sen at the Ivory Inn
- We have some breakfast
- Randir watches the street as we eat outside
- He's fascinated by the frenzy of activity as the city wakes up
- Theo senses anticipation of something in the area...
- A town crier comes by, he's a little nervous about something he's announcing
- "The empress will be making an appearance tomorrow."
- People are buggin' out
- He doesn't have a lot of answers beyond the announcement
- A Goliath near us chimes up that it's odd - she doesn't speak when she appears.
- Her last appearance resulted in an attempted assassination
- There's a group of people who believe her claim to godhood is a false one and believe that she should die.
- This guy is Torbin Lockwood
- Oh yeah, this dude is from a the very notable family in the city we heard about
- We ask a bit more about the Empress - why would she make an appearance now?
- Folks are worried about war breaking out nearby, there are no walls so any action could just roll into the city
- We decide to meet this Torbin fella tomorrow before the ceremony
- He gives us directions to the main library in the city
- Buncha nerds here, reading books
- The entrance reminds us of the Order of Truth location we came upon in the Ember Valley
- Going into the library, all the noise of the city fades away
- Some sort of magical sound dampening
- Theo looks into old houses in Caer Sen and finds some info, but also finds a book about dragons
- He finds some info about assassinations
- Some info about dragons living along side of (or ruling?) the Giants
- Giants and Dragons seemed to have died off at the same time?
- Randir is just looking around, meandering as he waits for his friends to find their info
- He finds a set of wooden stairs, wrapped by a tree that goes upward
- He gets to the top and can see all around the city
- There is flower box on the windowsil
- A hummingbird feeds from the flowers
- After eating, the bird lands on his finger.... and winks. It leaps off his finger, ponders him, the zips away
- UM
- Randir dramatically, frantically runs down the stairs. Either he just met a smart bird or a FUCKIN DRUID JUST SAID HI TO HIM IN THIS BIG CITY
- He needs to find his friends, ASAP
- Remember: Randir carries the heart of the forest with him now. So. This is probably relevant here.
- Ultertu finds a shitload of books about history
- We leave the library once Randir finds Theo and Ulertu again - he's looking for this hummingbird
- It was an orange hummingbird with a turquoise band on his wing
- No luck on the bird (didn't expect there to be)
- But we're looking for this "Oldest House" in Caer Sen...
- We do some walking around and get to a beautiful view (like Ibiza, Spain) where many older family homes exist
- We stop for some pizza at a cafe that looks down the hill
- Randir catches people's eyes as we eat, he stands out
- One house in particular has a sigil of a silver bird on a blue and white field
- This belongs to the "Grey" Family
- Someone tells us to go speak with the Order of Truth at their location in the south side of the city on the first floor of a Lighthouse
- Theo asks about the Blackbriar and Lockwood families estates
- Blackbriar sigil: Thorns
- Lockwood sigil: A large tree
- We wander this old neighborhood and come across the Blackbriar estate
- 3 story manor, super tall roof, overlooks the hill and the ocean/coast
- The Lockwood manor is very sporadic - lots of new additions and modifications
- Ulertu tries to open the box he needs to deliver but he becomes sucked into the spell of it before he drops it... def not mean to open it
- We go to deliver it to the Blackbriar house... but they're not the "oldest" house in the city....
- So it's probably a physical building
- We leave, and Randir sees the orange hummingbird
- He brings to chase it, not doing too well - Randir crashes into some students
- The trio runs to follow this hummingbird, going deeper into the heart of the city
- The buildings begin to look older and older
- Some are run down, some are huts... we enter a slum?
- We turn a corner onto a plaza and Randir loses sight of the bird
- Theo sees the bird flash into the hole of a doorway into a small building squashed between two homes
- This little "building" is more of a wall for an alley with a simple roof
- The door is a mosaic of color recessed into the "wall"
- The hole above the door is like an old air circulation system
- We wait for a moment and Randir looks around. There's a lot of apartments that look into this plaza. People mill about the plaza where a non-working fountain sits. The statue atop the fountain has been removed
- Randir yells at the door, "I don't know why you revealed yourself to me hummingbird, but I believe it was for a reason! Please explain why you led me and my friends here today!"
- And the door clicks unlocked.
- Inside, a 100x100 room reveals a small desk in the middle of the room beneath a large chandelier.
- A man sits at the desk, dark skin, large poofy hair, a small white goatee.
- We walk towards the man, "It seems you were destined to be here today."
- A hummingbird flies by, lighting the desk
- The man is blind
- He basically reveals that this is the oldest house in Caer Cen
- He takes the box from Ulertu
- His name is Zelias and he is the keeper of the Oldest House
- His friend Persimmon (the bird) has told him about us
- "She's not really a bird, she's happy you called her a bird..."
- UH WHAT
- Ulertu, it seems, has uncovered something Zelias thought had been lost??????
- Original Magic????
- It Zelias has much more to show us
- We walk into a bright garden
- He wants us to help figure out "what will be"
- He wants us to be "agents of change" in the city
- He wants us to help "ease transition" in the city???
- Apparently there might be another assassination attempt. He wants us to prevent the assassination.
- "Who knows, we may meet the empress!"
- If we're going to get involved, we need to be inconspicuous
- He takes us through a door in the courtyard
- We walk out onto a porous metal flooring
- There is a pedastal, above it, an inverted pyramid
- Oh shit. Another one?
- He interacts with the pedestal... it creates an object
- He pulls it from the table and tosses it to Theo - looks like armor
- Randir asks: "Well, where do we start trying to prervent this assassination?"
- He takes us for a walk out to a small fountain. We sit.
- Zelias believes there is some sort of greater power who is revealing themselves now who's goal is to kill the Empress and replace the center of power in the province
- Even if she's a figurehead, her existence helps people...
- We should be looking for agents making the attempt, they're from the north -- styled in garb of the north (colorful clothing, sashes)
- He believes they'll do this loudly, the more people who see this happen the better
- The empress' guard weild scimitars and wear large pelts, they're called the "Furusia" - their weapons are usually poisonous or magic.
- The empress' guard have been told about this assassination attempt -- Zelias worries, they may also be part of the attempt.
- We move back to the entry room, it has transformed into a long hallway with a red carpet with multiple chandeliers.
- "I wish you good luck."
- "Come back and I'll speak to you about something... destiny."
- We exit to the plaza
- It's midafternoon when we leave The Oldest House
- NEXT TIME:
- We scope out the area where the Empress will speak tomorrow
- Theo needs to find a sword
- Ulertu wants to visit the Order of Truth
- Cinder Root Trio is playing tonight, maybe we go see them to round out the evening?
7/11/2020
- We're having some breakfast with the Cinder Root Trio
- We're a week's travel away from Cairsen
- Bell asks us what we'd like to find out while we're traveling
- Ulertu wants to find more libraries
- Theo is looking for more info on the Order of the Dragon
- Randir wants to........... do more weaving?
- Someone bursts in, "Have you seen Tane?"
- They need him to fight something
- (I missed a lot of the discussion because I was distracted by something at home)
- Tane steps out to these mercs who showed up and straight up murders a dude
- So we get into a ding dang fight
- They try to retreat, but we capture their "knight" captain (Jerrick)
- Tane tells us to get along before it becomes a problem for us
- We wake the captain, he was looking for the man Theo threatened who killed himself
- The captain doesn't know anything about the Order of the Dragon
- He thinks Theo is lying about his man being involved in the OotD
- We get in the wagon and head out with the Cinder Root Trio
- We travel for a week, with a few stops
- We travel into the Oncala Province
- On the travel, Randir works with Elena to make some new armor - WEAVING SKILLS
- After 10 days, Randir has "Woven Armor" aka "Hide Armor"
- Randir knows he could make this better, with more time and better materials
- We eventually get to the city
- At some point in the past Arumon Sur sat on the throne in Cairsen.
- Arumon Sur believed himself a god
- Arumon Sur died ~300 years ago, his daughter sits the throne now
- Only some people believe she is a god
- Bell tells us about the Lockwood family, very notable family in the city
- Lumberers, carpenters, and paper makers
- They tend to stand out
- Bell says they're good folk
- They're a family of Halflings / Goliaths, split in height ha. ha. ha.
- Theo asks about the oldest house
- We get to Cairsen, Randir is awestruck by the size and lights
- SO much city. SO MUCH everything
- Everything looks like it's made to last longer, costs more
- Everyone is finely dressed, carts are more intricately designed
- Strange pets, larger beasts of burden
- We head up a hill to a small place to stay
- We come to a sign that says, "The Ivory Inn"
- We come into a big square / courtyard
- Bell gets us a room, and he pays for it
- We get an iron key each
- We part ways with the Cinder Root Trio, but they give us a list of where they're playing over the next few days
6/13/2020
- When Randir left Pella's Wish, he went to find Fate Tinderpool.
- She tells him about many Druid Groves around the world.
- Because he's not bound to a specific grove, he must carry the heart of the forest now
- Fate passes, but she will live on in her forest
- She leaves him with a blessing. Something that is drawn to the Amber Blade
- Mechanically, it is now a +1 scimitar
- Randir wishes to create some new armor with his new weaving skills that he learned from the Wood Elves
- WE OPEN ON RANDIR TRAVELLING WITH THE CINDER ROOT TRIO
- Bell, Dove, and Elena.
- He's been travelling with this group for about a week
- Randir feels this compulsion to travel west and so he found this group
- They're from a forest far to the North. They're travelling back that way eventually.
- They're on Tour.
- Randir insinuates that Bell and Dove have some sort of romantic thing between them
- We pull into White Orchard, a small village.
- It's been six months and we're coming out of winter
- We decide to stay the night there
- Ulertu is meeting a member of the Order of Truth in White Orchard
- They discuss Ulertu's findings and this person (Cairn) has a task for Ulertu: deliver a box to the oldest house in Caersen
- Theo has found out about a group called The Order of the Dragon
- Theo finds someone he's been looking for: Theo has him injured by his sword
- Theo, "TELL ME WHAT YOU KNOW OF MY FATHER!"
- The man slits his throat.
- WE meet! We catch up! Randir is very excited!
- We talk with Elena and Bell, they know some stuff about the Order of the Dragon
- They're pretty much terrorists. They've infiltrated the north quite a bit.
- "When anyone could be a spy for the Order of the Dragon, who can you trust?"
- They give us some info about Caersen, the Empress there is more of a Figurehead. The senate is more powerful than she is.
- Used be called "The Land of the Thousand Tribes" by the elves
- The emperor at the time of founding used to claim he was a god.
- "He killed too many people to be a unifier of people."
- The Order of the Dragon usually leaves a sigil behind
- Bell tells us about a small city called "Cape Verden" where many craftsmen live (or have retired)
- A half elf storms into the tavern, he argues with the barkeep silently
- After a while, the half elf sits down and eats begrudgeonly
- Theo goes to talk to the barkeep, Randir goes off to look for Elena who walked off a moment before
- Theo ends up talking to the heated half-elf
- Named Tane Faradon
- He's a fuckin ranger. But he's not respected.
- Randir sees Elena, there's an awkward interaction and they come back in wet from the rain.
- The gang talks into the night as the band plays more music
- The music goes on and on turning into unplanned strumming and jamming
- The gang turns in in thr wee hours of the night
- The next day, the Cinder Root Trio orders breakfast for us
- We decide that we'll continue to travel with the trio! Woohoo!