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	<entry>
		<id>http://dnd.pfwr.info/index.php?title=In_the_Shadow_of_Ember_Peak&amp;diff=1180</id>
		<title>In the Shadow of Ember Peak</title>
		<link rel="alternate" type="text/html" href="http://dnd.pfwr.info/index.php?title=In_the_Shadow_of_Ember_Peak&amp;diff=1180"/>
		<updated>2021-06-06T23:55:22Z</updated>

		<summary type="html">&lt;p&gt;Zander: /* Along The Woven Coast */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A monthly 5th edition game run by Zander.&lt;br /&gt;
&lt;br /&gt;
== Characters ==&lt;br /&gt;
&lt;br /&gt;
* [[Theo]] - Nick&lt;br /&gt;
* [[Ulertu]] - Rob&lt;br /&gt;
* [[Randir]] - Mike&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:In the Shadow of Ember Peak]]&lt;br /&gt;
&lt;br /&gt;
== Session History ==&lt;br /&gt;
&lt;br /&gt;
=== In the Shadow of Ember Peak ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
| '''Session'''&lt;br /&gt;
| '''Date'''&lt;br /&gt;
| '''Summary'''&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Session 1 || May 25th, 2019 || The party arrives in Pella's Wish, gets a task from the ranger.&lt;br /&gt;
|-&lt;br /&gt;
| Session 2 || June 15th, 2019  || The Cherry Festival begins. The party finds a hidden cave in the mountains.&lt;br /&gt;
|-&lt;br /&gt;
| Session 3 || June 22nd, 2019 || The party finds strange things deep in the cave ruins and interrupts a cults ritual.&lt;br /&gt;
|-&lt;br /&gt;
| Session 4 || July 19th, 2019 || Traveling to Eastcliff, the party uncovers more about the rangers and the regions history.&lt;br /&gt;
|-&lt;br /&gt;
| Session 5 || August 9th, 2019 || Pella's Wish is attacked, and the party defends it from a host of inhuman creatures&lt;br /&gt;
|-&lt;br /&gt;
| One-Shot 1 || September 12th, 2019 || Flashback! What happened in the Ember Valley all those years ago?&lt;br /&gt;
|-&lt;br /&gt;
| Session 6 || September 21st, 2019 || A meeting is called between all the Vale's leaders to decide what to do. Theo receives a vision of thier goal.&lt;br /&gt;
|-&lt;br /&gt;
| Session 7 || September 28th, 2019 || The party squares off against a spirit of the mountain. Their guide is revealed.&lt;br /&gt;
|-&lt;br /&gt;
| Session 8 || November 16th, 2019 || Passing through a system of caverns, the party stumbles upon the remains of an underground fortress. They receive visions of things to come.&lt;br /&gt;
|-&lt;br /&gt;
| Session 9 || December 28th, 2019 || Our heroes face two members of a sleeping host of monstrosities. A new enemy reveals themselves.&lt;br /&gt;
|-&lt;br /&gt;
| Session 10 || February 1st, 2020 || The Party visits a witch in the western wood with dire visions of the future. Theo is selected to lead the militia.&lt;br /&gt;
|-&lt;br /&gt;
| Session 11 || March 20th, 2020 || A mystery in the mountains. The party travels to Ember Peak Monastery &lt;br /&gt;
|-&lt;br /&gt;
| Session 12 || April 3rd, 2020 || A mystery revealed! The party discovers more of the history behind the Ember Peak and returns to Pella's Wish&lt;br /&gt;
|-&lt;br /&gt;
| Session 13 || April  11th, 2020 || The Battle for Ember Vale!&lt;br /&gt;
|-&lt;br /&gt;
| Session 14 || April 25th, 2020 || The End&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Along The Woven Coast ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
 | '''Session'''&lt;br /&gt;
 | '''Date'''&lt;br /&gt;
 | '''Summary'''&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Session 1 || June 13th, 2020 || Ulertu, Randir, and Theo meet in White Orchard. A new quest is before them!&lt;br /&gt;
|-&lt;br /&gt;
| Session 2 || June 27th, 2020  || The group travels to Caer Sen with the Cinderroot Trio&lt;br /&gt;
|-&lt;br /&gt;
| Session 3 || September 12th, 2020 ||&lt;br /&gt;
|-&lt;br /&gt;
| Session 4 || September 26th, 2020 ||&lt;br /&gt;
|-&lt;br /&gt;
| Session 5 || October 11th, 2020 ||&lt;br /&gt;
|-&lt;br /&gt;
| Session 6 || November 8th, 2020 ||&lt;br /&gt;
|-&lt;br /&gt;
| Session 7 || November 28th, 2020 ||&lt;br /&gt;
|-&lt;br /&gt;
| Session 8 || December 12th, 2020 ||&lt;br /&gt;
|-&lt;br /&gt;
| Session 9 || January 23rd, 2021 ||&lt;br /&gt;
|-&lt;br /&gt;
| Session 10 || February 13th, 2021 ||&lt;br /&gt;
|-&lt;br /&gt;
| Session 11 || March 28th, 2021 ||&lt;br /&gt;
|-&lt;br /&gt;
| Session 12 || April 3rd, 2021 ||&lt;br /&gt;
|-&lt;br /&gt;
| Session 13 || May 8th, 2021 ||&lt;br /&gt;
|-&lt;br /&gt;
| Session 14 || June 2nd, 2021 ||&lt;br /&gt;
&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Zander</name></author>
	</entry>
	<entry>
		<id>http://dnd.pfwr.info/index.php?title=Bundoth_%22Bun%22_Kogah&amp;diff=1108</id>
		<title>Bundoth &quot;Bun&quot; Kogah</title>
		<link rel="alternate" type="text/html" href="http://dnd.pfwr.info/index.php?title=Bundoth_%22Bun%22_Kogah&amp;diff=1108"/>
		<updated>2020-11-02T00:06:55Z</updated>

		<summary type="html">&lt;p&gt;Zander: /* Bundoth &amp;quot;Bun&amp;quot; Kogah // Solarian 2 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Bundoth &amp;quot;Bun&amp;quot; Kogah // Solarian 3=&lt;br /&gt;
&lt;br /&gt;
=== Description ===&lt;br /&gt;
Bun is broad-shouldered with a stocky build from his mostly sedentary life aboard the Iruvian Dawn. He has small tusks and a slight greenish grey to his skin; the most prominent features hinting at his orcish ancestry. He often wears casual clothing, stationwear, and free t-shirts advertising companies and products.&lt;br /&gt;
&lt;br /&gt;
=== Background ===&lt;br /&gt;
Bundoth Kogah has traveled the stars for five years, serving aboard the transport freighter Iruvian Dawn for the last three, where he gained the nickname “Bun”. Serving as a deckhand or as extra muscle for security, Bun has always done whatever needed doing to keep himself on the move. He’s not exactly sure what he's doing out in the black, but he’s been waiting. Waiting for the next gig, the next task, the next assignment. Waiting for destiny to reveal itself to him. Perhaps he waited too long.&lt;br /&gt;
&lt;br /&gt;
Destiny found Bundoth while the Iruvian Dawn was departing from the wartorn planet of Suskillon after a routine supply drop. The swarm tore through the ship's hull on takeoff scattering debris and crew across five miles of desert. He felt lucky to have survived, though as he scouted the wreckage for crew and supplies he found it might have had little to do with luck.&lt;br /&gt;
&lt;br /&gt;
He had been “blessed by the light of the stars,” as a couple of his crew put it. A shard of light follows him now, empowering and emboldening him. And while he’s stranded on Suskillon, he’ll do what he can to help the resistance.&lt;br /&gt;
&lt;br /&gt;
=== Character Stats ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! &lt;br /&gt;
! Ability Score&lt;br /&gt;
! Modifier&lt;br /&gt;
|-&lt;br /&gt;
| STR&lt;br /&gt;
| 16&lt;br /&gt;
| +3&lt;br /&gt;
|-&lt;br /&gt;
| DEX&lt;br /&gt;
| 12&lt;br /&gt;
| +1&lt;br /&gt;
|-&lt;br /&gt;
| CON&lt;br /&gt;
| 11&lt;br /&gt;
| +0&lt;br /&gt;
|-&lt;br /&gt;
| INT&lt;br /&gt;
| 10&lt;br /&gt;
| +0&lt;br /&gt;
|-&lt;br /&gt;
| WIL&lt;br /&gt;
| 10&lt;br /&gt;
| +0&lt;br /&gt;
|-&lt;br /&gt;
| CHA&lt;br /&gt;
| 14&lt;br /&gt;
| +2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Session Notes ===&lt;br /&gt;
==== 2020-09-07 - Session 9 ====&lt;br /&gt;
&lt;br /&gt;
==== 2020-09-07 - Session 8 ====&lt;br /&gt;
*Regrouping after the space battle, we find that several ship systems are damaged/sabotaged &lt;br /&gt;
*People on the ship&lt;br /&gt;
**Councilwoman Kilora Gishi&lt;br /&gt;
**Civilian scientist Xantos Lochwort&lt;br /&gt;
**Otvash, Vesk soldier from Scout’s past&lt;br /&gt;
**Xalenon, the Shirren priest of Hylax&lt;br /&gt;
**Half-Elf (Kenda, female, civilian engineer)&lt;br /&gt;
**Formian (Ch'thrak, male, civilian medic)&lt;br /&gt;
**Kasatha (Saldri, male, civilian lawyer)&lt;br /&gt;
*Someone sabotaged the ship and we need to find out who&lt;br /&gt;
*Interviewing the crew:&lt;br /&gt;
**Kilora Gishi wants us to treat the civilian crew as equals&lt;br /&gt;
**Xantos is a shit. A whole shit. Forever.&lt;br /&gt;
*Assembly oozes attacking in the cargo bay&lt;br /&gt;
**We defeat them, but Crash and Bun have radiation poisoning.&lt;br /&gt;
*Radiation Poisoning:&lt;br /&gt;
**Disease Track: Latent&lt;br /&gt;
**Constitution Track: Weakened &lt;br /&gt;
***–2 penalty to Fort saves, CON checks, and CON-based DCs&lt;br /&gt;
*Things look real bad &lt;br /&gt;
&lt;br /&gt;
==== 2020-09-07 - Session 7 ====&lt;br /&gt;
*Taking off from Reos city and leaving Suskillon &lt;br /&gt;
*A giant multi-headed swarm creature is chasing us into space&lt;br /&gt;
*STARSHIP COMBAT&lt;br /&gt;
*WE DEFEAT THEM&lt;br /&gt;
*Plan our flight to Utraneus&lt;br /&gt;
&lt;br /&gt;
==== 2020-09-07 - Session 6 ====&lt;br /&gt;
*Heal and return to Reos&lt;br /&gt;
*Combined 5 hour drive to Reos&lt;br /&gt;
*Eerily quiet&lt;br /&gt;
*Most have been evacuated.&lt;br /&gt;
*Fires burning on the western edge of the city.&lt;br /&gt;
*Receive orders to head to the spaceport and evac to the planet Utraneus&lt;br /&gt;
*Reach the spaceport on the western edge of the city.&lt;br /&gt;
*Almost all the ships have been destroyed.&lt;br /&gt;
*Kilora Gishi, city council member approaches&lt;br /&gt;
*She has gathered remaining survivors that were unable to get off-planet&lt;br /&gt;
*Her group is looking for a ship to escape&lt;br /&gt;
*A passing ship gives us coordinates for a lead on a working ship.&lt;br /&gt;
*Hanger owned by some kind of criminal has a ship&lt;br /&gt;
*“Some security countermeasures”&lt;br /&gt;
*We enter the facility&lt;br /&gt;
*There are security robots&lt;br /&gt;
*Find powered armor used for moving crates/etc.&lt;br /&gt;
*Find power room for facility&lt;br /&gt;
*We find the ship!&lt;br /&gt;
**Called the “Terminus Wild”&lt;br /&gt;
*We begin repairing and refueling the ship to leave&lt;br /&gt;
*The civilians are brought down and put aboard the ship&lt;br /&gt;
*While refueling, the swarm hits Reos and enter the facility.&lt;br /&gt;
**We fight them off!&lt;br /&gt;
**Bun almost dies!&lt;br /&gt;
*We take off into space, but we’re chased by swarm creatures/ships!&lt;br /&gt;
*Space combat!&lt;br /&gt;
&lt;br /&gt;
==== 2020-08-23 - Session 5 ====&lt;br /&gt;
*We deal with the aftermath of the possession slime.&lt;br /&gt;
*They agree to actually evacuate the people of the city to Reos.&lt;br /&gt;
*We continue north towards the temple of Hylax&lt;br /&gt;
*We find the remains of the second battalion &lt;br /&gt;
*We loot they shit&lt;br /&gt;
*We find swarm at the temple of Hylax.&lt;br /&gt;
*After a brief firefight, we defeat them and make our way into the temple.&lt;br /&gt;
*The priest wants us to protect the temple.&lt;br /&gt;
*Does not want to leave.&lt;br /&gt;
*Scout convinces the priest to come with us.&lt;br /&gt;
*He heals us.&lt;br /&gt;
*He’s a nice dude.&lt;br /&gt;
*There’s an explosions at the front of the temple and more swarm bugs appear.&lt;br /&gt;
*WE BATTLE&lt;br /&gt;
*We survive and rest in the temple for the night.&lt;br /&gt;
*We wake up and ready to head back to Reos&lt;br /&gt;
*We hear a report from the SDF that the ships are getting ready to leave.&lt;br /&gt;
*WE GOTTA GOOOO&lt;br /&gt;
&lt;br /&gt;
==== 2020-08-06 - Session 4 ====&lt;br /&gt;
*We continue north towards Lynmari.&lt;br /&gt;
*We find some civilians being attacked at a truck stop by bugs.&lt;br /&gt;
*Bun charges in and is crit 4 TIMES IN A ROW.&lt;br /&gt;
*We slay the bugs and help the civilians change their tires.&lt;br /&gt;
*They say they’ll commend us with our commander in Reos City.&lt;br /&gt;
*We also grab a bunch of snacks to go.&lt;br /&gt;
*We continue north.&lt;br /&gt;
*We arrive at the outskirts of Lynmari.&lt;br /&gt;
*A soldier with the Second battalion named Susreth Susaro is shooting &lt;br /&gt;
*We are able to disarm him and calm him down after a minute&lt;br /&gt;
*He tells us “Hylax will know”&lt;br /&gt;
*Susreth joins us on our journey to Lynmari&lt;br /&gt;
*We arrive in Lynmari&lt;br /&gt;
*Sign for Longship Agricultural Alliance&lt;br /&gt;
*Not a lot of people in town.&lt;br /&gt;
*There are PEOPLE STILL HERE&lt;br /&gt;
*People in Lynmari seem to work for Longship Agricultural Alliance&lt;br /&gt;
*Lynmari is a factory town&lt;br /&gt;
*We decide to look into the flights out of Lynmari for the civilians&lt;br /&gt;
&lt;br /&gt;
==== 2020-07-26 - Session 3 ====&lt;br /&gt;
*A man from the Bronze Beam Research Consortium is speaking at the base&lt;br /&gt;
*Loachwurt, Z. is his name&lt;br /&gt;
*Hates the military, thinks they don’t know what they’re doing.&lt;br /&gt;
*Is stirring up the civilians.&lt;br /&gt;
*New agents to Midnight Squad&lt;br /&gt;
*“Scout” SKM - Android Operative&lt;br /&gt;
*“Crash” - Ysoki Operative&lt;br /&gt;
*Commander orders a retreat to Reos City in the Sahtor Region&lt;br /&gt;
*We hop in a tank and take up the rear guard as the convoy leaves &lt;br /&gt;
*Fort Gallant is destroyed after the convoy leaves, they scuttle the base&lt;br /&gt;
*Attacked by a Swarm ship on the road.&lt;br /&gt;
*Survived the attack.&lt;br /&gt;
*Arrive at the edge of the Sahtor Region&lt;br /&gt;
*Eskue Ocean can be seen&lt;br /&gt;
*Jurdos Mountains in the distance&lt;br /&gt;
*8 more hours to Reos City&lt;br /&gt;
*At nightfall, we arrive in Reos City, filled with evacuees.&lt;br /&gt;
*Can’t get any closer because of traffic.&lt;br /&gt;
*Commander gives us the order to abandon vehicles and escort the evacuees from Fort Gallant to the evac ships.&lt;br /&gt;
*We are given the order to travel north to the Temple of Hylax to find a priest&lt;br /&gt;
*Located in the city of Lynmari in the mountains&lt;br /&gt;
*The priest claims to have information on the Swarm and was marked for priority extraction.&lt;br /&gt;
*A lost squadron travelled north to get this priest and wasn’t heard from again.&lt;br /&gt;
*Lieutenant Quvenzh is the leader of the second battalion squad.&lt;br /&gt;
*We’re told about the “Scorpion”.&lt;br /&gt;
*A medium security prison.&lt;br /&gt;
*We head north.&lt;br /&gt;
*We are attacked by inmates on the road.&lt;br /&gt;
&lt;br /&gt;
==== 2020-07-12 - Session 2 ====&lt;br /&gt;
*Heading south toward Fort Gallant&lt;br /&gt;
*We come across the body of a civilian&lt;br /&gt;
*We’re attacked by a Brush Dog &lt;br /&gt;
*Pepper kills it.&lt;br /&gt;
*Olo and Pepper are seriously wounded.&lt;br /&gt;
*We find a bag of supplies with the civilian body. Healing serums and stims.&lt;br /&gt;
*Aaron Kelvin was the name of the civilian.&lt;br /&gt;
*We continue south.&lt;br /&gt;
*We approach the bridge&lt;br /&gt;
*Olo is killed by swarm soldiers as we get to the bridge.&lt;br /&gt;
*Bun carries Pepper and runs across the bridge.&lt;br /&gt;
*There are some skill checks.&lt;br /&gt;
*Take a truck to Fort Gallant&lt;br /&gt;
*Speak with Lieutenant Gorham&lt;br /&gt;
*Tells us Commander H. Nayjerie wants us debriefed.&lt;br /&gt;
*Taken to Commander Darqin’s office for debrief&lt;br /&gt;
*Messy office&lt;br /&gt;
*Commander Hadia Nayjerie is being operated on &lt;br /&gt;
*Her leg is removed&lt;br /&gt;
*Hadia debriefs us&lt;br /&gt;
*She gives us 1000 UPB&lt;br /&gt;
*We head to the quartermaster (Janxer)&lt;br /&gt;
*We are introduced to BL5 who is a training droid with a combat cortex&lt;br /&gt;
*Will need to be charged at base.&lt;br /&gt;
&lt;br /&gt;
==== 2020-06-28 - Session 1 ====&lt;br /&gt;
*Starting at Camp Cavalier &lt;br /&gt;
*Olo Valsuth of Clan Taneria, House M'bu - Kasathan Solarian&lt;br /&gt;
*Pepper Dawn - Ysoki Mechanic&lt;br /&gt;
*Rumors at camp&lt;br /&gt;
**High fatality rate in this war&lt;br /&gt;
**Most battles are lost or the SDF is forced to retreat&lt;br /&gt;
**The swarm is controlled by a large hive the size of a skyscraper&lt;br /&gt;
*Sent to been to meet Jaldamarrak&lt;br /&gt;
**Old experienced soldier with the SDF&lt;br /&gt;
**Assigns us to “Midnight Squad”&lt;br /&gt;
*Assigned to patrol a region to the north of camp&lt;br /&gt;
*We see the city in the distance.&lt;br /&gt;
*Pepper finds tracks of a brush stalker&lt;br /&gt;
*We find two insectoids while on patrol&lt;br /&gt;
**We kill ‘em&lt;br /&gt;
*The swarm begins to attack. We see starfighters in combat overhead.&lt;br /&gt;
*We return to camp and Jaldamarrak assigns us to a position in defence of the city.&lt;br /&gt;
*We see a spacedock fall to earth.&lt;br /&gt;
*We’re attacked by more insectoids.&lt;br /&gt;
*We barely survive.&lt;br /&gt;
*The SDF calls for a retreat to Fort Gallant.&lt;br /&gt;
*We make our way towards the fort. A day's journey on foot.&lt;br /&gt;
*We come across Jaldamarrak in the snowscape. He’s incredibly hurt.&lt;br /&gt;
*Jaldamarrak orders us across the river.&lt;br /&gt;
**He gives Pepper a Glory Medallion&lt;/div&gt;</summary>
		<author><name>Zander</name></author>
	</entry>
	<entry>
		<id>http://dnd.pfwr.info/index.php?title=In_the_Shadow_of_Ember_Peak&amp;diff=1087</id>
		<title>In the Shadow of Ember Peak</title>
		<link rel="alternate" type="text/html" href="http://dnd.pfwr.info/index.php?title=In_the_Shadow_of_Ember_Peak&amp;diff=1087"/>
		<updated>2020-09-13T01:35:31Z</updated>

		<summary type="html">&lt;p&gt;Zander: /* Along The Woven Coast */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A monthly 5th edition game run by Zander.&lt;br /&gt;
&lt;br /&gt;
== Characters ==&lt;br /&gt;
&lt;br /&gt;
* [[Theo]] - Nick&lt;br /&gt;
* [[Ulertu]] - Rob&lt;br /&gt;
* [[Randir]] - Mike&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:In the Shadow of Ember Peak]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Session History ==&lt;br /&gt;
&lt;br /&gt;
=== In the Shadow of Ember Peak ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Session&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Date&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Summary&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Session 1 || May 25th, 2019 || The party arrives in Pella's Wish, gets a task from the ranger.&lt;br /&gt;
|-&lt;br /&gt;
| Session 2 || June 15th, 2019  || The Cherry Festival begins. The party finds a hidden cave in the mountains.&lt;br /&gt;
|-&lt;br /&gt;
| Session 3 || June 22nd, 2019 || The party finds strange things deep in the cave ruins and interrupts a cults ritual.&lt;br /&gt;
|-&lt;br /&gt;
| Session 4 || July 19th, 2019 || Traveling to Eastcliff, the party uncovers more about the rangers and the regions history.&lt;br /&gt;
|-&lt;br /&gt;
| Session 5 || August 9th, 2019 || Pella's Wish is attacked, and the party defends it from a host of inhuman creatures&lt;br /&gt;
|-&lt;br /&gt;
| One-Shot 1 || September 12th, 2019 || Flashback! What happened in the Ember Valley all those years ago?&lt;br /&gt;
|-&lt;br /&gt;
| Session 6 || September 21st, 2019 || A meeting is called between all the Vale's leaders to decide what to do. Theo receives a vision of thier goal.&lt;br /&gt;
|-&lt;br /&gt;
| Session 7 || September 28th, 2019 || The party squares off against a spirit of the mountain. Their guide is revealed.&lt;br /&gt;
|-&lt;br /&gt;
| Session 8 || November 16th, 2019 || Passing through a system of caverns, the party stumbles upon the remains of an underground fortress. They receive visions of things to come.&lt;br /&gt;
|-&lt;br /&gt;
| Session 9 || December 28th, 2019 || Our heroes face two members of a sleeping host of monstrosities. A new enemy reveals themselves.&lt;br /&gt;
|-&lt;br /&gt;
| Session 10 || February 1st, 2020 || The Party visits a witch in the western wood with dire visions of the future. Theo is selected to lead the militia.&lt;br /&gt;
|-&lt;br /&gt;
| Session 11 || March 20th, 2020 || A mystery in the mountains. The party travels to Ember Peak Monastery &lt;br /&gt;
|-&lt;br /&gt;
| Session 12 || April 3rd, 2020 || A mystery revealed! The party discovers more of the history behind the Ember Peak and returns to Pella's Wish&lt;br /&gt;
|-&lt;br /&gt;
| Session 13 || April  11th, 2020 || The Battle for Ember Vale!&lt;br /&gt;
|-&lt;br /&gt;
| Session 14 || April 25th, 2020 || The End&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Along The Woven Coast ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Session&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Date&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Summary&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Session 1 || June 13th, 2020 || Ulertu, Randir, and Theo meet in White Orchard. A new quest is before them!&lt;br /&gt;
|-&lt;br /&gt;
| Session 2 || June 27th, 2020  || The group travels to Caer Sen with the Cinderroot Trio&lt;br /&gt;
|-&lt;br /&gt;
| Session 3 || September 12, 2020 ||&lt;br /&gt;
&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Zander</name></author>
	</entry>
	<entry>
		<id>http://dnd.pfwr.info/index.php?title=Bundoth_%22Bun%22_Kogah&amp;diff=1086</id>
		<title>Bundoth &quot;Bun&quot; Kogah</title>
		<link rel="alternate" type="text/html" href="http://dnd.pfwr.info/index.php?title=Bundoth_%22Bun%22_Kogah&amp;diff=1086"/>
		<updated>2020-09-07T23:07:54Z</updated>

		<summary type="html">&lt;p&gt;Zander: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Bundoth &amp;quot;Bun&amp;quot; Kogah // Solarian 2=&lt;br /&gt;
&lt;br /&gt;
=== Description ===&lt;br /&gt;
Bun is broad-shouldered with a stocky build from his mostly sedentary life aboard the Iruvian Dawn. He has small tusks and a slight greenish grey to his skin; the most prominent features hinting at his orcish ancestry. He often wears casual clothing, stationwear, and free t-shirts advertising companies and products.&lt;br /&gt;
&lt;br /&gt;
=== Background ===&lt;br /&gt;
Bundoth Kogah has traveled the stars for five years, serving aboard the transport freighter Iruvian Dawn for the last three, where he gained the nickname “Bun”. Serving as a deckhand or as extra muscle for security, Bun has always done whatever needed doing to keep himself on the move. He’s not exactly sure what he's doing out in the black, but he’s been waiting. Waiting for the next gig, the next task, the next assignment. Waiting for destiny to reveal itself to him. Perhaps he waited too long.&lt;br /&gt;
&lt;br /&gt;
Destiny found Bundoth while the Iruvian Dawn was departing from the wartorn planet of Suskillon after a routine supply drop. The swarm tore through the ship's hull on takeoff scattering debris and crew across five miles of desert. He felt lucky to have survived, though as he scouted the wreckage for crew and supplies he found it might have had little to do with luck.&lt;br /&gt;
&lt;br /&gt;
He had been “blessed by the light of the stars,” as a couple of his crew put it. A shard of light follows him now, empowering and emboldening him. And while he’s stranded on Suskillon, he’ll do what he can to help the resistance.&lt;br /&gt;
&lt;br /&gt;
=== Character Stats ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! &lt;br /&gt;
! Ability Score&lt;br /&gt;
! Modifier&lt;br /&gt;
|-&lt;br /&gt;
| STR&lt;br /&gt;
| 16&lt;br /&gt;
| +3&lt;br /&gt;
|-&lt;br /&gt;
| DEX&lt;br /&gt;
| 12&lt;br /&gt;
| +1&lt;br /&gt;
|-&lt;br /&gt;
| CON&lt;br /&gt;
| 11&lt;br /&gt;
| +0&lt;br /&gt;
|-&lt;br /&gt;
| INT&lt;br /&gt;
| 10&lt;br /&gt;
| +0&lt;br /&gt;
|-&lt;br /&gt;
| WIL&lt;br /&gt;
| 10&lt;br /&gt;
| +0&lt;br /&gt;
|-&lt;br /&gt;
| CHA&lt;br /&gt;
| 14&lt;br /&gt;
| +2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Session Notes ===&lt;br /&gt;
==== 2020-09-07 - Session 6 ====&lt;br /&gt;
*Heal and return to Reos&lt;br /&gt;
*Combined 5 hour drive to Reos&lt;br /&gt;
*Eerily quiet&lt;br /&gt;
*Most have been evacuated.&lt;br /&gt;
*Fires burning on the western edge of the city.&lt;br /&gt;
*Receive orders to head to the spaceport and evac to the planet Utraneus&lt;br /&gt;
*Reach the spaceport on the western edge of the city.&lt;br /&gt;
*Almost all the ships have been destroyed.&lt;br /&gt;
*Kilora Gishi, city council member approaches&lt;br /&gt;
*She has gathered remaining survivors that were unable to get off-planet&lt;br /&gt;
*Her group is looking for a ship to escape&lt;br /&gt;
*A passing ship gives us coordinates for a lead on a working ship.&lt;br /&gt;
*Hanger owned by some kind of criminal has a ship&lt;br /&gt;
*“Some security countermeasures”&lt;br /&gt;
*We enter the facility&lt;br /&gt;
*There are security robots&lt;br /&gt;
*Find powered armor used for moving crates/etc.&lt;br /&gt;
*Find power room for facility&lt;br /&gt;
*We find the ship!&lt;br /&gt;
**Called the “Terminus Wild”&lt;br /&gt;
*We begin repairing and refueling the ship to leave&lt;br /&gt;
*The civilians are brought down and put aboard the ship&lt;br /&gt;
*While refueling, the swarm hits Reos and enter the facility.&lt;br /&gt;
**We fight them off!&lt;br /&gt;
**Bun almost dies!&lt;br /&gt;
*We take off into space, but we’re chased by swarm creatures/ships!&lt;br /&gt;
*Space combat!&lt;br /&gt;
&lt;br /&gt;
==== 2020-08-23 - Session 5 ====&lt;br /&gt;
*We deal with the aftermath of the possession slime.&lt;br /&gt;
*They agree to actually evacuate the people of the city to Reos.&lt;br /&gt;
*We continue north towards the temple of Hylax&lt;br /&gt;
*We find the remains of the second battalion &lt;br /&gt;
*We loot they shit&lt;br /&gt;
*We find swarm at the temple of Hylax.&lt;br /&gt;
*After a brief firefight, we defeat them and make our way into the temple.&lt;br /&gt;
*The priest wants us to protect the temple.&lt;br /&gt;
*Does not want to leave.&lt;br /&gt;
*Scout convinces the priest to come with us.&lt;br /&gt;
*He heals us.&lt;br /&gt;
*He’s a nice dude.&lt;br /&gt;
*There’s an explosions at the front of the temple and more swarm bugs appear.&lt;br /&gt;
*WE BATTLE&lt;br /&gt;
*We survive and rest in the temple for the night.&lt;br /&gt;
*We wake up and ready to head back to Reos&lt;br /&gt;
*We hear a report from the SDF that the ships are getting ready to leave.&lt;br /&gt;
*WE GOTTA GOOOO&lt;br /&gt;
&lt;br /&gt;
==== 2020-08-06 - Session 4 ====&lt;br /&gt;
*We continue north towards Lynmari.&lt;br /&gt;
*We find some civilians being attacked at a truck stop by bugs.&lt;br /&gt;
*Bun charges in and is crit 4 TIMES IN A ROW.&lt;br /&gt;
*We slay the bugs and help the civilians change their tires.&lt;br /&gt;
*They say they’ll commend us with our commander in Reos City.&lt;br /&gt;
*We also grab a bunch of snacks to go.&lt;br /&gt;
*We continue north.&lt;br /&gt;
*We arrive at the outskirts of Lynmari.&lt;br /&gt;
*A soldier with the Second battalion named Susreth Susaro is shooting &lt;br /&gt;
*We are able to disarm him and calm him down after a minute&lt;br /&gt;
*He tells us “Hylax will know”&lt;br /&gt;
*Susreth joins us on our journey to Lynmari&lt;br /&gt;
*We arrive in Lynmari&lt;br /&gt;
*Sign for Longship Agricultural Alliance&lt;br /&gt;
*Not a lot of people in town.&lt;br /&gt;
*There are PEOPLE STILL HERE&lt;br /&gt;
*People in Lynmari seem to work for Longship Agricultural Alliance&lt;br /&gt;
*Lynmari is a factory town&lt;br /&gt;
*We decide to look into the flights out of Lynmari for the civilians&lt;br /&gt;
&lt;br /&gt;
==== 2020-07-26 - Session 3 ====&lt;br /&gt;
*A man from the Bronze Beam Research Consortium is speaking at the base&lt;br /&gt;
*Loachwurt, Z. is his name&lt;br /&gt;
*Hates the military, thinks they don’t know what they’re doing.&lt;br /&gt;
*Is stirring up the civilians.&lt;br /&gt;
*New agents to Midnight Squad&lt;br /&gt;
*“Scout” SKM - Android Operative&lt;br /&gt;
*“Crash” - Ysoki Operative&lt;br /&gt;
*Commander orders a retreat to Reos City in the Sahtor Region&lt;br /&gt;
*We hop in a tank and take up the rear guard as the convoy leaves &lt;br /&gt;
*Fort Gallant is destroyed after the convoy leaves, they scuttle the base&lt;br /&gt;
*Attacked by a Swarm ship on the road.&lt;br /&gt;
*Survived the attack.&lt;br /&gt;
*Arrive at the edge of the Sahtor Region&lt;br /&gt;
*Eskue Ocean can be seen&lt;br /&gt;
*Jurdos Mountains in the distance&lt;br /&gt;
*8 more hours to Reos City&lt;br /&gt;
*At nightfall, we arrive in Reos City, filled with evacuees.&lt;br /&gt;
*Can’t get any closer because of traffic.&lt;br /&gt;
*Commander gives us the order to abandon vehicles and escort the evacuees from Fort Gallant to the evac ships.&lt;br /&gt;
*We are given the order to travel north to the Temple of Hylax to find a priest&lt;br /&gt;
*Located in the city of Lynmari in the mountains&lt;br /&gt;
*The priest claims to have information on the Swarm and was marked for priority extraction.&lt;br /&gt;
*A lost squadron travelled north to get this priest and wasn’t heard from again.&lt;br /&gt;
*Lieutenant Quvenzh is the leader of the second battalion squad.&lt;br /&gt;
*We’re told about the “Scorpion”.&lt;br /&gt;
*A medium security prison.&lt;br /&gt;
*We head north.&lt;br /&gt;
*We are attacked by inmates on the road.&lt;br /&gt;
&lt;br /&gt;
==== 2020-07-12 - Session 2 ====&lt;br /&gt;
*Heading south toward Fort Gallant&lt;br /&gt;
*We come across the body of a civilian&lt;br /&gt;
*We’re attacked by a Brush Dog &lt;br /&gt;
*Pepper kills it.&lt;br /&gt;
*Olo and Pepper are seriously wounded.&lt;br /&gt;
*We find a bag of supplies with the civilian body. Healing serums and stims.&lt;br /&gt;
*Aaron Kelvin was the name of the civilian.&lt;br /&gt;
*We continue south.&lt;br /&gt;
*We approach the bridge&lt;br /&gt;
*Olo is killed by swarm soldiers as we get to the bridge.&lt;br /&gt;
*Bun carries Pepper and runs across the bridge.&lt;br /&gt;
*There are some skill checks.&lt;br /&gt;
*Take a truck to Fort Gallant&lt;br /&gt;
*Speak with Lieutenant Gorham&lt;br /&gt;
*Tells us Commander H. Nayjerie wants us debriefed.&lt;br /&gt;
*Taken to Commander Darqin’s office for debrief&lt;br /&gt;
*Messy office&lt;br /&gt;
*Commander Hadia Nayjerie is being operated on &lt;br /&gt;
*Her leg is removed&lt;br /&gt;
*Hadia debriefs us&lt;br /&gt;
*She gives us 1000 UPB&lt;br /&gt;
*We head to the quartermaster (Janxer)&lt;br /&gt;
*We are introduced to BL5 who is a training droid with a combat cortex&lt;br /&gt;
*Will need to be charged at base.&lt;br /&gt;
&lt;br /&gt;
==== 2020-06-28 - Session 1 ====&lt;br /&gt;
*Starting at Camp Cavalier &lt;br /&gt;
*Olo Valsuth of Clan Taneria, House M'bu - Kasathan Solarian&lt;br /&gt;
*Pepper Dawn - Ysoki Mechanic&lt;br /&gt;
*Rumors at camp&lt;br /&gt;
**High fatality rate in this war&lt;br /&gt;
**Most battles are lost or the SDF is forced to retreat&lt;br /&gt;
**The swarm is controlled by a large hive the size of a skyscraper&lt;br /&gt;
*Sent to been to meet Jaldamarrak&lt;br /&gt;
**Old experienced soldier with the SDF&lt;br /&gt;
**Assigns us to “Midnight Squad”&lt;br /&gt;
*Assigned to patrol a region to the north of camp&lt;br /&gt;
*We see the city in the distance.&lt;br /&gt;
*Pepper finds tracks of a brush stalker&lt;br /&gt;
*We find two insectoids while on patrol&lt;br /&gt;
**We kill ‘em&lt;br /&gt;
*The swarm begins to attack. We see starfighters in combat overhead.&lt;br /&gt;
*We return to camp and Jaldamarrak assigns us to a position in defence of the city.&lt;br /&gt;
*We see a spacedock fall to earth.&lt;br /&gt;
*We’re attacked by more insectoids.&lt;br /&gt;
*We barely survive.&lt;br /&gt;
*The SDF calls for a retreat to Fort Gallant.&lt;br /&gt;
*We make our way towards the fort. A day's journey on foot.&lt;br /&gt;
*We come across Jaldamarrak in the snowscape. He’s incredibly hurt.&lt;br /&gt;
*Jaldamarrak orders us across the river.&lt;br /&gt;
**He gives Pepper a Glory Medallion&lt;/div&gt;</summary>
		<author><name>Zander</name></author>
	</entry>
	<entry>
		<id>http://dnd.pfwr.info/index.php?title=Bundoth_%22Bun%22_Kogah&amp;diff=1081</id>
		<title>Bundoth &quot;Bun&quot; Kogah</title>
		<link rel="alternate" type="text/html" href="http://dnd.pfwr.info/index.php?title=Bundoth_%22Bun%22_Kogah&amp;diff=1081"/>
		<updated>2020-08-24T03:11:30Z</updated>

		<summary type="html">&lt;p&gt;Zander: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Bundoth &amp;quot;Bun&amp;quot; Kogah // Solarian 2=&lt;br /&gt;
&lt;br /&gt;
=== Description ===&lt;br /&gt;
Bun is broad-shouldered with a stocky build from his mostly sedentary life aboard the Iruvian Dawn. He has small tusks and a slight greenish grey to his skin; the most prominent features hinting at his orcish ancestry. He often wears casual clothing, stationwear, and free t-shirts advertising companies and products.&lt;br /&gt;
&lt;br /&gt;
=== Background ===&lt;br /&gt;
Bundoth Kogah has traveled the stars for five years, serving aboard the transport freighter Iruvian Dawn for the last three, where he gained the nickname “Bun”. Serving as a deckhand or as extra muscle for security, Bun has always done whatever needed doing to keep himself on the move. He’s not exactly sure what he's doing out in the black, but he’s been waiting. Waiting for the next gig, the next task, the next assignment. Waiting for destiny to reveal itself to him. Perhaps he waited too long.&lt;br /&gt;
&lt;br /&gt;
Destiny found Bundoth while the Iruvian Dawn was departing from the wartorn planet of Suskillon after a routine supply drop. The swarm tore through the ship's hull on takeoff scattering debris and crew across five miles of desert. He felt lucky to have survived, though as he scouted the wreckage for crew and supplies he found it might have had little to do with luck.&lt;br /&gt;
&lt;br /&gt;
He had been “blessed by the light of the stars,” as a couple of his crew put it. A shard of light follows him now, empowering and emboldening him. And while he’s stranded on Suskillon, he’ll do what he can to help the resistance.&lt;br /&gt;
&lt;br /&gt;
=== Character Stats ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! &lt;br /&gt;
! Ability Score&lt;br /&gt;
! Modifier&lt;br /&gt;
|-&lt;br /&gt;
| STR&lt;br /&gt;
| 16&lt;br /&gt;
| +3&lt;br /&gt;
|-&lt;br /&gt;
| DEX&lt;br /&gt;
| 12&lt;br /&gt;
| +1&lt;br /&gt;
|-&lt;br /&gt;
| CON&lt;br /&gt;
| 11&lt;br /&gt;
| +0&lt;br /&gt;
|-&lt;br /&gt;
| INT&lt;br /&gt;
| 10&lt;br /&gt;
| +0&lt;br /&gt;
|-&lt;br /&gt;
| WIL&lt;br /&gt;
| 10&lt;br /&gt;
| +0&lt;br /&gt;
|-&lt;br /&gt;
| CHA&lt;br /&gt;
| 14&lt;br /&gt;
| +2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Session Notes ===&lt;br /&gt;
==== 2020-08-23 - Session 5 ====&lt;br /&gt;
*We deal with the aftermath of the possession slime.&lt;br /&gt;
*They agree to actually evacuate the people of the city to Reos.&lt;br /&gt;
*We continue north towards the temple of Hylax&lt;br /&gt;
*We find the remains of the second battalion &lt;br /&gt;
*We loot they shit&lt;br /&gt;
*We find swarm at the temple of Hylax.&lt;br /&gt;
*After a brief firefight, we defeat them and make our way into the temple.&lt;br /&gt;
*The priest wants us to protect the temple.&lt;br /&gt;
*Does not want to leave.&lt;br /&gt;
*Scout convinces the priest to come with us.&lt;br /&gt;
*He heals us.&lt;br /&gt;
*He’s a nice dude.&lt;br /&gt;
*There’s an explosions at the front of the temple and more swarm bugs appear.&lt;br /&gt;
*WE BATTLE&lt;br /&gt;
*We survive and rest in the temple for the night.&lt;br /&gt;
*We wake up and ready to head back to Reos&lt;br /&gt;
*We hear a report from the SDF that the ships are getting ready to leave.&lt;br /&gt;
*WE GOTTA GOOOO&lt;br /&gt;
&lt;br /&gt;
==== 2020-08-06 - Session 4 ====&lt;br /&gt;
*We continue north towards Lynmari.&lt;br /&gt;
*We find some civilians being attacked at a truck stop by bugs.&lt;br /&gt;
*Bun charges in and is crit 4 TIMES IN A ROW.&lt;br /&gt;
*We slay the bugs and help the civilians change their tires.&lt;br /&gt;
*They say they’ll commend us with our commander in Reos City.&lt;br /&gt;
*We also grab a bunch of snacks to go.&lt;br /&gt;
*We continue north.&lt;br /&gt;
*We arrive at the outskirts of Lynmari.&lt;br /&gt;
*A soldier with the Second battalion named Susreth Susaro is shooting &lt;br /&gt;
*We are able to disarm him and calm him down after a minute&lt;br /&gt;
*He tells us “Hylax will know”&lt;br /&gt;
*Susreth joins us on our journey to Lynmari&lt;br /&gt;
*We arrive in Lynmari&lt;br /&gt;
*Sign for Longship Agricultural Alliance&lt;br /&gt;
*Not a lot of people in town.&lt;br /&gt;
*There are PEOPLE STILL HERE&lt;br /&gt;
*People in Lynmari seem to work for Longship Agricultural Alliance&lt;br /&gt;
*Lynmari is a factory town&lt;br /&gt;
*We decide to look into the flights out of Lynmari for the civilians&lt;br /&gt;
&lt;br /&gt;
==== 2020-07-26 - Session 3 ====&lt;br /&gt;
*A man from the Bronze Beam Research Consortium is speaking at the base&lt;br /&gt;
*Loachwurt, Z. is his name&lt;br /&gt;
*Hates the military, thinks they don’t know what they’re doing.&lt;br /&gt;
*Is stirring up the civilians.&lt;br /&gt;
*New agents to Midnight Squad&lt;br /&gt;
*“Scout” SKM - Android Operative&lt;br /&gt;
*“Crash” - Ysoki Operative&lt;br /&gt;
*Commander orders a retreat to Reos City in the Sahtor Region&lt;br /&gt;
*We hop in a tank and take up the rear guard as the convoy leaves &lt;br /&gt;
*Fort Gallant is destroyed after the convoy leaves, they scuttle the base&lt;br /&gt;
*Attacked by a Swarm ship on the road.&lt;br /&gt;
*Survived the attack.&lt;br /&gt;
*Arrive at the edge of the Sahtor Region&lt;br /&gt;
*Eskue Ocean can be seen&lt;br /&gt;
*Jurdos Mountains in the distance&lt;br /&gt;
*8 more hours to Reos City&lt;br /&gt;
*At nightfall, we arrive in Reos City, filled with evacuees.&lt;br /&gt;
*Can’t get any closer because of traffic.&lt;br /&gt;
*Commander gives us the order to abandon vehicles and escort the evacuees from Fort Gallant to the evac ships.&lt;br /&gt;
*We are given the order to travel north to the Temple of Hylax to find a priest&lt;br /&gt;
*Located in the city of Lynmari in the mountains&lt;br /&gt;
*The priest claims to have information on the Swarm and was marked for priority extraction.&lt;br /&gt;
*A lost squadron travelled north to get this priest and wasn’t heard from again.&lt;br /&gt;
*Lieutenant Quvenzh is the leader of the second battalion squad.&lt;br /&gt;
*We’re told about the “Scorpion”.&lt;br /&gt;
*A medium security prison.&lt;br /&gt;
*We head north.&lt;br /&gt;
*We are attacked by inmates on the road.&lt;br /&gt;
&lt;br /&gt;
==== 2020-07-12 - Session 2 ====&lt;br /&gt;
*Heading south toward Fort Gallant&lt;br /&gt;
*We come across the body of a civilian&lt;br /&gt;
*We’re attacked by a Brush Dog &lt;br /&gt;
*Pepper kills it.&lt;br /&gt;
*Olo and Pepper are seriously wounded.&lt;br /&gt;
*We find a bag of supplies with the civilian body. Healing serums and stims.&lt;br /&gt;
*Aaron Kelvin was the name of the civilian.&lt;br /&gt;
*We continue south.&lt;br /&gt;
*We approach the bridge&lt;br /&gt;
*Olo is killed by swarm soldiers as we get to the bridge.&lt;br /&gt;
*Bun carries Pepper and runs across the bridge.&lt;br /&gt;
*There are some skill checks.&lt;br /&gt;
*Take a truck to Fort Gallant&lt;br /&gt;
*Speak with Lieutenant Gorham&lt;br /&gt;
*Tells us Commander H. Nayjerie wants us debriefed.&lt;br /&gt;
*Taken to Commander Darqin’s office for debrief&lt;br /&gt;
*Messy office&lt;br /&gt;
*Commander Hadia Nayjerie is being operated on &lt;br /&gt;
*Her leg is removed&lt;br /&gt;
*Hadia debriefs us&lt;br /&gt;
*She gives us 1000 UPB&lt;br /&gt;
*We head to the quartermaster (Janxer)&lt;br /&gt;
*We are introduced to BL5 who is a training droid with a combat cortex&lt;br /&gt;
*Will need to be charged at base.&lt;br /&gt;
&lt;br /&gt;
==== 2020-06-28 - Session 1 ====&lt;br /&gt;
*Starting at Camp Cavalier &lt;br /&gt;
*Olo Valsuth of Clan Taneria, House M'bu - Kasathan Solarian&lt;br /&gt;
*Pepper Dawn - Ysoki Mechanic&lt;br /&gt;
*Rumors at camp&lt;br /&gt;
**High fatality rate in this war&lt;br /&gt;
**Most battles are lost or the SDF is forced to retreat&lt;br /&gt;
**The swarm is controlled by a large hive the size of a skyscraper&lt;br /&gt;
*Sent to been to meet Jaldamarrak&lt;br /&gt;
**Old experienced soldier with the SDF&lt;br /&gt;
**Assigns us to “Midnight Squad”&lt;br /&gt;
*Assigned to patrol a region to the north of camp&lt;br /&gt;
*We see the city in the distance.&lt;br /&gt;
*Pepper finds tracks of a brush stalker&lt;br /&gt;
*We find two insectoids while on patrol&lt;br /&gt;
**We kill ‘em&lt;br /&gt;
*The swarm begins to attack. We see starfighters in combat overhead.&lt;br /&gt;
*We return to camp and Jaldamarrak assigns us to a position in defence of the city.&lt;br /&gt;
*We see a spacedock fall to earth.&lt;br /&gt;
*We’re attacked by more insectoids.&lt;br /&gt;
*We barely survive.&lt;br /&gt;
*The SDF calls for a retreat to Fort Gallant.&lt;br /&gt;
*We make our way towards the fort. A day's journey on foot.&lt;br /&gt;
*We come across Jaldamarrak in the snowscape. He’s incredibly hurt.&lt;br /&gt;
*Jaldamarrak orders us across the river.&lt;br /&gt;
**He gives Pepper a Glory Medallion&lt;/div&gt;</summary>
		<author><name>Zander</name></author>
	</entry>
	<entry>
		<id>http://dnd.pfwr.info/index.php?title=Bundoth_%22Bun%22_Kogah&amp;diff=1080</id>
		<title>Bundoth &quot;Bun&quot; Kogah</title>
		<link rel="alternate" type="text/html" href="http://dnd.pfwr.info/index.php?title=Bundoth_%22Bun%22_Kogah&amp;diff=1080"/>
		<updated>2020-08-24T01:25:49Z</updated>

		<summary type="html">&lt;p&gt;Zander: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Bundoth &amp;quot;Bun&amp;quot; Kogah // Solarian 2=&lt;br /&gt;
&lt;br /&gt;
=== Description ===&lt;br /&gt;
Bun is broad-shouldered with a stocky build from his mostly sedentary life aboard the Iruvian Dawn. He has small tusks and a slight greenish grey to his skin; the most prominent features hinting at his orcish ancestry. He often wears casual clothing, stationwear, and free t-shirts advertising companies and products.&lt;br /&gt;
&lt;br /&gt;
=== Background ===&lt;br /&gt;
Bundoth Kogah has traveled the stars for five years, serving aboard the transport freighter Iruvian Dawn for the last three, where he gained the nickname “Bun”. Serving as a deckhand or as extra muscle for security, Bun has always done whatever needed doing to keep himself on the move. He’s not exactly sure what he's doing out in the black, but he’s been waiting. Waiting for the next gig, the next task, the next assignment. Waiting for destiny to reveal itself to him. Perhaps he waited too long.&lt;br /&gt;
&lt;br /&gt;
Destiny found Bundoth while the Iruvian Dawn was departing from the wartorn planet of Suskillon after a routine supply drop. The swarm tore through the ship's hull on takeoff scattering debris and crew across five miles of desert. He felt lucky to have survived, though as he scouted the wreckage for crew and supplies he found it might have had little to do with luck.&lt;br /&gt;
&lt;br /&gt;
He had been “blessed by the light of the stars,” as a couple of his crew put it. A shard of light follows him now, empowering and emboldening him. And while he’s stranded on Suskillon, he’ll do what he can to help the resistance.&lt;br /&gt;
&lt;br /&gt;
=== Character Stats ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! &lt;br /&gt;
! Ability Score&lt;br /&gt;
! Modifier&lt;br /&gt;
|-&lt;br /&gt;
| STR&lt;br /&gt;
| 16&lt;br /&gt;
| +3&lt;br /&gt;
|-&lt;br /&gt;
| DEX&lt;br /&gt;
| 12&lt;br /&gt;
| +1&lt;br /&gt;
|-&lt;br /&gt;
| CON&lt;br /&gt;
| 11&lt;br /&gt;
| +0&lt;br /&gt;
|-&lt;br /&gt;
| INT&lt;br /&gt;
| 10&lt;br /&gt;
| +0&lt;br /&gt;
|-&lt;br /&gt;
| WIL&lt;br /&gt;
| 10&lt;br /&gt;
| +0&lt;br /&gt;
|-&lt;br /&gt;
| CHA&lt;br /&gt;
| 14&lt;br /&gt;
| +2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Session Notes ===&lt;br /&gt;
&lt;br /&gt;
==== 2020-06-28 - Session 1 ====&lt;br /&gt;
*Starting at Camp Cavalier &lt;br /&gt;
*Olo Valsuth of Clan Taneria, House M'bu - Kasathan Solarian&lt;br /&gt;
*Pepper Dawn - Ysoki Mechanic&lt;br /&gt;
*Rumors at camp&lt;br /&gt;
**High fatality rate in this war&lt;br /&gt;
**Most battles are lost or the SDF is forced to retreat&lt;br /&gt;
**The swarm is controlled by a large hive the size of a skyscraper&lt;br /&gt;
*Sent to been to meet Jaldamarrak&lt;br /&gt;
**Old experienced soldier with the SDF&lt;br /&gt;
**Assigns us to “Midnight Squad”&lt;br /&gt;
*Assigned to patrol a region to the north of camp&lt;br /&gt;
*We see the city in the distance.&lt;br /&gt;
*Pepper finds tracks of a brush stalker&lt;br /&gt;
*We find two insectoids while on patrol&lt;br /&gt;
**We kill ‘em&lt;br /&gt;
*The swarm begins to attack. We see starfighters in combat overhead.&lt;br /&gt;
*We return to camp and Jaldamarrak assigns us to a position in defence of the city.&lt;br /&gt;
*We see a spacedock fall to earth.&lt;br /&gt;
*We’re attacked by more insectoids.&lt;br /&gt;
*We barely survive.&lt;br /&gt;
*The SDF calls for a retreat to Fort Gallant.&lt;br /&gt;
*We make our way towards the fort. A day's journey on foot.&lt;br /&gt;
*We come across Jaldamarrak in the snowscape. He’s incredibly hurt.&lt;br /&gt;
*Jaldamarrak orders us across the river.&lt;br /&gt;
**He gives Pepper a Glory Medallion&lt;/div&gt;</summary>
		<author><name>Zander</name></author>
	</entry>
	<entry>
		<id>http://dnd.pfwr.info/index.php?title=Bundoth_%22Bun%22_Kogah&amp;diff=1043</id>
		<title>Bundoth &quot;Bun&quot; Kogah</title>
		<link rel="alternate" type="text/html" href="http://dnd.pfwr.info/index.php?title=Bundoth_%22Bun%22_Kogah&amp;diff=1043"/>
		<updated>2020-07-27T00:41:05Z</updated>

		<summary type="html">&lt;p&gt;Zander: /* Bundoth &amp;quot;Bun&amp;quot; Kogah // Solarian 1 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Bundoth &amp;quot;Bun&amp;quot; Kogah // Solarian 2=&lt;br /&gt;
&lt;br /&gt;
=== Description ===&lt;br /&gt;
Bun is broad-shouldered with a stocky build from his mostly sedentary life aboard the Iruvian Dawn. He has small tusks and a slight greenish grey to his skin; the most prominent features hinting at his orcish ancestry. He often wears casual clothing, stationwear, and free t-shirts advertising companies and products.&lt;br /&gt;
&lt;br /&gt;
=== Background ===&lt;br /&gt;
Bundoth Kogah has traveled the stars for five years, serving aboard the transport freighter Iruvian Dawn for the last three, where he gained the nickname “Bun”. Serving as a deckhand or as extra muscle for security, Bun has always done whatever needed doing to keep himself on the move. He’s not exactly sure what he's doing out in the black, but he’s been waiting. Waiting for the next gig, the next task, the next assignment. Waiting for destiny to reveal itself to him. Perhaps he waited too long.&lt;br /&gt;
&lt;br /&gt;
Destiny found Bundoth while the Iruvian Dawn was departing from the wartorn planet of Suskillon after a routine supply drop. The swarm tore through the ship's hull on takeoff scattering debris and crew across five miles of desert. He felt lucky to have survived, though as he scouted the wreckage for crew and supplies he found it might have had little to do with luck.&lt;br /&gt;
&lt;br /&gt;
He had been “blessed by the light of the stars,” as a couple of his crew put it. A shard of light follows him now, empowering and emboldening him. And while he’s stranded on Suskillon, he’ll do what he can to help the resistance.&lt;br /&gt;
&lt;br /&gt;
=== Character Stats ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! &lt;br /&gt;
! Ability Score&lt;br /&gt;
! Modifier&lt;br /&gt;
|-&lt;br /&gt;
| STR&lt;br /&gt;
| 16&lt;br /&gt;
| +3&lt;br /&gt;
|-&lt;br /&gt;
| DEX&lt;br /&gt;
| 12&lt;br /&gt;
| +1&lt;br /&gt;
|-&lt;br /&gt;
| CON&lt;br /&gt;
| 11&lt;br /&gt;
| +0&lt;br /&gt;
|-&lt;br /&gt;
| INT&lt;br /&gt;
| 10&lt;br /&gt;
| +0&lt;br /&gt;
|-&lt;br /&gt;
| WIL&lt;br /&gt;
| 10&lt;br /&gt;
| +0&lt;br /&gt;
|-&lt;br /&gt;
| CHA&lt;br /&gt;
| 14&lt;br /&gt;
| +2&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Zander</name></author>
	</entry>
	<entry>
		<id>http://dnd.pfwr.info/index.php?title=Bundoth_%22Bun%22_Kogah&amp;diff=1040</id>
		<title>Bundoth &quot;Bun&quot; Kogah</title>
		<link rel="alternate" type="text/html" href="http://dnd.pfwr.info/index.php?title=Bundoth_%22Bun%22_Kogah&amp;diff=1040"/>
		<updated>2020-07-13T00:03:35Z</updated>

		<summary type="html">&lt;p&gt;Zander: Created page with &amp;quot;= Bundoth &amp;quot;Bun&amp;quot; Kogah // Solarian 1=  === Background === Bundoth Kogah has traveled the stars for five years, serving aboard the transport freighter Iruvian Dawn for the last...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Bundoth &amp;quot;Bun&amp;quot; Kogah // Solarian 1=&lt;br /&gt;
&lt;br /&gt;
=== Background ===&lt;br /&gt;
Bundoth Kogah has traveled the stars for five years, serving aboard the transport freighter Iruvian Dawn for the last three, where he gained the nickname “Bun”. Serving as a deckhand or as extra muscle for security, Bun has always done whatever needed doing to keep himself on the move. He’s not exactly sure what he's doing out in the black, but he’s been waiting. Waiting for the next gig, the next task, the next assignment. Waiting for destiny to reveal itself to him. Perhaps he waited too long.&lt;br /&gt;
&lt;br /&gt;
Destiny found Bundoth while the Iruvian Dawn was departing from the wartorn planet of Suskillon after a routine supply drop. The swarm tore through the ship's hull on takeoff scattering debris and crew across five miles of desert. He felt lucky to have survived, though as he scouted the wreckage for crew and supplies he found it might have had little to do with luck.&lt;br /&gt;
&lt;br /&gt;
He had been “blessed by the light of the stars,” as a couple of his crew put it. A shard of light follows him now, empowering and emboldening him. And while he’s stranded on Suskillon, he’ll do what he can to help the resistance.&lt;br /&gt;
&lt;br /&gt;
=== Character Stats ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! &lt;br /&gt;
! Ability Score&lt;br /&gt;
! Modifier&lt;br /&gt;
|-&lt;br /&gt;
| STR&lt;br /&gt;
| 16&lt;br /&gt;
| +3&lt;br /&gt;
|-&lt;br /&gt;
| DEX&lt;br /&gt;
| 12&lt;br /&gt;
| +1&lt;br /&gt;
|-&lt;br /&gt;
| CON&lt;br /&gt;
| 11&lt;br /&gt;
| +0&lt;br /&gt;
|-&lt;br /&gt;
| INT&lt;br /&gt;
| 10&lt;br /&gt;
| +0&lt;br /&gt;
|-&lt;br /&gt;
| WIL&lt;br /&gt;
| 10&lt;br /&gt;
| +0&lt;br /&gt;
|-&lt;br /&gt;
| CHA&lt;br /&gt;
| 14&lt;br /&gt;
| +2&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Zander</name></author>
	</entry>
	<entry>
		<id>http://dnd.pfwr.info/index.php?title=Attack_of_the_Swarm&amp;diff=1039</id>
		<title>Attack of the Swarm</title>
		<link rel="alternate" type="text/html" href="http://dnd.pfwr.info/index.php?title=Attack_of_the_Swarm&amp;diff=1039"/>
		<updated>2020-07-12T23:43:25Z</updated>

		<summary type="html">&lt;p&gt;Zander: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Brian's Starfinder game!&lt;br /&gt;
&lt;br /&gt;
== Characters ==&lt;br /&gt;
&lt;br /&gt;
* [[Olo Valsuth|Olo Valsuth of Clan Taneria, House M'bu, child of the Tri'tr Queen, son of H'ruk, void ripper of the infinite]]&lt;br /&gt;
* [[Bundoth &amp;quot;Bun&amp;quot; Kogah]]&lt;br /&gt;
* Pepper Dawn&lt;/div&gt;</summary>
		<author><name>Zander</name></author>
	</entry>
	<entry>
		<id>http://dnd.pfwr.info/index.php?title=In_the_Shadow_of_Ember_Peak&amp;diff=1033</id>
		<title>In the Shadow of Ember Peak</title>
		<link rel="alternate" type="text/html" href="http://dnd.pfwr.info/index.php?title=In_the_Shadow_of_Ember_Peak&amp;diff=1033"/>
		<updated>2020-06-25T19:37:05Z</updated>

		<summary type="html">&lt;p&gt;Zander: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A monthly 5th edition game run by Zander.&lt;br /&gt;
&lt;br /&gt;
== Characters ==&lt;br /&gt;
&lt;br /&gt;
* [[Theo]] - Nick&lt;br /&gt;
* [[Ulertu]] - Rob&lt;br /&gt;
* [[Randir]] - Mike&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:In the Shadow of Ember Peak]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Session History ==&lt;br /&gt;
&lt;br /&gt;
=== In the Shadow of Ember Peak ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Session&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Date&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Summary&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Session 1 || May 25th, 2019 || The party arrives in Pella's Wish, gets a task from the ranger.&lt;br /&gt;
|-&lt;br /&gt;
| Session 2 || June 15th, 2019  || The Cherry Festival begins. The party finds a hidden cave in the mountains.&lt;br /&gt;
|-&lt;br /&gt;
| Session 3 || June 22nd, 2019 || The party finds strange things deep in the cave ruins and interrupts a cults ritual.&lt;br /&gt;
|-&lt;br /&gt;
| Session 4 || July 19th, 2019 || Traveling to Eastcliff, the party uncovers more about the rangers and the regions history.&lt;br /&gt;
|-&lt;br /&gt;
| Session 5 || August 9th, 2019 || Pella's Wish is attacked, and the party defends it from a host of inhuman creatures&lt;br /&gt;
|-&lt;br /&gt;
| One-Shot 1 || September 12th, 2019 || Flashback! What happened in the Ember Valley all those years ago?&lt;br /&gt;
|-&lt;br /&gt;
| Session 6 || September 21st, 2019 || A meeting is called between all the Vale's leaders to decide what to do. Theo receives a vision of thier goal.&lt;br /&gt;
|-&lt;br /&gt;
| Session 7 || September 28th, 2019 || The party squares off against a spirit of the mountain. Their guide is revealed.&lt;br /&gt;
|-&lt;br /&gt;
| Session 8 || November 16th, 2019 || Passing through a system of caverns, the party stumbles upon the remains of an underground fortress. They receive visions of things to come.&lt;br /&gt;
|-&lt;br /&gt;
| Session 9 || December 28th, 2019 || Our heroes face two members of a sleeping host of monstrosities. A new enemy reveals themselves.&lt;br /&gt;
|-&lt;br /&gt;
| Session 10 || February 1st, 2020 || The Party visits a witch in the western wood with dire visions of the future. Theo is selected to lead the militia.&lt;br /&gt;
|-&lt;br /&gt;
| Session 11 || March 20th, 2020 || A mystery in the mountains. The party travels to Ember Peak Monastery &lt;br /&gt;
|-&lt;br /&gt;
| Session 12 || April 3rd, 2020 || A mystery revealed! The party discovers more of the history behind the Ember Peak and returns to Pella's Wish&lt;br /&gt;
|-&lt;br /&gt;
| Session 13 || April  11th, 2020 || The Battle for Ember Vale!&lt;br /&gt;
|-&lt;br /&gt;
| Session 14 || April 25th, 2020 || The End&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Along The Woven Coast ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Session&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Date&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Summary&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Session 1 || June 13th, 2020 || Ulertu, Randir, and Theo meet in White Orchard. A new quest is before them!&lt;br /&gt;
|-&lt;br /&gt;
| Session 2 || June 27th, 2020  || &lt;br /&gt;
|-&lt;br /&gt;
| Session 3 || ||&lt;br /&gt;
&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Zander</name></author>
	</entry>
	<entry>
		<id>http://dnd.pfwr.info/index.php?title=In_the_Shadow_of_Ember_Peak&amp;diff=1029</id>
		<title>In the Shadow of Ember Peak</title>
		<link rel="alternate" type="text/html" href="http://dnd.pfwr.info/index.php?title=In_the_Shadow_of_Ember_Peak&amp;diff=1029"/>
		<updated>2020-04-26T00:16:55Z</updated>

		<summary type="html">&lt;p&gt;Zander: /* Characters */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A monthly 5th edition game run by Zander.&lt;br /&gt;
&lt;br /&gt;
== Characters ==&lt;br /&gt;
&lt;br /&gt;
* [[Theo]] - Nick&lt;br /&gt;
* [[Ulertu]] - Rob&lt;br /&gt;
* [[Randir]] - Mike&lt;br /&gt;
&lt;br /&gt;
=== NPCs ===&lt;br /&gt;
* Mayor Limon Shepard - Mayor of Pella’s Wish&lt;br /&gt;
* Bram Fairkettle - Local Baker&lt;br /&gt;
* Harold The Ranger&lt;br /&gt;
&lt;br /&gt;
[[Category:In the Shadow of Ember Peak]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Session History&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Session&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Date&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Summary&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Session 1 || May 25th, 2019 || The party arrives in Pella's Wish, gets a task from the ranger.&lt;br /&gt;
|-&lt;br /&gt;
| Session 2 || June 15th, 2019  || The Cherry Festival begins. The party finds a hidden cave in the mountains.&lt;br /&gt;
|-&lt;br /&gt;
| Session 3 || June 22nd, 2019 || The party finds strange things deep in the cave ruins and interrupts a cults ritual.&lt;br /&gt;
|-&lt;br /&gt;
| Session 4 || July 19th, 2019 || Traveling to Eastcliff, the party uncovers more about the rangers and the regions history.&lt;br /&gt;
|-&lt;br /&gt;
| Session 5 || August 9th, 2019 || Pella's Wish is attacked, and the party defends it from a host of inhuman creatures&lt;br /&gt;
|-&lt;br /&gt;
| One-Shot 1 || September 12th, 2019 || Flashback! What happened in the Ember Valley all those years ago?&lt;br /&gt;
|-&lt;br /&gt;
| Session 6 || September 21st, 2019 || A meeting is called between all the Vale's leaders to decide what to do. Theo receives a vision of thier goal.&lt;br /&gt;
|-&lt;br /&gt;
| Session 7 || September 28th, 2019 || The party squares off against a spirit of the mountain. Their guide is revealed.&lt;br /&gt;
|-&lt;br /&gt;
| Session 8 || November 16th, 2019 || Passing through a system of caverns, the party stumbles upon the remains of an underground fortress. They receive visions of things to come.&lt;br /&gt;
|-&lt;br /&gt;
| Session 9 || December 28th, 2019 || Our heroes face two members of a sleeping host of monstrosities. A new enemy reveals themselves.&lt;br /&gt;
|-&lt;br /&gt;
| Session 10 || February 1st, 2020 || The Party visits a witch in the western wood with dire visions of the future. Theo is selected to lead the militia.&lt;br /&gt;
|-&lt;br /&gt;
| Session 11 || March 20th, 2020 || A mystery in the mountains. The party travels to Ember Peak Monastery &lt;br /&gt;
|-&lt;br /&gt;
| Session 12 || April 3rd, 2020 || A mystery revealed! The party discovers more of the history behind the Ember Peak and returns to Pella's Wish&lt;br /&gt;
|-&lt;br /&gt;
| Session 13 || April  11th, 2020 || The Battle for Ember Vale!&lt;br /&gt;
|-&lt;br /&gt;
| Session 14 || April 25th, 2020 || &lt;br /&gt;
&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Zander</name></author>
	</entry>
	<entry>
		<id>http://dnd.pfwr.info/index.php?title=In_the_Shadow_of_Ember_Peak&amp;diff=1027</id>
		<title>In the Shadow of Ember Peak</title>
		<link rel="alternate" type="text/html" href="http://dnd.pfwr.info/index.php?title=In_the_Shadow_of_Ember_Peak&amp;diff=1027"/>
		<updated>2020-04-26T00:01:19Z</updated>

		<summary type="html">&lt;p&gt;Zander: /* Characters */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A monthly 5th edition game run by Zander.&lt;br /&gt;
&lt;br /&gt;
== Characters ==&lt;br /&gt;
&lt;br /&gt;
* [[Theo]] - Nick&lt;br /&gt;
* [[Ulertu]] - Rob&lt;br /&gt;
* [[Randir]] - Mike&lt;br /&gt;
&lt;br /&gt;
=== NPCs ===&lt;br /&gt;
* Mayor Limon Shepard - Mayor of Pella’s Wish&lt;br /&gt;
* Bram Fairkettle - Local Baker&lt;br /&gt;
* Harold The Ranger&lt;br /&gt;
&lt;br /&gt;
[[Category:In the Shadow of Ember Peak]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Session History&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Session&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Date&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Summary&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Session 1 || May 25th, 2019 || The party arrives in Pella's Wish, gets a task from the ranger.&lt;br /&gt;
|-&lt;br /&gt;
| Session 2 || June 15th, 2019  || The Cherry Festival begins. The party finds a hidden cave in the mountains.&lt;br /&gt;
|-&lt;br /&gt;
| Session 3 || June 22nd, 2019 || The party finds strange things deep in the cave ruins and interrupts a cults ritual.&lt;br /&gt;
|-&lt;br /&gt;
| Session 4 || July 19th, 2019 || Traveling to Eastcliff, the party uncovers more about the rangers and the regions history.&lt;br /&gt;
|-&lt;br /&gt;
| Session 5 || August 9th, 2019 || Pella's Wish is attacked, and the party defends it from a host of inhuman creatures&lt;br /&gt;
|-&lt;br /&gt;
| One-Shot 1 || September 12th, 2019 || Flashback! What happened in the Ember Valley all those years ago?&lt;br /&gt;
|-&lt;br /&gt;
| Session 6 || September 21st, 2019 || A meeting is called between all the Vale's leaders to decide what to do. Theo receives a vision of thier goal.&lt;br /&gt;
|-&lt;br /&gt;
| Session 7 || September 28th, 2019 || The party squares off against a spirit of the mountain. Their guide is revealed.&lt;br /&gt;
|-&lt;br /&gt;
| Session 8 || November 16th, 2019 || Passing through a system of caverns, the party stumbles upon the remains of an underground fortress. They receive visions of things to come.&lt;br /&gt;
|-&lt;br /&gt;
| Session 9 || December 28th, 2019 || Our heroes face two members of a sleeping host of monstrosities. A new enemy reveals themselves.&lt;br /&gt;
|-&lt;br /&gt;
| Session 10 || February 1st, 2020 || The Party visits a witch in the western wood with dire visions of the future. Theo is selected to lead the militia.&lt;br /&gt;
|-&lt;br /&gt;
| Session 11 || February 22nd, 2020 || &lt;br /&gt;
|-&lt;br /&gt;
| Session 12 || March 20th, 2020 || A mystery in the mountains. The party travels to Ember Peak Monastery &lt;br /&gt;
|-&lt;br /&gt;
| Session 13 || April 3rd, 2020 || A mystery revealed! The party discovers more of the history behind the Ember Peak and returns to Pella's Wish&lt;br /&gt;
|-&lt;br /&gt;
| Session 14 || April  11th, 2020 || The Battle for Ember Vale!&lt;br /&gt;
|-&lt;br /&gt;
| Session 15 || April 25th, 2020 || &lt;br /&gt;
&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Zander</name></author>
	</entry>
	<entry>
		<id>http://dnd.pfwr.info/index.php?title=Lemony_Thaddeus_Mason&amp;diff=1017</id>
		<title>Lemony Thaddeus Mason</title>
		<link rel="alternate" type="text/html" href="http://dnd.pfwr.info/index.php?title=Lemony_Thaddeus_Mason&amp;diff=1017"/>
		<updated>2020-02-23T23:45:01Z</updated>

		<summary type="html">&lt;p&gt;Zander: /* 2020-02-23 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Appearance ==&lt;br /&gt;
&lt;br /&gt;
Three and a half feet tall with a wide, cheerful grin, Lem is not an imposing figure. His expressive face is topped with loose dark brown-green hair and below his hawkish nose is a cleanly trimmed goatee of similar color. He is wiry and quick, his body tough and weathered from years working in the wilderness.  When traveling, he favors simple clothing: a forest colored poncho wrap over a stained cotton shirt and brown breeches, and worn leather boots. When out and about he wears an almost-too-large, floppy, tan-colored canvas hat.&lt;br /&gt;
&lt;br /&gt;
== Backstory ==&lt;br /&gt;
Growing up outside of Kase, Lem always had a fondness for nature and animals. When circumstances in his life suddenly changed for the worse, he joined the Ramblers Trailhead and Forestry Association as a means of escape. With the help of his new friends in the Ramblers, Lem traveled to Highland Crossing where he spent a year studying maps and learning about the flora and fauna of the river-lands and beyond. The last few years have seen him journeying north, clearing trails and hunting beasts west of the Deepwoods and at the base of the mountains of Thain-win.&lt;br /&gt;
&lt;br /&gt;
Lem is a positive force of will. Physically dexterous and equally quick witted, he is fast friends with other travelers and animals alike. Working outdoors for most of his life, he isn't worried by many of the physical challenges that come before him as he believes persistence and grit can get anyone through anything.&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
=== 2020-02-23 ===&lt;br /&gt;
*The other party appears in the middle of the fight with the god hand!!&lt;br /&gt;
&lt;br /&gt;
=== 2019-12-22 ===&lt;br /&gt;
*The mountain party discovers that Hark and Redfurl were taken into the mountain by a pair of purple worms.&lt;br /&gt;
*This is strange as purple worms do not usually take people alive.&lt;br /&gt;
*The party makes their way into the mountain through the tunnels created by the purple worms.&lt;br /&gt;
*Tracking the worms through the tunnels, the party comes upon a company of dwarves that appear to be wrangling the two purple worms.&lt;br /&gt;
**Redfurl and Hark are magically strapped to one of the worms.&lt;br /&gt;
*The dwarves are led by Bartleby Bulf, the king’s brother.&lt;br /&gt;
**He tells the party that they have been harried by purple worms and an unknown evil for the past few days and have tracked these worms here to find out what is behind the coordinated purple worm attacks.&lt;br /&gt;
*A voice speaks, calling the monstrosities to drag the party and the dwarven company “beyond a threshold.”&lt;br /&gt;
**awful spider demon dog monsters appear.&lt;br /&gt;
*We fight the purple worms and their friends.&lt;br /&gt;
**Bartleby’s son Needler is devoured by a worm.&lt;br /&gt;
**Yenla dominates one of the worms and frees Needler&lt;br /&gt;
**Gawkler frees Hark and Redfurl from the work by tearing the flesh of the worm&lt;br /&gt;
*Bartleby doesn’t know if the kingdom of Bulf still exists after the mountain collapsed.&lt;br /&gt;
*The party plans to send the remaining purple worm away and take the dwarven company up to the surface through the tunnel.&lt;br /&gt;
*The plan is to travel overland through the mountains to the city of Bulf with the dwarven company in tow.&lt;br /&gt;
*Before we can enact the plan, the cavern begins to collapse and the party is split from the dwarves.&lt;br /&gt;
**Oh no!&lt;br /&gt;
*We send the dwarves to the surface through the tunnel and the party delves deeper into the caverns.&lt;br /&gt;
*We stumble upon a contingent of drow performing a ritual.&lt;br /&gt;
**A HAND EMERGES FROM A PORTAL!&lt;br /&gt;
**A PORTAL!!!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== 2019-12-01 ===&lt;br /&gt;
*Lem travels to Pence as part of his last job for the RTFA.&lt;br /&gt;
**Gets information from the RTFA agent named Ranter Olfson.&lt;br /&gt;
*Meets with Argyle and the Tiefling priest named Paris Parcel who are looking to aid the group that Lem met once in the mountains.&lt;br /&gt;
*Paris takes Lem to the temple of Pelor.&lt;br /&gt;
**Lem is given a set of magical wooden knee armor from the old magic tree.&lt;br /&gt;
**Lem must get this set to Luana.&lt;br /&gt;
*Lem travels north with Argyle, Paris, Gawkler the Terrible, Hadari, and Hadari's daughter Yenla.&lt;br /&gt;
**They sail north to Marsh in Argyle's ship The Seahorse.&lt;br /&gt;
**The gang all talks about their children and scheduling future play-dates.&lt;br /&gt;
*We make our way through the mountains, encountering a crater in the mountains on the way to Bulf.&lt;br /&gt;
*On the trail, we are attacked by a drow leading a group of giant spiders.&lt;br /&gt;
*Everyone gets hurt real bad.&lt;br /&gt;
**Brock is gravely injured.&lt;br /&gt;
**Lem summons the power of the Great Tree to bolster himself.&lt;br /&gt;
*Yenla and Lem identify that Hark and Redfurl were dragged away into the mountain by purple worms.&lt;br /&gt;
**Perhaps another group of drow with worms instead of spiders?&lt;br /&gt;
*The party agrees to rest before heading into the mountain.&lt;br /&gt;
**Whew! Thank goodness because Lem and Brock were looking bad.&lt;/div&gt;</summary>
		<author><name>Zander</name></author>
	</entry>
	<entry>
		<id>http://dnd.pfwr.info/index.php?title=Lemony_Thaddeus_Mason&amp;diff=1016</id>
		<title>Lemony Thaddeus Mason</title>
		<link rel="alternate" type="text/html" href="http://dnd.pfwr.info/index.php?title=Lemony_Thaddeus_Mason&amp;diff=1016"/>
		<updated>2020-02-23T23:44:10Z</updated>

		<summary type="html">&lt;p&gt;Zander: /* Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Appearance ==&lt;br /&gt;
&lt;br /&gt;
Three and a half feet tall with a wide, cheerful grin, Lem is not an imposing figure. His expressive face is topped with loose dark brown-green hair and below his hawkish nose is a cleanly trimmed goatee of similar color. He is wiry and quick, his body tough and weathered from years working in the wilderness.  When traveling, he favors simple clothing: a forest colored poncho wrap over a stained cotton shirt and brown breeches, and worn leather boots. When out and about he wears an almost-too-large, floppy, tan-colored canvas hat.&lt;br /&gt;
&lt;br /&gt;
== Backstory ==&lt;br /&gt;
Growing up outside of Kase, Lem always had a fondness for nature and animals. When circumstances in his life suddenly changed for the worse, he joined the Ramblers Trailhead and Forestry Association as a means of escape. With the help of his new friends in the Ramblers, Lem traveled to Highland Crossing where he spent a year studying maps and learning about the flora and fauna of the river-lands and beyond. The last few years have seen him journeying north, clearing trails and hunting beasts west of the Deepwoods and at the base of the mountains of Thain-win.&lt;br /&gt;
&lt;br /&gt;
Lem is a positive force of will. Physically dexterous and equally quick witted, he is fast friends with other travelers and animals alike. Working outdoors for most of his life, he isn't worried by many of the physical challenges that come before him as he believes persistence and grit can get anyone through anything.&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
=== 2020-02-23 ===&lt;br /&gt;
*The other party appears in the middle of the fight with the Hand of Lolth!!!&lt;br /&gt;
&lt;br /&gt;
=== 2019-12-22 ===&lt;br /&gt;
*The mountain party discovers that Hark and Redfurl were taken into the mountain by a pair of purple worms.&lt;br /&gt;
*This is strange as purple worms do not usually take people alive.&lt;br /&gt;
*The party makes their way into the mountain through the tunnels created by the purple worms.&lt;br /&gt;
*Tracking the worms through the tunnels, the party comes upon a company of dwarves that appear to be wrangling the two purple worms.&lt;br /&gt;
**Redfurl and Hark are magically strapped to one of the worms.&lt;br /&gt;
*The dwarves are led by Bartleby Bulf, the king’s brother.&lt;br /&gt;
**He tells the party that they have been harried by purple worms and an unknown evil for the past few days and have tracked these worms here to find out what is behind the coordinated purple worm attacks.&lt;br /&gt;
*A voice speaks, calling the monstrosities to drag the party and the dwarven company “beyond a threshold.”&lt;br /&gt;
**awful spider demon dog monsters appear.&lt;br /&gt;
*We fight the purple worms and their friends.&lt;br /&gt;
**Bartleby’s son Needler is devoured by a worm.&lt;br /&gt;
**Yenla dominates one of the worms and frees Needler&lt;br /&gt;
**Gawkler frees Hark and Redfurl from the work by tearing the flesh of the worm&lt;br /&gt;
*Bartleby doesn’t know if the kingdom of Bulf still exists after the mountain collapsed.&lt;br /&gt;
*The party plans to send the remaining purple worm away and take the dwarven company up to the surface through the tunnel.&lt;br /&gt;
*The plan is to travel overland through the mountains to the city of Bulf with the dwarven company in tow.&lt;br /&gt;
*Before we can enact the plan, the cavern begins to collapse and the party is split from the dwarves.&lt;br /&gt;
**Oh no!&lt;br /&gt;
*We send the dwarves to the surface through the tunnel and the party delves deeper into the caverns.&lt;br /&gt;
*We stumble upon a contingent of drow performing a ritual.&lt;br /&gt;
**A HAND EMERGES FROM A PORTAL!&lt;br /&gt;
**A PORTAL!!!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== 2019-12-01 ===&lt;br /&gt;
*Lem travels to Pence as part of his last job for the RTFA.&lt;br /&gt;
**Gets information from the RTFA agent named Ranter Olfson.&lt;br /&gt;
*Meets with Argyle and the Tiefling priest named Paris Parcel who are looking to aid the group that Lem met once in the mountains.&lt;br /&gt;
*Paris takes Lem to the temple of Pelor.&lt;br /&gt;
**Lem is given a set of magical wooden knee armor from the old magic tree.&lt;br /&gt;
**Lem must get this set to Luana.&lt;br /&gt;
*Lem travels north with Argyle, Paris, Gawkler the Terrible, Hadari, and Hadari's daughter Yenla.&lt;br /&gt;
**They sail north to Marsh in Argyle's ship The Seahorse.&lt;br /&gt;
**The gang all talks about their children and scheduling future play-dates.&lt;br /&gt;
*We make our way through the mountains, encountering a crater in the mountains on the way to Bulf.&lt;br /&gt;
*On the trail, we are attacked by a drow leading a group of giant spiders.&lt;br /&gt;
*Everyone gets hurt real bad.&lt;br /&gt;
**Brock is gravely injured.&lt;br /&gt;
**Lem summons the power of the Great Tree to bolster himself.&lt;br /&gt;
*Yenla and Lem identify that Hark and Redfurl were dragged away into the mountain by purple worms.&lt;br /&gt;
**Perhaps another group of drow with worms instead of spiders?&lt;br /&gt;
*The party agrees to rest before heading into the mountain.&lt;br /&gt;
**Whew! Thank goodness because Lem and Brock were looking bad.&lt;/div&gt;</summary>
		<author><name>Zander</name></author>
	</entry>
	<entry>
		<id>http://dnd.pfwr.info/index.php?title=Veiko&amp;diff=1015</id>
		<title>Veiko</title>
		<link rel="alternate" type="text/html" href="http://dnd.pfwr.info/index.php?title=Veiko&amp;diff=1015"/>
		<updated>2020-02-23T23:41:40Z</updated>

		<summary type="html">&lt;p&gt;Zander: /* Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Appearance ==&lt;br /&gt;
[[File:Veiko.png|200px|thumb]]&lt;br /&gt;
[[File:veiko-2.png|200px|thumb]]&lt;br /&gt;
An Orc with intricate white tattoos spread across his grey-green skin. His long black hair is braided into a chord that reaches his lower back. Tough and resilient from his years in the wilds, Veiko's body is thick and muscular. And though he was never classically educated, his eyes are dark and piercing, constantly assessing what he sees. He is a simple man, preferring to wear cottons and furs instead of leathers or steel plate that might offer more protection, retaining the ability to move freely. Around his neck is a medallion. A symbol of his people and his ancestors that he believes protects him.&lt;br /&gt;
&lt;br /&gt;
Veiko wields a single headed axe with a worn ironwood handle. Both the head and haft bear the markings of his tribe in the Deep Woods. He carries a simple shield as well, which he uses more often as a tool than for protection. He wields it only for particularly bloody work.&lt;br /&gt;
&lt;br /&gt;
== Backstory ==&lt;br /&gt;
Born on the fringes of the Deep Woods at the base of the mountains of Thain-win, Veiko is a member of a particularly spiritual orcish tribe. They are connected to the Orcs of old, perhaps by magic or, more likely, simply through an oral history. They believe themselves guided by the spirits of their ancestors. They seek to learn from past mistakes so as not to be banished below the earth like their people 35,000 years previous.  As all in his tribe, Veiko was trained to read the signs of the spirits. Receiving visions in his dreams. Seeing visions in the fire and smoke.&lt;br /&gt;
&lt;br /&gt;
Living a simple life, Veiko soon began to crave more. He traveled further from the woods, encountering travelers and traders. Through them he learned about the world beyond his home. He spent years trading animal furs and his services as a bodyguard and guide, and though he never learned to read, he eventually learned the common tongue.&lt;br /&gt;
&lt;br /&gt;
One night, in a dream, Veiko was delivered a vision of a cave in the mountains. A cave he had never seen, far beyond the Deep Woods. A cave that contained a great evil. For days he meditated on the dream, staring into smoke and flame, eventually deciding to travel deep into the mountains. As he traveled, his dreams and the visions in the smoke became more and more detailed. More urgent. On his travels, he encountered twin elves selling fluorescent furs that offered to lead him to the cave. He was slow to trust them, though in the end the urgency of his visions spurred him on and he relented. A week of travel later, and he found himself at the cave from his dream, a yawning black cavern leading into the earth. Traveling below the earth, Veiko comes across a group of dwarves. They tell him of Torunn, the forces gathered there, and a great evil rising. They trade directions, and advise Veiko of the path he must take, imparting with him a secret phrase to grant him passage.&lt;br /&gt;
&lt;br /&gt;
Now Veiko waits outside Torunn. The dreams have not come to him in weeks, though he wakes each day with a feeling of dread. And each day he meditates by the fire in hopes of receiving another sign.&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
=== 2020-02-23 ===&lt;br /&gt;
*In a bad way after fighting Tharzidun&lt;br /&gt;
*The Shadowfell begins to change after we defeat Tharzidun&lt;br /&gt;
*The portal back to the material plane begins to collapse&lt;br /&gt;
*Remnant is distracted by something as the group makes for the portal&lt;br /&gt;
*The portal collapses&lt;br /&gt;
**Damn, man&lt;br /&gt;
*Remnant teleports us&lt;br /&gt;
*We’re in a small room, stairs lead up and down.&lt;br /&gt;
**The room seems simple, quickly assembled, constructed&lt;br /&gt;
*wwwWWWWwwwwWWWWwwWWWWW&lt;br /&gt;
*We find a room where the dwarf Torun Torun greets us&lt;br /&gt;
**He was the dwarf who made the stone creatures that Remnant once was.&lt;br /&gt;
**He thought he was making copies of people and storing them in the warforged.&lt;br /&gt;
**He was actually trapping their essence in the warforged.&lt;br /&gt;
*Remnant can create connections between planes.&lt;br /&gt;
**Can effectively cast Planeshift at will??&lt;br /&gt;
*Remnant draws the planes together and takes us back to the material plane where…&lt;br /&gt;
*There’s a FIGHT!&lt;br /&gt;
*The two parties meet!!!&lt;br /&gt;
*IT’S GLORIOUS!!!&lt;br /&gt;
*OH GOD THERE’S A FIGHT&lt;br /&gt;
*JEEESUS&lt;br /&gt;
*O FUK&lt;br /&gt;
&lt;br /&gt;
=== 2019-12-29 ===&lt;br /&gt;
*Arrive in the Shadowfell&lt;br /&gt;
*Pass through the wilderness of the Shadowfell&lt;br /&gt;
**It’s spooky&lt;br /&gt;
*Approach the gate to Lolth's fortress&lt;br /&gt;
*Fought two guards at the gate&lt;br /&gt;
**Tolnor banishes the troll with the awful tummy mouth&lt;br /&gt;
**The party defeats the thicc scorpion and tens of small creatures that crawl down from the top of the gate&lt;br /&gt;
*We heal up and with a key found on the scorpion pass through the gate&lt;br /&gt;
*Entering the hall, it’s empty&lt;br /&gt;
*An awful creature appears&lt;br /&gt;
**It taunts us&lt;br /&gt;
**I’m gonna kill this thing, I swear&lt;br /&gt;
*Remnant knows this awful creature is Tharzidun&lt;br /&gt;
*Tharzidun claims that the throne of the Shadowfell is his and not Lolth's&lt;br /&gt;
*Tharzidun reveals his awful fight servant:&lt;br /&gt;
**Eldritch Horror, Stephen Gorsula&lt;br /&gt;
*We fight Tharzidun and the winged-goat-demon Stephen Gorsula&lt;br /&gt;
*It’s a tough fight&lt;br /&gt;
*Veiko ain’t going down&lt;br /&gt;
*Tolnor is enfeebled&lt;br /&gt;
**We really need to find a way to dispel this&lt;br /&gt;
*With teamwork and luck, the aspect of Tharzidun and Gorsula are defeated&lt;br /&gt;
*The fortress begins to collapse&lt;br /&gt;
*The group gathers on the dais which seems magically protected from the collapsing fortress.&lt;br /&gt;
*Luana casts Greater Restoration on Tolnor.&lt;br /&gt;
*Veiko survives the encounter with 1hp.&lt;br /&gt;
&lt;br /&gt;
=== 2019-11-17 ===&lt;br /&gt;
*Captured an angel who claims she was created by the god Tharzidun.&lt;br /&gt;
**Followed Wrath in service of her creator.&lt;br /&gt;
*Tharzidun is a dead god.&lt;br /&gt;
*Verity rips the soul from the angel and places it in her great axe.&lt;br /&gt;
*We walk throughout the day to meet with Mab.&lt;br /&gt;
*We arrive at Mabs icy castle and are greeted by Otrin.&lt;br /&gt;
*We meet Mab!&lt;br /&gt;
**What are we here for again?&lt;br /&gt;
*Mab gives us food and drink and talks about the gods&lt;br /&gt;
**&amp;quot;What has Hextor done?&amp;quot; &amp;quot;I pushed him into a well.&amp;quot;&lt;br /&gt;
*Mab's great. I'd die for her.&lt;br /&gt;
*Tolnor: &amp;quot;To be clear, I will tattle on you.&amp;quot;&lt;br /&gt;
*Everyone is real mean to Mab even though we all love her.&lt;br /&gt;
*Mab reveals that a condition of her helping us is that we owe her a favor.&lt;br /&gt;
**Veiko doesn't like it.&lt;br /&gt;
**Tolnor offers to take the owed favor on himself.&lt;br /&gt;
**He doesn't&lt;br /&gt;
*We agree to enter the Shadowfell through Mab's portal. We take on her favor.&lt;br /&gt;
*We do some shopping.&lt;br /&gt;
*An Epilogue&lt;br /&gt;
*Lem, Hark, an old elf, a young elf, a sailor, and a tiefling make their way through the mountains towards a giant cave in&lt;br /&gt;
*!!!!!!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== 2019-10-06 ===&lt;br /&gt;
*Verity is blindfolded and placed in a wooden carriage pulled by a pair of goliaths.&lt;br /&gt;
*The gang follows the carriage at a distance.&lt;br /&gt;
**We get seen and the carriage pulls away.&lt;br /&gt;
*Verity is taken to a small village where Wrath may be located: a collection of huts.&lt;br /&gt;
**A gathering of goliaths, they kneel.&lt;br /&gt;
**Wrath reveals himself.&lt;br /&gt;
*Wrath delivers a speech.&lt;br /&gt;
**He once was a marked one but Vanua blessed him&lt;br /&gt;
**The other goliaths praise Wrath above their god.&lt;br /&gt;
**They hate Verity's tattooed markings.&lt;br /&gt;
*Luana arrives and STARTS SOME MAJOR SHIT!! REVERSE GRAVITY!!!&lt;br /&gt;
**Some of the goliaths burst, Bone Devils emerging from their skin husks.&lt;br /&gt;
***It's. Awful.&lt;br /&gt;
**Gravity returns and everyone falls; committing a war crime.&lt;br /&gt;
*Even with the aid of Reverse Gravity, the fight is long and tough, but we defeat Wrath and his followers.&lt;br /&gt;
*We're left in a large field of bodies, including the bodies of two bone devils&lt;br /&gt;
*Remnant retrieves the unconscious body of the angel woman with a cursed flaming sword.&lt;br /&gt;
*The party begins creating a pyre to give funeral rites to those that died.&lt;br /&gt;
*Tolnor is real upset.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== 2019-09-22 ===&lt;br /&gt;
*Verity's god sends a sign. Verity goes super sayan.&lt;br /&gt;
*Discuss what to do with the captain of the ship.&lt;br /&gt;
*Veiko casts clairvoyance to spy on the other ship and sees:&lt;br /&gt;
**A beholder&lt;br /&gt;
**~30 crewman&lt;br /&gt;
**~6 harpies&lt;br /&gt;
**1 gods damn pirate king&lt;br /&gt;
*The crew bickers with themselves forever and Veiko doesn’t want to argue.&lt;br /&gt;
*Veiko tries to help prepare the ship for whatever they may encounter in the morning.&lt;br /&gt;
*Veiko doesn’t think they should attack the ship because the crew may be in more danger than the gang.&lt;br /&gt;
*Veiko believes that Verity is guided by Vanua and going to parlay with the other priests(cultists?) of Vanua will work out if it’s what the goddess suggests.&lt;br /&gt;
*Remnant contacts another plane where his collective consciousness was banished.&lt;br /&gt;
*Verity sneaks out of the ship to row over to the other ship to meet the other priests of Vanua and pirates.&lt;br /&gt;
**The pirates and priests take Verity, disarm her and bind her hands&lt;br /&gt;
*BOY HOWDY DOES SOME SHIT HAPPEN, HUH?&lt;br /&gt;
*SOMETIMES IT JUST BE LIKE IT DO I GUESS&lt;br /&gt;
*We’re following the caravan?&lt;/div&gt;</summary>
		<author><name>Zander</name></author>
	</entry>
	<entry>
		<id>http://dnd.pfwr.info/index.php?title=In_the_Shadow_of_Ember_Peak&amp;diff=1014</id>
		<title>In the Shadow of Ember Peak</title>
		<link rel="alternate" type="text/html" href="http://dnd.pfwr.info/index.php?title=In_the_Shadow_of_Ember_Peak&amp;diff=1014"/>
		<updated>2020-02-10T14:40:24Z</updated>

		<summary type="html">&lt;p&gt;Zander: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A monthly 5th edition game run by Zander.&lt;br /&gt;
&lt;br /&gt;
== Characters ==&lt;br /&gt;
&lt;br /&gt;
* [[Theo]] - Nick&lt;br /&gt;
* [[Ulertu]] - Rob&lt;br /&gt;
* [[Randir]] - Mike&lt;br /&gt;
&lt;br /&gt;
=== NPCs ===&lt;br /&gt;
* Mayor Limon Shepard - Mayor of Pella’s Wish&lt;br /&gt;
* Bram Fairkettle - Local Baker&lt;br /&gt;
* Harold The Ranger&lt;br /&gt;
&lt;br /&gt;
[[Category:In the Shadow of Ember Peak]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Session History&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Session&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Date&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Summary&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Session 1 || May 25th, 2019 || The party arrives in Pella's Wish, gets a task from the ranger.&lt;br /&gt;
|-&lt;br /&gt;
| Session 2 || June 15th, 2019  || The Cherry Festival begins. The party finds a hidden cave in the mountains.&lt;br /&gt;
|-&lt;br /&gt;
| Session 3 || June 22nd, 2019 || The party finds strange things deep in the cave ruins and interrupts a cults ritual.&lt;br /&gt;
|-&lt;br /&gt;
| Session 4 || July 19th, 2019 || Traveling to Eastcliff, the party uncovers more about the rangers and the regions history.&lt;br /&gt;
|-&lt;br /&gt;
| Session 5 || August 9th, 2019 || Pella's Wish is attacked, and the party defends it from a host of inhuman creatures&lt;br /&gt;
|-&lt;br /&gt;
| One-Shot 1 || September 12th, 2019 || Flashback! What happened in the Ember Valley all those years ago?&lt;br /&gt;
|-&lt;br /&gt;
| Session 6 || September 21st, 2019 || A meeting is called between all the Vale's leaders to decide what to do. Theo receives a vision of thier goal.&lt;br /&gt;
|-&lt;br /&gt;
| Session 7 || September 28th, 2019 || The party squares off against a spirit of the mountain. Their guide is revealed.&lt;br /&gt;
|-&lt;br /&gt;
| Session 8 || November 16th, 2019 || Passing through a system of caverns, the party stumbles upon the remains of an underground fortress. They receive visions of things to come.&lt;br /&gt;
|-&lt;br /&gt;
| Session 9 || December 28th, 2019 || Our heroes face two members of a sleeping host of monstrosities. A new enemy reveals themselves.&lt;br /&gt;
|-&lt;br /&gt;
| Session 10 || February 1st, 2020 || The Party visits a witch in the western wood with dire visions of the future. Theo is selected to lead the militia.&lt;br /&gt;
|-&lt;br /&gt;
| Session 11 || February 22nd, 2020 || &lt;br /&gt;
|-&lt;br /&gt;
| Session 12 ||  || &lt;br /&gt;
&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Zander</name></author>
	</entry>
	<entry>
		<id>http://dnd.pfwr.info/index.php?title=In_the_Shadow_of_Ember_Peak&amp;diff=1013</id>
		<title>In the Shadow of Ember Peak</title>
		<link rel="alternate" type="text/html" href="http://dnd.pfwr.info/index.php?title=In_the_Shadow_of_Ember_Peak&amp;diff=1013"/>
		<updated>2020-02-05T13:28:58Z</updated>

		<summary type="html">&lt;p&gt;Zander: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A monthly 5th edition game run by Zander.&lt;br /&gt;
&lt;br /&gt;
== Characters ==&lt;br /&gt;
&lt;br /&gt;
* [[Theo]] - Nick&lt;br /&gt;
* [[Ulertu]] - Rob&lt;br /&gt;
* [[Randir]] - Mike&lt;br /&gt;
&lt;br /&gt;
=== NPCs ===&lt;br /&gt;
* Mayor Limon Shepard - Mayor of Pella’s Wish&lt;br /&gt;
* Bram Fairkettle - Local Baker&lt;br /&gt;
* Harold The Ranger&lt;br /&gt;
&lt;br /&gt;
[[Category:In the Shadow of Ember Peak]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Session History&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Session&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Date&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Summary&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Session 1 || May 25th, 2019 || The party arrives in Pella's Wish, gets a task from the ranger.&lt;br /&gt;
|-&lt;br /&gt;
| Session 2 || June 15th, 2019  || The Cherry Festival begins. The party finds a hidden cave in the mountains.&lt;br /&gt;
|-&lt;br /&gt;
| Session 3 || June 22nd, 2019 || The party finds strange things deep in the cave ruins and interrupts a cults ritual.&lt;br /&gt;
|-&lt;br /&gt;
| Session 4 || July 19th, 2019 || Traveling to Eastcliff, the party uncovers more about the rangers and the regions history.&lt;br /&gt;
|-&lt;br /&gt;
| Session 5 || August 9th, 2019 || Pella's Wish is attacked, and the party defends it from a host of inhuman creatures&lt;br /&gt;
|-&lt;br /&gt;
| One-Shot 1 || September 12th, 2019 || Flashback! What happened in the Ember Valley all those years ago?&lt;br /&gt;
|-&lt;br /&gt;
| Session 6 || September 21st, 2019 || A meeting is called between all the Vale's leaders to decide what to do. Theo receives a vision of thier goal.&lt;br /&gt;
|-&lt;br /&gt;
| Session 7 || September 28th, 2019 || The party squares off against a spirit of the mountain. Their guide is revealed.&lt;br /&gt;
|-&lt;br /&gt;
| Session 8 || November 16th, 2019 || Passing through a system of caverns, the party stumbles upon the remains of an underground fortress. They receive visions of things to come.&lt;br /&gt;
|-&lt;br /&gt;
| Session 9 || December 28th, 2019 || Our heroes face two members of a sleeping host of monstrosities. A new enemy reveals themselves.&lt;br /&gt;
|-&lt;br /&gt;
| Session 10 || February 1st, 2020 || The Party visits a witch in the western wood with dire visions of the future. Theo is selected to lead the militia.&lt;br /&gt;
|-&lt;br /&gt;
| Session 10 || February 22nd, 2020 || &lt;br /&gt;
&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Zander</name></author>
	</entry>
	<entry>
		<id>http://dnd.pfwr.info/index.php?title=Shadowbuns&amp;diff=1009</id>
		<title>Shadowbuns</title>
		<link rel="alternate" type="text/html" href="http://dnd.pfwr.info/index.php?title=Shadowbuns&amp;diff=1009"/>
		<updated>2020-01-29T17:11:59Z</updated>

		<summary type="html">&lt;p&gt;Zander: /* Setting and Background */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== Setting and Background ==&lt;br /&gt;
&lt;br /&gt;
'''Campaign Relevant Maps'''&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[https://drive.google.com/open?id=1BXFccSxbPS-doWECqPWUd6syaIc&amp;amp;usp=sharing Detroit(WiP)]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[https://drive.google.com/open?id=1mGhOizTJrCIphFANeqq7O7y-VYwuizZ3&amp;amp;usp=sharing Denver (WiP)]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class = &amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ &amp;lt;h2 align=&amp;quot;left&amp;quot;&amp;gt;Session History&amp;lt;/h2&amp;gt;&lt;br /&gt;
!|Session Number&lt;br /&gt;
!|Date&lt;br /&gt;
!|Description&lt;br /&gt;
|-&lt;br /&gt;
|[[Welcome to the Sprawl | Session 1]] || FEB-'16(?) || Deadman and MRV hit the Sprawl and rustle up a job bugging a power facility.&lt;br /&gt;
|-&lt;br /&gt;
|[[Private Party | Session 2]] || REDACTED || Deadman, MRV, Killy, and Mirror accept a job from Orphan to retrieve an engineer from an Ares gala event.&lt;br /&gt;
|-&lt;br /&gt;
|[[Enter The Void (flashback) | Session 3 (flashback)]] || REDACTED || MRV, Killy, and Mirror rob a club on its last night, and make quite the mess.&lt;br /&gt;
|-&lt;br /&gt;
|[[Private Party | Session 4]] || REDACTED || The gang reaches the security room, and successfully extracts their target.&lt;br /&gt;
|-&lt;br /&gt;
|[[Private Party | Session 5]] || REDACTED || With the job done, the escape plan is 'go' and the team manages to make it out with only a few gunfights.&lt;br /&gt;
|-&lt;br /&gt;
|[[Making Friends and Kidnapping People | Session 6]] || REDACTED || The team meets a new contact, the smuggler Amina, and accepts a job from her.&lt;br /&gt;
|-&lt;br /&gt;
|[[Mr. 2 Million Dollars | Session 7]] || REDACTED || The gang accepts a mission from a corporate Johnson to recover a hard drive.&lt;br /&gt;
|-&lt;br /&gt;
|[[Mr. 2 Million Dollars | Session 8]] || REDACTED || Sleuthing around on Golden Street.&lt;br /&gt;
|-&lt;br /&gt;
|[[Mr. 2 Million Dollars | Session 9]] || 2017-03-04 || Diving into the barrens; Mirror dies at the hands of The Cutters.&lt;br /&gt;
|-&lt;br /&gt;
|[[Mr. 2 Million Dollars | Session 10]] || 2017-08-05 || The team meets Doc and escapes the barrens. A meet with the Johnson goes bad.&lt;br /&gt;
|-&lt;br /&gt;
|[[Hard Rain | Session 11]] || 2017-09-16 || The team gets a helping hand from Amina, heals up in The Hive, and encounters some trouble in the sewers.&lt;br /&gt;
|-&lt;br /&gt;
| Session 12 || 2017-11-11 || Looking into old entrances to the Ares Screw.&lt;br /&gt;
|-&lt;br /&gt;
| Session 13 || 2017-12-02 || A New Challenger Appears! Leslie is back and it's time to take down the Archduke.&lt;br /&gt;
|-&lt;br /&gt;
| Session 14 || 2018-02-14 || The crew accepts a job from C-Bone to clear a rival gang out of his neighborhood.&lt;br /&gt;
|-&lt;br /&gt;
| Session 15 || 2018-03-31 || The crew finishes their job for C-Bone and gains a basement hideout.&lt;br /&gt;
|-&lt;br /&gt;
| Session 16 || 2018-05-12 || Took a job from Doc's gym owner contact, Loudmouth: Find and steal a potentially magical amulet.&lt;br /&gt;
|-&lt;br /&gt;
| Session 17 || 2018-07-01 || B&amp;amp;E mode activate. Locks picked. Drugs administered. Amulet lifted. Cars stolen. Nuyen made.&lt;br /&gt;
|-&lt;br /&gt;
| Session 18 || 2018-07-05 || The crew does some scouting; starts a cleaning business.&lt;br /&gt;
|-&lt;br /&gt;
| Session 19 || 2018-07-19 || Dome entered. Drop-off completed. Mission is go.&lt;br /&gt;
|-&lt;br /&gt;
| Session 20 || 2018-08-02 || &amp;quot;The Gang Does a Murder&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| || || The Starfinder Transition&lt;br /&gt;
|-&lt;br /&gt;
| Session 21 || 2018-08-16 || &amp;quot;The Maus&amp;quot; - Six months pass and MRV, Killy, and Saint run a protection gig in the mile high city of Denver&lt;br /&gt;
|-&lt;br /&gt;
| Session 22 || 2018-08-30 || &amp;quot;Denver Hustle&amp;quot; - Deadman contacts his old friends with an opportunity&lt;br /&gt;
|-&lt;br /&gt;
| Session 23 || 2019-02-21 || &amp;quot;A Warehouse in Apex Park&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Session 24 || 2019-04-11 || &amp;quot;A Tale of No Dates aka Hospital Heist&amp;quot; - The gang splits for recon and hit up a hospital for supplies.&lt;br /&gt;
|-&lt;br /&gt;
| Session 25 || 2019-04-25 || &amp;quot;The Past of a Saint&amp;quot;&lt;br /&gt;
*Saint goes on a date and gets information about warehouse security.&lt;br /&gt;
*Saint's old crew shows up with threats, and a deal.&lt;br /&gt;
|- &lt;br /&gt;
| Session 26 || 2019-05-23 || A Dirty Business aka &amp;quot;The Gang Does a Murder&amp;quot;&lt;br /&gt;
*Saint learns of a security increase at the warehouse.&lt;br /&gt;
*The gang murders a priest at the Kindred Spirits in the Light of the Faithful and blah blah blah Neo-Christianity.&lt;br /&gt;
*Saint lures a group of the guards to a remote part of Apex Park.&lt;br /&gt;
|-&lt;br /&gt;
| Session 27 || 2019-06-20 || &amp;quot;The Apex Park Score&amp;quot;&lt;br /&gt;
*Saint Makes a distraction and the crew hits the gangs weapons warehouse.&lt;br /&gt;
*The gangers can't hit for shit and crew makes short work of them.&lt;br /&gt;
|-&lt;br /&gt;
| Session 28 || 2019-07-05 || &amp;quot;Finishing the Fight&amp;quot;&lt;br /&gt;
*The crew cleans up the stragglers and piles looted weapons crates into Benson's Cadillac Fargo.&lt;br /&gt;
*They sell the weapons to the fence, Post for a shiny nuyen.&lt;br /&gt;
*Saint takes his leave, worried his past has caught up with him.&lt;br /&gt;
**Matty D'farge, Jesse Reed, and Marcel Marcoux are still out there...&lt;br /&gt;
|-&lt;br /&gt;
| Session 29 || 2019-07-18 || &amp;quot;The Grackle&amp;quot; or &amp;quot;Finding the E.V.I.D.E.N.C.E.&amp;quot;&lt;br /&gt;
*Met the Gruff brothers, Delly and Donny in The Grackle.&lt;br /&gt;
**Delly is a pro Minecraft The Trading Card Game player. So is Deadman???&lt;br /&gt;
*Accept a job to clear a group of dragon worshipers out of the Maus.&lt;br /&gt;
**Delly and Donny suspect these worshipers are behind the murder of a local priest.&lt;br /&gt;
*Following up on the Jerry Strawberry mystery, goes to another rooftop garden where they are attacked by a figure in black.&lt;br /&gt;
**The figure explodes when they kill him!!&lt;br /&gt;
|-&lt;br /&gt;
| Session 30 || 2019-08-29 || &amp;quot;Getting a C.L.U.E.&amp;quot;&lt;br /&gt;
*The crew discovers the underground garden of C.L.U.E.&lt;br /&gt;
*Attacked by a large bug-like creature composed of corpses.&lt;br /&gt;
*Jerry Strawberry's iguana is alive!&lt;br /&gt;
*Steal samples of the plants from the garden.&lt;br /&gt;
|-&lt;br /&gt;
| Session 31 || 2019-09-19 || Rockstar Botanists&lt;br /&gt;
*They open the capsule and rescue the iguana!&lt;br /&gt;
*Met with a botanist who tells them of the local gardeners attempting to create sustainable food sources&lt;br /&gt;
**She's rude and, turns out, super strong. She buys the capsule off the crew in exchange for Urban Brawl tickets.&lt;br /&gt;
|-&lt;br /&gt;
| Session 32 || 2019-09-26 || Urban Brawl in the Sprawl!&lt;br /&gt;
|-&lt;br /&gt;
| Session 33 || 2019-11-14 ||&lt;br /&gt;
*The gang heads into the Maus to remove the dragon cult assembled there.&lt;br /&gt;
*Guards are taken out with ease.&lt;br /&gt;
*Evidence of dragon worship and the return of a great dragon.&lt;br /&gt;
*Deadman receives a vision of the Archduke&lt;br /&gt;
*They start a Big Fight&lt;br /&gt;
|-&lt;br /&gt;
| Session 34 || 2020-01-30 ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== The Player Characters ==&lt;br /&gt;
* [[Deadman]]&lt;br /&gt;
* [[MRV]]&lt;br /&gt;
* [[Killy]]&lt;br /&gt;
* Saint&lt;br /&gt;
* &amp;lt;s&amp;gt;[[Mirror]]&amp;lt;/s&amp;gt;&lt;br /&gt;
* [[Doc]] - [Retired]&lt;br /&gt;
&lt;br /&gt;
== Current Contacts and Notable NPCs ==&lt;br /&gt;
&lt;br /&gt;
'''Contacts and Acquaintances'''&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Hammah]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Wing]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;C-Bone&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Other Shadowrunners'''&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Orphan]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;s&amp;gt;[[Dynamite]]&amp;lt;/s&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Felix Alvarez]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Lily]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Nikolai]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Independants'''&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;s&amp;gt;[[The Host]]&amp;lt;/s&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Amina]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;s&amp;gt;[[D4ve]]&amp;lt;/s&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[The Archduke]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Figures in Organized Crime'''&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Boris Petrov]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[['The Red']]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Fat Lee]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Dylan Foster]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Corporate Agents'''&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Henry Johnston]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;quot;Mr. Two Million Dollars&amp;quot;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Robert Green]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Celebrities'''&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Veronica Stratham]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Relevant Corporations and Criminal Organizations ==&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[http://shadowrun.wikia.com/wiki/Ares_Macrotechnology Ares Macrotechnology]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[http://shadowrun.wikia.com/wiki/Mitsuhama_Computer_Technologies Mitsuhama Computer Technologies]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[http://shadowrun.wikia.com/wiki/Renraku_Computer_Systems Renraku Systems]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Project Titan]]&lt;br /&gt;
&amp;lt;li&amp;gt;[[Golden Lotus]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[The Family]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[The Cutters]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[http://pl.shadowrun.wikia.com/wiki/Knight_Errant Knight Errant]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[http://shadowrun.wikia.com/wiki/Lone_Star_Security_Services Lone Star Security Services]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Places of Interest ==&lt;br /&gt;
&amp;lt;h3&amp;gt;&lt;br /&gt;
Greater Detroit Metropolitan Complex&lt;br /&gt;
&amp;lt;/h3&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;'''The Old City Bazaar'''&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;The remnants of an old failed subway station reclaimed by the surrounding neighborhood and used as a marketplace.&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;'''The Chopping Block'''&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;An upscale chophouse owned by former shadowrunner [[Wing]].&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;'''The Treasure Trove'''&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;Talismonger shop that sells magic curiosities. Located in the Old City Bazaar.&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;'''Dim Summit'''&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;Dumpling house on the rooftop of a former office building.&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;'''The Lucky Seven'''&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;Bar and restaurant on Golden Street. &amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;'''Terminus'''&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;A matrix bar and gaming club with a physical location just off Golden Street. Owned by the Slicers.&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;'''The Hive'''&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;High density civilian housing just outside the Detroit wall.&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3&amp;gt;&lt;br /&gt;
Denver - The Front Range Free Zone&lt;br /&gt;
&amp;lt;/h3&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;'''Best Friends Burger Buffet'''&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;A buffet style burger chain that was once a Hot n' Now&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Shadowbuns]]&lt;/div&gt;</summary>
		<author><name>Zander</name></author>
	</entry>
	<entry>
		<id>http://dnd.pfwr.info/index.php?title=In_the_Shadow_of_Ember_Peak&amp;diff=1008</id>
		<title>In the Shadow of Ember Peak</title>
		<link rel="alternate" type="text/html" href="http://dnd.pfwr.info/index.php?title=In_the_Shadow_of_Ember_Peak&amp;diff=1008"/>
		<updated>2020-01-22T18:15:52Z</updated>

		<summary type="html">&lt;p&gt;Zander: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A monthly 5th edition game run by Zander.&lt;br /&gt;
&lt;br /&gt;
== Characters ==&lt;br /&gt;
&lt;br /&gt;
* [[Theo]] - Nick&lt;br /&gt;
* [[Ulertu]] - Rob&lt;br /&gt;
* [[Randir]] - Mike&lt;br /&gt;
&lt;br /&gt;
=== NPCs ===&lt;br /&gt;
* Mayor Limon Shepard - Mayor of Pella’s Wish&lt;br /&gt;
* Bram Fairkettle - Local Baker&lt;br /&gt;
* Harold The Ranger&lt;br /&gt;
&lt;br /&gt;
[[Category:In the Shadow of Ember Peak]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Session History&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Session&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Date&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Summary&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Session 1 || May 25th, 2019 || The party arrives in Pella's Wish, gets a task from the ranger.&lt;br /&gt;
|-&lt;br /&gt;
| Session 2 || June 15th, 2019  || The Cherry Festival begins. The party finds a hidden cave in the mountains.&lt;br /&gt;
|-&lt;br /&gt;
| Session 3 || June 22nd, 2019 || The party finds strange things deep in the cave ruins and interrupts a cults ritual.&lt;br /&gt;
|-&lt;br /&gt;
| Session 4 || July 19th, 2019 || Traveling to Eastcliff, the party uncovers more about the rangers and the regions history.&lt;br /&gt;
|-&lt;br /&gt;
| Session 5 || August 9th, 2019 || Pella's Wish is attacked, and the party defends it from a host of inhuman creatures&lt;br /&gt;
|-&lt;br /&gt;
| One-Shot 1 || September 12th, 2019 || Flashback! What happened in the Ember Valley all those years ago?&lt;br /&gt;
|-&lt;br /&gt;
| Session 6 || September 21st, 2019 || A meeting is called between all the Vale's leaders to decide what to do. Theo receives a vision of thier goal.&lt;br /&gt;
|-&lt;br /&gt;
| Session 7 || September 28th, 2019 || The party squares off against a spirit of the mountain. Their guide is revealed.&lt;br /&gt;
|-&lt;br /&gt;
| Session 8 || November 16th, 2019 || Passing through a system of caverns, the party stumbles upon the remains of an underground fortress. They receive visions of things to come.&lt;br /&gt;
|-&lt;br /&gt;
| Session 9 || December 28th, 2019 || Our heroes face two members of a sleeping host of monstrosities. A new enemy reveals themselves.&lt;br /&gt;
|-&lt;br /&gt;
| Session 10 || February 1st, 2020 || &lt;br /&gt;
&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Zander</name></author>
	</entry>
	<entry>
		<id>http://dnd.pfwr.info/index.php?title=Veiko&amp;diff=1007</id>
		<title>Veiko</title>
		<link rel="alternate" type="text/html" href="http://dnd.pfwr.info/index.php?title=Veiko&amp;diff=1007"/>
		<updated>2019-12-29T20:29:04Z</updated>

		<summary type="html">&lt;p&gt;Zander: /* Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Appearance ==&lt;br /&gt;
[[File:Veiko.png|200px|thumb]]&lt;br /&gt;
[[File:veiko-2.png|200px|thumb]]&lt;br /&gt;
An Orc with intricate white tattoos spread across his grey-green skin. His long black hair is braided into a chord that reaches his lower back. Tough and resilient from his years in the wilds, Veiko's body is thick and muscular. And though he was never classically educated, his eyes are dark and piercing, constantly assessing what he sees. He is a simple man, preferring to wear cottons and furs instead of leathers or steel plate that might offer more protection, retaining the ability to move freely. Around his neck is a medallion. A symbol of his people and his ancestors that he believes protects him.&lt;br /&gt;
&lt;br /&gt;
Veiko wields a single headed axe with a worn ironwood handle. Both the head and haft bear the markings of his tribe in the Deep Woods. He carries a simple shield as well, which he uses more often as a tool than for protection. He wields it only for particularly bloody work.&lt;br /&gt;
&lt;br /&gt;
== Backstory ==&lt;br /&gt;
Born on the fringes of the Deep Woods at the base of the mountains of Thain-win, Veiko is a member of a particularly spiritual orcish tribe. They are connected to the Orcs of old, perhaps by magic or, more likely, simply through an oral history. They believe themselves guided by the spirits of their ancestors. They seek to learn from past mistakes so as not to be banished below the earth like their people 35,000 years previous.  As all in his tribe, Veiko was trained to read the signs of the spirits. Receiving visions in his dreams. Seeing visions in the fire and smoke.&lt;br /&gt;
&lt;br /&gt;
Living a simple life, Veiko soon began to crave more. He traveled further from the woods, encountering travelers and traders. Through them he learned about the world beyond his home. He spent years trading animal furs and his services as a bodyguard and guide, and though he never learned to read, he eventually learned the common tongue.&lt;br /&gt;
&lt;br /&gt;
One night, in a dream, Veiko was delivered a vision of a cave in the mountains. A cave he had never seen, far beyond the Deep Woods. A cave that contained a great evil. For days he meditated on the dream, staring into smoke and flame, eventually deciding to travel deep into the mountains. As he traveled, his dreams and the visions in the smoke became more and more detailed. More urgent. On his travels, he encountered twin elves selling fluorescent furs that offered to lead him to the cave. He was slow to trust them, though in the end the urgency of his visions spurred him on and he relented. A week of travel later, and he found himself at the cave from his dream, a yawning black cavern leading into the earth. Traveling below the earth, Veiko comes across a group of dwarves. They tell him of Torunn, the forces gathered there, and a great evil rising. They trade directions, and advise Veiko of the path he must take, imparting with him a secret phrase to grant him passage.&lt;br /&gt;
&lt;br /&gt;
Now Veiko waits outside Torunn. The dreams have not come to him in weeks, though he wakes each day with a feeling of dread. And each day he meditates by the fire in hopes of receiving another sign.&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
=== 2019-12-29 ===&lt;br /&gt;
*Arrive in the Shadowfell&lt;br /&gt;
*Pass through the wilderness of the Shadowfell&lt;br /&gt;
**It’s spooky&lt;br /&gt;
*Approach the gate to Lolth's fortress&lt;br /&gt;
*Fought two guards at the gate&lt;br /&gt;
**Tolnor banishes the troll with the awful tummy mouth&lt;br /&gt;
**The party defeats the thicc scorpion and tens of small creatures that crawl down from the top of the gate&lt;br /&gt;
*We heal up and with a key found on the scorpion pass through the gate&lt;br /&gt;
*Entering the hall, it’s empty&lt;br /&gt;
*An awful creature appears&lt;br /&gt;
**It taunts us&lt;br /&gt;
**I’m gonna kill this thing, I swear&lt;br /&gt;
*Remnant knows this awful creature is Tharzidun&lt;br /&gt;
*Tharzidun claims that the throne of the Shadowfell is his and not Lolth's&lt;br /&gt;
*Tharzidun reveals his awful fight servant:&lt;br /&gt;
**Eldritch Horror, Stephen Gorsula&lt;br /&gt;
*We fight Tharzidun and the winged-goat-demon Stephen Gorsula&lt;br /&gt;
*It’s a tough fight&lt;br /&gt;
*Veiko ain’t going down&lt;br /&gt;
*Tolnor is enfeebled&lt;br /&gt;
**We really need to find a way to dispel this&lt;br /&gt;
*With teamwork and luck, the aspect of Tharzidun and Gorsula are defeated&lt;br /&gt;
*The fortress begins to collapse&lt;br /&gt;
*The group gathers on the dais which seems magically protected from the collapsing fortress.&lt;br /&gt;
*Luana casts Greater Restoration on Tolnor.&lt;br /&gt;
*Veiko survives the encounter with 1hp.&lt;br /&gt;
&lt;br /&gt;
=== 2019-11-17 ===&lt;br /&gt;
*Captured an angel who claims she was created by the god Tharzidun.&lt;br /&gt;
**Followed Wrath in service of her creator.&lt;br /&gt;
*Tharzidun is a dead god.&lt;br /&gt;
*Verity rips the soul from the angel and places it in her great axe.&lt;br /&gt;
*We walk throughout the day to meet with Mab.&lt;br /&gt;
*We arrive at Mabs icy castle and are greeted by Otrin.&lt;br /&gt;
*We meet Mab!&lt;br /&gt;
**What are we here for again?&lt;br /&gt;
*Mab gives us food and drink and talks about the gods&lt;br /&gt;
**&amp;quot;What has Hextor done?&amp;quot; &amp;quot;I pushed him into a well.&amp;quot;&lt;br /&gt;
*Mab's great. I'd die for her.&lt;br /&gt;
*Tolnor: &amp;quot;To be clear, I will tattle on you.&amp;quot;&lt;br /&gt;
*Everyone is real mean to Mab even though we all love her.&lt;br /&gt;
*Mab reveals that a condition of her helping us is that we owe her a favor.&lt;br /&gt;
**Veiko doesn't like it.&lt;br /&gt;
**Tolnor offers to take the owed favor on himself.&lt;br /&gt;
**He doesn't&lt;br /&gt;
*We agree to enter the Shadowfell through Mab's portal. We take on her favor.&lt;br /&gt;
*We do some shopping.&lt;br /&gt;
*An Epilogue&lt;br /&gt;
*Lem, Hark, an old elf, a young elf, a sailor, and a tiefling make their way through the mountains towards a giant cave in&lt;br /&gt;
*!!!!!!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== 2019-10-06 ===&lt;br /&gt;
*Verity is blindfolded and placed in a wooden carriage pulled by a pair of goliaths.&lt;br /&gt;
*The gang follows the carriage at a distance.&lt;br /&gt;
**We get seen and the carriage pulls away.&lt;br /&gt;
*Verity is taken to a small village where Wrath may be located: a collection of huts.&lt;br /&gt;
**A gathering of goliaths, they kneel.&lt;br /&gt;
**Wrath reveals himself.&lt;br /&gt;
*Wrath delivers a speech.&lt;br /&gt;
**He once was a marked one but Vanua blessed him&lt;br /&gt;
**The other goliaths praise Wrath above their god.&lt;br /&gt;
**They hate Verity's tattooed markings.&lt;br /&gt;
*Luana arrives and STARTS SOME MAJOR SHIT!! REVERSE GRAVITY!!!&lt;br /&gt;
**Some of the goliaths burst, Bone Devils emerging from their skin husks.&lt;br /&gt;
***It's. Awful.&lt;br /&gt;
**Gravity returns and everyone falls; committing a war crime.&lt;br /&gt;
*Even with the aid of Reverse Gravity, the fight is long and tough, but we defeat Wrath and his followers.&lt;br /&gt;
*We're left in a large field of bodies, including the bodies of two bone devils&lt;br /&gt;
*Remnant retrieves the unconscious body of the angel woman with a cursed flaming sword.&lt;br /&gt;
*The party begins creating a pyre to give funeral rites to those that died.&lt;br /&gt;
*Tolnor is real upset.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== 2019-09-22 ===&lt;br /&gt;
*Verity's god sends a sign. Verity goes super sayan.&lt;br /&gt;
*Discuss what to do with the captain of the ship.&lt;br /&gt;
*Veiko casts clairvoyance to spy on the other ship and sees:&lt;br /&gt;
**A beholder&lt;br /&gt;
**~30 crewman&lt;br /&gt;
**~6 harpies&lt;br /&gt;
**1 gods damn pirate king&lt;br /&gt;
*The crew bickers with themselves forever and Veiko doesn’t want to argue.&lt;br /&gt;
*Veiko tries to help prepare the ship for whatever they may encounter in the morning.&lt;br /&gt;
*Veiko doesn’t think they should attack the ship because the crew may be in more danger than the gang.&lt;br /&gt;
*Veiko believes that Verity is guided by Vanua and going to parlay with the other priests(cultists?) of Vanua will work out if it’s what the goddess suggests.&lt;br /&gt;
*Remnant contacts another plane where his collective consciousness was banished.&lt;br /&gt;
*Verity sneaks out of the ship to row over to the other ship to meet the other priests of Vanua and pirates.&lt;br /&gt;
**The pirates and priests take Verity, disarm her and bind her hands&lt;br /&gt;
*BOY HOWDY DOES SOME SHIT HAPPEN, HUH?&lt;br /&gt;
*SOMETIMES IT JUST BE LIKE IT DO I GUESS&lt;br /&gt;
*We’re following the caravan?&lt;/div&gt;</summary>
		<author><name>Zander</name></author>
	</entry>
	<entry>
		<id>http://dnd.pfwr.info/index.php?title=Lemony_Thaddeus_Mason&amp;diff=1006</id>
		<title>Lemony Thaddeus Mason</title>
		<link rel="alternate" type="text/html" href="http://dnd.pfwr.info/index.php?title=Lemony_Thaddeus_Mason&amp;diff=1006"/>
		<updated>2019-12-23T00:01:51Z</updated>

		<summary type="html">&lt;p&gt;Zander: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Appearance ==&lt;br /&gt;
&lt;br /&gt;
Three and a half feet tall with a wide, cheerful grin, Lem is not an imposing figure. His expressive face is topped with loose dark brown-green hair and below his hawkish nose is a cleanly trimmed goatee of similar color. He is wiry and quick, his body tough and weathered from years working in the wilderness.  When traveling, he favors simple clothing: a forest colored poncho wrap over a stained cotton shirt and brown breeches, and worn leather boots. When out and about he wears an almost-too-large, floppy, tan-colored canvas hat.&lt;br /&gt;
&lt;br /&gt;
== Backstory ==&lt;br /&gt;
Growing up outside of Kase, Lem always had a fondness for nature and animals. When circumstances in his life suddenly changed for the worse, he joined the Ramblers Trailhead and Forestry Association as a means of escape. With the help of his new friends in the Ramblers, Lem traveled to Highland Crossing where he spent a year studying maps and learning about the flora and fauna of the river-lands and beyond. The last few years have seen him journeying north, clearing trails and hunting beasts west of the Deepwoods and at the base of the mountains of Thain-win.&lt;br /&gt;
&lt;br /&gt;
Lem is a positive force of will. Physically dexterous and equally quick witted, he is fast friends with other travelers and animals alike. Working outdoors for most of his life, he isn't worried by many of the physical challenges that come before him as he believes persistence and grit can get anyone through anything.&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
=== 2019-12-22 ===&lt;br /&gt;
*The mountain party discovers that Hark and Redfurl were taken into the mountain by a pair of purple worms.&lt;br /&gt;
*This is strange as purple worms do not usually take people alive.&lt;br /&gt;
*The party makes their way into the mountain through the tunnels created by the purple worms.&lt;br /&gt;
*Tracking the worms through the tunnels, the party comes upon a company of dwarves that appear to be wrangling the two purple worms.&lt;br /&gt;
**Redfurl and Hark are magically strapped to one of the worms.&lt;br /&gt;
*The dwarves are led by Bartleby Bulf, the king’s brother.&lt;br /&gt;
**He tells the party that they have been harried by purple worms and an unknown evil for the past few days and have tracked these worms here to find out what is behind the coordinated purple worm attacks.&lt;br /&gt;
*A voice speaks, calling the monstrosities to drag the party and the dwarven company “beyond a threshold.”&lt;br /&gt;
**awful spider demon dog monsters appear.&lt;br /&gt;
*We fight the purple worms and their friends.&lt;br /&gt;
**Bartleby’s son Needler is devoured by a worm.&lt;br /&gt;
**Yenla dominates one of the worms and frees Needler&lt;br /&gt;
**Gawkler frees Hark and Redfurl from the work by tearing the flesh of the worm&lt;br /&gt;
*Bartleby doesn’t know if the kingdom of Bulf still exists after the mountain collapsed.&lt;br /&gt;
*The party plans to send the remaining purple worm away and take the dwarven company up to the surface through the tunnel.&lt;br /&gt;
*The plan is to travel overland through the mountains to the city of Bulf with the dwarven company in tow.&lt;br /&gt;
*Before we can enact the plan, the cavern begins to collapse and the party is split from the dwarves.&lt;br /&gt;
**Oh no!&lt;br /&gt;
*We send the dwarves to the surface through the tunnel and the party delves deeper into the caverns.&lt;br /&gt;
*We stumble upon a contingent of drow performing a ritual.&lt;br /&gt;
**A HAND EMERGES FROM A PORTAL!&lt;br /&gt;
**A PORTAL!!!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== 2019-12-01 ===&lt;br /&gt;
*Lem travels to Pence as part of his last job for the RTFA.&lt;br /&gt;
**Gets information from the RTFA agent named Ranter Olfson.&lt;br /&gt;
*Meets with Argyle and the Tiefling priest named Paris Parcel who are looking to aid the group that Lem met once in the mountains.&lt;br /&gt;
*Paris takes Lem to the temple of Pelor.&lt;br /&gt;
**Lem is given a set of magical wooden knee armor from the old magic tree.&lt;br /&gt;
**Lem must get this set to Luana.&lt;br /&gt;
*Lem travels north with Argyle, Paris, Gawkler the Terrible, Hadari, and Hadari's daughter Yenla.&lt;br /&gt;
**They sail north to Marsh in Argyle's ship The Seahorse.&lt;br /&gt;
**The gang all talks about their children and scheduling future play-dates.&lt;br /&gt;
*We make our way through the mountains, encountering a crater in the mountains on the way to Bulf.&lt;br /&gt;
*On the trail, we are attacked by a drow leading a group of giant spiders.&lt;br /&gt;
*Everyone gets hurt real bad.&lt;br /&gt;
**Brock is gravely injured.&lt;br /&gt;
**Lem summons the power of the Great Tree to bolster himself.&lt;br /&gt;
*Yenla and Lem identify that Hark and Redfurl were dragged away into the mountain by purple worms.&lt;br /&gt;
**Perhaps another group of drow with worms instead of spiders?&lt;br /&gt;
*The party agrees to rest before heading into the mountain.&lt;br /&gt;
**Whew! Thank goodness because Lem and Brock were looking bad.&lt;/div&gt;</summary>
		<author><name>Zander</name></author>
	</entry>
	<entry>
		<id>http://dnd.pfwr.info/index.php?title=Lemony_Thaddeus_Mason&amp;diff=1005</id>
		<title>Lemony Thaddeus Mason</title>
		<link rel="alternate" type="text/html" href="http://dnd.pfwr.info/index.php?title=Lemony_Thaddeus_Mason&amp;diff=1005"/>
		<updated>2019-12-01T23:06:08Z</updated>

		<summary type="html">&lt;p&gt;Zander: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Appearance ==&lt;br /&gt;
&lt;br /&gt;
Three and a half feet tall with a wide, cheerful grin, Lem is not an imposing figure. His expressive face is topped with loose dark brown-green hair and below his hawkish nose is a cleanly trimmed goatee of similar color. He is wiry and quick, his body tough and weathered from years working in the wilderness.  When traveling, he favors simple clothing: a forest colored poncho wrap over a stained cotton shirt and brown breeches, and worn leather boots. When out and about he wears an almost-too-large, floppy, tan-colored canvas hat.&lt;br /&gt;
&lt;br /&gt;
== Backstory ==&lt;br /&gt;
Growing up outside of Kase, Lem always had a fondness for nature and animals. When circumstances in his life suddenly changed for the worse, he joined the Ramblers Trailhead and Forestry Association as a means of escape. With the help of his new friends in the Ramblers, Lem traveled to Highland Crossing where he spent a year studying maps and learning about the flora and fauna of the river-lands and beyond. The last few years have seen him journeying north, clearing trails and hunting beasts west of the Deepwoods and at the base of the mountains of Thain-win.&lt;br /&gt;
&lt;br /&gt;
Lem is a positive force of will. Physically dexterous and equally quick witted, he is fast friends with other travelers and animals alike. Working outdoors for most of his life, he isn't worried by many of the physical challenges that come before him as he believes persistence and grit can get anyone through anything.&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
=== 2019-12-01 ===&lt;br /&gt;
*Lem travels to Pence as part of his last job for the RTFA.&lt;br /&gt;
**Gets information from the RTFA agent named Ranter Olfson.&lt;br /&gt;
*Meets with Argyle and the Tiefling priest named Paris Parcel who are looking to aid the group that Lem met once in the mountains.&lt;br /&gt;
*Paris takes Lem to the temple of Pelor.&lt;br /&gt;
**Lem is given a set of magical wooden knee armor from the old magic tree.&lt;br /&gt;
**Lem must get this set to Luana.&lt;br /&gt;
*Lem travels north with Argyle, Paris, Gawkler the Terrible, Hadari, and Hadari's daughter Yenla.&lt;br /&gt;
**They sail north to Marsh in Argyle's ship The Seahorse.&lt;br /&gt;
**The gang all talks about their children and scheduling future play-dates.&lt;br /&gt;
*We make our way through the mountains, encountering a crater in the mountains on the way to Bulf.&lt;br /&gt;
*On the trail, we are attacked by a drow leading a group of giant spiders.&lt;br /&gt;
*Everyone gets hurt real bad.&lt;br /&gt;
**Brock is gravely injured.&lt;br /&gt;
**Lem summons the power of the Great Tree to bolster himself.&lt;br /&gt;
*Yenla and Lem identify that Hark and Redfurl were dragged away into the mountain by purple worms.&lt;br /&gt;
**Perhaps another group of drow with worms instead of spiders?&lt;br /&gt;
*The party agrees to rest before heading into the mountain.&lt;br /&gt;
**Whew! Thank goodness because Lem and Brock were looking bad.&lt;/div&gt;</summary>
		<author><name>Zander</name></author>
	</entry>
	<entry>
		<id>http://dnd.pfwr.info/index.php?title=Veiko&amp;diff=1004</id>
		<title>Veiko</title>
		<link rel="alternate" type="text/html" href="http://dnd.pfwr.info/index.php?title=Veiko&amp;diff=1004"/>
		<updated>2019-12-01T19:32:42Z</updated>

		<summary type="html">&lt;p&gt;Zander: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Appearance ==&lt;br /&gt;
[[File:Veiko.png|200px|thumb]]&lt;br /&gt;
[[File:veiko-2.png|200px|thumb]]&lt;br /&gt;
An Orc with intricate white tattoos spread across his grey-green skin. His long black hair is braided into a chord that reaches his lower back. Tough and resilient from his years in the wilds, Veiko's body is thick and muscular. And though he was never classically educated, his eyes are dark and piercing, constantly assessing what he sees. He is a simple man, preferring to wear cottons and furs instead of leathers or steel plate that might offer more protection, retaining the ability to move freely. Around his neck is a medallion. A symbol of his people and his ancestors that he believes protects him.&lt;br /&gt;
&lt;br /&gt;
Veiko wields a single headed axe with a worn ironwood handle. Both the head and haft bear the markings of his tribe in the Deep Woods. He carries a simple shield as well, which he uses more often as a tool than for protection. He wields it only for particularly bloody work.&lt;br /&gt;
&lt;br /&gt;
== Backstory ==&lt;br /&gt;
Born on the fringes of the Deep Woods at the base of the mountains of Thain-win, Veiko is a member of a particularly spiritual orcish tribe. They are connected to the Orcs of old, perhaps by magic or, more likely, simply through an oral history. They believe themselves guided by the spirits of their ancestors. They seek to learn from past mistakes so as not to be banished below the earth like their people 35,000 years previous.  As all in his tribe, Veiko was trained to read the signs of the spirits. Receiving visions in his dreams. Seeing visions in the fire and smoke.&lt;br /&gt;
&lt;br /&gt;
Living a simple life, Veiko soon began to crave more. He traveled further from the woods, encountering travelers and traders. Through them he learned about the world beyond his home. He spent years trading animal furs and his services as a bodyguard and guide, and though he never learned to read, he eventually learned the common tongue.&lt;br /&gt;
&lt;br /&gt;
One night, in a dream, Veiko was delivered a vision of a cave in the mountains. A cave he had never seen, far beyond the Deep Woods. A cave that contained a great evil. For days he meditated on the dream, staring into smoke and flame, eventually deciding to travel deep into the mountains. As he traveled, his dreams and the visions in the smoke became more and more detailed. More urgent. On his travels, he encountered twin elves selling fluorescent furs that offered to lead him to the cave. He was slow to trust them, though in the end the urgency of his visions spurred him on and he relented. A week of travel later, and he found himself at the cave from his dream, a yawning black cavern leading into the earth. Traveling below the earth, Veiko comes across a group of dwarves. They tell him of Torunn, the forces gathered there, and a great evil rising. They trade directions, and advise Veiko of the path he must take, imparting with him a secret phrase to grant him passage.&lt;br /&gt;
&lt;br /&gt;
Now Veiko waits outside Torunn. The dreams have not come to him in weeks, though he wakes each day with a feeling of dread. And each day he meditates by the fire in hopes of receiving another sign.&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
=== 2019-11-17 ===&lt;br /&gt;
*Captured an angel who claims she was created by the god Tharzidun.&lt;br /&gt;
**Followed Wrath in service of her creator.&lt;br /&gt;
*Tharzidun is a dead god.&lt;br /&gt;
*Verity rips the soul from the angel and places it in her great axe.&lt;br /&gt;
*We walk throughout the day to meet with Mab.&lt;br /&gt;
*We arrive at Mabs icy castle and are greeted by Otrin.&lt;br /&gt;
*We meet Mab!&lt;br /&gt;
**What are we here for again?&lt;br /&gt;
*Mab gives us food and drink and talks about the gods&lt;br /&gt;
**&amp;quot;What has Hextor done?&amp;quot; &amp;quot;I pushed him into a well.&amp;quot;&lt;br /&gt;
*Mab's great. I'd die for her.&lt;br /&gt;
*Tolnor: &amp;quot;To be clear, I will tattle on you.&amp;quot;&lt;br /&gt;
*Everyone is real mean to Mab even though we all love her.&lt;br /&gt;
*Mab reveals that a condition of her helping us is that we owe her a favor.&lt;br /&gt;
**Veiko doesn't like it.&lt;br /&gt;
**Tolnor offers to take the owed favor on himself.&lt;br /&gt;
**He doesn't&lt;br /&gt;
*We agree to enter the Shadowfell through Mab's portal. We take on her favor.&lt;br /&gt;
*We do some shopping.&lt;br /&gt;
*An Epilogue&lt;br /&gt;
*Lem, Hark, an old elf, a young elf, a sailor, and a tiefling make their way through the mountains towards a giant cave in&lt;br /&gt;
*!!!!!!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== 2019-10-06 ===&lt;br /&gt;
*Verity is blindfolded and placed in a wooden carriage pulled by a pair of goliaths.&lt;br /&gt;
*The gang follows the carriage at a distance.&lt;br /&gt;
**We get seen and the carriage pulls away.&lt;br /&gt;
*Verity is taken to a small village where Wrath may be located: a collection of huts.&lt;br /&gt;
**A gathering of goliaths, they kneel.&lt;br /&gt;
**Wrath reveals himself.&lt;br /&gt;
*Wrath delivers a speech.&lt;br /&gt;
**He once was a marked one but Vanua blessed him&lt;br /&gt;
**The other goliaths praise Wrath above their god.&lt;br /&gt;
**They hate Verity's tattooed markings.&lt;br /&gt;
*Luana arrives and STARTS SOME MAJOR SHIT!! REVERSE GRAVITY!!!&lt;br /&gt;
**Some of the goliaths burst, Bone Devils emerging from their skin husks.&lt;br /&gt;
***It's. Awful.&lt;br /&gt;
**Gravity returns and everyone falls; committing a war crime.&lt;br /&gt;
*Even with the aid of Reverse Gravity, the fight is long and tough, but we defeat Wrath and his followers.&lt;br /&gt;
*We're left in a large field of bodies, including the bodies of two bone devils&lt;br /&gt;
*Remnant retrieves the unconscious body of the angel woman with a cursed flaming sword.&lt;br /&gt;
*The party begins creating a pyre to give funeral rites to those that died.&lt;br /&gt;
*Tolnor is real upset.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== 2019-09-22 ===&lt;br /&gt;
*Verity's god sends a sign. Verity goes super sayan.&lt;br /&gt;
*Discuss what to do with the captain of the ship.&lt;br /&gt;
*Veiko casts clairvoyance to spy on the other ship and sees:&lt;br /&gt;
**A beholder&lt;br /&gt;
**~30 crewman&lt;br /&gt;
**~6 harpies&lt;br /&gt;
**1 gods damn pirate king&lt;br /&gt;
*The crew bickers with themselves forever and Veiko doesn’t want to argue.&lt;br /&gt;
*Veiko tries to help prepare the ship for whatever they may encounter in the morning.&lt;br /&gt;
*Veiko doesn’t think they should attack the ship because the crew may be in more danger than the gang.&lt;br /&gt;
*Veiko believes that Verity is guided by Vanua and going to parlay with the other priests(cultists?) of Vanua will work out if it’s what the goddess suggests.&lt;br /&gt;
*Remnant contacts another plane where his collective consciousness was banished.&lt;br /&gt;
*Verity sneaks out of the ship to row over to the other ship to meet the other priests of Vanua and pirates.&lt;br /&gt;
**The pirates and priests take Verity, disarm her and bind her hands&lt;br /&gt;
*BOY HOWDY DOES SOME SHIT HAPPEN, HUH?&lt;br /&gt;
*SOMETIMES IT JUST BE LIKE IT DO I GUESS&lt;br /&gt;
*We’re following the caravan?&lt;/div&gt;</summary>
		<author><name>Zander</name></author>
	</entry>
	<entry>
		<id>http://dnd.pfwr.info/index.php?title=Veiko&amp;diff=1003</id>
		<title>Veiko</title>
		<link rel="alternate" type="text/html" href="http://dnd.pfwr.info/index.php?title=Veiko&amp;diff=1003"/>
		<updated>2019-11-18T00:53:24Z</updated>

		<summary type="html">&lt;p&gt;Zander: /* Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Appearance ==&lt;br /&gt;
An Orc with intricate white tattoos spread across his grey-green skin. His long black hair is braided into a chord that reaches his lower back. Tough and resilient from his years in the wilds, Veiko's body is thick and muscular. And though he was never classically educated, his eyes are dark and piercing, constantly assessing what he sees. He is a simple man, preferring to wear cottons and furs instead of leathers or steel plate that might offer more protection, retaining the ability to move freely. Around his neck is a medallion. A symbol of his people and his ancestors that he believes protects him.&lt;br /&gt;
&lt;br /&gt;
Veiko wields a single headed axe with a worn ironwood handle. Both the head and haft bear the markings of his tribe in the Deep Woods. He carries a simple shield as well, which he uses more often as a tool than for protection. He wields it only for particularly bloody work.&lt;br /&gt;
&lt;br /&gt;
== Backstory ==&lt;br /&gt;
Born on the fringes of the Deep Woods at the base of the mountains of Thain-win, Veiko is a member of a particularly spiritual orcish tribe. They are connected to the Orcs of old, perhaps by magic or, more likely, simply through an oral history. They believe themselves guided by the spirits of their ancestors. They seek to learn from past mistakes so as not to be banished below the earth like their people 35,000 years previous.  As all in his tribe, Veiko was trained to read the signs of the spirits. Receiving visions in his dreams. Seeing visions in the fire and smoke.&lt;br /&gt;
&lt;br /&gt;
Living a simple life, Veiko soon began to crave more. He traveled further from the woods, encountering travelers and traders. Through them he learned about the world beyond his home. He spent years trading animal furs and his services as a bodyguard and guide, and though he never learned to read, he eventually learned the common tongue.&lt;br /&gt;
&lt;br /&gt;
One night, in a dream, Veiko was delivered a vision of a cave in the mountains. A cave he had never seen, far beyond the Deep Woods. A cave that contained a great evil. For days he meditated on the dream, staring into smoke and flame, eventually deciding to travel deep into the mountains. As he traveled, his dreams and the visions in the smoke became more and more detailed. More urgent. On his travels, he encountered twin elves selling fluorescent furs that offered to lead him to the cave. He was slow to trust them, though in the end the urgency of his visions spurred him on and he relented. A week of travel later, and he found himself at the cave from his dream, a yawning black cavern leading into the earth. Traveling below the earth, Veiko comes across a group of dwarves. They tell him of Torunn, the forces gathered there, and a great evil rising. They trade directions, and advise Veiko of the path he must take, imparting with him a secret phrase to grant him passage.&lt;br /&gt;
&lt;br /&gt;
Now Veiko waits outside Torunn. The dreams have not come to him in weeks, though he wakes each day with a feeling of dread. And each day he meditates by the fire in hopes of receiving another sign.&lt;br /&gt;
&lt;br /&gt;
== Chibi == &lt;br /&gt;
[[File:Veiko.png|200px|thumb]]&lt;br /&gt;
[[File:veiko-2.png|200px|thumb]]&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
=== 2019-11-17 ===&lt;br /&gt;
*Captured an angel who claims she was created by the god Tharzidun.&lt;br /&gt;
**Followed Wrath in service of her creator.&lt;br /&gt;
*Tharzidun is a dead god.&lt;br /&gt;
*Verity rips the soul from the angel and places it in her great axe.&lt;br /&gt;
*We walk throughout the day to meet with Mab.&lt;br /&gt;
*We arrive at Mabs icy castle and are greeted by Otrin.&lt;br /&gt;
*We meet Mab!&lt;br /&gt;
**What are we here for again?&lt;br /&gt;
*Mab gives us food and drink and talks about the gods&lt;br /&gt;
**&amp;quot;What has Hextor done?&amp;quot; &amp;quot;I pushed him into a well.&amp;quot;&lt;br /&gt;
*Mab's great. I'd die for her.&lt;br /&gt;
*Tolnor: &amp;quot;To be clear, I will tattle on you.&amp;quot;&lt;br /&gt;
*Everyone is real mean to Mab even though we all love her.&lt;br /&gt;
*Mab reveals that a condition of her helping us is that we owe her a favor.&lt;br /&gt;
**Veiko doesn't like it.&lt;br /&gt;
**Tolnor offers to take the owed favor on himself.&lt;br /&gt;
**He doesn't&lt;br /&gt;
*We agree to enter the Shadowfell through Mab's portal. We take on her favor.&lt;br /&gt;
*We do some shopping.&lt;br /&gt;
*An Epilogue&lt;br /&gt;
*Lem, Hark, an old elf, a young elf, a sailor, and a tiefling make their way through the mountains towards a giant cave in&lt;br /&gt;
*!!!!!!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== 2019-10-06 ===&lt;br /&gt;
*Verity is blindfolded and placed in a wooden carriage pulled by a pair of goliaths.&lt;br /&gt;
*The gang follows the carriage at a distance.&lt;br /&gt;
**We get seen and the carriage pulls away.&lt;br /&gt;
*Verity is taken to a small village where Wrath may be located: a collection of huts.&lt;br /&gt;
**A gathering of goliaths, they kneel.&lt;br /&gt;
**Wrath reveals himself.&lt;br /&gt;
*Wrath delivers a speech.&lt;br /&gt;
**He once was a marked one but Vanua blessed him&lt;br /&gt;
**The other goliaths praise Wrath above their god.&lt;br /&gt;
**They hate Verity's tattooed markings.&lt;br /&gt;
*Luana arrives and STARTS SOME MAJOR SHIT!! REVERSE GRAVITY!!!&lt;br /&gt;
**Some of the goliaths burst, Bone Devils emerging from their skin husks.&lt;br /&gt;
***It's. Awful.&lt;br /&gt;
**Gravity returns and everyone falls; committing a war crime.&lt;br /&gt;
*Even with the aid of Reverse Gravity, the fight is long and tough, but we defeat Wrath and his followers.&lt;br /&gt;
*We're left in a large field of bodies, including the bodies of two bone devils&lt;br /&gt;
*Remnant retrieves the unconscious body of the angel woman with a cursed flaming sword.&lt;br /&gt;
*The party begins creating a pyre to give funeral rites to those that died.&lt;br /&gt;
*Tolnor is real upset.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== 2019-09-22 ===&lt;br /&gt;
*Verity's god sends a sign. Verity goes super sayan.&lt;br /&gt;
*Discuss what to do with the captain of the ship.&lt;br /&gt;
*Veiko casts clairvoyance to spy on the other ship and sees:&lt;br /&gt;
**A beholder&lt;br /&gt;
**~30 crewman&lt;br /&gt;
**~6 harpies&lt;br /&gt;
**1 gods damn pirate king&lt;br /&gt;
*The crew bickers with themselves forever and Veiko doesn’t want to argue.&lt;br /&gt;
*Veiko tries to help prepare the ship for whatever they may encounter in the morning.&lt;br /&gt;
*Veiko doesn’t think they should attack the ship because the crew may be in more danger than the gang.&lt;br /&gt;
*Veiko believes that Verity is guided by Vanua and going to parlay with the other priests(cultists?) of Vanua will work out if it’s what the goddess suggests.&lt;br /&gt;
*Remnant contacts another plane where his collective consciousness was banished.&lt;br /&gt;
*Verity sneaks out of the ship to row over to the other ship to meet the other priests of Vanua and pirates.&lt;br /&gt;
**The pirates and priests take Verity, disarm her and bind her hands&lt;br /&gt;
*BOY HOWDY DOES SOME SHIT HAPPEN, HUH?&lt;br /&gt;
*SOMETIMES IT JUST BE LIKE IT DO I GUESS&lt;br /&gt;
*We’re following the caravan?&lt;/div&gt;</summary>
		<author><name>Zander</name></author>
	</entry>
	<entry>
		<id>http://dnd.pfwr.info/index.php?title=In_the_Shadow_of_Ember_Peak&amp;diff=1000</id>
		<title>In the Shadow of Ember Peak</title>
		<link rel="alternate" type="text/html" href="http://dnd.pfwr.info/index.php?title=In_the_Shadow_of_Ember_Peak&amp;diff=1000"/>
		<updated>2019-11-05T20:33:10Z</updated>

		<summary type="html">&lt;p&gt;Zander: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A monthly 5th edition game run by Zander.&lt;br /&gt;
&lt;br /&gt;
== Characters ==&lt;br /&gt;
&lt;br /&gt;
* [[Theo]] - Nick&lt;br /&gt;
* [[Ulertu]] - Rob&lt;br /&gt;
* [[Randir]] - Mike&lt;br /&gt;
&lt;br /&gt;
=== NPCs ===&lt;br /&gt;
* Mayor Limon Shepard - Mayor of Pella’s Wish&lt;br /&gt;
* Bram Fairkettle - Local Baker&lt;br /&gt;
* Harold The Ranger&lt;br /&gt;
&lt;br /&gt;
[[Category:In the Shadow of Ember Peak]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Session History&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Session&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Date&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Summary&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Session 1 || May 25th, 2019 || The party arrives in Pella's Wish, gets a task from the ranger.&lt;br /&gt;
|-&lt;br /&gt;
| Session 2 || June 15th, 2019  || The Cherry Festival begins. The party finds a hidden cave in the mountains.&lt;br /&gt;
|-&lt;br /&gt;
| Session 3 || June 22nd, 2019 || The party finds strange things deep in the cave ruins and interrupts a cults ritual.&lt;br /&gt;
|-&lt;br /&gt;
| Session 4 || July 19th, 2019 || Traveling to Eastcliff, the party uncovers more about the rangers and the regions history.&lt;br /&gt;
|-&lt;br /&gt;
| Session 5 || August 9th, 2019 || Pella's Wish is attacked, and the party defends it from a host of inhuman creatures&lt;br /&gt;
|-&lt;br /&gt;
| One-Shot 1 || September 12th, 2019 || Flashback! What happened in the Ember Valley all those years ago?&lt;br /&gt;
|-&lt;br /&gt;
| Session 6 || September 21st, 2019 || A meeting is called between all the Vale's leaders to decide what to do. Theo receives a vision of thier goal.&lt;br /&gt;
|-&lt;br /&gt;
| Session 7 || September 28th, 2019 || The party squares off against a spirit of the mountain. Their guide is revealed.&lt;br /&gt;
|-&lt;br /&gt;
| Session 8 || November 15th, 2019 || &lt;br /&gt;
&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Zander</name></author>
	</entry>
	<entry>
		<id>http://dnd.pfwr.info/index.php?title=Veiko&amp;diff=999</id>
		<title>Veiko</title>
		<link rel="alternate" type="text/html" href="http://dnd.pfwr.info/index.php?title=Veiko&amp;diff=999"/>
		<updated>2019-10-07T00:03:38Z</updated>

		<summary type="html">&lt;p&gt;Zander: /* Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Appearance ==&lt;br /&gt;
An Orc with intricate white tattoos spread across his grey-green skin. His long black hair is braided into a chord that reaches his lower back. Tough and resilient from his years in the wilds, Veiko's body is thick and muscular. And though he was never classically educated, his eyes are dark and piercing, constantly assessing what he sees. He is a simple man, preferring to wear cottons and furs instead of leathers or steel plate that might offer more protection, retaining the ability to move freely. Around his neck is a medallion. A symbol of his people and his ancestors that he believes protects him.&lt;br /&gt;
&lt;br /&gt;
Veiko wields a single headed axe with a worn ironwood handle. Both the head and haft bear the markings of his tribe in the Deep Woods. He carries a simple shield as well, which he uses more often as a tool than for protection. He wields it only for particularly bloody work.&lt;br /&gt;
&lt;br /&gt;
== Backstory ==&lt;br /&gt;
Born on the fringes of the Deep Woods at the base of the mountains of Thain-win, Veiko is a member of a particularly spiritual orcish tribe. They are connected to the Orcs of old, perhaps by magic or, more likely, simply through an oral history. They believe themselves guided by the spirits of their ancestors. They seek to learn from past mistakes so as not to be banished below the earth like their people 35,000 years previous.  As all in his tribe, Veiko was trained to read the signs of the spirits. Receiving visions in his dreams. Seeing visions in the fire and smoke.&lt;br /&gt;
&lt;br /&gt;
Living a simple life, Veiko soon began to crave more. He traveled further from the woods, encountering travelers and traders. Through them he learned about the world beyond his home. He spent years trading animal furs and his services as a bodyguard and guide, and though he never learned to read, he eventually learned the common tongue.&lt;br /&gt;
&lt;br /&gt;
One night, in a dream, Veiko was delivered a vision of a cave in the mountains. A cave he had never seen, far beyond the Deep Woods. A cave that contained a great evil. For days he meditated on the dream, staring into smoke and flame, eventually deciding to travel deep into the mountains. As he traveled, his dreams and the visions in the smoke became more and more detailed. More urgent. On his travels, he encountered twin elves selling fluorescent furs that offered to lead him to the cave. He was slow to trust them, though in the end the urgency of his visions spurred him on and he relented. A week of travel later, and he found himself at the cave from his dream, a yawning black cavern leading into the earth. Traveling below the earth, Veiko comes across a group of dwarves. They tell him of Torunn, the forces gathered there, and a great evil rising. They trade directions, and advise Veiko of the path he must take, imparting with him a secret phrase to grant him passage.&lt;br /&gt;
&lt;br /&gt;
Now Veiko waits outside Torunn. The dreams have not come to him in weeks, though he wakes each day with a feeling of dread. And each day he meditates by the fire in hopes of receiving another sign.&lt;br /&gt;
&lt;br /&gt;
== Chibi == &lt;br /&gt;
[[File:Veiko.png|200px|thumb]]&lt;br /&gt;
[[File:veiko-2.png|200px|thumb]]&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
=== 2019-10-06 ===&lt;br /&gt;
*Verity is blindfolded and placed in a wooden carriage pulled by a pair of goliaths.&lt;br /&gt;
*The gang follows the carriage at a distance.&lt;br /&gt;
**We get seen and the carriage pulls away.&lt;br /&gt;
*Verity is taken to a small village where Wrath may be located: a collection of huts.&lt;br /&gt;
**A gathering of goliaths, they kneel.&lt;br /&gt;
**Wrath reveals himself.&lt;br /&gt;
*Wrath delivers a speech.&lt;br /&gt;
**He once was a marked one but Vanua blessed him&lt;br /&gt;
**The other goliaths praise Wrath above their god.&lt;br /&gt;
**They hate Verity's tattooed markings.&lt;br /&gt;
*Luana arrives and STARTS SOME MAJOR SHIT!! REVERSE GRAVITY!!!&lt;br /&gt;
**Some of the goliaths burst, Bone Devils emerging from their skin husks.&lt;br /&gt;
***It's. Awful.&lt;br /&gt;
**Gravity returns and everyone falls; committing a war crime.&lt;br /&gt;
*Even with the aid of Reverse Gravity, the fight is long and tough, but we defeat Wrath and his followers.&lt;br /&gt;
*We're left in a large field of bodies, including the bodies of two bone devils&lt;br /&gt;
*Remnant retrieves the unconscious body of the angel woman with a cursed flaming sword.&lt;br /&gt;
*The party begins creating a pyre to give funeral rites to those that died.&lt;br /&gt;
*Tolnor is real upset.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== 2019-09-22 ===&lt;br /&gt;
*Verity's god sends a sign. Verity goes super sayan.&lt;br /&gt;
*Discuss what to do with the captain of the ship.&lt;br /&gt;
*Veiko casts clairvoyance to spy on the other ship and sees:&lt;br /&gt;
**A beholder&lt;br /&gt;
**~30 crewman&lt;br /&gt;
**~6 harpies&lt;br /&gt;
**1 gods damn pirate king&lt;br /&gt;
*The crew bickers with themselves forever and Veiko doesn’t want to argue.&lt;br /&gt;
*Veiko tries to help prepare the ship for whatever they may encounter in the morning.&lt;br /&gt;
*Veiko doesn’t think they should attack the ship because the crew may be in more danger than the gang.&lt;br /&gt;
*Veiko believes that Verity is guided by Vanua and going to parlay with the other priests(cultists?) of Vanua will work out if it’s what the goddess suggests.&lt;br /&gt;
*Remnant contacts another plane where his collective consciousness was banished.&lt;br /&gt;
*Verity sneaks out of the ship to row over to the other ship to meet the other priests of Vanua and pirates.&lt;br /&gt;
**The pirates and priests take Verity, disarm her and bind her hands&lt;br /&gt;
*BOY HOWDY DOES SOME SHIT HAPPEN, HUH?&lt;br /&gt;
*SOMETIMES IT JUST BE LIKE IT DO I GUESS&lt;br /&gt;
*We’re following the caravan?&lt;/div&gt;</summary>
		<author><name>Zander</name></author>
	</entry>
	<entry>
		<id>http://dnd.pfwr.info/index.php?title=Shadowbuns&amp;diff=995</id>
		<title>Shadowbuns</title>
		<link rel="alternate" type="text/html" href="http://dnd.pfwr.info/index.php?title=Shadowbuns&amp;diff=995"/>
		<updated>2019-09-26T12:49:51Z</updated>

		<summary type="html">&lt;p&gt;Zander: /* Setting and Background */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== Setting and Background ==&lt;br /&gt;
&lt;br /&gt;
'''Campaign Relevant Maps'''&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[https://drive.google.com/open?id=1BXFccSxbPS-doWECqPWUd6syaIc&amp;amp;usp=sharing Detroit(WiP)]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[https://drive.google.com/open?id=1mGhOizTJrCIphFANeqq7O7y-VYwuizZ3&amp;amp;usp=sharing Denver (WiP)]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class = &amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ &amp;lt;h2 align=&amp;quot;left&amp;quot;&amp;gt;Session History&amp;lt;/h2&amp;gt;&lt;br /&gt;
!|Session Number&lt;br /&gt;
!|Date&lt;br /&gt;
!|Description&lt;br /&gt;
|-&lt;br /&gt;
|[[Welcome to the Sprawl | Session 1]] || FEB-'16(?) || Deadman and MRV hit the Sprawl and rustle up a job bugging a power facility.&lt;br /&gt;
|-&lt;br /&gt;
|[[Private Party | Session 2]] || REDACTED || Deadman, MRV, Killy, and Mirror accept a job from Orphan to retrieve an engineer from an Ares gala event.&lt;br /&gt;
|-&lt;br /&gt;
|[[Enter The Void (flashback) | Session 3 (flashback)]] || REDACTED || MRV, Killy, and Mirror rob a club on its last night, and make quite the mess.&lt;br /&gt;
|-&lt;br /&gt;
|[[Private Party | Session 4]] || REDACTED || The gang reaches the security room, and successfully extracts their target.&lt;br /&gt;
|-&lt;br /&gt;
|[[Private Party | Session 5]] || REDACTED || With the job done, the escape plan is 'go' and the team manages to make it out with only a few gunfights.&lt;br /&gt;
|-&lt;br /&gt;
|[[Making Friends and Kidnapping People | Session 6]] || REDACTED || The team meets a new contact, the smuggler Amina, and accepts a job from her.&lt;br /&gt;
|-&lt;br /&gt;
|[[Mr. 2 Million Dollars | Session 7]] || REDACTED || The gang accepts a mission from a corporate Johnson to recover a hard drive.&lt;br /&gt;
|-&lt;br /&gt;
|[[Mr. 2 Million Dollars | Session 8]] || REDACTED || Sleuthing around on Golden Street.&lt;br /&gt;
|-&lt;br /&gt;
|[[Mr. 2 Million Dollars | Session 9]] || 2017-03-04 || Diving into the barrens; Mirror dies at the hands of The Cutters.&lt;br /&gt;
|-&lt;br /&gt;
|[[Mr. 2 Million Dollars | Session 10]] || 2017-08-05 || The team meets Doc and escapes the barrens. A meet with the Johnson goes bad.&lt;br /&gt;
|-&lt;br /&gt;
|[[Hard Rain | Session 11]] || 2017-09-16 || The team gets a helping hand from Amina, heals up in The Hive, and encounters some trouble in the sewers.&lt;br /&gt;
|-&lt;br /&gt;
| Session 12 || 2017-11-11 || Looking into old entrances to the Ares Screw.&lt;br /&gt;
|-&lt;br /&gt;
| Session 13 || 2017-12-02 || A New Challenger Appears! Leslie is back and it's time to take down the Archduke.&lt;br /&gt;
|-&lt;br /&gt;
| Session 14 || 2018-02-14 || The crew accepts a job from C-Bone to clear a rival gang out of his neighborhood.&lt;br /&gt;
|-&lt;br /&gt;
| Session 15 || 2018-03-31 || The crew finishes their job for C-Bone and gains a basement hideout.&lt;br /&gt;
|-&lt;br /&gt;
| Session 16 || 2018-05-12 || Took a job from Doc's gym owner contact, Loudmouth: Find and steal a potentially magical amulet.&lt;br /&gt;
|-&lt;br /&gt;
| Session 17 || 2018-07-01 || B&amp;amp;E mode activate. Locks picked. Drugs administered. Amulet lifted. Cars stolen. Nuyen made.&lt;br /&gt;
|-&lt;br /&gt;
| Session 18 || 2018-07-05 || The crew does some scouting; starts a cleaning business.&lt;br /&gt;
|-&lt;br /&gt;
| Session 19 || 2018-07-19 || Dome entered. Drop-off completed. Mission is go.&lt;br /&gt;
|-&lt;br /&gt;
| Session 20 || 2018-08-02 || &amp;quot;The Gang Does a Murder&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| || || The Starfinder Transition&lt;br /&gt;
|-&lt;br /&gt;
| Session 21 || 2018-08-16 || &amp;quot;The Maus&amp;quot; - Six months pass and MRV, Killy, and Saint run a protection gig in the mile high city of Denver&lt;br /&gt;
|-&lt;br /&gt;
| Session 22 || 2018-08-30 || &amp;quot;Denver Hustle&amp;quot; - Deadman contacts his old friends with an opportunity&lt;br /&gt;
|-&lt;br /&gt;
| Session 23 || 2019-02-21 || &amp;quot;A Warehouse in Apex Park&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Session 24 || 2019-04-11 || &amp;quot;A Tale of No Dates aka Hospital Heist&amp;quot; - The gang splits for recon and hit up a hospital for supplies.&lt;br /&gt;
|-&lt;br /&gt;
| Session 25 || 2019-04-25 || &amp;quot;The Past of a Saint&amp;quot;&lt;br /&gt;
*Saint goes on a date and gets information about warehouse security.&lt;br /&gt;
*Saint's old crew shows up with threats, and a deal.&lt;br /&gt;
|- &lt;br /&gt;
| Session 26 || 2019-05-23 || A Dirty Business aka &amp;quot;The Gang Does a Murder&amp;quot;&lt;br /&gt;
*Saint learns of a security increase at the warehouse.&lt;br /&gt;
*The gang murders a priest at the Kindred Spirits in the Light of the Faithful and blah blah blah Neo-Christianity.&lt;br /&gt;
*Saint lures a group of the guards to a remote part of Apex Park.&lt;br /&gt;
|-&lt;br /&gt;
| Session 27 || 2019-06-20 || &amp;quot;The Apex Park Score&amp;quot;&lt;br /&gt;
*Saint Makes a distraction and the crew hits the gangs weapons warehouse.&lt;br /&gt;
*The gangers can't hit for shit and crew makes short work of them.&lt;br /&gt;
|-&lt;br /&gt;
| Session 28 || 2019-07-05 || &amp;quot;Finishing the Fight&amp;quot;&lt;br /&gt;
*The crew cleans up the stragglers and piles looted weapons crates into Benson's Cadillac Fargo.&lt;br /&gt;
*They sell the weapons to the fence, Post for a shiny nuyen.&lt;br /&gt;
*Saint takes his leave, worried his past has caught up with him.&lt;br /&gt;
**Matty D'farge, Jesse Reed, and Marcel Marcoux are still out there...&lt;br /&gt;
|-&lt;br /&gt;
| Session 29 || 2019-07-18 || &amp;quot;The Grackle&amp;quot; or &amp;quot;Finding the E.V.I.D.E.N.C.E.&amp;quot;&lt;br /&gt;
*Met the Gruff brothers, Delly and Donny in The Grackle.&lt;br /&gt;
**Delly is a pro Minecraft The Trading Card Game player. So is Deadman???&lt;br /&gt;
*Accept a job to clear a group of dragon worshipers out of the Maus.&lt;br /&gt;
**Delly and Donny suspect these worshipers are behind the murder of a local priest.&lt;br /&gt;
*Following up on the Jerry Strawberry mystery, goes to another rooftop garden where they are attacked by a figure in black.&lt;br /&gt;
**The figure explodes when they kill him!!&lt;br /&gt;
|-&lt;br /&gt;
| Session 30 || 2019-08-29 || &amp;quot;Getting a C.L.U.E.&amp;quot;&lt;br /&gt;
*The crew discovers the underground garden of C.L.U.E.&lt;br /&gt;
*Attacked by a large bug-like creature composed of corpses.&lt;br /&gt;
*Jerry Strawberry's iguana is alive!&lt;br /&gt;
*Steal samples of the plants from the garden.&lt;br /&gt;
|-&lt;br /&gt;
| Session 31 || 2019-09-19 || Rockstar Botanists&lt;br /&gt;
*They open the capsule and rescue the iguana!&lt;br /&gt;
*Met with a botanist who tells them of the local gardeners attempting to create sustainable food sources&lt;br /&gt;
**She's rude and, turns out, super strong. She buys the capsule off the crew in exchange for Urban Brawl tickets.&lt;br /&gt;
|-&lt;br /&gt;
| Session 32 || 2019-09-26 || Urban Brawl in the Sprawl&lt;br /&gt;
|-&lt;br /&gt;
| Session 33 || ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== The Player Characters ==&lt;br /&gt;
* [[Deadman]]&lt;br /&gt;
* [[MRV]]&lt;br /&gt;
* [[Killy]]&lt;br /&gt;
* Saint&lt;br /&gt;
* &amp;lt;s&amp;gt;[[Mirror]]&amp;lt;/s&amp;gt;&lt;br /&gt;
* [[Doc]] - [Retired]&lt;br /&gt;
&lt;br /&gt;
== Current Contacts and Notable NPCs ==&lt;br /&gt;
&lt;br /&gt;
'''Contacts and Acquaintances'''&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Hammah]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Wing]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;C-Bone&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Other Shadowrunners'''&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Orphan]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;s&amp;gt;[[Dynamite]]&amp;lt;/s&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Felix Alvarez]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Lily]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Nikolai]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Independants'''&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;s&amp;gt;[[The Host]]&amp;lt;/s&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Amina]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;s&amp;gt;[[D4ve]]&amp;lt;/s&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[The Archduke]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Figures in Organized Crime'''&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Boris Petrov]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[['The Red']]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Fat Lee]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Dylan Foster]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Corporate Agents'''&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Henry Johnston]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;quot;Mr. Two Million Dollars&amp;quot;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Robert Green]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Celebrities'''&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Veronica Stratham]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Relevant Corporations and Criminal Organizations ==&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[http://shadowrun.wikia.com/wiki/Ares_Macrotechnology Ares Macrotechnology]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[http://shadowrun.wikia.com/wiki/Mitsuhama_Computer_Technologies Mitsuhama Computer Technologies]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[http://shadowrun.wikia.com/wiki/Renraku_Computer_Systems Renraku Systems]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Project Titan]]&lt;br /&gt;
&amp;lt;li&amp;gt;[[Golden Lotus]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[The Family]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[The Cutters]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[http://pl.shadowrun.wikia.com/wiki/Knight_Errant Knight Errant]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[http://shadowrun.wikia.com/wiki/Lone_Star_Security_Services Lone Star Security Services]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Places of Interest ==&lt;br /&gt;
&amp;lt;h3&amp;gt;&lt;br /&gt;
Greater Detroit Metropolitan Complex&lt;br /&gt;
&amp;lt;/h3&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;'''The Old City Bazaar'''&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;The remnants of an old failed subway station reclaimed by the surrounding neighborhood and used as a marketplace.&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;'''The Chopping Block'''&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;An upscale chophouse owned by former shadowrunner [[Wing]].&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;'''The Treasure Trove'''&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;Talismonger shop that sells magic curiosities. Located in the Old City Bazaar.&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;'''Dim Summit'''&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;Dumpling house on the rooftop of a former office building.&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;'''The Lucky Seven'''&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;Bar and restaurant on Golden Street. &amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;'''Terminus'''&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;A matrix bar and gaming club with a physical location just off Golden Street. Owned by the Slicers.&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;'''The Hive'''&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;High density civilian housing just outside the Detroit wall.&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3&amp;gt;&lt;br /&gt;
Denver - The Front Range Free Zone&lt;br /&gt;
&amp;lt;/h3&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;'''Best Friends Burger Buffet'''&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;A buffet style burger chain that was once a Hot n' Now&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Shadowbuns]]&lt;/div&gt;</summary>
		<author><name>Zander</name></author>
	</entry>
	<entry>
		<id>http://dnd.pfwr.info/index.php?title=Veiko&amp;diff=994</id>
		<title>Veiko</title>
		<link rel="alternate" type="text/html" href="http://dnd.pfwr.info/index.php?title=Veiko&amp;diff=994"/>
		<updated>2019-09-23T00:51:31Z</updated>

		<summary type="html">&lt;p&gt;Zander: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Appearance ==&lt;br /&gt;
An Orc with intricate white tattoos spread across his grey-green skin. His long black hair is braided into a chord that reaches his lower back. Tough and resilient from his years in the wilds, Veiko's body is thick and muscular. And though he was never classically educated, his eyes are dark and piercing, constantly assessing what he sees. He is a simple man, preferring to wear cottons and furs instead of leathers or steel plate that might offer more protection, retaining the ability to move freely. Around his neck is a medallion. A symbol of his people and his ancestors that he believes protects him.&lt;br /&gt;
&lt;br /&gt;
Veiko wields a single headed axe with a worn ironwood handle. Both the head and haft bear the markings of his tribe in the Deep Woods. He carries a simple shield as well, which he uses more often as a tool than for protection. He wields it only for particularly bloody work.&lt;br /&gt;
&lt;br /&gt;
== Backstory ==&lt;br /&gt;
Born on the fringes of the Deep Woods at the base of the mountains of Thain-win, Veiko is a member of a particularly spiritual orcish tribe. They are connected to the Orcs of old, perhaps by magic or, more likely, simply through an oral history. They believe themselves guided by the spirits of their ancestors. They seek to learn from past mistakes so as not to be banished below the earth like their people 35,000 years previous.  As all in his tribe, Veiko was trained to read the signs of the spirits. Receiving visions in his dreams. Seeing visions in the fire and smoke.&lt;br /&gt;
&lt;br /&gt;
Living a simple life, Veiko soon began to crave more. He traveled further from the woods, encountering travelers and traders. Through them he learned about the world beyond his home. He spent years trading animal furs and his services as a bodyguard and guide, and though he never learned to read, he eventually learned the common tongue.&lt;br /&gt;
&lt;br /&gt;
One night, in a dream, Veiko was delivered a vision of a cave in the mountains. A cave he had never seen, far beyond the Deep Woods. A cave that contained a great evil. For days he meditated on the dream, staring into smoke and flame, eventually deciding to travel deep into the mountains. As he traveled, his dreams and the visions in the smoke became more and more detailed. More urgent. On his travels, he encountered twin elves selling fluorescent furs that offered to lead him to the cave. He was slow to trust them, though in the end the urgency of his visions spurred him on and he relented. A week of travel later, and he found himself at the cave from his dream, a yawning black cavern leading into the earth. Traveling below the earth, Veiko comes across a group of dwarves. They tell him of Torunn, the forces gathered there, and a great evil rising. They trade directions, and advise Veiko of the path he must take, imparting with him a secret phrase to grant him passage.&lt;br /&gt;
&lt;br /&gt;
Now Veiko waits outside Torunn. The dreams have not come to him in weeks, though he wakes each day with a feeling of dread. And each day he meditates by the fire in hopes of receiving another sign.&lt;br /&gt;
&lt;br /&gt;
== Chibi == &lt;br /&gt;
[[File:Veiko.png|200px|thumb]]&lt;br /&gt;
[[File:veiko-2.png|200px|thumb]]&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
=== 2019-09-22 ===&lt;br /&gt;
*Verity's god sends a sign. Verity goes super sayan.&lt;br /&gt;
*Discuss what to do with the captain of the ship.&lt;br /&gt;
*Veiko casts clairvoyance to spy on the other ship and sees:&lt;br /&gt;
**A beholder&lt;br /&gt;
**~30 crewman&lt;br /&gt;
**~6 harpies&lt;br /&gt;
**1 gods damn pirate king&lt;br /&gt;
*The crew bickers with themselves forever and Veiko doesn’t want to argue.&lt;br /&gt;
*Veiko tries to help prepare the ship for whatever they may encounter in the morning.&lt;br /&gt;
*Veiko doesn’t think they should attack the ship because the crew may be in more danger than the gang.&lt;br /&gt;
*Veiko believes that Verity is guided by Vanua and going to parlay with the other priests(cultists?) of Vanua will work out if it’s what the goddess suggests.&lt;br /&gt;
*Remnant contacts another plane where his collective consciousness was banished.&lt;br /&gt;
*Verity sneaks out of the ship to row over to the other ship to meet the other priests of Vanua and pirates.&lt;br /&gt;
**The pirates and priests take Verity, disarm her and bind her hands&lt;br /&gt;
*BOY HOWDY DOES SOME SHIT HAPPEN, HUH?&lt;br /&gt;
*SOMETIMES IT JUST BE LIKE IT DO I GUESS&lt;br /&gt;
*We’re following the caravan? Or we’re on the boat?&lt;/div&gt;</summary>
		<author><name>Zander</name></author>
	</entry>
	<entry>
		<id>http://dnd.pfwr.info/index.php?title=File:Veiko-2.png&amp;diff=993</id>
		<title>File:Veiko-2.png</title>
		<link rel="alternate" type="text/html" href="http://dnd.pfwr.info/index.php?title=File:Veiko-2.png&amp;diff=993"/>
		<updated>2019-09-22T23:40:47Z</updated>

		<summary type="html">&lt;p&gt;Zander: veiko&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;veiko&lt;/div&gt;</summary>
		<author><name>Zander</name></author>
	</entry>
	<entry>
		<id>http://dnd.pfwr.info/index.php?title=Veiko&amp;diff=992</id>
		<title>Veiko</title>
		<link rel="alternate" type="text/html" href="http://dnd.pfwr.info/index.php?title=Veiko&amp;diff=992"/>
		<updated>2019-09-22T23:37:09Z</updated>

		<summary type="html">&lt;p&gt;Zander: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Appearance ==&lt;br /&gt;
An Orc with intricate white tattoos spread across his grey-green skin. His long black hair is braided into a chord that reaches his lower back. Tough and resilient from his years in the wilds, Veiko's body is thick and muscular. And though he was never classically educated, his eyes are dark and piercing, constantly assessing what he sees. He is a simple man, preferring to wear cottons and furs instead of leathers or steel plate that might offer more protection, retaining the ability to move freely. Around his neck is a medallion. A symbol of his people and his ancestors that he believes protects him.&lt;br /&gt;
&lt;br /&gt;
Veiko wields a single headed axe with a worn ironwood handle. Both the head and haft bear the markings of his tribe in the Deep Woods. He carries a simple shield as well, which he uses more often as a tool than for protection. He wields it only for particularly bloody work.&lt;br /&gt;
&lt;br /&gt;
== Backstory ==&lt;br /&gt;
Born on the fringes of the Deep Woods at the base of the mountains of Thain-win, Veiko is a member of a particularly spiritual orcish tribe. They are connected to the Orcs of old, perhaps by magic or, more likely, simply through an oral history. They believe themselves guided by the spirits of their ancestors. They seek to learn from past mistakes so as not to be banished below the earth like their people 35,000 years previous.  As all in his tribe, Veiko was trained to read the signs of the spirits. Receiving visions in his dreams. Seeing visions in the fire and smoke.&lt;br /&gt;
&lt;br /&gt;
Living a simple life, Veiko soon began to crave more. He traveled further from the woods, encountering travelers and traders. Through them he learned about the world beyond his home. He spent years trading animal furs and his services as a bodyguard and guide, and though he never learned to read, he eventually learned the common tongue.&lt;br /&gt;
&lt;br /&gt;
One night, in a dream, Veiko was delivered a vision of a cave in the mountains. A cave he had never seen, far beyond the Deep Woods. A cave that contained a great evil. For days he meditated on the dream, staring into smoke and flame, eventually deciding to travel deep into the mountains. As he traveled, his dreams and the visions in the smoke became more and more detailed. More urgent. On his travels, he encountered twin elves selling fluorescent furs that offered to lead him to the cave. He was slow to trust them, though in the end the urgency of his visions spurred him on and he relented. A week of travel later, and he found himself at the cave from his dream, a yawning black cavern leading into the earth. Traveling below the earth, Veiko comes across a group of dwarves. They tell him of Torunn, the forces gathered there, and a great evil rising. They trade directions, and advise Veiko of the path he must take, imparting with him a secret phrase to grant him passage.&lt;br /&gt;
&lt;br /&gt;
Now Veiko waits outside Torunn. The dreams have not come to him in weeks, though he wakes each day with a feeling of dread. And each day he meditates by the fire in hopes of receiving another sign.&lt;br /&gt;
&lt;br /&gt;
== Chibi == &lt;br /&gt;
[[File:Veiko.png|600px]]&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
=== 2019-09-22 ===&lt;br /&gt;
*Verity's god sends a sign. Verity goes super sayan.&lt;br /&gt;
*Discuss what to do with the captain of the ship.&lt;br /&gt;
*Veiko casts clairvoyance to spy on the other ship and sees:&lt;br /&gt;
**A beholder&lt;br /&gt;
**~30 crewman&lt;br /&gt;
**~6 harpies&lt;br /&gt;
**1 god damn pirate king&lt;br /&gt;
*The crew bickers with themselves forever and Veiko doesn’t want to argue.&lt;br /&gt;
*Veiko tries to help prepare the ship for whatever they may encounter in the morning.&lt;br /&gt;
*Veiko doesn’t think they should attack the ship because the crew may be in more danger than the gang.&lt;br /&gt;
*Veiko believes that Verity is guided by Vanua and going to parlay with the other priests(cultists?) of Vanua will work out if it’s what the goddess suggests.&lt;br /&gt;
*&lt;/div&gt;</summary>
		<author><name>Zander</name></author>
	</entry>
	<entry>
		<id>http://dnd.pfwr.info/index.php?title=Shadowbuns&amp;diff=979</id>
		<title>Shadowbuns</title>
		<link rel="alternate" type="text/html" href="http://dnd.pfwr.info/index.php?title=Shadowbuns&amp;diff=979"/>
		<updated>2019-06-19T16:20:41Z</updated>

		<summary type="html">&lt;p&gt;Zander: /* Setting and Background */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== Setting and Background ==&lt;br /&gt;
&lt;br /&gt;
'''Campaign Relevant Maps'''&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[https://drive.google.com/open?id=1BXFccSxbPS-doWECqPWUd6syaIc&amp;amp;usp=sharing Detroit(WiP)]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[https://drive.google.com/open?id=1mGhOizTJrCIphFANeqq7O7y-VYwuizZ3&amp;amp;usp=sharing Denver (WiP)]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class = &amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ &amp;lt;h2 align=&amp;quot;left&amp;quot;&amp;gt;Session History&amp;lt;/h2&amp;gt;&lt;br /&gt;
!|Session Number&lt;br /&gt;
!|Date&lt;br /&gt;
!|Description&lt;br /&gt;
|-&lt;br /&gt;
|[[Welcome to the Sprawl | Session 1]] || FEB-'16(?) || Deadman and MRV hit the Sprawl and rustle up a job bugging a power facility.&lt;br /&gt;
|-&lt;br /&gt;
|[[Private Party | Session 2]] || REDACTED || Deadman, MRV, Killy, and Mirror accept a job from Orphan to retrieve an engineer from an Ares gala event.&lt;br /&gt;
|-&lt;br /&gt;
|[[Enter The Void (flashback) | Session 3 (flashback)]] || REDACTED || MRV, Killy, and Mirror rob a club on its last night, and make quite the mess.&lt;br /&gt;
|-&lt;br /&gt;
|[[Private Party | Session 4]] || REDACTED || The gang reaches the security room, and successfully extracts their target.&lt;br /&gt;
|-&lt;br /&gt;
|[[Private Party | Session 5]] || REDACTED || With the job done, the escape plan is 'go' and the team manages to make it out with only a few gunfights.&lt;br /&gt;
|-&lt;br /&gt;
|[[Making Friends and Kidnapping People | Session 6]] || REDACTED || The team meets a new contact, the smuggler Amina, and accepts a job from her.&lt;br /&gt;
|-&lt;br /&gt;
|[[Mr. 2 Million Dollars | Session 7]] || REDACTED || The gang accepts a mission from a corporate Johnson to recover a hard drive.&lt;br /&gt;
|-&lt;br /&gt;
|[[Mr. 2 Million Dollars | Session 8]] || REDACTED || Sleuthing around on Golden Street.&lt;br /&gt;
|-&lt;br /&gt;
|[[Mr. 2 Million Dollars | Session 9]] || 2017-03-04 || Diving into the barrens; Mirror dies at the hands of The Cutters.&lt;br /&gt;
|-&lt;br /&gt;
|[[Mr. 2 Million Dollars | Session 10]] || 2017-08-05 || The team meets Doc and escapes the barrens. A meet with the Johnson goes bad.&lt;br /&gt;
|-&lt;br /&gt;
|[[Hard Rain | Session 11]] || 2017-09-16 || The team gets a helping hand from Amina, heals up in The Hive, and encounters some trouble in the sewers.&lt;br /&gt;
|-&lt;br /&gt;
| Session 12 || 2017-11-11 || Looking into old entrances to the Ares Screw.&lt;br /&gt;
|-&lt;br /&gt;
| Session 13 || 2017-12-02 || A New Challenger Appears! Leslie is back and it's time to take down the Archduke.&lt;br /&gt;
|-&lt;br /&gt;
| Session 14 || 2018-02-14 || The crew accepts a job from C-Bone to clear a rival gang out of his neighborhood.&lt;br /&gt;
|-&lt;br /&gt;
| Session 15 || 2018-03-31 || The crew finishes their job for C-Bone and gains a basement hideout.&lt;br /&gt;
|-&lt;br /&gt;
| Session 16 || 2018-05-12 || Took a job from Doc's gym owner contact, Loudmouth: Find and steal a potentially magical amulet.&lt;br /&gt;
|-&lt;br /&gt;
| Session 17 || 2018-07-01 || B&amp;amp;E mode activate. Locks picked. Drugs administered. Amulet lifted. Cars stolen. Nuyen made.&lt;br /&gt;
|-&lt;br /&gt;
| Session 18 || 2018-07-05 || The crew does some scouting; starts a cleaning business.&lt;br /&gt;
|-&lt;br /&gt;
| Session 19 || 2018-07-19 || Dome entered. Drop-off completed. Mission is go.&lt;br /&gt;
|-&lt;br /&gt;
| Session 20 || 2018-08-02 || &amp;quot;The Gang Does a Murder&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| || || The Starfinder Transition&lt;br /&gt;
|-&lt;br /&gt;
| Session 21 || 2018-08-16 || &amp;quot;The Maus&amp;quot; - Six months pass and MRV, Killy, and Saint run a protection gig in the mile high city of Denver&lt;br /&gt;
|-&lt;br /&gt;
| Session 22 || 2018-08-30 || &amp;quot;Denver Hustle&amp;quot; - Deadman contacts his old friends with an opportunity&lt;br /&gt;
|-&lt;br /&gt;
| Session 23 || 2019-02-21 || &amp;quot;A Warehouse in Apex Park&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Session 24 || 2019-04-11 || &amp;quot;A Tale of No Dates aka Hospital Heist&amp;quot; - The gang splits for recon and hit up a hospital for supplies.&lt;br /&gt;
|-&lt;br /&gt;
| Session 25 || 2019-04-25 || &amp;quot;The Past of a Saint&amp;quot;&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
    &amp;lt;li&amp;gt;Saint goes on a date and gets information about warehouse security.&amp;lt;/li&amp;gt;&lt;br /&gt;
    &amp;lt;li&amp;gt;Saint's old crew shows up with threats, and a deal.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| Session 26 || 2019-05-23 || A Dirty Business aka &amp;quot;The Gang Does a Murder&amp;quot;&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
    &amp;lt;li&amp;gt;Saint learns of a security increase at the warehouse.&amp;lt;/li&amp;gt;&lt;br /&gt;
    &amp;lt;li&amp;gt;The gang murders a priest at the Kindred Spirits in the Light of the Faithful and blah blah blah Neo-Christianity&amp;lt;/li&amp;gt;&lt;br /&gt;
    &amp;lt;li&amp;gt;Saint lures a group of the guards to a remote part of Apex Park.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Session 27 || ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== The Player Characters ==&lt;br /&gt;
* [[Deadman]]&lt;br /&gt;
* [[MRV]]&lt;br /&gt;
* [[Killy]]&lt;br /&gt;
* Saint&lt;br /&gt;
* &amp;lt;s&amp;gt;[[Mirror]]&amp;lt;/s&amp;gt;&lt;br /&gt;
* [[Doc]] - [Retired]&lt;br /&gt;
&lt;br /&gt;
== Current Contacts and Notable NPCs ==&lt;br /&gt;
&lt;br /&gt;
'''Contacts and Acquaintances'''&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Hammah]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Wing]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;C-Bone&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Other Shadowrunners'''&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Orphan]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;s&amp;gt;[[Dynamite]]&amp;lt;/s&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Felix Alvarez]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Lily]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Nikolai]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Independants'''&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;s&amp;gt;[[The Host]]&amp;lt;/s&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Amina]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;s&amp;gt;[[D4ve]]&amp;lt;/s&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[The Archduke]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Figures in Organized Crime'''&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Boris Petrov]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[['The Red']]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Fat Lee]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Dylan Foster]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Corporate Agents'''&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Henry Johnston]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;quot;Mr. Two Million Dollars&amp;quot;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Robert Green]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Celebrities'''&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Veronica Stratham]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Relevant Corporations and Criminal Organizations ==&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[http://shadowrun.wikia.com/wiki/Ares_Macrotechnology Ares Macrotechnology]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[http://shadowrun.wikia.com/wiki/Mitsuhama_Computer_Technologies Mitsuhama Computer Technologies]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[http://shadowrun.wikia.com/wiki/Renraku_Computer_Systems Renraku Systems]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Project Titan]]&lt;br /&gt;
&amp;lt;li&amp;gt;[[Golden Lotus]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[The Family]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[The Cutters]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[http://pl.shadowrun.wikia.com/wiki/Knight_Errant Knight Errant]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[http://shadowrun.wikia.com/wiki/Lone_Star_Security_Services Lone Star Security Services]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Places of Interest ==&lt;br /&gt;
&amp;lt;h3&amp;gt;&lt;br /&gt;
Greater Detroit Metropolitan Complex&lt;br /&gt;
&amp;lt;/h3&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;'''The Old City Bazaar'''&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;The remnants of an old failed subway station reclaimed by the surrounding neighborhood and used as a marketplace.&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;'''The Chopping Block'''&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;An upscale chophouse owned by former shadowrunner [[Wing]].&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;'''The Treasure Trove'''&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;Talismonger shop that sells magic curiosities. Located in the Old City Bazaar.&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;'''Dim Summit'''&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;Dumpling house on the rooftop of a former office building.&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;'''The Lucky Seven'''&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;Bar and restaurant on Golden Street. &amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;'''Terminus'''&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;A matrix bar and gaming club with a physical location just off Golden Street. Owned by the Slicers.&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;'''The Hive'''&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;High density civilian housing just outside the Detroit wall.&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3&amp;gt;&lt;br /&gt;
Denver - The Front Range Free Zone&lt;br /&gt;
&amp;lt;/h3&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;'''Best Friends Burger Buffet'''&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;A buffet style burger chain that was once a Hot n' Now&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Shadowbuns]]&lt;/div&gt;</summary>
		<author><name>Zander</name></author>
	</entry>
	<entry>
		<id>http://dnd.pfwr.info/index.php?title=Shadowbuns&amp;diff=958</id>
		<title>Shadowbuns</title>
		<link rel="alternate" type="text/html" href="http://dnd.pfwr.info/index.php?title=Shadowbuns&amp;diff=958"/>
		<updated>2018-09-20T18:56:09Z</updated>

		<summary type="html">&lt;p&gt;Zander: /* Setting and Background */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== Setting and Background ==&lt;br /&gt;
&lt;br /&gt;
'''Campaign Relevant Maps'''&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[https://drive.google.com/open?id=1BXFccSxbPS-doWECqPWUd6syaIc&amp;amp;usp=sharing Detroit(WiP)]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[https://drive.google.com/open?id=1mGhOizTJrCIphFANeqq7O7y-VYwuizZ3&amp;amp;usp=sharing Denver (WiP)]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class = &amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ &amp;lt;h2 align=&amp;quot;left&amp;quot;&amp;gt;Session History&amp;lt;/h2&amp;gt;&lt;br /&gt;
!|Session Number&lt;br /&gt;
!|Date&lt;br /&gt;
!|Description&lt;br /&gt;
|-&lt;br /&gt;
|[[Welcome to the Sprawl | Session 1]] || FEB-'16(?) || Deadman and MRV hit the Sprawl and rustle up a job bugging a power facility.&lt;br /&gt;
|-&lt;br /&gt;
|[[Private Party | Session 2]] || REDACTED || Deadman, MRV, Killy, and Mirror accept a job from Orphan to retrieve an engineer from an Ares gala event.&lt;br /&gt;
|-&lt;br /&gt;
|[[Enter The Void (flashback) | Session 3 (flashback)]] || REDACTED || MRV, Killy, and Mirror rob a club on its last night, and make quite the mess.&lt;br /&gt;
|-&lt;br /&gt;
|[[Private Party | Session 4]] || REDACTED || The gang reaches the security room, and successfully extracts their target.&lt;br /&gt;
|-&lt;br /&gt;
|[[Private Party | Session 5]] || REDACTED || With the job done, the escape plan is 'go' and the team manages to make it out with only a few gunfights.&lt;br /&gt;
|-&lt;br /&gt;
|[[Making Friends and Kidnapping People | Session 6]] || REDACTED || The team meets a new contact, the smuggler Amina, and accepts a job from her.&lt;br /&gt;
|-&lt;br /&gt;
|[[Mr. 2 Million Dollars | Session 7]] || REDACTED || The gang accepts a mission from a corporate Johnson to recover a hard drive.&lt;br /&gt;
|-&lt;br /&gt;
|[[Mr. 2 Million Dollars | Session 8]] || REDACTED || Sleuthing around on Golden Street.&lt;br /&gt;
|-&lt;br /&gt;
|[[Mr. 2 Million Dollars | Session 9]] || 2017-03-04 || Diving into the barrens; Mirror dies at the hands of The Cutters.&lt;br /&gt;
|-&lt;br /&gt;
|[[Mr. 2 Million Dollars | Session 10]] || 2017-08-05 || The team meets Doc and escapes the barrens. A meet with the Johnson goes bad.&lt;br /&gt;
|-&lt;br /&gt;
|[[Hard Rain | Session 11]] || 2017-09-16 || The team gets a helping hand from Amina, heals up in The Hive, and encounters some trouble in the sewers.&lt;br /&gt;
|-&lt;br /&gt;
| Session 12 || 2017-11-11 || Looking into old entrances to the Ares Screw.&lt;br /&gt;
|-&lt;br /&gt;
| Session 13 || 2017-12-02 || A New Challenger Appears! Leslie is back and it's time to take down the Archduke.&lt;br /&gt;
|-&lt;br /&gt;
| Session 14 || 2018-02-14 || The crew accepts a job from C-Bone to clear a rival gang out of his neighborhood.&lt;br /&gt;
|-&lt;br /&gt;
| Session 15 || 2018-03-31 || The crew finishes their job for C-Bone and gains a basement hideout.&lt;br /&gt;
|-&lt;br /&gt;
| Session 16 || 2018-05-12 || Took a job from Doc's gym owner contact, Loudmouth: Find and steal a potentially magical amulet.&lt;br /&gt;
|-&lt;br /&gt;
| Session 17 || 2018-07-01 || B&amp;amp;E mode activate. Locks picked. Drugs administered. Amulet lifted. Cars stolen. Nuyen made.&lt;br /&gt;
|-&lt;br /&gt;
| Session 18 || 2018-07-05 || The crew does some scouting; starts a cleaning business.&lt;br /&gt;
|-&lt;br /&gt;
| Session 19 || 2018-07-19 || Dome entered. Drop-off completed. Mission is go.&lt;br /&gt;
|-&lt;br /&gt;
| Session 20 || 2018-08-02 || &amp;quot;The Gang Does a Murder&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| || || The Starfinder Transition&lt;br /&gt;
|-&lt;br /&gt;
| Session 21 || 2018-08-16 || &amp;quot;The Range&amp;quot; - Six months pass and MRV, Killy, and Saint run a protection gig in the mile high city of Denver&lt;br /&gt;
|-&lt;br /&gt;
| Session 22 || 2018-08-30 || &amp;quot;Denver Hustle&amp;quot; - Deadman contacts his old friends with an opportunity&lt;br /&gt;
|-&lt;br /&gt;
| Session 23 || ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== The Player Characters ==&lt;br /&gt;
* [[Deadman]]&lt;br /&gt;
* [[MRV]]&lt;br /&gt;
* [[Killy]]&lt;br /&gt;
* Saint&lt;br /&gt;
* &amp;lt;s&amp;gt;[[Mirror]]&amp;lt;/s&amp;gt;&lt;br /&gt;
* [[Doc]] - [Retired]&lt;br /&gt;
&lt;br /&gt;
== Current Contacts and Notable NPCs ==&lt;br /&gt;
&lt;br /&gt;
'''Contacts and Acquaintances'''&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Hammah]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Wing]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;C-Bone&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Other Shadowrunners'''&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Orphan]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;s&amp;gt;[[Dynamite]]&amp;lt;/s&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Felix Alvarez]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Lily]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Nikolai]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Independants'''&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;s&amp;gt;[[The Host]]&amp;lt;/s&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Amina]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;s&amp;gt;[[D4ve]]&amp;lt;/s&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[The Archduke]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Figures in Organized Crime'''&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Boris Petrov]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[['The Red']]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Fat Lee]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Dylan Foster]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Corporate Agents'''&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Henry Johnston]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;quot;Mr. Two Million Dollars&amp;quot;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Robert Green]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Celebrities'''&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Veronica Stratham]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Relevant Corporations and Criminal Organizations ==&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[http://shadowrun.wikia.com/wiki/Ares_Macrotechnology Ares Macrotechnology]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[http://shadowrun.wikia.com/wiki/Mitsuhama_Computer_Technologies Mitsuhama Computer Technologies]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[http://shadowrun.wikia.com/wiki/Renraku_Computer_Systems Renraku Systems]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Project Titan]]&lt;br /&gt;
&amp;lt;li&amp;gt;[[Golden Lotus]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[The Family]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[The Cutters]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[http://pl.shadowrun.wikia.com/wiki/Knight_Errant Knight Errant]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[http://shadowrun.wikia.com/wiki/Lone_Star_Security_Services Lone Star Security Services]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Places of Interest ==&lt;br /&gt;
&amp;lt;h3&amp;gt;&lt;br /&gt;
Greater Detroit Metropolitan Complex&lt;br /&gt;
&amp;lt;/h3&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;'''The Old City Bazaar'''&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;The remnants of an old failed subway station reclaimed by the surrounding neighborhood and used as a marketplace.&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;'''The Chopping Block'''&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;An upscale chophouse owned by former shadowrunner [[Wing]].&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;'''The Treasure Trove'''&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;Talismonger shop that sells magic curiosities. Located in the Old City Bazaar.&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;'''Dim Summit'''&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;Dumpling house on the rooftop of a former office building.&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;'''The Lucky Seven'''&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;Bar and restaurant on Golden Street. &amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;'''Terminus'''&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;A matrix bar and gaming club with a physical location just off Golden Street. Owned by the Slicers.&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;'''The Hive'''&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;High density civilian housing just outside the Detroit wall.&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3&amp;gt;&lt;br /&gt;
Denver - The Front Range Free Zone&lt;br /&gt;
&amp;lt;/h3&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;'''Best Friends Burger Buffet'''&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;A buffet style burger chain that was once a Hot n' Now&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Shadowbuns]]&lt;/div&gt;</summary>
		<author><name>Zander</name></author>
	</entry>
	<entry>
		<id>http://dnd.pfwr.info/index.php?title=Veiko&amp;diff=957</id>
		<title>Veiko</title>
		<link rel="alternate" type="text/html" href="http://dnd.pfwr.info/index.php?title=Veiko&amp;diff=957"/>
		<updated>2018-09-18T22:13:28Z</updated>

		<summary type="html">&lt;p&gt;Zander: /* Appearance */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Appearance ==&lt;br /&gt;
An Orc with intricate white tattoos spread across his grey-green skin. His long black hair is braided into a chord that reaches his lower back. Tough and resilient from his years in the wilds, Veiko's body is thick and muscular. And though he was never classically educated, his eyes are dark and piercing, constantly assessing what he sees. He is a simple man, preferring to wear cottons and furs instead of leathers or steel plate that might offer more protection, retaining the ability to move freely. Around his neck is a medallion. A symbol of his people and his ancestors that he believes protects him.&lt;br /&gt;
&lt;br /&gt;
Veiko wields a single headed axe with a worn ironwood handle. Both the head and haft bear the markings of his tribe in the Deep Woods. He carries a simple shield as well, which he uses more often as a tool than for protection. He wields it only for particularly bloody work.&lt;br /&gt;
&lt;br /&gt;
== Backstory ==&lt;br /&gt;
Born on the fringes of the Deep Woods at the base of the mountains of Thain-win, Veiko is a member of a particularly spiritual orcish tribe. They are connected to the Orcs of old, perhaps by magic or, more likely, simply through an oral history. They believe themselves guided by the spirits of their ancestors. They seek to learn from past mistakes so as not to be banished below the earth like their people 35,000 years previous.  As all in his tribe, Veiko was trained to read the signs of the spirits. Receiving visions in his dreams. Seeing visions in the fire and smoke.&lt;br /&gt;
&lt;br /&gt;
Living a simple life, Veiko soon began to crave more. He traveled further from the woods, encountering travelers and traders. Through them he learned about the world beyond his home. He spent years trading animal furs and his services as a bodyguard and guide, and though he never learned to read, he eventually learned the common tongue.&lt;br /&gt;
&lt;br /&gt;
One night, in a dream, Veiko was delivered a vision of a cave in the mountains. A cave he had never seen, far beyond the Deep Woods. A cave that contained a great evil. For days he meditated on the dream, staring into smoke and flame, eventually deciding to travel deep into the mountains. As he traveled, his dreams and the visions in the smoke became more and more detailed. More urgent. On his travels, he encountered twin elves selling fluorescent furs that offered to lead him to the cave. He was slow to trust them, though in the end the urgency of his visions spurred him on and he relented. A week of travel later, and he found himself at the cave from his dream, a yawning black cavern leading into the earth. Traveling below the earth, Veiko comes across a group of dwarves. They tell him of Torunn, the forces gathered there, and a great evil rising. They trade directions, and advise Veiko of the path he must take, imparting with him a secret phrase to grant him passage.&lt;br /&gt;
&lt;br /&gt;
Now Veiko waits outside Torunn. The dreams have not come to him in weeks, though he wakes each day with a feeling of dread. And each day he meditates by the fire in hopes of receiving another sign.&lt;br /&gt;
&lt;br /&gt;
== Chibi == &lt;br /&gt;
[[File:Veiko.png|600px]]&lt;/div&gt;</summary>
		<author><name>Zander</name></author>
	</entry>
	<entry>
		<id>http://dnd.pfwr.info/index.php?title=Shadowbuns&amp;diff=956</id>
		<title>Shadowbuns</title>
		<link rel="alternate" type="text/html" href="http://dnd.pfwr.info/index.php?title=Shadowbuns&amp;diff=956"/>
		<updated>2018-09-05T17:46:51Z</updated>

		<summary type="html">&lt;p&gt;Zander: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== Setting and Background ==&lt;br /&gt;
&lt;br /&gt;
'''Campaign Relevant Maps'''&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[https://www.google.com/maps/d/u/0/edit?mid=1BXFccSxbPS-doWECqPWUd6syaIc Detroit(WiP)]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class = &amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ &amp;lt;h2 align=&amp;quot;left&amp;quot;&amp;gt;Session History&amp;lt;/h2&amp;gt;&lt;br /&gt;
!|Session Number&lt;br /&gt;
!|Date&lt;br /&gt;
!|Description&lt;br /&gt;
|-&lt;br /&gt;
|[[Welcome to the Sprawl | Session 1]] || FEB-'16(?) || Deadman and MRV hit the Sprawl and rustle up a job bugging a power facility.&lt;br /&gt;
|-&lt;br /&gt;
|[[Private Party | Session 2]] || REDACTED || Deadman, MRV, Killy, and Mirror accept a job from Orphan to retrieve an engineer from an Ares gala event.&lt;br /&gt;
|-&lt;br /&gt;
|[[Enter The Void (flashback) | Session 3 (flashback)]] || REDACTED || MRV, Killy, and Mirror rob a club on its last night, and make quite the mess.&lt;br /&gt;
|-&lt;br /&gt;
|[[Private Party | Session 4]] || REDACTED || The gang reaches the security room, and successfully extracts their target.&lt;br /&gt;
|-&lt;br /&gt;
|[[Private Party | Session 5]] || REDACTED || With the job done, the escape plan is 'go' and the team manages to make it out with only a few gunfights.&lt;br /&gt;
|-&lt;br /&gt;
|[[Making Friends and Kidnapping People | Session 6]] || REDACTED || The team meets a new contact, the smuggler Amina, and accepts a job from her.&lt;br /&gt;
|-&lt;br /&gt;
|[[Mr. 2 Million Dollars | Session 7]] || REDACTED || The gang accepts a mission from a corporate Johnson to recover a hard drive.&lt;br /&gt;
|-&lt;br /&gt;
|[[Mr. 2 Million Dollars | Session 8]] || REDACTED || Sleuthing around on Golden Street.&lt;br /&gt;
|-&lt;br /&gt;
|[[Mr. 2 Million Dollars | Session 9]] || 2017-03-04 || Diving into the barrens; Mirror dies at the hands of The Cutters.&lt;br /&gt;
|-&lt;br /&gt;
|[[Mr. 2 Million Dollars | Session 10]] || 2017-08-05 || The team meets Doc and escapes the barrens. A meet with the Johnson goes bad.&lt;br /&gt;
|-&lt;br /&gt;
|[[Hard Rain | Session 11]] || 2017-09-16 || The team gets a helping hand from Amina, heals up in The Hive, and encounters some trouble in the sewers.&lt;br /&gt;
|-&lt;br /&gt;
| Session 12 || 2017-11-11 || Looking into old entrances to the Ares Screw.&lt;br /&gt;
|-&lt;br /&gt;
| Session 13 || 2017-12-02 || A New Challenger Appears! Leslie is back and it's time to take down the Archduke.&lt;br /&gt;
|-&lt;br /&gt;
| Session 14 || 2018-02-14 || The crew accepts a job from C-Bone to clear a rival gang out of his neighborhood.&lt;br /&gt;
|-&lt;br /&gt;
| Session 15 || 2018-03-31 || The crew finishes their job for C-Bone and gains a basement hideout.&lt;br /&gt;
|-&lt;br /&gt;
| Session 16 || 2018-05-12 || Took a job from Doc's gym owner contact, Loudmouth: Find and steal a potentially magical amulet.&lt;br /&gt;
|-&lt;br /&gt;
| Session 17 || 2018-07-01 || B&amp;amp;E mode activate. Locks picked. Drugs administered. Amulet lifted. Cars stolen. Nuyen made.&lt;br /&gt;
|-&lt;br /&gt;
| Session 18 || 2018-07-05 || The crew does some scouting; starts a cleaning business.&lt;br /&gt;
|-&lt;br /&gt;
| Session 19 || 2018-07-19 || Dome entered. Drop-off completed. Mission is go.&lt;br /&gt;
|-&lt;br /&gt;
| Session 20 || 2018-08-02 || &amp;quot;The Gang Does a Murder&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| || || The Starfinder Transition&lt;br /&gt;
|-&lt;br /&gt;
| Session 21 || 2018-08-16 || &amp;quot;The Range&amp;quot; - Six months pass and MRV, Killy, and Saint run a protection gig in the mile high city of Denver&lt;br /&gt;
|-&lt;br /&gt;
| Session 22 || 2018-08-30 || &amp;quot;Denver Hustle&amp;quot; - Deadman contacts his old friends with an opportunity&lt;br /&gt;
|-&lt;br /&gt;
| Session 23 || ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== The Player Characters ==&lt;br /&gt;
* [[Deadman]]&lt;br /&gt;
* [[MRV]]&lt;br /&gt;
* [[Killy]]&lt;br /&gt;
* Saint&lt;br /&gt;
* &amp;lt;s&amp;gt;[[Mirror]]&amp;lt;/s&amp;gt;&lt;br /&gt;
* [[Doc]] - [Retired]&lt;br /&gt;
&lt;br /&gt;
== Current Contacts and Notable NPCs ==&lt;br /&gt;
&lt;br /&gt;
'''Contacts and Acquaintances'''&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Hammah]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Wing]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;C-Bone&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Other Shadowrunners'''&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Orphan]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;s&amp;gt;[[Dynamite]]&amp;lt;/s&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Felix Alvarez]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Lily]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Nikolai]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Independants'''&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;s&amp;gt;[[The Host]]&amp;lt;/s&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Amina]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;s&amp;gt;[[D4ve]]&amp;lt;/s&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[The Archduke]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Figures in Organized Crime'''&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Boris Petrov]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[['The Red']]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Fat Lee]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Dylan Foster]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Corporate Agents'''&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Henry Johnston]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;quot;Mr. Two Million Dollars&amp;quot;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Robert Green]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Celebrities'''&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Veronica Stratham]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Relevant Corporations and Criminal Organizations ==&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[http://shadowrun.wikia.com/wiki/Ares_Macrotechnology Ares Macrotechnology]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[http://shadowrun.wikia.com/wiki/Mitsuhama_Computer_Technologies Mitsuhama Computer Technologies]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[http://shadowrun.wikia.com/wiki/Renraku_Computer_Systems Renraku Systems]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Project Titan]]&lt;br /&gt;
&amp;lt;li&amp;gt;[[Golden Lotus]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[The Family]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[The Cutters]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[http://pl.shadowrun.wikia.com/wiki/Knight_Errant Knight Errant]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[http://shadowrun.wikia.com/wiki/Lone_Star_Security_Services Lone Star Security Services]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Places of Interest ==&lt;br /&gt;
&amp;lt;h3&amp;gt;&lt;br /&gt;
Greater Detroit Metropolitan Complex&lt;br /&gt;
&amp;lt;/h3&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;'''The Old City Bazaar'''&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;The remnants of an old failed subway station reclaimed by the surrounding neighborhood and used as a marketplace.&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;'''The Chopping Block'''&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;An upscale chophouse owned by former shadowrunner [[Wing]].&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;'''The Treasure Trove'''&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;Talismonger shop that sells magic curiosities. Located in the Old City Bazaar.&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;'''Dim Summit'''&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;Dumpling house on the rooftop of a former office building.&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;'''The Lucky Seven'''&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;Bar and restaurant on Golden Street. &amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;'''Terminus'''&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;A matrix bar and gaming club with a physical location just off Golden Street. Owned by the Slicers.&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;'''The Hive'''&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;High density civilian housing just outside the Detroit wall.&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3&amp;gt;&lt;br /&gt;
Denver - The Front Range Free Zone&lt;br /&gt;
&amp;lt;/h3&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;'''Best Friends Burger Buffet'''&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;A buffet style burger chain that was once a Hot n' Now&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Shadowbuns]]&lt;/div&gt;</summary>
		<author><name>Zander</name></author>
	</entry>
	<entry>
		<id>http://dnd.pfwr.info/index.php?title=Shadowbuns&amp;diff=941</id>
		<title>Shadowbuns</title>
		<link rel="alternate" type="text/html" href="http://dnd.pfwr.info/index.php?title=Shadowbuns&amp;diff=941"/>
		<updated>2018-08-08T15:16:01Z</updated>

		<summary type="html">&lt;p&gt;Zander: /* Places of Interest */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== Setting and Background ==&lt;br /&gt;
&lt;br /&gt;
'''Campaign Relevant Maps'''&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[https://www.google.com/maps/d/u/0/edit?mid=1BXFccSxbPS-doWECqPWUd6syaIc Detroit(WiP)]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class = &amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ &amp;lt;h2 align=&amp;quot;left&amp;quot;&amp;gt;Session History&amp;lt;/h2&amp;gt;&lt;br /&gt;
!|Session Number&lt;br /&gt;
!|Date&lt;br /&gt;
!|Description&lt;br /&gt;
|-&lt;br /&gt;
|[[Welcome to the Sprawl | Session 1]] || FEB-'16(?) || Deadman and MRV hit the Sprawl and rustle up a job bugging a power facility.&lt;br /&gt;
|-&lt;br /&gt;
|[[Private Party | Session 2]] || REDACTED || Deadman, MRV, Killy, and Mirror accept a job from Orphan to retrieve an engineer from an Ares gala event.&lt;br /&gt;
|-&lt;br /&gt;
|[[Enter The Void (flashback) | Session 3 (flashback)]] || REDACTED || MRV, Killy, and Mirror rob a club on its last night, and make quite the mess.&lt;br /&gt;
|-&lt;br /&gt;
|[[Private Party | Session 4]] || REDACTED || The gang reaches the security room, and successfully extracts their target.&lt;br /&gt;
|-&lt;br /&gt;
|[[Private Party | Session 5]] || REDACTED || With the job done, the escape plan is 'go' and the team manages to make it out with only a few gunfights.&lt;br /&gt;
|-&lt;br /&gt;
|[[Making Friends and Kidnapping People | Session 6]] || REDACTED || The team meets a new contact, the smuggler Amina, and accepts a job from her.&lt;br /&gt;
|-&lt;br /&gt;
|[[Mr. 2 Million Dollars | Session 7]] || REDACTED || The gang accepts a mission from a corporate Johnson to recover a hard drive.&lt;br /&gt;
|-&lt;br /&gt;
|[[Mr. 2 Million Dollars | Session 8]] || REDACTED || Sleuthing around on Golden Street.&lt;br /&gt;
|-&lt;br /&gt;
|[[Mr. 2 Million Dollars | Session 9]] || 2017-03-04 || Diving into the barrens; Mirror dies at the hands of The Cutters.&lt;br /&gt;
|-&lt;br /&gt;
|[[Mr. 2 Million Dollars | Session 10]] || 2017-08-05 || The team meets Doc and escapes the barrens. A meet with the Johnson goes bad.&lt;br /&gt;
|-&lt;br /&gt;
|[[Hard Rain | Session 11]] || 2017-09-16 || The team gets a helping hand from Amina, heals up in The Hive, and encounters some trouble in the sewers.&lt;br /&gt;
|-&lt;br /&gt;
| Session 12 || 2017-11-11 || Looking into old entrances to the Ares Screw.&lt;br /&gt;
|-&lt;br /&gt;
| Session 13 || 2017-12-02 || A New Challenger Appears! Leslie is back and it's time to take down the Archduke.&lt;br /&gt;
|-&lt;br /&gt;
| Session 14 || 2018-02-14 || The crew accepts a job from C-Bone to clear a rival gang out of his neighborhood.&lt;br /&gt;
|-&lt;br /&gt;
| Session 15 || 2018-03-31 || The crew finishes their job for C-Bone and gains a basement hideout.&lt;br /&gt;
|-&lt;br /&gt;
| Session 16 || 2018-05-12 || Took a job from Doc's gym owner contact, Loudmouth: Find and steal a potentially magical amulet.&lt;br /&gt;
|-&lt;br /&gt;
| Session 17 || 2018-07-01 || B&amp;amp;E mode activate. Locks picked. Drugs administered. Amulet lifted. Cars stolen. Nuyen made.&lt;br /&gt;
|-&lt;br /&gt;
| Session 18 || 2018-07-05 || The crew does some scouting; starts a cleaning business.&lt;br /&gt;
|-&lt;br /&gt;
| Session 19 || 2018-07-19 || Dome entered. Drop-off completed. Mission is go.&lt;br /&gt;
|-&lt;br /&gt;
| Session 20 || 2018-08-02 || &amp;quot;The Gang Does a Murder&amp;quot;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== The Player Characters ==&lt;br /&gt;
* [[Deadman]]&lt;br /&gt;
* [[MRV]]&lt;br /&gt;
* [[Killy]]&lt;br /&gt;
* &amp;lt;s&amp;gt;[[Mirror]]&amp;lt;/s&amp;gt;&lt;br /&gt;
* [[Doc]] - [Retired]&lt;br /&gt;
&lt;br /&gt;
== Current Contacts and Notable NPCs ==&lt;br /&gt;
&lt;br /&gt;
'''Contacts and Acquaintances'''&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Hammah]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Wing]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;C-Bone&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Other Shadowrunners'''&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Orphan]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;s&amp;gt;[[Dynamite]]&amp;lt;/s&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Felix Alvarez]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Lily]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Nikolai]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Tripp &amp;amp; Hazard&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Independants'''&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;s&amp;gt;[[The Host]]&amp;lt;/s&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Amina]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;s&amp;gt;[[D4ve]]&amp;lt;/s&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[The Archduke]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Figures in Organized Crime'''&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Boris Petrov]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[['The Red']]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Fat Lee]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Dylan Foster]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Corporate Agents'''&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Henry Johnston]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;quot;Mr. Two Million Dollars&amp;quot;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Robert Green]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Celebrities'''&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Veronica Stratham]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Relevant Corporations and Criminal Organizations ==&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[http://shadowrun.wikia.com/wiki/Ares_Macrotechnology Ares Macrotechnology]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[http://shadowrun.wikia.com/wiki/Mitsuhama_Computer_Technologies Mitsuhama Computer Technologies]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[http://shadowrun.wikia.com/wiki/Renraku_Computer_Systems Renraku Systems]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Project Titan]]&lt;br /&gt;
&amp;lt;li&amp;gt;Brilliance Enterprises&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Golden Lotus]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[The Family]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[The Cutters]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[http://pl.shadowrun.wikia.com/wiki/Knight_Errant Knight Errant]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[http://shadowrun.wikia.com/wiki/Lone_Star_Security_Services Lone Star Security Services]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Places of Interest ==&lt;br /&gt;
&amp;lt;h3&amp;gt;&lt;br /&gt;
Greater Detroit Metropolitan Complex&lt;br /&gt;
&amp;lt;/h3&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;'''The Old City Bazaar'''&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;The remnants of an old failed subway station reclaimed by the surrounding neighborhood and used as a marketplace.&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;'''The Chopping Block'''&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;An upscale chophouse owned by former shadowrunner [[Wing]].&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;'''The Treasure Trove'''&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;Talismonger shop that sells magic curiosities. Located in the Old City Bazaar.&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;'''Dim Summit'''&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;Dumpling house on the rooftop of a former office building.&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;'''The Lucky Seven'''&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;Bar and restaurant on Golden Street. &amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;'''Cafe T.M.'''&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;Cafe with matrix access, owned by [[Dylan Foster]]. Connected to the Slicers.&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;'''Terminus'''&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;A matrix bar and gaming club with a physical location just off Golden Street. Owned by the Slicers.&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;'''The Hive'''&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;High density civilian housing just outside the Detroit wall.&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3&amp;gt;&lt;br /&gt;
New Location&lt;br /&gt;
&amp;lt;/h3&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Shadowbuns]]&lt;/div&gt;</summary>
		<author><name>Zander</name></author>
	</entry>
	<entry>
		<id>http://dnd.pfwr.info/index.php?title=Shadowbuns&amp;diff=940</id>
		<title>Shadowbuns</title>
		<link rel="alternate" type="text/html" href="http://dnd.pfwr.info/index.php?title=Shadowbuns&amp;diff=940"/>
		<updated>2018-08-08T15:01:11Z</updated>

		<summary type="html">&lt;p&gt;Zander: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== Setting and Background ==&lt;br /&gt;
&lt;br /&gt;
'''Campaign Relevant Maps'''&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[https://www.google.com/maps/d/u/0/edit?mid=1BXFccSxbPS-doWECqPWUd6syaIc Detroit(WiP)]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class = &amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ &amp;lt;h2 align=&amp;quot;left&amp;quot;&amp;gt;Session History&amp;lt;/h2&amp;gt;&lt;br /&gt;
!|Session Number&lt;br /&gt;
!|Date&lt;br /&gt;
!|Description&lt;br /&gt;
|-&lt;br /&gt;
|[[Welcome to the Sprawl | Session 1]] || FEB-'16(?) || Deadman and MRV hit the Sprawl and rustle up a job bugging a power facility.&lt;br /&gt;
|-&lt;br /&gt;
|[[Private Party | Session 2]] || REDACTED || Deadman, MRV, Killy, and Mirror accept a job from Orphan to retrieve an engineer from an Ares gala event.&lt;br /&gt;
|-&lt;br /&gt;
|[[Enter The Void (flashback) | Session 3 (flashback)]] || REDACTED || MRV, Killy, and Mirror rob a club on its last night, and make quite the mess.&lt;br /&gt;
|-&lt;br /&gt;
|[[Private Party | Session 4]] || REDACTED || The gang reaches the security room, and successfully extracts their target.&lt;br /&gt;
|-&lt;br /&gt;
|[[Private Party | Session 5]] || REDACTED || With the job done, the escape plan is 'go' and the team manages to make it out with only a few gunfights.&lt;br /&gt;
|-&lt;br /&gt;
|[[Making Friends and Kidnapping People | Session 6]] || REDACTED || The team meets a new contact, the smuggler Amina, and accepts a job from her.&lt;br /&gt;
|-&lt;br /&gt;
|[[Mr. 2 Million Dollars | Session 7]] || REDACTED || The gang accepts a mission from a corporate Johnson to recover a hard drive.&lt;br /&gt;
|-&lt;br /&gt;
|[[Mr. 2 Million Dollars | Session 8]] || REDACTED || Sleuthing around on Golden Street.&lt;br /&gt;
|-&lt;br /&gt;
|[[Mr. 2 Million Dollars | Session 9]] || 2017-03-04 || Diving into the barrens; Mirror dies at the hands of The Cutters.&lt;br /&gt;
|-&lt;br /&gt;
|[[Mr. 2 Million Dollars | Session 10]] || 2017-08-05 || The team meets Doc and escapes the barrens. A meet with the Johnson goes bad.&lt;br /&gt;
|-&lt;br /&gt;
|[[Hard Rain | Session 11]] || 2017-09-16 || The team gets a helping hand from Amina, heals up in The Hive, and encounters some trouble in the sewers.&lt;br /&gt;
|-&lt;br /&gt;
| Session 12 || 2017-11-11 || Looking into old entrances to the Ares Screw.&lt;br /&gt;
|-&lt;br /&gt;
| Session 13 || 2017-12-02 || A New Challenger Appears! Leslie is back and it's time to take down the Archduke.&lt;br /&gt;
|-&lt;br /&gt;
| Session 14 || 2018-02-14 || The crew accepts a job from C-Bone to clear a rival gang out of his neighborhood.&lt;br /&gt;
|-&lt;br /&gt;
| Session 15 || 2018-03-31 || The crew finishes their job for C-Bone and gains a basement hideout.&lt;br /&gt;
|-&lt;br /&gt;
| Session 16 || 2018-05-12 || Took a job from Doc's gym owner contact, Loudmouth: Find and steal a potentially magical amulet.&lt;br /&gt;
|-&lt;br /&gt;
| Session 17 || 2018-07-01 || B&amp;amp;E mode activate. Locks picked. Drugs administered. Amulet lifted. Cars stolen. Nuyen made.&lt;br /&gt;
|-&lt;br /&gt;
| Session 18 || 2018-07-05 || The crew does some scouting; starts a cleaning business.&lt;br /&gt;
|-&lt;br /&gt;
| Session 19 || 2018-07-19 || Dome entered. Drop-off completed. Mission is go.&lt;br /&gt;
|-&lt;br /&gt;
| Session 20 || 2018-08-02 || &amp;quot;The Gang Does a Murder&amp;quot;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== The Player Characters ==&lt;br /&gt;
* [[Deadman]]&lt;br /&gt;
* [[MRV]]&lt;br /&gt;
* [[Killy]]&lt;br /&gt;
* &amp;lt;s&amp;gt;[[Mirror]]&amp;lt;/s&amp;gt;&lt;br /&gt;
* [[Doc]] - [Retired]&lt;br /&gt;
&lt;br /&gt;
== Current Contacts and Notable NPCs ==&lt;br /&gt;
&lt;br /&gt;
'''Contacts and Acquaintances'''&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Hammah]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Wing]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;C-Bone&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Other Shadowrunners'''&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Orphan]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;s&amp;gt;[[Dynamite]]&amp;lt;/s&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Felix Alvarez]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Lily]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Nikolai]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Tripp &amp;amp; Hazard&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Independants'''&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;s&amp;gt;[[The Host]]&amp;lt;/s&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Amina]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;s&amp;gt;[[D4ve]]&amp;lt;/s&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[The Archduke]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Figures in Organized Crime'''&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Boris Petrov]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[['The Red']]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Fat Lee]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Dylan Foster]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Corporate Agents'''&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Henry Johnston]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;quot;Mr. Two Million Dollars&amp;quot;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Robert Green]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Celebrities'''&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Veronica Stratham]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Relevant Corporations and Criminal Organizations ==&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[http://shadowrun.wikia.com/wiki/Ares_Macrotechnology Ares Macrotechnology]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[http://shadowrun.wikia.com/wiki/Mitsuhama_Computer_Technologies Mitsuhama Computer Technologies]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[http://shadowrun.wikia.com/wiki/Renraku_Computer_Systems Renraku Systems]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Project Titan]]&lt;br /&gt;
&amp;lt;li&amp;gt;Brilliance Enterprises&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Golden Lotus]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[The Family]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[The Cutters]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[http://pl.shadowrun.wikia.com/wiki/Knight_Errant Knight Errant]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[http://shadowrun.wikia.com/wiki/Lone_Star_Security_Services Lone Star Security Services]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Places of Interest ==&lt;br /&gt;
&amp;lt;h3&amp;gt;&lt;br /&gt;
Greater Detroit Metropolitan Complex&lt;br /&gt;
&amp;lt;/h3&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;'''The Old City Bazaar'''&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;The remnants of an old failed subway station reclaimed by the surrounding neighborhood and used as a marketplace.&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;'''The Chopping Block'''&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;A upscale chophouse owned by former shadowrunner [[Wing]].&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;'''The Treasure Trove'''&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;Talismonger shop that sells magic curiosities. Located in the Old City Bazaar.&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;'''Dim Summit'''&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;Dumpling house on the rooftop of a former office building.&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;'''The Lucky Seven'''&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;Bar and restaurant on Golden Street. &amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;'''Cafe T.M.'''&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;Cafe with matrix access, owned by [[Dylan Foster]]. Connected to the Slicers.&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;'''Terminus'''&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;A matrix bar and gaming club with a physical location just off Golden Street. Owned by the Slicers.&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;'''The Barrens (Detroit)'''&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;Low income, high crime areas at the edges of the Detroit Sprawl. Main regions lie to the southeast and north.&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;'''The Hive'''&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;High density civilian housing just outside the Detroit wall.&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3&amp;gt;&lt;br /&gt;
New Location&lt;br /&gt;
&amp;lt;/h3&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Shadowbuns]]&lt;/div&gt;</summary>
		<author><name>Zander</name></author>
	</entry>
	<entry>
		<id>http://dnd.pfwr.info/index.php?title=Shadowbuns&amp;diff=939</id>
		<title>Shadowbuns</title>
		<link rel="alternate" type="text/html" href="http://dnd.pfwr.info/index.php?title=Shadowbuns&amp;diff=939"/>
		<updated>2018-08-08T14:59:40Z</updated>

		<summary type="html">&lt;p&gt;Zander: /* The Player Characters */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== Setting and Background ==&lt;br /&gt;
&lt;br /&gt;
'''Campaign Relevant Maps'''&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[https://www.google.com/maps/d/u/0/edit?mid=1BXFccSxbPS-doWECqPWUd6syaIc Detroit(WiP)]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class = &amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ &amp;lt;h2 align=&amp;quot;left&amp;quot;&amp;gt;Session History&amp;lt;/h2&amp;gt;&lt;br /&gt;
!|Session Number&lt;br /&gt;
!|Date&lt;br /&gt;
!|Description&lt;br /&gt;
|-&lt;br /&gt;
|[[Welcome to the Sprawl | Session 1]] || FEB-'16(?) || Deadman and MRV hit the Sprawl and rustle up a job bugging a power facility.&lt;br /&gt;
|-&lt;br /&gt;
|[[Private Party | Session 2]] || REDACTED || Deadman, MRV, Killy, and Mirror accept a job from Orphan to retrieve an engineer from an Ares gala event.&lt;br /&gt;
|-&lt;br /&gt;
|[[Enter The Void (flashback) | Session 3 (flashback)]] || REDACTED || MRV, Killy, and Mirror rob a club on its last night, and make quite the mess.&lt;br /&gt;
|-&lt;br /&gt;
|[[Private Party | Session 4]] || REDACTED || The gang reaches the security room, and successfully extracts their target.&lt;br /&gt;
|-&lt;br /&gt;
|[[Private Party | Session 5]] || REDACTED || With the job done, the escape plan is 'go' and the team manages to make it out with only a few gunfights.&lt;br /&gt;
|-&lt;br /&gt;
|[[Making Friends and Kidnapping People | Session 6]] || REDACTED || The team meets a new contact, the smuggler Amina, and accepts a job from her.&lt;br /&gt;
|-&lt;br /&gt;
|[[Mr. 2 Million Dollars | Session 7]] || REDACTED || The gang accepts a mission from a corporate Johnson to recover a hard drive.&lt;br /&gt;
|-&lt;br /&gt;
|[[Mr. 2 Million Dollars | Session 8]] || REDACTED || Sleuthing around on Golden Street.&lt;br /&gt;
|-&lt;br /&gt;
|[[Mr. 2 Million Dollars | Session 9]] || 2017-03-04 || Diving into the barrens; Mirror dies at the hands of The Cutters.&lt;br /&gt;
|-&lt;br /&gt;
|[[Mr. 2 Million Dollars | Session 10]] || 2017-08-05 || The team meets Doc and escapes the barrens. A meet with the Johnson goes bad.&lt;br /&gt;
|-&lt;br /&gt;
|[[Hard Rain | Session 11]] || 2017-09-16 || The team gets a helping hand from Amina, heals up in The Hive, and encounters some trouble in the sewers.&lt;br /&gt;
|-&lt;br /&gt;
| Session 12 || 2017-11-11 || Looking into old entrances to the Ares Screw.&lt;br /&gt;
|-&lt;br /&gt;
| Session 13 || 2017-12-02 || A New Challenger Appears! Leslie is back and it's time to take down the Archduke.&lt;br /&gt;
|-&lt;br /&gt;
| Session 14 || 2018-02-14 || The crew accepts a job from C-Bone to clear a rival gang out of his neighborhood.&lt;br /&gt;
|-&lt;br /&gt;
| Session 15 || 2018-03-31 || The crew finishes their job for C-Bone and gains a basement hideout.&lt;br /&gt;
|-&lt;br /&gt;
| Session 16 || 2018-05-12 || Took a job from Doc's gym owner contact, Loudmouth: Find and steal a potentially magical amulet.&lt;br /&gt;
|-&lt;br /&gt;
| Session 17 || 2018-07-01 || B&amp;amp;E mode activate. Locks picked. Drugs administered. Amulet lifted. Cars stolen. Nuyen made.&lt;br /&gt;
|-&lt;br /&gt;
| Session 18 || 2018-07-05 || The crew does some scouting; starts a cleaning business.&lt;br /&gt;
|-&lt;br /&gt;
| Session 19 || 2018-07-19 || Dome entered. Drop-off completed. Mission is go.&lt;br /&gt;
|-&lt;br /&gt;
| Session 20 || 2018-08-02 || &amp;quot;The Gang Does a Murder&amp;quot;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== The Player Characters ==&lt;br /&gt;
* [[Deadman]]&lt;br /&gt;
* [[MRV]]&lt;br /&gt;
* [[Killy]]&lt;br /&gt;
* &amp;lt;s&amp;gt;[[Mirror]]&amp;lt;/s&amp;gt;&lt;br /&gt;
* [[Doc]] - [Retired]&lt;br /&gt;
&lt;br /&gt;
== Contacts and Notable NPCs ==&lt;br /&gt;
&lt;br /&gt;
'''Contacts and Acquaintances'''&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Hammah]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Wing]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;C-Bone&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Other Shadowrunners'''&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Orphan]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;s&amp;gt;[[Dynamite]]&amp;lt;/s&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Felix Alvarez]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Lily]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Nikolai]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Tripp &amp;amp; Hazard&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Independants'''&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;s&amp;gt;[[The Host]]&amp;lt;/s&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Amina]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;s&amp;gt;[[D4ve]]&amp;lt;/s&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[The Archduke]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Figures in Organized Crime'''&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Boris Petrov]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[['The Red']]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Fat Lee]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Dylan Foster]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Corporate Agents'''&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Henry Johnston]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;quot;Mr. Two Million Dollars&amp;quot;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Robert Green]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Celebrities'''&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Veronica Stratham]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Relevant Corporations and Criminal Organizations ==&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[http://shadowrun.wikia.com/wiki/Ares_Macrotechnology Ares Macrotechnology]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[http://shadowrun.wikia.com/wiki/Mitsuhama_Computer_Technologies Mitsuhama Computer Technologies]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[http://shadowrun.wikia.com/wiki/Renraku_Computer_Systems Renraku Systems]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Project Titan]]&lt;br /&gt;
&amp;lt;li&amp;gt;Brilliance Enterprises&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Golden Lotus]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[The Family]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[The Cutters]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[http://pl.shadowrun.wikia.com/wiki/Knight_Errant Knight Errant]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[http://shadowrun.wikia.com/wiki/Lone_Star_Security_Services Lone Star Security Services]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Places of Interest ==&lt;br /&gt;
&amp;lt;h3&amp;gt;&lt;br /&gt;
Greater Detroit Metropolitan Complex&lt;br /&gt;
&amp;lt;/h3&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;'''The Old City Bazaar'''&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;The remnants of an old failed subway station reclaimed by the surrounding neighborhood and used as a marketplace.&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;'''The Chopping Block'''&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;A upscale chophouse owned by former shadowrunner [[Wing]].&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;'''The Treasure Trove'''&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;Talismonger shop that sells magic curiosities. Located in the Old City Bazaar.&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;'''Dim Summit'''&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;Dumpling house on the rooftop of a former office building.&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;'''The Lucky Seven'''&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;Bar and restaurant on Golden Street. &amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;'''Cafe T.M.'''&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;Cafe with matrix access, owned by [[Dylan Foster]]. Connected to the Slicers.&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;'''Terminus'''&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;A matrix bar and gaming club with a physical location just off Golden Street. Owned by the Slicers.&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;'''The Barrens (Detroit)'''&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;Low income, high crime areas at the edges of the Detroit Sprawl. Main regions lie to the southeast and north.&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;'''The Hive'''&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;High density civilian housing just outside the Detroit wall.&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Shadowbuns]]&lt;/div&gt;</summary>
		<author><name>Zander</name></author>
	</entry>
	<entry>
		<id>http://dnd.pfwr.info/index.php?title=Shadowbuns&amp;diff=927</id>
		<title>Shadowbuns</title>
		<link rel="alternate" type="text/html" href="http://dnd.pfwr.info/index.php?title=Shadowbuns&amp;diff=927"/>
		<updated>2018-08-03T11:53:29Z</updated>

		<summary type="html">&lt;p&gt;Zander: /* Setting and Background */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== Setting and Background ==&lt;br /&gt;
&lt;br /&gt;
'''Campaign Relevant Maps'''&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[https://www.google.com/maps/d/u/0/edit?mid=1BXFccSxbPS-doWECqPWUd6syaIc Detroit(WiP)]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class = &amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ &amp;lt;h2 align=&amp;quot;left&amp;quot;&amp;gt;Session History&amp;lt;/h2&amp;gt;&lt;br /&gt;
!|Session Number&lt;br /&gt;
!|Date&lt;br /&gt;
!|Description&lt;br /&gt;
|-&lt;br /&gt;
|[[Welcome to the Sprawl | Session 1]] || FEB-'16(?) || Deadman and MRV hit the Sprawl and rustle up a job bugging a power facility.&lt;br /&gt;
|-&lt;br /&gt;
|[[Private Party | Session 2]] || REDACTED || Deadman, MRV, Killy, and Mirror accept a job from Orphan to retrieve an engineer from an Ares gala event.&lt;br /&gt;
|-&lt;br /&gt;
|[[Enter The Void (flashback) | Session 3 (flashback)]] || REDACTED || MRV, Killy, and Mirror rob a club on its last night, and make quite the mess.&lt;br /&gt;
|-&lt;br /&gt;
|[[Private Party | Session 4]] || REDACTED || The gang reaches the security room, and successfully extracts their target.&lt;br /&gt;
|-&lt;br /&gt;
|[[Private Party | Session 5]] || REDACTED || With the job done, the escape plan is 'go' and the team manages to make it out with only a few gunfights.&lt;br /&gt;
|-&lt;br /&gt;
|[[Making Friends and Kidnapping People | Session 6]] || REDACTED || The team meets a new contact, the smuggler Amina, and accepts a job from her.&lt;br /&gt;
|-&lt;br /&gt;
|[[Mr. 2 Million Dollars | Session 7]] || REDACTED || The gang accepts a mission from a corporate Johnson to recover a hard drive.&lt;br /&gt;
|-&lt;br /&gt;
|[[Mr. 2 Million Dollars | Session 8]] || REDACTED || Sleuthing around on Golden Street.&lt;br /&gt;
|-&lt;br /&gt;
|[[Mr. 2 Million Dollars | Session 9]] || 2017-03-04 || Diving into the barrens; Mirror dies at the hands of The Cutters.&lt;br /&gt;
|-&lt;br /&gt;
|[[Mr. 2 Million Dollars | Session 10]] || 2017-08-05 || The team meets Doc and escapes the barrens. A meet with the Johnson goes bad.&lt;br /&gt;
|-&lt;br /&gt;
|[[Hard Rain | Session 11]] || 2017-09-16 || The team gets a helping hand from Amina, heals up in The Hive, and encounters some trouble in the sewers.&lt;br /&gt;
|-&lt;br /&gt;
| Session 12 || 2017-11-11 || Looking into old entrances to the Ares Screw.&lt;br /&gt;
|-&lt;br /&gt;
| Session 13 || 2017-12-02 || A New Challenger Appears! Leslie is back and it's time to take down the Archduke.&lt;br /&gt;
|-&lt;br /&gt;
| Session 14 || 2018-02-14 || The crew accepts a job from C-Bone to clear a rival gang out of his neighborhood.&lt;br /&gt;
|-&lt;br /&gt;
| Session 15 || 2018-03-31 || The crew finishes their job for C-Bone and gains a basement hideout.&lt;br /&gt;
|-&lt;br /&gt;
| Session 16 || 2018-05-12 || Took a job from Doc's gym owner contact, Loudmouth: Find and steal a potentially magical amulet.&lt;br /&gt;
|-&lt;br /&gt;
| Session 17 || 2018-07-01 || B&amp;amp;E mode activate. Locks picked. Drugs administered. Amulet lifted. Cars stolen. Nuyen made.&lt;br /&gt;
|-&lt;br /&gt;
| Session 18 || 2018-07-05 || The crew does some scouting; starts a cleaning business.&lt;br /&gt;
|-&lt;br /&gt;
| Session 19 || 2018-07-19 || Dome entered. Drop-off completed. Mission is go.&lt;br /&gt;
|-&lt;br /&gt;
| Session 20 || 2018-08-02 || &amp;quot;The Gang Does a Murder&amp;quot;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== The Player Characters ==&lt;br /&gt;
* [[Deadman]]&lt;br /&gt;
* [[MRV]]&lt;br /&gt;
* [[Killy]]&lt;br /&gt;
* &amp;lt;s&amp;gt;[[Mirror]]&amp;lt;/s&amp;gt;&lt;br /&gt;
* [[Doc]]&lt;br /&gt;
&lt;br /&gt;
== Contacts and Notable NPCs ==&lt;br /&gt;
&lt;br /&gt;
'''Contacts and Acquaintances'''&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Hammah]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Wing]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;C-Bone&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Other Shadowrunners'''&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Orphan]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;s&amp;gt;[[Dynamite]]&amp;lt;/s&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Felix Alvarez]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Lily]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Nikolai]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Tripp &amp;amp; Hazard&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Independants'''&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;s&amp;gt;[[The Host]]&amp;lt;/s&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Amina]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;s&amp;gt;[[D4ve]]&amp;lt;/s&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[The Archduke]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Figures in Organized Crime'''&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Boris Petrov]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[['The Red']]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Fat Lee]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Dylan Foster]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Corporate Agents'''&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Henry Johnston]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;quot;Mr. Two Million Dollars&amp;quot;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Robert Green]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Celebrities'''&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Veronica Stratham]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Relevant Corporations and Criminal Organizations ==&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[http://shadowrun.wikia.com/wiki/Ares_Macrotechnology Ares Macrotechnology]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[http://shadowrun.wikia.com/wiki/Mitsuhama_Computer_Technologies Mitsuhama Computer Technologies]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[http://shadowrun.wikia.com/wiki/Renraku_Computer_Systems Renraku Systems]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Project Titan]]&lt;br /&gt;
&amp;lt;li&amp;gt;Brilliance Enterprises&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Golden Lotus]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[The Family]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[The Cutters]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[http://pl.shadowrun.wikia.com/wiki/Knight_Errant Knight Errant]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[http://shadowrun.wikia.com/wiki/Lone_Star_Security_Services Lone Star Security Services]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Places of Interest ==&lt;br /&gt;
&amp;lt;h3&amp;gt;&lt;br /&gt;
Greater Detroit Metropolitan Complex&lt;br /&gt;
&amp;lt;/h3&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;'''The Old City Bazaar'''&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;The remnants of an old failed subway station reclaimed by the surrounding neighborhood and used as a marketplace.&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;'''The Chopping Block'''&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;A upscale chophouse owned by former shadowrunner [[Wing]].&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;'''The Treasure Trove'''&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;Talismonger shop that sells magic curiosities. Located in the Old City Bazaar.&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;'''Dim Summit'''&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;Dumpling house on the rooftop of a former office building.&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;'''The Lucky Seven'''&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;Bar and restaurant on Golden Street. &amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;'''Cafe T.M.'''&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;Cafe with matrix access, owned by [[Dylan Foster]]. Connected to the Slicers.&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;'''Terminus'''&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;A matrix bar and gaming club with a physical location just off Golden Street. Owned by the Slicers.&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;'''The Barrens (Detroit)'''&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;Low income, high crime areas at the edges of the Detroit Sprawl. Main regions lie to the southeast and north.&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;'''The Hive'''&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;High density civilian housing just outside the Detroit wall.&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Shadowbuns]]&lt;/div&gt;</summary>
		<author><name>Zander</name></author>
	</entry>
	<entry>
		<id>http://dnd.pfwr.info/index.php?title=Shadowbuns&amp;diff=924</id>
		<title>Shadowbuns</title>
		<link rel="alternate" type="text/html" href="http://dnd.pfwr.info/index.php?title=Shadowbuns&amp;diff=924"/>
		<updated>2018-07-23T11:57:22Z</updated>

		<summary type="html">&lt;p&gt;Zander: /* Setting and Background */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== Setting and Background ==&lt;br /&gt;
&lt;br /&gt;
'''Campaign Relevant Maps'''&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[https://www.google.com/maps/d/u/0/edit?mid=1BXFccSxbPS-doWECqPWUd6syaIc Detroit(WiP)]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class = &amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ &amp;lt;h2 align=&amp;quot;left&amp;quot;&amp;gt;Session History&amp;lt;/h2&amp;gt;&lt;br /&gt;
!|Session Number&lt;br /&gt;
!|Date&lt;br /&gt;
!|Description&lt;br /&gt;
|-&lt;br /&gt;
|[[Welcome to the Sprawl | Session 1]] || FEB-'16(?) || Deadman and MRV hit the Sprawl and rustle up a job bugging a power facility.&lt;br /&gt;
|-&lt;br /&gt;
|[[Private Party | Session 2]] || REDACTED || Deadman, MRV, Killy, and Mirror accept a job from Orphan to retrieve an engineer from an Ares gala event.&lt;br /&gt;
|-&lt;br /&gt;
|[[Enter The Void (flashback) | Session 3 (flashback)]] || REDACTED || MRV, Killy, and Mirror rob a club on its last night, and make quite the mess.&lt;br /&gt;
|-&lt;br /&gt;
|[[Private Party | Session 4]] || REDACTED || The gang reaches the security room, and successfully extracts their target.&lt;br /&gt;
|-&lt;br /&gt;
|[[Private Party | Session 5]] || REDACTED || With the job done, the escape plan is 'go' and the team manages to make it out with only a few gunfights.&lt;br /&gt;
|-&lt;br /&gt;
|[[Making Friends and Kidnapping People | Session 6]] || REDACTED || The team meets a new contact, the smuggler Amina, and accepts a job from her.&lt;br /&gt;
|-&lt;br /&gt;
|[[Mr. 2 Million Dollars | Session 7]] || REDACTED || The gang accepts a mission from a corporate Johnson to recover a hard drive.&lt;br /&gt;
|-&lt;br /&gt;
|[[Mr. 2 Million Dollars | Session 8]] || REDACTED || Sleuthing around on Golden Street.&lt;br /&gt;
|-&lt;br /&gt;
|[[Mr. 2 Million Dollars | Session 9]] || 2017-03-04 || Diving into the barrens; Mirror dies at the hands of The Cutters.&lt;br /&gt;
|-&lt;br /&gt;
|[[Mr. 2 Million Dollars | Session 10]] || 2017-08-05 || The team meets Doc and escapes the barrens. A meet with the Johnson goes bad.&lt;br /&gt;
|-&lt;br /&gt;
|[[Hard Rain | Session 11]] || 2017-09-16 || The team gets a helping hand from Amina, heals up in The Hive, and encounters some trouble in the sewers.&lt;br /&gt;
|-&lt;br /&gt;
| Session 12 || 2017-11-11 || Looking into old entrances to the Ares Screw.&lt;br /&gt;
|-&lt;br /&gt;
| Session 13 || 2017-12-02 || A New Challenger Appears! Leslie is back and it's time to take down the Archduke.&lt;br /&gt;
|-&lt;br /&gt;
| Session 14 || 2018-02-14 || The crew accepts a job from C-Bone to clear a rival gang out of his neighborhood.&lt;br /&gt;
|-&lt;br /&gt;
| Session 15 || 2018-03-31 || The crew finishes their job for C-Bone and gains a basement hideout.&lt;br /&gt;
|-&lt;br /&gt;
| Session 16 || 2018-05-12 || Took a job from Doc's gym owner contact, Loudmouth: Find and steal a potentially magical amulet.&lt;br /&gt;
|-&lt;br /&gt;
| Session 17 || 2018-07-01 || B&amp;amp;E mode activate. Locks picked. Drugs administered. Amulet lifted. Cars stolen. Nuyen made.&lt;br /&gt;
|-&lt;br /&gt;
| Session 18 || 2018-07-05 || The crew does some scouting; starts a cleaning business.&lt;br /&gt;
|-&lt;br /&gt;
| Session 19 || 2018-07-19 || Dome entered. Drop-off completed. Mission is go.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== The Player Characters ==&lt;br /&gt;
* [[Deadman]]&lt;br /&gt;
* [[MRV]]&lt;br /&gt;
* [[Killy]]&lt;br /&gt;
* &amp;lt;s&amp;gt;[[Mirror]]&amp;lt;/s&amp;gt;&lt;br /&gt;
* [[Doc]]&lt;br /&gt;
&lt;br /&gt;
== Contacts and Notable NPCs ==&lt;br /&gt;
&lt;br /&gt;
'''Contacts and Acquaintances'''&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Hammah]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Wing]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;C-Bone&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Other Shadowrunners'''&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Orphan]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;s&amp;gt;[[Dynamite]]&amp;lt;/s&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Felix Alvarez]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Lily]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Nikolai]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Tripp &amp;amp; Hazard&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Independants'''&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;s&amp;gt;[[The Host]]&amp;lt;/s&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Amina]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;s&amp;gt;[[D4ve]]&amp;lt;/s&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[The Archduke]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Figures in Organized Crime'''&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Boris Petrov]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[['The Red']]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Fat Lee]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Dylan Foster]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Corporate Agents'''&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Henry Johnston]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;quot;Mr. Two Million Dollars&amp;quot;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Robert Green]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Celebrities'''&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Veronica Stratham]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Relevant Corporations and Criminal Organizations ==&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[http://shadowrun.wikia.com/wiki/Ares_Macrotechnology Ares Macrotechnology]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[http://shadowrun.wikia.com/wiki/Mitsuhama_Computer_Technologies Mitsuhama Computer Technologies]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[http://shadowrun.wikia.com/wiki/Renraku_Computer_Systems Renraku Systems]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Project Titan]]&lt;br /&gt;
&amp;lt;li&amp;gt;Brilliance Enterprises&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Golden Lotus]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[The Family]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[The Cutters]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[http://pl.shadowrun.wikia.com/wiki/Knight_Errant Knight Errant]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[http://shadowrun.wikia.com/wiki/Lone_Star_Security_Services Lone Star Security Services]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Places of Interest ==&lt;br /&gt;
&amp;lt;h3&amp;gt;&lt;br /&gt;
Greater Detroit Metropolitan Complex&lt;br /&gt;
&amp;lt;/h3&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;'''The Old City Bazaar'''&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;The remnants of an old failed subway station reclaimed by the surrounding neighborhood and used as a marketplace.&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;'''The Chopping Block'''&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;A upscale chophouse owned by former shadowrunner [[Wing]].&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;'''The Treasure Trove'''&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;Talismonger shop that sells magic curiosities. Located in the Old City Bazaar.&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;'''Dim Summit'''&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;Dumpling house on the rooftop of a former office building.&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;'''The Lucky Seven'''&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;Bar and restaurant on Golden Street. &amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;'''Cafe T.M.'''&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;Cafe with matrix access, owned by [[Dylan Foster]]. Connected to the Slicers.&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;'''Terminus'''&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;A matrix bar and gaming club with a physical location just off Golden Street. Owned by the Slicers.&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;'''The Barrens (Detroit)'''&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;Low income, high crime areas at the edges of the Detroit Sprawl. Main regions lie to the southeast and north.&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;'''The Hive'''&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;High density civilian housing just outside the Detroit wall.&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Shadowbuns]]&lt;/div&gt;</summary>
		<author><name>Zander</name></author>
	</entry>
	<entry>
		<id>http://dnd.pfwr.info/index.php?title=Shadowbuns&amp;diff=921</id>
		<title>Shadowbuns</title>
		<link rel="alternate" type="text/html" href="http://dnd.pfwr.info/index.php?title=Shadowbuns&amp;diff=921"/>
		<updated>2018-07-06T12:37:08Z</updated>

		<summary type="html">&lt;p&gt;Zander: /* Contacts and Notable NPCs */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== Setting and Background ==&lt;br /&gt;
&lt;br /&gt;
'''Campaign Relevant Maps'''&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[https://www.google.com/maps/d/u/0/edit?mid=1BXFccSxbPS-doWECqPWUd6syaIc Detroit(WiP)]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class = &amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ &amp;lt;h2 align=&amp;quot;left&amp;quot;&amp;gt;Session History&amp;lt;/h2&amp;gt;&lt;br /&gt;
!|Session Number&lt;br /&gt;
!|Date&lt;br /&gt;
!|Description&lt;br /&gt;
|-&lt;br /&gt;
|[[Welcome to the Sprawl | Session 1]] || FEB-'16(?) || Deadman and MRV hit the Sprawl and rustle up a job bugging a power facility.&lt;br /&gt;
|-&lt;br /&gt;
|[[Private Party | Session 2]] || REDACTED || Deadman, MRV, Killy, and Mirror accept a job from Orphan to retrieve an engineer from an Ares gala event.&lt;br /&gt;
|-&lt;br /&gt;
|[[Enter The Void (flashback) | Session 3 (flashback)]] || REDACTED || MRV, Killy, and Mirror rob a club on its last night, and make quite the mess.&lt;br /&gt;
|-&lt;br /&gt;
|[[Private Party | Session 4]] || REDACTED || The gang reaches the security room, and successfully extracts their target.&lt;br /&gt;
|-&lt;br /&gt;
|[[Private Party | Session 5]] || REDACTED || With the job done, the escape plan is 'go' and the team manages to make it out with only a few gunfights.&lt;br /&gt;
|-&lt;br /&gt;
|[[Making Friends and Kidnapping People | Session 6]] || REDACTED || The team meets a new contact, the smuggler Amina, and accepts a job from her.&lt;br /&gt;
|-&lt;br /&gt;
|[[Mr. 2 Million Dollars | Session 7]] || REDACTED || The gang accepts a mission from a corporate Johnson to recover a hard drive.&lt;br /&gt;
|-&lt;br /&gt;
|[[Mr. 2 Million Dollars | Session 8]] || REDACTED || Sleuthing around on Golden Street.&lt;br /&gt;
|-&lt;br /&gt;
|[[Mr. 2 Million Dollars | Session 9]] || 2017-03-04 || Diving into the barrens; Mirror dies at the hands of The Cutters.&lt;br /&gt;
|-&lt;br /&gt;
|[[Mr. 2 Million Dollars | Session 10]] || 2017-08-05 || The team meets Doc and escapes the barrens. A meet with the Johnson goes bad.&lt;br /&gt;
|-&lt;br /&gt;
|[[Hard Rain | Session 11]] || 2017-09-16 || The team gets a helping hand from Amina, heals up in The Hive, and encounters some trouble in the sewers.&lt;br /&gt;
|-&lt;br /&gt;
| Session 12 || 2017-11-11 || Looking into old entrances to the Ares Screw.&lt;br /&gt;
|-&lt;br /&gt;
| Session 13 || 2017-12-02 || A New Challenger Appears! Leslie is back and it's time to take down the Archduke.&lt;br /&gt;
|-&lt;br /&gt;
| Session 14 || 2018-02-14 || The crew accepts a job from C-Bone to clear a rival gang out of his neighborhood.&lt;br /&gt;
|-&lt;br /&gt;
| Session 15 || 2018-03-31 || The crew finishes their job for C-Bone and gains a basement hideout.&lt;br /&gt;
|-&lt;br /&gt;
| Session 16 || 2018-05-12 || Took a job from Doc's gym owner contact, Loudmouth: Find and steal a potentially magical amulet.&lt;br /&gt;
|-&lt;br /&gt;
| Session 17 || 2018-07-01 || B&amp;amp;E mode activate. Locks picked. Drugs administered. Amulet lifted. Cars stolen. Nuyen made.&lt;br /&gt;
|-&lt;br /&gt;
| Session 18 || 2018-07-05 || The crew does some scouting; starts a cleaning business.&lt;br /&gt;
|-&lt;br /&gt;
| Session 19 || || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== The Player Characters ==&lt;br /&gt;
* [[Deadman]]&lt;br /&gt;
* [[MRV]]&lt;br /&gt;
* [[Killy]]&lt;br /&gt;
* &amp;lt;s&amp;gt;[[Mirror]]&amp;lt;/s&amp;gt;&lt;br /&gt;
* [[Doc]]&lt;br /&gt;
&lt;br /&gt;
== Contacts and Notable NPCs ==&lt;br /&gt;
&lt;br /&gt;
'''Contacts and Acquaintances'''&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Hammah]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Wing]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;C-Bone&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Other Shadowrunners'''&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Orphan]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;s&amp;gt;[[Dynamite]]&amp;lt;/s&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Felix Alvarez]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Lily]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Nikolai]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Tripp &amp;amp; Hazard&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Independants'''&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;s&amp;gt;[[The Host]]&amp;lt;/s&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Amina]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;s&amp;gt;[[D4ve]]&amp;lt;/s&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[The Archduke]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Figures in Organized Crime'''&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Boris Petrov]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[['The Red']]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Fat Lee]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Dylan Foster]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Corporate Agents'''&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Henry Johnston]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;quot;Mr. Two Million Dollars&amp;quot;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Robert Green]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Celebrities'''&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Veronica Stratham]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Relevant Corporations and Criminal Organizations ==&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[http://shadowrun.wikia.com/wiki/Ares_Macrotechnology Ares Macrotechnology]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[http://shadowrun.wikia.com/wiki/Mitsuhama_Computer_Technologies Mitsuhama Computer Technologies]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[http://shadowrun.wikia.com/wiki/Renraku_Computer_Systems Renraku Systems]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Project Titan]]&lt;br /&gt;
&amp;lt;li&amp;gt;Brilliance Enterprises&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Golden Lotus]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[The Family]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[The Cutters]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[http://pl.shadowrun.wikia.com/wiki/Knight_Errant Knight Errant]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[http://shadowrun.wikia.com/wiki/Lone_Star_Security_Services Lone Star Security Services]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Places of Interest ==&lt;br /&gt;
&amp;lt;h3&amp;gt;&lt;br /&gt;
Greater Detroit Metropolitan Complex&lt;br /&gt;
&amp;lt;/h3&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;'''The Old City Bazaar'''&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;The remnants of an old failed subway station reclaimed by the surrounding neighborhood and used as a marketplace.&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;'''The Chopping Block'''&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;A upscale chophouse owned by former shadowrunner [[Wing]].&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;'''The Treasure Trove'''&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;Talismonger shop that sells magic curiosities. Located in the Old City Bazaar.&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;'''Dim Summit'''&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;Dumpling house on the rooftop of a former office building.&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;'''The Lucky Seven'''&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;Bar and restaurant on Golden Street. &amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;'''Cafe T.M.'''&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;Cafe with matrix access, owned by [[Dylan Foster]]. Connected to the Slicers.&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;'''Terminus'''&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;A matrix bar and gaming club with a physical location just off Golden Street. Owned by the Slicers.&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;'''The Barrens (Detroit)'''&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;Low income, high crime areas at the edges of the Detroit Sprawl. Main regions lie to the southeast and north.&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;'''The Hive'''&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;High density civilian housing just outside the Detroit wall.&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Shadowbuns]]&lt;/div&gt;</summary>
		<author><name>Zander</name></author>
	</entry>
	<entry>
		<id>http://dnd.pfwr.info/index.php?title=Shadowbuns&amp;diff=920</id>
		<title>Shadowbuns</title>
		<link rel="alternate" type="text/html" href="http://dnd.pfwr.info/index.php?title=Shadowbuns&amp;diff=920"/>
		<updated>2018-07-06T12:30:02Z</updated>

		<summary type="html">&lt;p&gt;Zander: /* Setting and Background */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== Setting and Background ==&lt;br /&gt;
&lt;br /&gt;
'''Campaign Relevant Maps'''&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[https://www.google.com/maps/d/u/0/edit?mid=1BXFccSxbPS-doWECqPWUd6syaIc Detroit(WiP)]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class = &amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ &amp;lt;h2 align=&amp;quot;left&amp;quot;&amp;gt;Session History&amp;lt;/h2&amp;gt;&lt;br /&gt;
!|Session Number&lt;br /&gt;
!|Date&lt;br /&gt;
!|Description&lt;br /&gt;
|-&lt;br /&gt;
|[[Welcome to the Sprawl | Session 1]] || FEB-'16(?) || Deadman and MRV hit the Sprawl and rustle up a job bugging a power facility.&lt;br /&gt;
|-&lt;br /&gt;
|[[Private Party | Session 2]] || REDACTED || Deadman, MRV, Killy, and Mirror accept a job from Orphan to retrieve an engineer from an Ares gala event.&lt;br /&gt;
|-&lt;br /&gt;
|[[Enter The Void (flashback) | Session 3 (flashback)]] || REDACTED || MRV, Killy, and Mirror rob a club on its last night, and make quite the mess.&lt;br /&gt;
|-&lt;br /&gt;
|[[Private Party | Session 4]] || REDACTED || The gang reaches the security room, and successfully extracts their target.&lt;br /&gt;
|-&lt;br /&gt;
|[[Private Party | Session 5]] || REDACTED || With the job done, the escape plan is 'go' and the team manages to make it out with only a few gunfights.&lt;br /&gt;
|-&lt;br /&gt;
|[[Making Friends and Kidnapping People | Session 6]] || REDACTED || The team meets a new contact, the smuggler Amina, and accepts a job from her.&lt;br /&gt;
|-&lt;br /&gt;
|[[Mr. 2 Million Dollars | Session 7]] || REDACTED || The gang accepts a mission from a corporate Johnson to recover a hard drive.&lt;br /&gt;
|-&lt;br /&gt;
|[[Mr. 2 Million Dollars | Session 8]] || REDACTED || Sleuthing around on Golden Street.&lt;br /&gt;
|-&lt;br /&gt;
|[[Mr. 2 Million Dollars | Session 9]] || 2017-03-04 || Diving into the barrens; Mirror dies at the hands of The Cutters.&lt;br /&gt;
|-&lt;br /&gt;
|[[Mr. 2 Million Dollars | Session 10]] || 2017-08-05 || The team meets Doc and escapes the barrens. A meet with the Johnson goes bad.&lt;br /&gt;
|-&lt;br /&gt;
|[[Hard Rain | Session 11]] || 2017-09-16 || The team gets a helping hand from Amina, heals up in The Hive, and encounters some trouble in the sewers.&lt;br /&gt;
|-&lt;br /&gt;
| Session 12 || 2017-11-11 || Looking into old entrances to the Ares Screw.&lt;br /&gt;
|-&lt;br /&gt;
| Session 13 || 2017-12-02 || A New Challenger Appears! Leslie is back and it's time to take down the Archduke.&lt;br /&gt;
|-&lt;br /&gt;
| Session 14 || 2018-02-14 || The crew accepts a job from C-Bone to clear a rival gang out of his neighborhood.&lt;br /&gt;
|-&lt;br /&gt;
| Session 15 || 2018-03-31 || The crew finishes their job for C-Bone and gains a basement hideout.&lt;br /&gt;
|-&lt;br /&gt;
| Session 16 || 2018-05-12 || Took a job from Doc's gym owner contact, Loudmouth: Find and steal a potentially magical amulet.&lt;br /&gt;
|-&lt;br /&gt;
| Session 17 || 2018-07-01 || B&amp;amp;E mode activate. Locks picked. Drugs administered. Amulet lifted. Cars stolen. Nuyen made.&lt;br /&gt;
|-&lt;br /&gt;
| Session 18 || 2018-07-05 || The crew does some scouting; starts a cleaning business.&lt;br /&gt;
|-&lt;br /&gt;
| Session 19 || || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== The Player Characters ==&lt;br /&gt;
* [[Deadman]]&lt;br /&gt;
* [[MRV]]&lt;br /&gt;
* [[Killy]]&lt;br /&gt;
* &amp;lt;s&amp;gt;[[Mirror]]&amp;lt;/s&amp;gt;&lt;br /&gt;
* [[Doc]]&lt;br /&gt;
&lt;br /&gt;
== Contacts and Notable NPCs ==&lt;br /&gt;
&lt;br /&gt;
'''Contacts and Acquaintances'''&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Hammah]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Wing]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Other Shadowrunners'''&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Orphan]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;s&amp;gt;[[Dynamite]]&amp;lt;/s&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Felix Alvarez]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Lily]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Nikolai]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Independants'''&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;s&amp;gt;[[The Host]]&amp;lt;/s&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Amina]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;s&amp;gt;[[D4ve]]&amp;lt;/s&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[The Archduke]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Figures in Organized Crime'''&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Boris Petrov]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[['The Red']]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Fat Lee]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Dylan Foster]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Corporate Agents'''&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Henry Johnston]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;quot;Mr. Two Million Dollars&amp;quot;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Robert Green]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Celebrities'''&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Veronica Stratham]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Relevant Corporations and Criminal Organizations ==&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[http://shadowrun.wikia.com/wiki/Ares_Macrotechnology Ares Macrotechnology]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[http://shadowrun.wikia.com/wiki/Mitsuhama_Computer_Technologies Mitsuhama Computer Technologies]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[http://shadowrun.wikia.com/wiki/Renraku_Computer_Systems Renraku Systems]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Project Titan]]&lt;br /&gt;
&amp;lt;li&amp;gt;Brilliance Enterprises&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Golden Lotus]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[The Family]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[The Cutters]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[http://pl.shadowrun.wikia.com/wiki/Knight_Errant Knight Errant]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[http://shadowrun.wikia.com/wiki/Lone_Star_Security_Services Lone Star Security Services]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Places of Interest ==&lt;br /&gt;
&amp;lt;h3&amp;gt;&lt;br /&gt;
Greater Detroit Metropolitan Complex&lt;br /&gt;
&amp;lt;/h3&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;'''The Old City Bazaar'''&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;The remnants of an old failed subway station reclaimed by the surrounding neighborhood and used as a marketplace.&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;'''The Chopping Block'''&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;A upscale chophouse owned by former shadowrunner [[Wing]].&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;'''The Treasure Trove'''&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;Talismonger shop that sells magic curiosities. Located in the Old City Bazaar.&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;'''Dim Summit'''&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;Dumpling house on the rooftop of a former office building.&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;'''The Lucky Seven'''&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;Bar and restaurant on Golden Street. &amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;'''Cafe T.M.'''&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;Cafe with matrix access, owned by [[Dylan Foster]]. Connected to the Slicers.&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;'''Terminus'''&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;A matrix bar and gaming club with a physical location just off Golden Street. Owned by the Slicers.&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;'''The Barrens (Detroit)'''&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;Low income, high crime areas at the edges of the Detroit Sprawl. Main regions lie to the southeast and north.&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;'''The Hive'''&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;High density civilian housing just outside the Detroit wall.&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Shadowbuns]]&lt;/div&gt;</summary>
		<author><name>Zander</name></author>
	</entry>
	<entry>
		<id>http://dnd.pfwr.info/index.php?title=Shadowbuns&amp;diff=918</id>
		<title>Shadowbuns</title>
		<link rel="alternate" type="text/html" href="http://dnd.pfwr.info/index.php?title=Shadowbuns&amp;diff=918"/>
		<updated>2018-07-05T13:32:34Z</updated>

		<summary type="html">&lt;p&gt;Zander: /* Contacts and Notable NPCs */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== Setting and Background ==&lt;br /&gt;
&lt;br /&gt;
'''Campaign Relevant Maps'''&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[https://www.google.com/maps/d/u/0/edit?mid=1BXFccSxbPS-doWECqPWUd6syaIc Detroit(WiP)]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class = &amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ &amp;lt;h2 align=&amp;quot;left&amp;quot;&amp;gt;Session History&amp;lt;/h2&amp;gt;&lt;br /&gt;
!|Session Number&lt;br /&gt;
!|Description&lt;br /&gt;
|-&lt;br /&gt;
|[[Welcome to the Sprawl | Session 1]] || Deadman and MRV hit the Sprawl and rustle up a job bugging a Corp facility.&lt;br /&gt;
|-&lt;br /&gt;
|[[Private Party | Session 2]] || Deadman, MRV, Killy, and Mirror accept a job from Orphan to retrieve an engineer from an Ares gala event.&lt;br /&gt;
|-&lt;br /&gt;
|[[Enter The Void (flashback) | Session 3 (flashback)]] || MRV, Killy, and Mirror rob a club on its last night, and make quite the mess.&lt;br /&gt;
|-&lt;br /&gt;
|[[Private Party | Session 4]] || The gang reaches the security room, and successfully extracts their target.&lt;br /&gt;
|-&lt;br /&gt;
|[[Private Party | Session 5]] || With the job done, the escape plan is 'go' and the team manages to make it out with only a few gunfights.&lt;br /&gt;
|-&lt;br /&gt;
|[[Making Friends and Kidnapping People | Session 6]] || The team meets a new contact, the smuggler Amina, and accepts a job from her.&lt;br /&gt;
|-&lt;br /&gt;
|[[Mr. 2 Million Dollars | Session 7]] || The gang accepts a mission from a corporate Johnson to recover a hard drive.&lt;br /&gt;
|-&lt;br /&gt;
|[[Mr. 2 Million Dollars | Session 8]] || Sleuthing around on Golden Street.&lt;br /&gt;
|-&lt;br /&gt;
|[[Mr. 2 Million Dollars | Session 9]] || Diving into the barrens; Mirror dies at the hands of The Cutters.&lt;br /&gt;
|-&lt;br /&gt;
|[[Mr. 2 Million Dollars | Session 10]] || The team meets Doc and escapes the barrens. A meet with the Johnson goes bad.&lt;br /&gt;
|-&lt;br /&gt;
|[[Hard Rain | Session 11]] || The team gets a helping hand from Amina, heals up in The Hive, and encounters some trouble in the sewers.&lt;br /&gt;
|-&lt;br /&gt;
| Session 12 || Looking into old entrances to the Ares Screw.&lt;br /&gt;
|-&lt;br /&gt;
| Session 13 || A New Challenger Appears! Leslie is back and it's time to take down the Archduke.&lt;br /&gt;
|-&lt;br /&gt;
| Session 14 || The crew accepts a job from C-Bone to clear a rival gang out of his neighborhood.&lt;br /&gt;
|-&lt;br /&gt;
| Session 15 || The crew finishes their job for C-Bone and gains a basement hideout.&lt;br /&gt;
|-&lt;br /&gt;
| Session 16 || Took a job from Doc's gym owner contact, Loudmouth: Find and steal a potentially magical amulet.&lt;br /&gt;
|-&lt;br /&gt;
| Session 17 || B&amp;amp;E mode activate. Locks picked. Drugs administered. Amulet lifted. Cars stolen. Nuyen made.&lt;br /&gt;
|-&lt;br /&gt;
| Session 18 ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== The Player Characters ==&lt;br /&gt;
* [[Deadman]]&lt;br /&gt;
* [[MRV]]&lt;br /&gt;
* [[Killy]]&lt;br /&gt;
* &amp;lt;s&amp;gt;[[Mirror]]&amp;lt;/s&amp;gt;&lt;br /&gt;
* [[Doc]]&lt;br /&gt;
&lt;br /&gt;
== Contacts and Notable NPCs ==&lt;br /&gt;
&lt;br /&gt;
'''Contacts and Acquaintances'''&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Hammah]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Wing]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Other Shadowrunners'''&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Orphan]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;s&amp;gt;[[Dynamite]]&amp;lt;/s&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Felix Alvarez]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Lily]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Nikolai]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Independants'''&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;s&amp;gt;[[The Host]]&amp;lt;/s&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Amina]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;s&amp;gt;[[D4ve]]&amp;lt;/s&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[The Archduke]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Figures in Organized Crime'''&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Boris Petrov]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[['The Red']]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Fat Lee]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Dylan Foster]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Corporate Agents'''&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Henry Johnston]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;quot;Mr. Two Million Dollars&amp;quot;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Robert Green]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Celebrities'''&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Veronica Stratham]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Relevant Corporations and Criminal Organizations ==&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[http://shadowrun.wikia.com/wiki/Ares_Macrotechnology Ares Macrotechnology]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[http://shadowrun.wikia.com/wiki/Mitsuhama_Computer_Technologies Mitsuhama Computer Technologies]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[http://shadowrun.wikia.com/wiki/Renraku_Computer_Systems Renraku Systems]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Project Titan]]&lt;br /&gt;
&amp;lt;li&amp;gt;Brilliance Enterprises&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Golden Lotus]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[The Family]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[The Cutters]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[http://pl.shadowrun.wikia.com/wiki/Knight_Errant Knight Errant]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[http://shadowrun.wikia.com/wiki/Lone_Star_Security_Services Lone Star Security Services]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Places of Interest ==&lt;br /&gt;
&amp;lt;h3&amp;gt;&lt;br /&gt;
Greater Detroit Metropolitan Complex&lt;br /&gt;
&amp;lt;/h3&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;'''The Old City Bazaar'''&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;The remnants of an old failed subway station reclaimed by the surrounding neighborhood and used as a marketplace.&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;'''The Chopping Block'''&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;A upscale chophouse owned by former shadowrunner [[Wing]].&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;'''The Treasure Trove'''&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;Talismonger shop that sells magic curiosities. Located in the Old City Bazaar.&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;'''Dim Summit'''&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;Dumpling house on the rooftop of a former office building.&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;'''The Lucky Seven'''&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;Bar and restaurant on Golden Street. &amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;'''Cafe T.M.'''&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;Cafe with matrix access, owned by [[Dylan Foster]]. Connected to the Slicers.&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;'''Terminus'''&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;A matrix bar and gaming club with a physical location just off Golden Street. Owned by the Slicers.&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;'''The Barrens (Detroit)'''&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;Low income, high crime areas at the edges of the Detroit Sprawl. Main regions lie to the southeast and north.&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;'''The Hive'''&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;High density civilian housing just outside the Detroit wall.&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Shadowbuns]]&lt;/div&gt;</summary>
		<author><name>Zander</name></author>
	</entry>
	<entry>
		<id>http://dnd.pfwr.info/index.php?title=Shadowbuns&amp;diff=917</id>
		<title>Shadowbuns</title>
		<link rel="alternate" type="text/html" href="http://dnd.pfwr.info/index.php?title=Shadowbuns&amp;diff=917"/>
		<updated>2018-07-05T13:31:36Z</updated>

		<summary type="html">&lt;p&gt;Zander: /* The Player Characters */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== Setting and Background ==&lt;br /&gt;
&lt;br /&gt;
'''Campaign Relevant Maps'''&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[https://www.google.com/maps/d/u/0/edit?mid=1BXFccSxbPS-doWECqPWUd6syaIc Detroit(WiP)]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class = &amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ &amp;lt;h2 align=&amp;quot;left&amp;quot;&amp;gt;Session History&amp;lt;/h2&amp;gt;&lt;br /&gt;
!|Session Number&lt;br /&gt;
!|Description&lt;br /&gt;
|-&lt;br /&gt;
|[[Welcome to the Sprawl | Session 1]] || Deadman and MRV hit the Sprawl and rustle up a job bugging a Corp facility.&lt;br /&gt;
|-&lt;br /&gt;
|[[Private Party | Session 2]] || Deadman, MRV, Killy, and Mirror accept a job from Orphan to retrieve an engineer from an Ares gala event.&lt;br /&gt;
|-&lt;br /&gt;
|[[Enter The Void (flashback) | Session 3 (flashback)]] || MRV, Killy, and Mirror rob a club on its last night, and make quite the mess.&lt;br /&gt;
|-&lt;br /&gt;
|[[Private Party | Session 4]] || The gang reaches the security room, and successfully extracts their target.&lt;br /&gt;
|-&lt;br /&gt;
|[[Private Party | Session 5]] || With the job done, the escape plan is 'go' and the team manages to make it out with only a few gunfights.&lt;br /&gt;
|-&lt;br /&gt;
|[[Making Friends and Kidnapping People | Session 6]] || The team meets a new contact, the smuggler Amina, and accepts a job from her.&lt;br /&gt;
|-&lt;br /&gt;
|[[Mr. 2 Million Dollars | Session 7]] || The gang accepts a mission from a corporate Johnson to recover a hard drive.&lt;br /&gt;
|-&lt;br /&gt;
|[[Mr. 2 Million Dollars | Session 8]] || Sleuthing around on Golden Street.&lt;br /&gt;
|-&lt;br /&gt;
|[[Mr. 2 Million Dollars | Session 9]] || Diving into the barrens; Mirror dies at the hands of The Cutters.&lt;br /&gt;
|-&lt;br /&gt;
|[[Mr. 2 Million Dollars | Session 10]] || The team meets Doc and escapes the barrens. A meet with the Johnson goes bad.&lt;br /&gt;
|-&lt;br /&gt;
|[[Hard Rain | Session 11]] || The team gets a helping hand from Amina, heals up in The Hive, and encounters some trouble in the sewers.&lt;br /&gt;
|-&lt;br /&gt;
| Session 12 || Looking into old entrances to the Ares Screw.&lt;br /&gt;
|-&lt;br /&gt;
| Session 13 || A New Challenger Appears! Leslie is back and it's time to take down the Archduke.&lt;br /&gt;
|-&lt;br /&gt;
| Session 14 || The crew accepts a job from C-Bone to clear a rival gang out of his neighborhood.&lt;br /&gt;
|-&lt;br /&gt;
| Session 15 || The crew finishes their job for C-Bone and gains a basement hideout.&lt;br /&gt;
|-&lt;br /&gt;
| Session 16 || Took a job from Doc's gym owner contact, Loudmouth: Find and steal a potentially magical amulet.&lt;br /&gt;
|-&lt;br /&gt;
| Session 17 || B&amp;amp;E mode activate. Locks picked. Drugs administered. Amulet lifted. Cars stolen. Nuyen made.&lt;br /&gt;
|-&lt;br /&gt;
| Session 18 ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== The Player Characters ==&lt;br /&gt;
* [[Deadman]]&lt;br /&gt;
* [[MRV]]&lt;br /&gt;
* [[Killy]]&lt;br /&gt;
* &amp;lt;s&amp;gt;[[Mirror]]&amp;lt;/s&amp;gt;&lt;br /&gt;
* [[Doc]]&lt;br /&gt;
&lt;br /&gt;
== Contacts and Notable NPCs ==&lt;br /&gt;
&lt;br /&gt;
'''Contacts and Acquaintances'''&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Hammah]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Wing]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Other Shadowrunners'''&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Orphan]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Dynamite]] - [Deceased]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Felix Alvarez]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Lily]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Nikolai]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Independants'''&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[The Host]] - [Deceased]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Amina]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[D4ve]] - [Deceased]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[The Archduke]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Figures in Organized Crime'''&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Boris Petrov]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[['The Red']]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Fat Lee]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Dylan Foster]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Corporate Agents'''&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Henry Johnston]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;quot;Mr. Two Million Dollars&amp;quot;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Robert Green]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Celebrities'''&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Veronica Stratham]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Relevant Corporations and Criminal Organizations ==&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[http://shadowrun.wikia.com/wiki/Ares_Macrotechnology Ares Macrotechnology]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[http://shadowrun.wikia.com/wiki/Mitsuhama_Computer_Technologies Mitsuhama Computer Technologies]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[http://shadowrun.wikia.com/wiki/Renraku_Computer_Systems Renraku Systems]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Project Titan]]&lt;br /&gt;
&amp;lt;li&amp;gt;Brilliance Enterprises&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Golden Lotus]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[The Family]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[The Cutters]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[http://pl.shadowrun.wikia.com/wiki/Knight_Errant Knight Errant]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[http://shadowrun.wikia.com/wiki/Lone_Star_Security_Services Lone Star Security Services]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Places of Interest ==&lt;br /&gt;
&amp;lt;h3&amp;gt;&lt;br /&gt;
Greater Detroit Metropolitan Complex&lt;br /&gt;
&amp;lt;/h3&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;'''The Old City Bazaar'''&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;The remnants of an old failed subway station reclaimed by the surrounding neighborhood and used as a marketplace.&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;'''The Chopping Block'''&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;A upscale chophouse owned by former shadowrunner [[Wing]].&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;'''The Treasure Trove'''&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;Talismonger shop that sells magic curiosities. Located in the Old City Bazaar.&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;'''Dim Summit'''&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;Dumpling house on the rooftop of a former office building.&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;'''The Lucky Seven'''&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;Bar and restaurant on Golden Street. &amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;'''Cafe T.M.'''&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;Cafe with matrix access, owned by [[Dylan Foster]]. Connected to the Slicers.&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;'''Terminus'''&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;A matrix bar and gaming club with a physical location just off Golden Street. Owned by the Slicers.&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;'''The Barrens (Detroit)'''&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;Low income, high crime areas at the edges of the Detroit Sprawl. Main regions lie to the southeast and north.&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;'''The Hive'''&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;High density civilian housing just outside the Detroit wall.&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Shadowbuns]]&lt;/div&gt;</summary>
		<author><name>Zander</name></author>
	</entry>
	<entry>
		<id>http://dnd.pfwr.info/index.php?title=Shadowbuns&amp;diff=916</id>
		<title>Shadowbuns</title>
		<link rel="alternate" type="text/html" href="http://dnd.pfwr.info/index.php?title=Shadowbuns&amp;diff=916"/>
		<updated>2018-07-05T12:56:37Z</updated>

		<summary type="html">&lt;p&gt;Zander: /* Setting and Background */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== Setting and Background ==&lt;br /&gt;
&lt;br /&gt;
'''Campaign Relevant Maps'''&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[https://www.google.com/maps/d/u/0/edit?mid=1BXFccSxbPS-doWECqPWUd6syaIc Detroit(WiP)]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class = &amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ &amp;lt;h2 align=&amp;quot;left&amp;quot;&amp;gt;Session History&amp;lt;/h2&amp;gt;&lt;br /&gt;
!|Session Number&lt;br /&gt;
!|Description&lt;br /&gt;
|-&lt;br /&gt;
|[[Welcome to the Sprawl | Session 1]] || Deadman and MRV hit the Sprawl and rustle up a job bugging a Corp facility.&lt;br /&gt;
|-&lt;br /&gt;
|[[Private Party | Session 2]] || Deadman, MRV, Killy, and Mirror accept a job from Orphan to retrieve an engineer from an Ares gala event.&lt;br /&gt;
|-&lt;br /&gt;
|[[Enter The Void (flashback) | Session 3 (flashback)]] || MRV, Killy, and Mirror rob a club on its last night, and make quite the mess.&lt;br /&gt;
|-&lt;br /&gt;
|[[Private Party | Session 4]] || The gang reaches the security room, and successfully extracts their target.&lt;br /&gt;
|-&lt;br /&gt;
|[[Private Party | Session 5]] || With the job done, the escape plan is 'go' and the team manages to make it out with only a few gunfights.&lt;br /&gt;
|-&lt;br /&gt;
|[[Making Friends and Kidnapping People | Session 6]] || The team meets a new contact, the smuggler Amina, and accepts a job from her.&lt;br /&gt;
|-&lt;br /&gt;
|[[Mr. 2 Million Dollars | Session 7]] || The gang accepts a mission from a corporate Johnson to recover a hard drive.&lt;br /&gt;
|-&lt;br /&gt;
|[[Mr. 2 Million Dollars | Session 8]] || Sleuthing around on Golden Street.&lt;br /&gt;
|-&lt;br /&gt;
|[[Mr. 2 Million Dollars | Session 9]] || Diving into the barrens; Mirror dies at the hands of The Cutters.&lt;br /&gt;
|-&lt;br /&gt;
|[[Mr. 2 Million Dollars | Session 10]] || The team meets Doc and escapes the barrens. A meet with the Johnson goes bad.&lt;br /&gt;
|-&lt;br /&gt;
|[[Hard Rain | Session 11]] || The team gets a helping hand from Amina, heals up in The Hive, and encounters some trouble in the sewers.&lt;br /&gt;
|-&lt;br /&gt;
| Session 12 || Looking into old entrances to the Ares Screw.&lt;br /&gt;
|-&lt;br /&gt;
| Session 13 || A New Challenger Appears! Leslie is back and it's time to take down the Archduke.&lt;br /&gt;
|-&lt;br /&gt;
| Session 14 || The crew accepts a job from C-Bone to clear a rival gang out of his neighborhood.&lt;br /&gt;
|-&lt;br /&gt;
| Session 15 || The crew finishes their job for C-Bone and gains a basement hideout.&lt;br /&gt;
|-&lt;br /&gt;
| Session 16 || Took a job from Doc's gym owner contact, Loudmouth: Find and steal a potentially magical amulet.&lt;br /&gt;
|-&lt;br /&gt;
| Session 17 || B&amp;amp;E mode activate. Locks picked. Drugs administered. Amulet lifted. Cars stolen. Nuyen made.&lt;br /&gt;
|-&lt;br /&gt;
| Session 18 ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== The Player Characters ==&lt;br /&gt;
* [[Deadman]]&lt;br /&gt;
* [[MRV]]&lt;br /&gt;
* [[Killy]]&lt;br /&gt;
* [[Mirror]] - [Deceased]&lt;br /&gt;
* [[Doc]]&lt;br /&gt;
&lt;br /&gt;
== Contacts and Notable NPCs ==&lt;br /&gt;
&lt;br /&gt;
'''Contacts and Acquaintances'''&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Hammah]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Wing]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Other Shadowrunners'''&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Orphan]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Dynamite]] - [Deceased]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Felix Alvarez]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Lily]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Nikolai]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Independants'''&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[The Host]] - [Deceased]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Amina]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[D4ve]] - [Deceased]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[The Archduke]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Figures in Organized Crime'''&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Boris Petrov]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[['The Red']]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Fat Lee]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Dylan Foster]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Corporate Agents'''&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Henry Johnston]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;quot;Mr. Two Million Dollars&amp;quot;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Robert Green]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Celebrities'''&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Veronica Stratham]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Relevant Corporations and Criminal Organizations ==&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[http://shadowrun.wikia.com/wiki/Ares_Macrotechnology Ares Macrotechnology]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[http://shadowrun.wikia.com/wiki/Mitsuhama_Computer_Technologies Mitsuhama Computer Technologies]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[http://shadowrun.wikia.com/wiki/Renraku_Computer_Systems Renraku Systems]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Project Titan]]&lt;br /&gt;
&amp;lt;li&amp;gt;Brilliance Enterprises&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Golden Lotus]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[The Family]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[The Cutters]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[http://pl.shadowrun.wikia.com/wiki/Knight_Errant Knight Errant]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[http://shadowrun.wikia.com/wiki/Lone_Star_Security_Services Lone Star Security Services]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Places of Interest ==&lt;br /&gt;
&amp;lt;h3&amp;gt;&lt;br /&gt;
Greater Detroit Metropolitan Complex&lt;br /&gt;
&amp;lt;/h3&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;'''The Old City Bazaar'''&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;The remnants of an old failed subway station reclaimed by the surrounding neighborhood and used as a marketplace.&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;'''The Chopping Block'''&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;A upscale chophouse owned by former shadowrunner [[Wing]].&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;'''The Treasure Trove'''&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;Talismonger shop that sells magic curiosities. Located in the Old City Bazaar.&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;'''Dim Summit'''&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;Dumpling house on the rooftop of a former office building.&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;'''The Lucky Seven'''&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;Bar and restaurant on Golden Street. &amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;'''Cafe T.M.'''&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;Cafe with matrix access, owned by [[Dylan Foster]]. Connected to the Slicers.&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;'''Terminus'''&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;A matrix bar and gaming club with a physical location just off Golden Street. Owned by the Slicers.&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;'''The Barrens (Detroit)'''&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;Low income, high crime areas at the edges of the Detroit Sprawl. Main regions lie to the southeast and north.&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;'''The Hive'''&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;High density civilian housing just outside the Detroit wall.&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Shadowbuns]]&lt;/div&gt;</summary>
		<author><name>Zander</name></author>
	</entry>
	<entry>
		<id>http://dnd.pfwr.info/index.php?title=Veiko&amp;diff=872</id>
		<title>Veiko</title>
		<link rel="alternate" type="text/html" href="http://dnd.pfwr.info/index.php?title=Veiko&amp;diff=872"/>
		<updated>2018-03-15T16:01:06Z</updated>

		<summary type="html">&lt;p&gt;Zander: Created page with &amp;quot;== Appearance == An Orc with intricate white tattoos spread across his grey-green skin. His long black hair is braided into a chord that reaches his lower back. Tough and resi...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Appearance ==&lt;br /&gt;
An Orc with intricate white tattoos spread across his grey-green skin. His long black hair is braided into a chord that reaches his lower back. Tough and resilient from his years in the wilds, Veiko's body is thick and muscular. Never classically educated, his eyes are dark and piercing, constantly assessing what he sees. He is a simple man, preferring to wear cottons and furs, retaining the ability to move freely, over leathers or steel plate that might offer more protection. Around his neck is a medallion. A symbol of his people and his ancestors that he believes protects him.&lt;br /&gt;
&lt;br /&gt;
Veiko wields a single headed axe with a worn ironwood handle. The both the head and haft bear the markings of his tribe in the Deep Woods. He carries a simple shield as well, which he uses more often as a tool than for protection. He wields it only for particularly bloody work.&lt;br /&gt;
&lt;br /&gt;
== Backstory ==&lt;br /&gt;
Born on the fringes of the Deep Woods at the base of the mountains of Thain-win, Veiko is a member of a particularly spiritual orcish tribe. They are connected to the Orcs of old, perhaps by magic or, more likely, simply through an oral history. They believe themselves guided by the spirits of their ancestors. They seek to learn from past mistakes so as not to be banished below the earth like their people 35,000 years previous.  As all in his tribe, Veiko was trained to read the signs of the spirits. Receiving visions in his dreams. Seeing visions in the fire and smoke.&lt;br /&gt;
&lt;br /&gt;
Living a simple life, Veiko soon began to crave more. He traveled further from the woods, encountering travelers and traders. Through them he learned about the world beyond his home. He spent years trading animal furs and his services as a bodyguard and guide, and though he never learned to read, he eventually learned the common tongue.&lt;br /&gt;
&lt;br /&gt;
One night, in a dream, Veiko was delivered a vision of a cave in the mountains. A cave he had never seen, far beyond the Deep Woods. A cave that contained a great evil. For days he meditated on the dream, staring into smoke and flame, eventually deciding to travel deep into the mountains. As he traveled, his dreams and the visions in the smoke became more and more detailed. More urgent. On his travels, he encountered twin elves selling fluorescent furs that offered to lead him to the cave. He was slow to trust them, though in the end the urgency of his visions spurred him on and he relented. A week of travel later, and he found himself at the cave from his dream, a yawning black cavern leading into the earth. Traveling below the earth, Veiko comes across a group of dwarves. They tell him of Torunn, the forces gathered there, and a great evil rising. They trade directions, and advise Veiko of the path he must take, imparting with him a secret phrase to grant him passage.&lt;br /&gt;
&lt;br /&gt;
Now Veiko waits outside Torunn. The dreams have not come to him in weeks, though he wakes each day with a feeling of dread. And each day he meditates by the fire in hopes of receiving another sign.&lt;/div&gt;</summary>
		<author><name>Zander</name></author>
	</entry>
	<entry>
		<id>http://dnd.pfwr.info/index.php?title=The_Dwarven_Wedding&amp;diff=871</id>
		<title>The Dwarven Wedding</title>
		<link rel="alternate" type="text/html" href="http://dnd.pfwr.info/index.php?title=The_Dwarven_Wedding&amp;diff=871"/>
		<updated>2018-03-15T14:35:06Z</updated>

		<summary type="html">&lt;p&gt;Zander: /* The Characters */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''The Dwarven Wedding''' is the story of a small gang of semi-famous characters who found themselves at a wedding between two great houses. &lt;br /&gt;
&lt;br /&gt;
== Background ==&lt;br /&gt;
&lt;br /&gt;
The wedding of [[Ulf Bulf|Ulf son of Bulf]] and [[Irena Bulkura]] was one that was celebrated throughout the southern parts of [[Turon]]. The [[Bulf Family|Bulf]] and [[Bulkura Family|Bulkura]] families had been fighting against each other for land, resources, and prestige for generations. Seeing the calming of the skirmishes, and a happenstance of Ulf and Irena meeting during their education, the houses were brought together and for the celebration, small-time celebrities were hired in. &lt;br /&gt;
&lt;br /&gt;
But not all was well at the wedding. Grumblings between the two rival houses about the rush of the wedding, jealousy from family members, and inklings of information about darkness from below crept into the party... and so our heroes began their journey.&lt;br /&gt;
&lt;br /&gt;
== Session information ==&lt;br /&gt;
&lt;br /&gt;
This game is played using the official Dungeons &amp;amp; Dragons 5th Edition tabletop system with added content from errata books. During play, long-distance placers use Skype to communicate and in the case of battles, Roll20.net is used for map layout. This game is DM'd by [[User:Mike|Mike Rapin]].&lt;br /&gt;
&lt;br /&gt;
== The Characters ==&lt;br /&gt;
&lt;br /&gt;
* [[Verity]]&lt;br /&gt;
* [[Remnant]]&lt;br /&gt;
* [[Luana]]&lt;br /&gt;
* &amp;lt;span style=&amp;quot;text-decoration:line-through&amp;quot;&amp;gt;[[Tolnor]]&amp;lt;/span&amp;gt;&lt;br /&gt;
* [[Hadarri Felnaras|Hadarri]]&lt;br /&gt;
* [[Hark]]&lt;br /&gt;
* [[Lemony Thaddeus Mason|Lem]]&lt;br /&gt;
* [[Veiko]]&lt;br /&gt;
&lt;br /&gt;
== Play Sessions ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Date&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Summary&lt;br /&gt;
|-&lt;br /&gt;
| [[The Dwarven Wedding Session 1|August 11th, 2016]] || The Wedding begins, and a mystery is afoot.&lt;br /&gt;
|-&lt;br /&gt;
| [[The Dwarven Wedding Session 2|August 24th, 2016]]  || Well, now that the drunk wizard is taken care of, let's go to the library.&lt;br /&gt;
|-&lt;br /&gt;
| [[The Dwarven Wedding Session 3|August 28th, 2016]] || We're investigating the under dark and Briggsby is coming with us! Oh wait...&lt;br /&gt;
|-&lt;br /&gt;
| [[The Dwarven Wedding Session 4|September 11th, 2016]] || We got a gargoyle! We met Tolnor! Now Tolnor is in jail!&lt;br /&gt;
|-&lt;br /&gt;
| [[The Dwarven Wedding Session 5|September 25th, 2016]] || On to Trader's den. Elves are mean/weird!&lt;br /&gt;
|-&lt;br /&gt;
| [[The Dwarven Wedding Session 6|October 23rd, 2016]] || Trader's Den is nice, now let's leave it.&lt;br /&gt;
|-&lt;br /&gt;
| [[The Dwarven Wedding Session 7|November 6th, 2016]] || To the river! But beware of pirates...&lt;br /&gt;
|-&lt;br /&gt;
| [[The Dwarven Wedding Session 8|November 20th, 2016]] || Humans are mean, and the fog means war!&lt;br /&gt;
|-&lt;br /&gt;
| [[The Dwarven Wedding Session 9|December 19th, 2016]] || Sneaky, sneaky... Remnant, are you okay?&lt;br /&gt;
|-&lt;br /&gt;
| [[The Dwarven Wedding Session 10|January 5th, 2017]] || Farewell Argyle, hello road to Thain-win!&lt;br /&gt;
|-&lt;br /&gt;
| [[The Dwarven Wedding Session 11|January 15th, 2017]] || That damn Ricky kid!&lt;br /&gt;
|-&lt;br /&gt;
| [[The Dwarven Wedding Session 12|January 29th, 2017]] || The death of our friend Tolnor&lt;br /&gt;
|-&lt;br /&gt;
| [[The Dwarven Wedding Session 13|February 25th, 2017]] || There's no good way to make friends in this world... Oh, hi, Hadari!&lt;br /&gt;
|-&lt;br /&gt;
| [[The Dwarven Wedding Session 14|March 12th, 2017]] || We must find Redfurl, but we should take care of Tolnor. (Also, Ex-boyfriends SUCK)&lt;br /&gt;
|-&lt;br /&gt;
| [[The Dwarven Wedding Session 15|April 9th, 2017]] || Welcome Hark! Here are the four phases of DARKNESS...&lt;br /&gt;
|-&lt;br /&gt;
| [[The Dwarven Wedding Session 16|May 7th, 2017]] || So, this is Bashrah... &lt;br /&gt;
|-&lt;br /&gt;
| [[The Dwarven Wedding Session 17|June 4th, 2017]] || Enter the Dark Road&lt;br /&gt;
|-&lt;br /&gt;
| [[The Dwarven Wedding Session 18|June 24th, 2017]] || The trials of the Dark Road&lt;br /&gt;
|-&lt;br /&gt;
| [[The Dwarven Wedding Session 19|August 27th, 2017]] || And now we need to back track&lt;br /&gt;
|-&lt;br /&gt;
| [[The Dwarven Wedding Session 20|September 17th, 2017]] || Zircon the underground city?&lt;br /&gt;
|-&lt;br /&gt;
| [[The Dwarven Wedding Session 21|October 29th, 2017]] || Oh, hi Lem!&lt;br /&gt;
|-&lt;br /&gt;
| [[The Dwarven Wedding Session 22|November 12th, 2017]] || Beyond this path... lies ruin&lt;br /&gt;
|-&lt;br /&gt;
| [[The Dwarven Wedding Session 23|December 10th, 2017]] || Save the soft spider-boy!&lt;br /&gt;
|-&lt;br /&gt;
| [[The Dwarven Wedding Session 24|January 7th, 2018]] || Red, Elementals, Torunn&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Relevant Non-Player Characters ==&lt;br /&gt;
&lt;br /&gt;
=== Bulf Family ===&lt;br /&gt;
&lt;br /&gt;
* [[Bulfson Bulf]] - Father of Ulf&lt;br /&gt;
* [[Briggsby Bulf]] - Uncle of Ulf, captain of the Bulf Guard&lt;br /&gt;
* Brian Bulf - Uncle of Ulf&lt;br /&gt;
* Bartleby Bulf - Uncle of Ulf&lt;br /&gt;
* Ulf Bulf&lt;br /&gt;
* [[Coreann Bulf]] - Brother of Ulf, drunk wizard(?)&lt;br /&gt;
* [[Needler]] - Bulf Family/City Master Librarian&lt;br /&gt;
&lt;br /&gt;
=== Bulkura Family ===&lt;br /&gt;
&lt;br /&gt;
* Irena Bulkura&lt;br /&gt;
* Isabella Bulkura - Mother of Irena&lt;br /&gt;
* *Father Bulkura(?)*&lt;br /&gt;
* [[Arthur Bulkura]] - Uncle of Irena&lt;br /&gt;
* Bart Bulkura - Uncle of Irena&lt;br /&gt;
* Olaf Bulkura - Uncle of Irena&lt;br /&gt;
* Drammond Bulkura - Grandfather of Irena&lt;br /&gt;
* Isabel Bulkura - Grandmother of Irena&lt;br /&gt;
&lt;br /&gt;
=== Other ===&lt;br /&gt;
&lt;br /&gt;
* Creed &amp;amp; Marwin of Thain-win&lt;br /&gt;
* Professor Redfurl&lt;br /&gt;
* Argyle Volstaf - Captain of the Mighty Seahorse&lt;br /&gt;
* Amo Thess - Renowned Gnomish inventor of the traveling fortress&lt;br /&gt;
&lt;br /&gt;
== World Background ==&lt;br /&gt;
&lt;br /&gt;
For more information on the history of Turon and a world map, please see [[Turon World History]].&lt;br /&gt;
&lt;br /&gt;
=== Major Cities ===&lt;br /&gt;
&lt;br /&gt;
* [[Bay's Edge]]&lt;br /&gt;
* [[Bulf (city)|Bulf]]&lt;br /&gt;
* [[Bulkura (city)|Bulkura]]&lt;br /&gt;
* [[Darkfold]]&lt;br /&gt;
* [[Deepwoods]]&lt;br /&gt;
* [[Gall]]&lt;br /&gt;
* [[Highland Crossing]]&lt;br /&gt;
* [[Jacoe]]&lt;br /&gt;
* [[Kase]]&lt;br /&gt;
* [[Marsh]]&lt;br /&gt;
* [[Old Marsh]]&lt;br /&gt;
* [[Outpost]]&lt;br /&gt;
* [[Pence (city)|Pence]]&lt;br /&gt;
* [[Portsmith (city)|Portsmith]]&lt;br /&gt;
* [[Riverbend]]&lt;br /&gt;
* [[Skraff]]&lt;br /&gt;
* [[South Kase]]&lt;br /&gt;
* [[Thain-Win (city)|Thain-Win]]&lt;br /&gt;
* [[Torunn (city)|Torunn]]&lt;br /&gt;
* [[Trader's Den]]&lt;br /&gt;
* [[Twain]]&lt;br /&gt;
* [[Vi'Leaigh (city)|Vi'Leaigh]]&lt;br /&gt;
&lt;br /&gt;
== Great Houses of Turon ==&lt;br /&gt;
&lt;br /&gt;
=== Dwarves ===&lt;br /&gt;
*'''[[Bulf Family|Bulf]]'''&lt;br /&gt;
**Largest mountain clan, rich beyond imagination. Old money. Dragon slayers.&lt;br /&gt;
*'''[[Bulkura Family|Bulkura]]'''&lt;br /&gt;
**Second largest mountain clan. They dig the deepest in the mountain and have the most experience with what lives in the mountain.&lt;br /&gt;
*'''[[Oreson Family|Oreson]]'''&lt;br /&gt;
**Hill dwarves that live in the shady city of [[Trader’s Den]].&lt;br /&gt;
*'''[[Torunn Family|Torunn]]'''&lt;br /&gt;
**An ancient family that mysteriously disappeared ~4000 YA&lt;br /&gt;
&lt;br /&gt;
=== Elf ===&lt;br /&gt;
&lt;br /&gt;
*'''[[Ost'Leaigh Family|Ost'Leaigh]]'''&lt;br /&gt;
**The oldest and “wisest” elven family who live in the city of [[Vi%27Leaigh_(city)|Vi'Leaigh]]. After the war with the humans and the fall of [[Torunn]], their clan has become reclusive in their forest kingdom backed to the mountain.&lt;br /&gt;
*'''[[Gurmoah Family|Gurmoah]]'''&lt;br /&gt;
** Dwellers of the Marsh. These elves are strict worshipers of The Fae. They produce the oldest living elves and claim to know all the mysteries of the universe.&lt;br /&gt;
&lt;br /&gt;
=== Human ===&lt;br /&gt;
&lt;br /&gt;
*'''[[Paresh Family|Paresh]]'''&lt;br /&gt;
**Peace-keepers. Neutral in most conflicts, friends with [[Gurmoah]] elven clan and [[Bulf Family|Bulf family]].&lt;br /&gt;
*'''[[Gall Family|Gall]]'''&lt;br /&gt;
** Mobster-like family. They live with in the confines of the law of [[Gall]], but they do not rule it any more.&lt;br /&gt;
*'''[[Pence Family|Pence]]'''&lt;br /&gt;
**Aggressive capitalist monarchs. They still do not care for elves, though they depend on them now for wood and magic materials.&lt;br /&gt;
&lt;br /&gt;
=== Gnome ===&lt;br /&gt;
&lt;br /&gt;
*'''[[Farmek Family|Farmek]]'''&lt;br /&gt;
**An old race of Gnomes, not from this land. Machine-driven Alchemists. Deep alliance with the [[Bulkura Family]]. Current (and long standing) rule in [[Kase]]&lt;br /&gt;
&lt;br /&gt;
[[Category:The Dwarven Wedding]]&lt;/div&gt;</summary>
		<author><name>Zander</name></author>
	</entry>
	<entry>
		<id>http://dnd.pfwr.info/index.php?title=Doc&amp;diff=870</id>
		<title>Doc</title>
		<link rel="alternate" type="text/html" href="http://dnd.pfwr.info/index.php?title=Doc&amp;diff=870"/>
		<updated>2018-03-14T18:25:48Z</updated>

		<summary type="html">&lt;p&gt;Zander: Created page with &amp;quot;== Background == A freelance doctor and combat medic in the Detroit sprawl. Working most closely with an emergency room close to the barrens, Doc has responded to her fair sha...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Background ==&lt;br /&gt;
A freelance doctor and combat medic in the Detroit sprawl. Working most closely with an emergency room close to the barrens, Doc has responded to her fair share of medical emergencies including vehicle accidents, gang violence, and even extracting shadowrunners.&lt;br /&gt;
&lt;br /&gt;
Doc is a fan of Urban Brawl, specifically the Detroit Nightmares, and sometimes even dreams of competing.&lt;br /&gt;
&lt;br /&gt;
== Appearance ==&lt;br /&gt;
Doc is huge. A troll to begin with, Doc is preternaturally strong due to her training and lifestyle. Horns curve wickedly back over her head, chipped and damaged by her rough and tumble lifestyle.&lt;br /&gt;
&lt;br /&gt;
== Contacts ==&lt;/div&gt;</summary>
		<author><name>Zander</name></author>
	</entry>
	<entry>
		<id>http://dnd.pfwr.info/index.php?title=Shadowbuns&amp;diff=869</id>
		<title>Shadowbuns</title>
		<link rel="alternate" type="text/html" href="http://dnd.pfwr.info/index.php?title=Shadowbuns&amp;diff=869"/>
		<updated>2018-03-14T18:17:12Z</updated>

		<summary type="html">&lt;p&gt;Zander: /* Setting and Background */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== Setting and Background ==&lt;br /&gt;
&lt;br /&gt;
'''Campaign Relevant Maps'''&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[https://www.google.com/maps/d/u/0/edit?mid=1BXFccSxbPS-doWECqPWUd6syaIc Detroit(WiP)]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class = &amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ &amp;lt;h2 align=&amp;quot;left&amp;quot;&amp;gt;Session History&amp;lt;/h2&amp;gt;&lt;br /&gt;
!|Session Number&lt;br /&gt;
!|Description&lt;br /&gt;
|-&lt;br /&gt;
|[[Welcome to the Sprawl | Session 1]] || Deadman and MRV hit the Sprawl and rustle up a job bugging a Corp facility.&lt;br /&gt;
|-&lt;br /&gt;
|[[Private Party | Session 2]] || Deadman, MRV, Killy, and Mirror accept a job from Orphan to retrieve an engineer from an Ares gala event.&lt;br /&gt;
|-&lt;br /&gt;
|[[Enter The Void (flashback) | Session 3 (flashback)]] || MRV, Killy, and Mirror rob a club on its last night, and make quite the mess.&lt;br /&gt;
|-&lt;br /&gt;
|[[Private Party | Session 4]] || The gang reaches the security room, and successfully extracts their target.&lt;br /&gt;
|-&lt;br /&gt;
|[[Private Party | Session 5]] || With the job done, the escape plan is 'go' and the team manages to make it out with only a few gunfights.&lt;br /&gt;
|-&lt;br /&gt;
|[[Making Friends and Kidnapping People | Session 6]] || The team meets a new contact, the smuggler Amina, and accepts a job from her.&lt;br /&gt;
|-&lt;br /&gt;
|[[Mr. 2 Million Dollars | Session 7]] || The gang accepts a mission from a corporate Johnson to recover a hard drive.&lt;br /&gt;
|-&lt;br /&gt;
|[[Mr. 2 Million Dollars | Session 8]] || Sleuthing around on Golden Street.&lt;br /&gt;
|-&lt;br /&gt;
|[[Mr. 2 Million Dollars | Session 9]] || Diving into the barrens; Mirror dies at the hands of The Cutters.&lt;br /&gt;
|-&lt;br /&gt;
|[[Mr. 2 Million Dollars | Session 10]] || The team meets Doc and escapes the barrens. A meet with the Johnson goes bad.&lt;br /&gt;
|-&lt;br /&gt;
|[[Hard Rain | Session 11]] || The team gets a helping hand from Amina, heals up in The Hive, and encounters some trouble in the sewers.&lt;br /&gt;
|-&lt;br /&gt;
| Session 12 || Looking into old entrances to the Ares Screw.&lt;br /&gt;
|-&lt;br /&gt;
| Session 13 || A New Challenger Appears! Leslie is back and it's time to take down the Archduke.&lt;br /&gt;
|-&lt;br /&gt;
| Session 14 || The crew accepts a job from C-Bone to clear a rival gang out of his neighborhood.&lt;br /&gt;
|-&lt;br /&gt;
| Session 15 ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== The Player Characters ==&lt;br /&gt;
* [[Deadman]]&lt;br /&gt;
* [[MRV]]&lt;br /&gt;
* [[Killy]]&lt;br /&gt;
* [[Mirror]] - [Deceased]&lt;br /&gt;
* [[Doc]]&lt;br /&gt;
&lt;br /&gt;
== Contacts and Notable NPCs ==&lt;br /&gt;
&lt;br /&gt;
'''Contacts and Acquaintances'''&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Hammah]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Wing]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Other Shadowrunners'''&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Orphan]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Dynamite]] - [Deceased]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Felix Alvarez]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Lily]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Nikolai]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Independants'''&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[The Host]] - [Deceased]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Amina]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[D4ve]] - [Deceased]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[The Archduke]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Figures in Organized Crime'''&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Boris Petrov]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[['The Red']]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Fat Lee]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Dylan Foster]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Corporate Agents'''&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Henry Johnston]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;quot;Mr. Two Million Dollars&amp;quot;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Robert Green]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Celebrities'''&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Veronica Stratham]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Relevant Corporations and Criminal Organizations ==&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[http://shadowrun.wikia.com/wiki/Ares_Macrotechnology Ares Macrotechnology]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[http://shadowrun.wikia.com/wiki/Mitsuhama_Computer_Technologies Mitsuhama Computer Technologies]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[http://shadowrun.wikia.com/wiki/Renraku_Computer_Systems Renraku Systems]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Project Titan]]&lt;br /&gt;
&amp;lt;li&amp;gt;Brilliance Enterprises&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Golden Lotus]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[The Family]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[The Cutters]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[http://pl.shadowrun.wikia.com/wiki/Knight_Errant Knight Errant]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[http://shadowrun.wikia.com/wiki/Lone_Star_Security_Services Lone Star Security Services]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Places of Interest ==&lt;br /&gt;
&amp;lt;h3&amp;gt;&lt;br /&gt;
Greater Detroit Metropolitan Complex&lt;br /&gt;
&amp;lt;/h3&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;'''The Old City Bazaar'''&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;The remnants of an old failed subway station reclaimed by the surrounding neighborhood and used as a marketplace.&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;'''The Chopping Block'''&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;A upscale chophouse owned by former shadowrunner [[Wing]].&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;'''The Treasure Trove'''&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;Talismonger shop that sells magic curiosities. Located in the Old City Bazaar.&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;'''Dim Summit'''&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;Dumpling house on the rooftop of a former office building.&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;'''The Lucky Seven'''&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;Bar and restaurant on Golden Street. &amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;'''Cafe T.M.'''&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;Cafe with matrix access, owned by [[Dylan Foster]]. Connected to the Slicers.&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;'''Terminus'''&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;A matrix bar and gaming club with a physical location just off Golden Street. Owned by the Slicers.&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;'''The Barrens (Detroit)'''&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;Low income, high crime areas at the edges of the Detroit Sprawl. Main regions lie to the southeast and north.&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;'''The Hive'''&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;High density civilian housing just outside the Detroit wall.&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Shadowbuns]]&lt;/div&gt;</summary>
		<author><name>Zander</name></author>
	</entry>
	<entry>
		<id>http://dnd.pfwr.info/index.php?title=Shadowbuns&amp;diff=866</id>
		<title>Shadowbuns</title>
		<link rel="alternate" type="text/html" href="http://dnd.pfwr.info/index.php?title=Shadowbuns&amp;diff=866"/>
		<updated>2018-02-10T15:04:22Z</updated>

		<summary type="html">&lt;p&gt;Zander: /* Setting and Background */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== Setting and Background ==&lt;br /&gt;
&lt;br /&gt;
'''Campaign Relevant Maps'''&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[https://www.google.com/maps/d/u/0/edit?mid=1BXFccSxbPS-doWECqPWUd6syaIc Detroit(WiP)]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class = &amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ &amp;lt;h2 align=&amp;quot;left&amp;quot;&amp;gt;Session History&amp;lt;/h2&amp;gt;&lt;br /&gt;
!|Session Number&lt;br /&gt;
!|Description&lt;br /&gt;
|-&lt;br /&gt;
|[[Welcome to the Sprawl | Session 1]] || Deadman and MRV hit the Sprawl and rustle up a job bugging a Corp facility.&lt;br /&gt;
|-&lt;br /&gt;
|[[Private Party | Session 2]] || Deadman, MRV, Killy, and Mirror accept a job from Orphan to retrieve an engineer from an Ares gala event.&lt;br /&gt;
|-&lt;br /&gt;
|[[Enter The Void (flashback) | Session 3 (flashback)]] || MRV, Killy, and Mirror rob a club on its last night, and make quite the mess.&lt;br /&gt;
|-&lt;br /&gt;
|[[Private Party | Session 4]] || The gang reaches the security room, and successfully extracts their target.&lt;br /&gt;
|-&lt;br /&gt;
|[[Private Party | Session 5]] || With the job done, the escape plan is 'go' and the team manages to make it out with only a few gunfights.&lt;br /&gt;
|-&lt;br /&gt;
|[[Making Friends and Kidnapping People | Session 6]] || The team meets a new contact, the smuggler Amina, and accepts a job from her.&lt;br /&gt;
|-&lt;br /&gt;
|[[Mr. 2 Million Dollars | Session 7]] || The gang accepts a mission from a corporate Johnson to recover a hard drive.&lt;br /&gt;
|-&lt;br /&gt;
|[[Mr. 2 Million Dollars | Session 8]] || Sleuthing around on Golden Street.&lt;br /&gt;
|-&lt;br /&gt;
|[[Mr. 2 Million Dollars | Session 9]] || Diving into the barrens; Mirror dies at the hands of The Cutters.&lt;br /&gt;
|-&lt;br /&gt;
|[[Mr. 2 Million Dollars | Session 10]] || The team meets Doc and escapes the barrens. A meet with the Johnson goes bad.&lt;br /&gt;
|-&lt;br /&gt;
|[[Hard Rain | Session 11]] || The team gets a helping hand from Amina, heals up in The Hive, and encounters some trouble in the sewers.&lt;br /&gt;
|-&lt;br /&gt;
| Session 12 || Looking into old entrances to the Ares Screw.&lt;br /&gt;
|-&lt;br /&gt;
| Session 13 || A New Challenger Appears! Leslie is back and it's time to take down the Archduke.&lt;br /&gt;
|-&lt;br /&gt;
| Session 14 ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== The Player Characters ==&lt;br /&gt;
* [[Deadman]]&lt;br /&gt;
* [[MRV]]&lt;br /&gt;
* [[Killy]]&lt;br /&gt;
* [[Mirror]] - [Deceased]&lt;br /&gt;
* [[Doc]]&lt;br /&gt;
&lt;br /&gt;
== Contacts and Notable NPCs ==&lt;br /&gt;
&lt;br /&gt;
'''Contacts and Acquaintances'''&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Hammah]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Wing]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Other Shadowrunners'''&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Orphan]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Dynamite]] - [Deceased]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Felix Alvarez]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Lily]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Nikolai]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Independants'''&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[The Host]] - [Deceased]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Amina]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[D4ve]] - [Deceased]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[The Archduke]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Figures in Organized Crime'''&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Boris Petrov]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[['The Red']]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Fat Lee]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Dylan Foster]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Corporate Agents'''&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Henry Johnston]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;quot;Mr. Two Million Dollars&amp;quot;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Robert Green]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Celebrities'''&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Veronica Stratham]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Relevant Corporations and Criminal Organizations ==&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[http://shadowrun.wikia.com/wiki/Ares_Macrotechnology Ares Macrotechnology]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[http://shadowrun.wikia.com/wiki/Mitsuhama_Computer_Technologies Mitsuhama Computer Technologies]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[http://shadowrun.wikia.com/wiki/Renraku_Computer_Systems Renraku Systems]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Project Titan]]&lt;br /&gt;
&amp;lt;li&amp;gt;Brilliance Enterprises&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Golden Lotus]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[The Family]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[The Cutters]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[http://pl.shadowrun.wikia.com/wiki/Knight_Errant Knight Errant]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[http://shadowrun.wikia.com/wiki/Lone_Star_Security_Services Lone Star Security Services]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Places of Interest ==&lt;br /&gt;
&amp;lt;h3&amp;gt;&lt;br /&gt;
Greater Detroit Metropolitan Complex&lt;br /&gt;
&amp;lt;/h3&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;'''The Old City Bazaar'''&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;The remnants of an old failed subway station reclaimed by the surrounding neighborhood and used as a marketplace.&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;'''The Chopping Block'''&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;A upscale chophouse owned by former shadowrunner [[Wing]].&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;'''The Treasure Trove'''&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;Talismonger shop that sells magic curiosities. Located in the Old City Bazaar.&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;'''Dim Summit'''&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;Dumpling house on the rooftop of a former office building.&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;'''The Lucky Seven'''&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;Bar and restaurant on Golden Street. &amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;'''Cafe T.M.'''&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;Cafe with matrix access, owned by [[Dylan Foster]]. Connected to the Slicers.&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;'''Terminus'''&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;A matrix bar and gaming club with a physical location just off Golden Street. Owned by the Slicers.&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;'''The Barrens (Detroit)'''&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;Low income, high crime areas at the edges of the Detroit Sprawl. Main regions lie to the southeast and north.&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;'''The Hive'''&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;High density civilian housing just outside the Detroit wall.&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Shadowbuns]]&lt;/div&gt;</summary>
		<author><name>Zander</name></author>
	</entry>
	<entry>
		<id>http://dnd.pfwr.info/index.php?title=Shadowbuns&amp;diff=865</id>
		<title>Shadowbuns</title>
		<link rel="alternate" type="text/html" href="http://dnd.pfwr.info/index.php?title=Shadowbuns&amp;diff=865"/>
		<updated>2018-02-01T18:58:32Z</updated>

		<summary type="html">&lt;p&gt;Zander: /* Places of Interest */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== Setting and Background ==&lt;br /&gt;
&lt;br /&gt;
'''Campaign Relevant Maps'''&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[https://www.google.com/maps/d/u/0/edit?mid=1BXFccSxbPS-doWECqPWUd6syaIc Detroit(WiP)]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class = &amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ &amp;lt;h2 align=&amp;quot;left&amp;quot;&amp;gt;Session History&amp;lt;/h2&amp;gt;&lt;br /&gt;
!|Session Number&lt;br /&gt;
!|Description&lt;br /&gt;
|-&lt;br /&gt;
|[[Welcome to the Sprawl | Session 1]] || Deadman and MRV hit the Sprawl and rustle up a job bugging a Corp facility.&lt;br /&gt;
|-&lt;br /&gt;
|[[Private Party | Session 2]] || Deadman, MRV, Killy, and Mirror accept a job from Orphan to retrieve an engineer from an Ares gala event.&lt;br /&gt;
|-&lt;br /&gt;
|[[Enter The Void (flashback) | Session 3 (flashback)]] || MRV, Killy, and Mirror rob a club on its last night, and make quite the mess.&lt;br /&gt;
|-&lt;br /&gt;
|[[Private Party | Session 4]] || The gang reaches the security room, and successfully extracts their target.&lt;br /&gt;
|-&lt;br /&gt;
|[[Private Party | Session 5]] || With the job done, the escape plan is 'go' and the team manages to make it out with only a few gunfights.&lt;br /&gt;
|-&lt;br /&gt;
|[[Making Friends and Kidnapping People | Session 6]] || The team meets a new contact, the smuggler Amina, and accepts a job from her.&lt;br /&gt;
|-&lt;br /&gt;
|[[Mr. 2 Million Dollars | Session 7]] || The gang accepts a mission from a corporate Johnson to recover a hard drive.&lt;br /&gt;
|-&lt;br /&gt;
|[[Mr. 2 Million Dollars | Session 8]] || Sleuthing around on Golden Street.&lt;br /&gt;
|-&lt;br /&gt;
|[[Mr. 2 Million Dollars | Session 9]] || Diving into the barrens; Mirror dies at the hands of The Cutters.&lt;br /&gt;
|-&lt;br /&gt;
|[[Mr. 2 Million Dollars | Session 10]] || The team meets Doc and escapes the barrens. A meet with the Johnson goes bad.&lt;br /&gt;
|-&lt;br /&gt;
|[[Hard Rain | Session 11]] || The team gets a helping hand from Amina, heals up in The Hive, and encounters some trouble in the sewers.&lt;br /&gt;
|-&lt;br /&gt;
| Session 12 || Looking into old entrances to the Ares Screw.&lt;br /&gt;
|-&lt;br /&gt;
| Session 13 ||  &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== The Player Characters ==&lt;br /&gt;
* [[Deadman]]&lt;br /&gt;
* [[MRV]]&lt;br /&gt;
* [[Killy]]&lt;br /&gt;
* [[Mirror]] - [Deceased]&lt;br /&gt;
* [[Doc]]&lt;br /&gt;
&lt;br /&gt;
== Contacts and Notable NPCs ==&lt;br /&gt;
&lt;br /&gt;
'''Contacts and Acquaintances'''&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Hammah]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Wing]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Other Shadowrunners'''&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Orphan]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Dynamite]] - [Deceased]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Felix Alvarez]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Lily]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Nikolai]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Independants'''&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[The Host]] - [Deceased]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Amina]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[D4ve]] - [Deceased]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[The Archduke]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Figures in Organized Crime'''&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Boris Petrov]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[['The Red']]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Fat Lee]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Dylan Foster]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Corporate Agents'''&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Henry Johnston]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;quot;Mr. Two Million Dollars&amp;quot;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Robert Green]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Celebrities'''&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Veronica Stratham]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Relevant Corporations and Criminal Organizations ==&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[http://shadowrun.wikia.com/wiki/Ares_Macrotechnology Ares Macrotechnology]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[http://shadowrun.wikia.com/wiki/Mitsuhama_Computer_Technologies Mitsuhama Computer Technologies]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[http://shadowrun.wikia.com/wiki/Renraku_Computer_Systems Renraku Systems]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Project Titan]]&lt;br /&gt;
&amp;lt;li&amp;gt;Brilliance Enterprises&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Golden Lotus]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[The Family]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[The Cutters]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[http://pl.shadowrun.wikia.com/wiki/Knight_Errant Knight Errant]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[http://shadowrun.wikia.com/wiki/Lone_Star_Security_Services Lone Star Security Services]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Places of Interest ==&lt;br /&gt;
&amp;lt;h3&amp;gt;&lt;br /&gt;
Greater Detroit Metropolitan Complex&lt;br /&gt;
&amp;lt;/h3&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;'''The Old City Bazaar'''&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;The remnants of an old failed subway station reclaimed by the surrounding neighborhood and used as a marketplace.&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;'''The Chopping Block'''&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;A upscale chophouse owned by former shadowrunner [[Wing]].&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;'''The Treasure Trove'''&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;Talismonger shop that sells magic curiosities. Located in the Old City Bazaar.&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;'''Dim Summit'''&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;Dumpling house on the rooftop of a former office building.&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;'''The Lucky Seven'''&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;Bar and restaurant on Golden Street. &amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;'''Cafe T.M.'''&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;Cafe with matrix access, owned by [[Dylan Foster]]. Connected to the Slicers.&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;'''Terminus'''&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;A matrix bar and gaming club with a physical location just off Golden Street. Owned by the Slicers.&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;'''The Barrens (Detroit)'''&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;Low income, high crime areas at the edges of the Detroit Sprawl. Main regions lie to the southeast and north.&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;'''The Hive'''&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;High density civilian housing just outside the Detroit wall.&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Shadowbuns]]&lt;/div&gt;</summary>
		<author><name>Zander</name></author>
	</entry>
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